Man, no one wants to believe a word Borman is saying. He knows this shit.
On topic I hope this ends up in the right hands.
He made himself a joke with that estimate. His huge ego isn't helping either.
If it were me, I would probably raise money via crowd funding and then get several hacking experts, some electrical engineers, and maybe even a chip decapper to come and take a look at it. I'd have the goal of building a working emulator for it, along with generating as much documentation as possible. Then I would donate it to a museum.
edit: an s-video port on a console from 1992? something doesn't compute here.
Why would it say Super Famicom on the back of the controller if it was to be a new console? I'm inclined to call this a fake.
There are definitely more units out there. We just have to hope the ones that were passed around have not yet been discarded. They'll come out with time.
He made himself a joke with that estimate. His huge ego isn't helping either.
Why would you do that? You could sell it to the same museum for millions.
Why would you do that? You could sell it to the same museum for millions.
So this basically would have been the sega cd but for the super Nintendo, and made by Sony.
Still have Super Play mags with pics of this in.
Would have happened if the software license had been agreed, both parties did well out of it but I can't help but think they'd have been better together.
"Just" now? We already know he posted about having it a year ago on Reddit. No one believed him.
who at sony would know about this?
like for real...
if you call the hotline,.... they would call you an idiot and thats it.
this is something huge. i would get in touch with peeps from assembler games forum and make the impossible happen:
-whats on the rom
-if there is a disc, whats on the disc
-is this a different snes or just a snes with a cd-add-on?(or maybe something like the n3ds so a little bit of extra juice in the system?)
man so many questions, and no answers.
please make it happen.
I don't think it would have really worked, honestly. Sony got big by catering to a very different sort of audience, and I don't think their marketing style would have worked with Nintendo.
So apparently Konami had a port of their arcade shmup Xexex ready for SNES CD launch.
The other launch game was (again, apparently) Secret of Mana.
No idea if this is true or not.
Of course, 3DO probably still would have happened, but it still would have been $800. Atari Jaguar may have still have happened, in some form, but Atari still would have been completely incompetent.
I thought it was Seiken Densetsu 3 that was developed for the SNES CD, not Secret of Mana (Seiken Densetsu 2.)
Museum budgets aren't gigantic beasts. Game preservation has a whole host of issues that people dont think about, and game preservation itself is still in its infancy that is still slow in being established. Sure, there is the Museum of Play and the Smithsonian, but neither spend a huge amount on games.
I had always thought it was Seiken Densetsu 2 that was made for SNES CD, I never read anything about Seiken Densetsu 3 being made for anything other than the Super Famicom on cartridge, aside from possible localization for SNES in the U.S.
Bingo. Anyone who thinks museums have and are willing to drop loads of money on obscure hardware do not understand how museums function.
I think when people are throwing around hyperbolic numbers like million dollars, what they are really trying to say is this has the potential to sell for an unprecedented amount of money. Good of you to keep people grounded, though.
Nah, it would have been this:
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Nintendo would have released their own Sony-supplied CD attachment.
It's interesting to think about the state of gaming if relations between Nintendo and Sony hadn't fallen apart, and this had actually been released. The "era of polygons" would probably have been delayed by nearly an entire generation.
- Sony wouldn't have gone off on their own and developed a more advanced PlayStation to exact their revenge on Nintendo.
- Sega wouldn't have bolted 3D capabilities onto their nearly-finished, 2D-focused Saturn project in response.
- Nintendo would have been happy to maintain the status quo, releasing a SNES successor primarily focused on 2D and likely capable of reasonably better than StarFox 3D in '96. (With the chance of Sony pressuring them and providing similar-to-PS1 3D tech.)
Of course, 3DO probably still would have happened, but it still would have been $800. Atari Jaguar may have still have happened, in some form, but Atari still would have been completely incompetent.
It's obvious the cart is a demo of Riiiiiidge Raaaaaacer.
you dont think anyone at sony would know? (not their hotlines obviously) like im sure there someone like Kaz or Shu that can shine some light.
His ego? He just actually knows this shit more than anyone in this thread. How is speaking from experience his ego?He made himself a joke with that estimate. His huge ego isn't helping either.
This is known the Atari constant and holds true for the multiverse.
I showed this thread to my friend, a big Nintendo fan.
He must not have understood bc his reply was that he almost bought one 10 years ago.
Can you guys explain to me which console he is referring to. I'm not up on my Super Nintendo variations.
he hasn't hooked it up because he doesn't want to fuck it up? What BS is that! Just hook it up and see what it boots into, or doesn't boot into. Gaaawd, this dude.
looks to be using standard cables that aren't hard to find.
I showed this thread to my friend, a big Nintendo fan.
He must not have understood bc his reply was that he almost bought one 10 years ago.
Can you guys explain to me which console he is referring to. I'm not up on my Super Nintendo variations.
he hasn't hooked it up because he doesn't want to fuck it up? What BS is that! Just hook it up and see what it boots into, or doesn't boot into. Gaaawd, this dude.
looks to be using standard cables that aren't hard to find.
It's a PS1 prototype, nothing to do with Nintendo. Neat to see some out there though.
Atari Jaguar may have still have happened, in some form, but Atari still would have been completely incompetent.
This is known the Atari constant and holds true for the multiverse.
Here's the tech document for SNES CD Addon (not this standalone unit). Hopefully the thing this guy has doesn't require that custom ac adapter.
https://docs.google.com/file/d/0B4cc2TZRufDtWERQV2FHZFhFaU1odEdTbWlTTHB1REJRNXdr/preview
Word Mark SUPER DISC
Goods and Services (ABANDONED) IC 009. US 026 038. G & S: computer apparatus for playing computer games; namely, computer deck, controllers, CRT monitor and parts therefor
(ABANDONED) IC 028. US 022 038. G & S: computer games software in CD-ROM discs
Mark Drawing Code (1) TYPED DRAWING
Serial Number 74182283
Filing Date July 5, 1991
Current Basis 1B
Original Filing Basis 1B
Owner (APPLICANT) Sony Corporation CORPORATION JAPAN 7-35 Kitashinagawa, 6-chome Shinagawa-ku, Tokyo JAPAN
Attorney of Record Robert B.G. Horowitz
Disclaimer NO CLAIM IS MADE TO THE EXCLUSIVE RIGHT TO USE "DISC" APART FROM THE MARK AS SHOWN
Type of Mark TRADEMARK
Register PRINCIPAL
Live/Dead Indicator DEAD
Abandonment Date February 12, 1993
Seeing this documentation makes me end up confused as fuck as to how Nintendo went from planning to use 540 MB CDs (in 1993) to fucking 32 MB cartridges (~1995).