Destiny - Weapon Tuning 2.0

The real issue is that it has needed to be nerfed since Atheon. It is pretty damning that it took this long.

If we are really honest with ourselves there are a lot of weapons that make encounters extremely trivial and way too easy to spam. I don't mind feeling like a God but it can becoming mind-numbling boring.
 

frizby

Member
Eh, stuff gets nerfed and adjusted in Warframe all the time.


Yeah, there have been a few painful ones in Warframe. Synoid Gammacor and Penta come to mind. But they don't do it to make you buy the new update (because all updates are free), and I think that's the key difference. It just feels a little dirtier the way Bungie does it.

And I too am glad I'm sticking with Warframe. With 500 plus hours, I probably got my money's worth out of Destiny, but it was a frustratiing and often boring journey, and I'm glad to wash my hands of it when Taken King comes out.
 

GlamFM

Banned
Yeah, there have been a few painful ones in Warframe. Synoid Gammacor and Penta come to mind. But they don't do it to make you buy the new update (because all updates are free), and I think that's the key difference. It just feels a little dirtier the way Bungie does it.

And I too am glad I'm sticking with Warframe. With 500 plus hours, I probably got my money's worth out of Destiny, but it was a frustratiing and often boring journey, and I'm glad to wash my hands of it when Taken King comes out.

Bolded part is entirely made up. This has NOTHING to do with Bungie trying to get people to buy the next DLC.
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
The only thing wrong with nerfing Gjallerhorn is that it took them this long to do it. It's been a blatantly obvious problem for months.
 
So this will change the properties on the gun for everyone who already has one? Meaning, my Hawkmoon might do less damage or have crappier range after the patch? I only ask because my friend was saying there were guns that had different perks before a patch that got removed, but everyone that had one of those guns pre-patch kept those perks.
 

Hyun Sai

Member
Yeah, there have been a few painful ones in Warframe. Synoid Gammacor and Penta come to mind. But they don't do it to make you buy the new update (because all updates are free), and I think that's the key difference. It just feels a little dirtier the way Bungie does it.

And I too am glad I'm sticking with Warframe. With 500 plus hours, I probably got my money's worth out of Destiny, but it was a frustratiing and often boring journey, and I'm glad to wash my hands of it when Taken King comes out.

All the weapon balancing in Destiny is done by patches and doesnt require to buy anything, I wish we could stop the misinformation here.

Bungie gets every right to bet criticized for many reasons, but spreading lies on the game is high on the bullshit point.
 
I agree with pretty much all of these changes. The degree to which people, myself included, rely on the specific guns targeted in this update has more than once made me wonder what the point was in trying to get new guns, as I knew there was almost no situation that would cause to to move outside of a few select guns.
 

Deku Tree

Member
Lol at that explanation for the horn nerf.

They are surely going to introduce a new "horn of year 2" type of weapon for everyone to chase that can only be obtained by rare random RNG. And it will certainly cause lots and lots of LFG requirement posts all over the Internet. And lots of angst. Destiny is just that kind of game.

IMO the real reason for the horn nerf is so that people don't say the year 2 OP weapon is "not as good as my horn". Lol.

lol. To avoid power creep Bungie is nerfing everything. I might be done with Destiny for a while.
 

firehawk12

Subete no aware
I agree with pretty much all of these changes. The degree to which people, myself included, rely on the specific guns targeted in this update has more than once made me wonder what the point was in trying to get new guns, as I knew there was almost no situation that would cause to to move outside of a few select guns.
The problem is that all the new exotics have been worthless. There's literally no reason to use gimmicky stuff like No Land Beyond or Fourth Horseman, let alone the three new exotics that they force you to grind for.
 

LifEndz

Member
Ghorn and icebreaker nerfs? Erh... sounds pretty unfun. I thought exotics were meant to feel broken, how about making more of them broken-fun instead of un-funning the funny fun ones?

This is how I always felt, and in a way everyone having at least one broken weapon seemed kinda balanced. Oh well.

Maybe I'll play a few matches to see what hardlight is like now.
 

Kinsella

Banned
The only thing wrong with nerfing Gjallerhorn is that it took them this long to do it. It's been a blatantly obvious problem for months.

A problem easily fixed by having Xur sell it. But noooooo they had to Bungie the situation and nerf it instead.

I have a better way to make the community play nice with each other.....add matchmaking to everything!

Nope, matchmaking makes too much sense. They won't go for that.
 
It's interesting to see guns which took months to be improved (shotguns) only to be shoved back down again.

I can agree with the ghallahorn though that thing was always OP due to the wolfpack rounds being so strong, the DoT for the thorn is upsetting but STACKING is a good thing, it always annoyed me that buffs and debuffs never stacked in destiny.
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
A problem easily fixed by having Xur sell it. But noooooo they had to Bungie the situation and nerf it instead.

That would have been a pretty poor solution, as it would have just futher cemented the "ghorn or gtfo" mentality because everyone would be expected to have one.

It was an outrageous outlier and had to be brought in line.
 
Hawkmoon master race will prevail again.

Ballerhorn you had a good run. As someone who's had one since first week, I knew this day will come eventually. Maybe Xur will sell it now.
 

ocean

Banned
I always love when people say the next Destiny DLC will bring new exotics that will replace the old weapons. What game have you people been playing?

The Dark Below:
Necrochasm - Absolutely a joke of a weapon
Dragon's Breath - Worthless rocket launcher that shoots flame grenades
No Land Beyond - Worthless sniper rifle people use to troll in PvP

House of Wolves:
Lord of Wolves - Rapid fire shotgun with no range. Junk
Dreg's Promise - Very first exotic sidearm. Absolutely worthless
Queensbreakers' Bow - Honestly the only exotic you can actually use

As far as I'm concered Bungie has not shown the ability to create new and useful exotic weapons through any DLC yet, so don't hold your breath for The Taken King to knock your socks off. Please stop drinking the kool aid and open a window for some fresh air. Also thanks for nerfing hawkmoon before xbox players even got to use the gun. Exotic weapons should've been best in class and great for a specific purpose due to the ability to only equip 1. When the amount of useful weapons in the game is so limited and when legendary weapons outclass a high number of the exotics it creates lots of these issues. Bungie didn't know they were making a loot game until too late. Now they are fighting to try and balance the few items in the game that work.
I don't think any Exotic is supposed to replace another. They try to add fun new things, that's all. Lord of Wolves, Queen's Bow, No Land Beyond aren't there to make anything else obsolete. They're there to add something new which lets you change up your play style.

Exotics are each unique and have perks they don't share with anything else. 4th Horseman isn't meant to be seen as better or worse than Invectice, nor is Plan C vs. Pocket Infinity a competition, nor is Necrochasm supposed to be "better" than Suros (which it actually is, TTK is significantly lower).

I don't think they've failed in making vanilla Exotics obsolete because I don't think it's something they've even tried to do. I'm happy our Exotic collection can keep growing with fun additions while the old stuff holds its place.

And with TTK adding more weapons than Destiny launched with in the first place, the potential for interesting additions is enormous.

I mean, all this means is that everyone will use Red Death or some other high impact pulse rifle now. People will still use the exact same snipers and shotguns as before, so for PvP, it's still exactly the same.
It's not. Legendary Pulse Rifles and Hand Cannons have comparable TTK, with differing effectively as range changes. