• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Gamecube Metroid Prime vs Prime Collection?

Save yourself the trouble/money and don't play/buy the game.
603db088bfc439746087637584a11833.gif
 
Unless you care about speedrunning, Wii version.
Yea, even later Gamecube versions fix some speed running stuff.

I personally like the GameCube controls better but it's great with a Wiimote controller too.

Worth mentioning that visually the game is fantastic but especially so on a tube TV. Game still blows me away on an SDTV.
 
Both are good versions but it just depends on how much you like regular controls vs motion controls. The game works great with both. While aiming is better on the motion controls, swapping beams is a bit harder than it should be due to lack of buttons and you swap beams a lot. Also consider wii version is widescreen. If u end up playing the wii versions, turn off free aiming while locked on in the settings as it makes it harder to actually hit things.
 
Gamecube controls forever. I really wish you could use them on the other titles in the series. They were perfect. The motion controls are great, and dupe immersive. But there's a level of control you lose that you had with the GC controller.
 
Quite possibly the worse first post in history,

Prime collection has superior Wiimote controls and widescreen.
THIS.


Metroid Prime I & II GameCube (A Lot $ now) :
Amazing graphics, 480i (Europe) / 480p (US), rocksolid 60 FPS, but sometimes long "loading" doors. And the fact that you can't aim and move at the same time make you feel like Samus is a robot.

Metroid Prime Trilogy Wii (19.99 € on Wii U eShop) :
Amazing graphics, 480p (ALL), rocksolid 60 FPS with 16/9 support, "loading" shorters for all three Metroid Prime games. Yes, even MP3: Corruption. Sadly, two gfx effects were removed from MP I : the water riples and the canon charges effects.
 
Save yourself the trouble/money and don't play/buy the game.
Metroid Prime and Super Metroid are boring games. Dunno about Prime 2 and 3, but I'm saving the OP the trouble of not wasting his time with the original Prime.
Up1QeUz.gif


Super Metroid and Prime Collection are some of the finest games ever made... I'm not even talking with the nostalgia glasses on since I bought the games recently, played them and found them sogood.gif.

Motion controls >>>>>>>>

I'm sorry you found them boring tho =/
 
My question would be how the OP intends to acquire Prime Trilogy for less than 100$ if not more. Unless prices have recently cratered from the WiiU release.

At that price point, Id buy a refurb WiiU from Nintendo when they offer 3DWorld bundles, sell 3DWorld and buy the Trilogy. ~170$.
 
Gamecube controls forever. I really wish you could use them on the other titles in the series. They were perfect. The motion controls are great, and dupe immersive. But there's a level of control you lose that you had with the GC controller.
The motion controls are trying to replicate mouse controls, but it's so much worse than a mouse. Honestly it's upsetting.
 
Trilogy is worth it for $20 on Wii U eShop but the physical version is way too expensive. it's much cheaper to buy all 3 original releases.
 
My question would be how the OP intends to acquire Prime Trilogy for less than 100$ if not more. Unless prices have recently cratered from the WiiU release.

At that price point, Id buy a refurb WiiU from Nintendo when they offer 3DWorld bundles, sell 3DWorld and buy the Trilogy. ~170$.

I havent checked recently but last year it could be found for $60 easily on Ebay. I happened to get it for $50 on Ebay with the tin case and a perfect disc only a couple years ago.
 
THIS.


Metroid Prime I & II GameCube (A Lot $ now) :
Amazing graphics, 480i (Europe) / 480p (US), rocksolid 60 FPS, but sometimes long "loading" doors. And the fact that you can't aim and move at the same time make you feel like Samus is a robot.

Metroid Prime Trilogy Wii (19.99 € on Wii U eShop) :
Amazing graphics, 480p (ALL), rocksolid 60 FPS with 16/9 support, "loading" shorters for all three Metroid Prime games. Yes, even MP3: Corruption. Sadly, two gfx effects were removed from MP I : the water riples and the canon charges effects.

Oh, yeah, good point. I forgot to mention this in my earlier post -- all three games in the trilogy use doors to conceal load times (i.e. the door might take a bit to open after you shoot it as the next part of the world loads). It's not terrible, but sometimes it gets awkwardly long in the original versions. Much smoother in the Trilogy.

