Is it slower or is it something like everything tracks easier?
Can't block out of side step iirc
Is it slower or is it something like everything tracks easier?
Backdashing is about the same, so everything should still work. Only sidestepping got a big nerf,
Is that b,b,d,b,b,d motion canceling a sidestep into the backdash? Or canceling a down motion?
If it's sidestep then I don't think you can cancel it anymore.
Is it slower or is it something like everything tracks easier?
Yea i get a sidestep cancel, so it sounds like I actually have to learn how to do it properly in less than a week. Oh well, I'm technically halfway there lol.
i can understand people being frustrated with netplay in this day and age. my experience has been on par with bb and persona so idk what ppl are beefing with...some of these people play marvel netplay i know. reading this for me is just a big smh
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USFIV Evo pools by blocks https://docs.google.com/spreadsheet...QrbrocGDEqmYONclhCajE1CPA/edit#gid=1538641342
USFIV Evo pools by blocks https://docs.google.com/spreadsheet...QrbrocGDEqmYONclhCajE1CPA/edit#gid=1538641342
Interestingly, Abel's design had gone through a complete overhaul before the game's release. Abel was originally meant to be a small boy and judo fighter who could be mistaken for a girl, wearing his hair in pig tails, a top made of bandages, baggy blue pants, and sandals.
Came across this on wiki:
Talk about dodging a bullet.
USFIV Evo pools by blocks https://docs.google.com/spreadsheet...QrbrocGDEqmYONclhCajE1CPA/edit#gid=1538641342
The concept art didnt look to bad
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The real tragedy will always be the Rufus original design
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More games need cute grapplers over the hulking behemoth man archetype.
More fighting games need to mix up aesthetic archetype vs gameplay archetype in general. I find grappler design cool sometimes (Chada's updated Hugo-esque toolset is rad) but I always hate the aesthetic.
http://vignette1.wikia.nocookie.net/skullgirls/images/f/fa/Cerebella_TagOut.png/revision/latest?cb=20140715134MG][/QUOTE]
Yeah Bella is rad. Satsuki in Melty is a psudeo grappler and she's rad. It's happened but not enough. R Mika is waifu trash bin tier though.
More games need cute grapplers over the hulking behemoth man archetype.
More fighting games need to mix up aesthetic archetype vs gameplay archetype in general. I find grappler design cool sometimes (Chada's updated Hugo-esque toolset is rad) but I always hate the aesthetic.
So, will there be a stream for the panel? Can't seem to find anything...
So, will there be a stream for the panel? Can't seem to find anything...
More games need cute grapplers over the hulking behemoth man archetype.
More fighting games need to mix up aesthetic archetype vs gameplay archetype in general. I find grappler design cool sometimes (Chada's updated Hugo-esque toolset is rad) but I always hate the aesthetic.
Where did you find this?
I'm not certain it's accurate.
Yeah Bella is rad. Satsuki in Melty is a psudeo grappler and she's rad. It's happened but not enough. R Mika is waifu trash bin tier though.
Nope. People are live tweeting and such though.
Nothing official![]()
Ten minutes till the SFV panel, gimme that Urien!
What about Blue Mary?
http://www.fightersgeneration.com/characters/bluemary-doggielick.gifMG][/QUOTE]
They need to bring back her and Vanessa soon ;~; cool visually and design wise.
I think Abel would've been waaaaaaaay more popular with that design, personally. Also I'd probably have mained them because the moveset is cool and I adore the idea of a cute grappler :3
More games need cute grapplers over the hulking behemoth man archetype.
More fighting games need to mix up aesthetic archetype vs gameplay archetype in general. I find grappler design cool sometimes (Chada's updated Hugo-esque toolset is rad) but I always hate the aesthetic.
That one girl in KoF, the sumo girl, was probably one of the biggest duds of cute girl grappler.
I don't think she was really popular lol
Edit: Badwolf's got it covered. I always forget her name.
Is the panel being streamed? Or anyone to follow that's gonna be live tweeting or something?
Is the panel being streamed? Or anyone to follow that's gonna be live tweeting or something?
Is the panel being streamed? Or anyone to follow that's gonna be live tweeting or something?
The real tragedy will always be the Rufus original design
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Gotta mix up the aesthetic archetype. Instead of the mixup, agile rushdown character being a small character like Yang, you make him a bulky, foolish fatass
When is this panel starting exactly? Thought it would be underway by now.