In fact, I think the biggest loss in the Wii collection is that it forgoes the three games' individual title screens in favor of a new "Trilogy" title screen. And that should put things in perspective -- it's a pretty niggling point.

But just because they're wonderful (and because they might get you more pumped to play) here are the title screen themes:

Metroid Prime
Metroid Prime 2: Echoes
Metroid Prime 3: Corruption
 
A little off topic :

By the way, if you love Super Metroid, there's a couple of romhack you should try called: Super Metroid Project Base (7.2) and just after : Hyper Metroid.

Both have enhanced physics, way faster animations, new UI, a few new gameplay mecanics (actually, Hyper Metroid use Project Base's enhancements). Project Base is kind of a relecture of Super Metroid : it's almost the same game, but faster, with a few changes and "improvements" (I think it is better than the original I already love). It's a very good start before doing Hyper Metroid.
 
well gamecube version lets you sequence break and its more fast paced if you know what you're doing, ] the wii version has a new and a re balanced difficulty modes and widescreen support and spring ball

Do note that later versions of the Gamecube release managed to fix some of the exploits required to sequence break. I know for a fact that the Scan Dash glitch was removed in the Player's Choice version of the game (I own an original release copy and a player's choice; you can do it in the former, but not the latter).
 
Team GC controls!

I loved MP1 and 2 on the GC and recently I bought the Trilogy on WiiU to replay them. I really tried to give the Motion Controls a chance but nope, hate them. I'd play the GC version if I had the choice.
 
Hey guys. I'm interested in playing Metroid Prime. My brother owns both the gamecube versions of Prime and Prime 2 (as well as Prime 3 for the wii) and the Prime collection on the Wii U. I own a wii, and since I don't live at home, I don't have access to a Wii U. Is there anything different about the Prime Collection that makes it worth playing over the Gamecube versions?

As far as I know the only difference is the motion controls, which I could take or leave.
Boot up the Gamecube version and enjoy the lovely title screen (you don't really have to, but it's sorely missed in Trilogy), then go play the Trilogy Version.

There are a lot of minor differences, but the biggest ones to me are:

Gamecube version is 4:3, Wii version is native 16:9 (the HUD is stretched, but you'd never know unless someone showed you a comparison)
Gamecube version has single stick controls, have to stop in place to free-aim. Wii version uses the Nunchuk + IR pointer so you can move and free-aim at the same time. There's no "waggle."

If you play the Wii version then be sure to play on the Advanced sensitivity setting and turn off Lock-On/Free Aim. It's a feature introduced in Prime 3 that Prime 1 wasn't designed around.
 
While I liked the motion controls, I´m too used to the GCN controls to recommend the Trilogy over the originals. Also I play on my SDTV so no need for Widescreen support. Unless I ever get one of those HD CRTs, must look stunning on those.
 
The motion controls are really, really well done, so if that and Widescreen were the only differences, I'd tell you to go with Metroid Prime Trilogy.

but for some reason someone thought it would be a good idea to take games that were already easy and make them PISS FUCKING EASY with the Trilogy. So if you go that route, do yourself a favor, download a completed save off of the internet, stick it into your Wii, and start the games up on the hardest difficulty mode.
 
The controls were the GC versions' only flaw, the Wiimakes took that flaw and turned it into the games' greatest strength.
 
The controls were the GC versions' only flaw, the Wiimakes took that flaw and turned it into the games' greatest strength.

While I love the Wii controls, the GCN controls were extremely well designed. Glad they're returning for Federation Force (with additional gyro support).
 
Stop feeding the obvious troll guys.

Personally I like the Prime Collection more, since it was much easier to obtain than breaking out the other two systems. Motion controls in general were big pluses, surprisingly, although I always found switching weapons/visors to be a much more cumbersome task with the Wiimote. It was just so smooth to use the Dpad/Cstick for those changes.
 
Widescreen support is nice and the prime collection download is the far cheaper way to play. That being said, I don't like the motion controls. They are the best they can be, but I just don't find moving my wrist around all the time to be a fun way to aim. It doesn't kill the game and it's a perfectly acceptable way to play, but I wish the collection had an option to play widescreen with a normal controller.
 
Oh god, OP, please don't play with the Wii mote. You get free aim but it's neither comfortable nor as accurate as you'd want, you will just be using the lock on either way. Also the button mapping isn't very good and using the map and missiles is super cumbersome and frustrating. Just play the gamecube version, please.
I'm gonna agree with this sentiment. I tried the Wii version first because its what everyone on gaf says is better, but I enjoyed the game so much more after switching to the GC version.
 
Save yourself the trouble/money and don't play/buy the game.

Yeahhh no, I didn't like Prime 1 either (haven't played 2 or 3) but that sounds a little too extreme. I do much rather prefer the 2D Metroid games.

Anyway OP, the Wii version has much better controls and that's about it. Prime 1 NGC version had some very awkward shooting if you're used to modern FPS. Of course the trilogy version also comes with Prime 2 en 3, it's 20$ on the eShop.

But I'd rather spend the 20 bucks (which I already did) on Super Metroid, Fusion and Zero Mission.
 
Team GC controls!

I loved MP1 and 2 on the GC and recently I bought the Trilogy on WiiU to replay them. I really tried to give the Motion Controls a chance but nope, hate them. I'd play the GC version if I had the choice.

I'm glad I read this. I was starting to think I was the only person who prefers the GC controls.
 
I would say buy the original. I don't mind the Wii remote controls, but the original has the little technical effects that add to the atmosphere.
 
My only issues with the motion controls is that this is the type of game that I can play for hours and hours in one sitting. Trying to do that with my hands and arms moving around and rarely stationary can be quite tiring.

Maybe I'm just getting old but I find the GC versions of the games much easier to play in this regard and I can be lying down, etc. I'm surprised I don't hear more of these types of complaints (if that's the right word).
 
Your best bet is Metroid prime trilogy.

3 games, all of excellent quality cleaned up, widescreen, IR aiming system, contains latest builds of each release, for the most glitch free experience available.

But being that you asked... I will also list the cons.

Contains the latest build of the release, which means:

A Changed/retconned log entries
* Missing effects:
1- Beam charging animations
2- Water physics animations
3- Lighting effects from certain beams like the ice beam.
4- certain visor effects, like seeing the bones in samus's arm with the Xray visor

B Purposefully Removed Meta game:

Like Super Metroid, and unlike any other release since, including classic series entries like fusion, zero mission, and other M.... Prime had an AMAZING Metagame. There were a lot of movement quirks, slight glitches, and design over sights, that literally allowed sequence breakers, and individuals who had the skills to practically play the game any way they wanted, getting power ups in a myriad of different orders, drastically altering the flow of the game.

This was removed peice by peice, until the final revision, where the meta game was removed in its entirety. This is the build trilogy uses. Like super, the meta game was completely removed by the version that came out for pal systems. They never even got a chance to know what they were missing D:

C: Cheesy intro added.

You would basically need to find the original NTSC release if this is something thats a factor for you.
 
If you're not a fan of motion controls, this game certainly won't change your mind. but if you dig em, the Wii collection is absolutely a better buy
 
Since it's your first time playing, you might as well get the Trilogy if you can find it for a decent price. There are changes to that stuff that's been mentioned, like sequence breaking and difficulty in Prime 2, but since it's your first time playing, you won't care, and it will be the same game to you with even better controls. However if you end up going with the Gamecube version you can't go wrong either.

Whichever you choose, you get to enjoy one of the best trilogies in all of video games.
 
Metroid Prime and Super Metroid are boring games. Dunno about Prime 2 and 3, but I'm saving the OP the trouble of not wasting his time with the original Prime.

Metroid Prime and Super Metroid are two of the best games ever. You need better opinions.

For me personally it goes...

Super Metroid > Metroid Prime > MP3: Corruption > MP2: Echoes

MP2 is still the only one I haven't finished. The whole parallel worlds things really didn't grab me.

I'm surprised how many people are raving about the motion controls. I mean relative to other Wii games, the motion controls in MP3 are pretty good and well thought out but I still think you can't beat the original Gamecube versions controls. It just feels so perfect. Yes it is a little dated with the lack of free look but if you can get past the fact, I think they are tighter controls.
 
I think Metroid Prime works really well on the gamecube controller and is a testament to first person games that aren't a knockoff of the keyboard and mouse control scheme.
 
Top Bottom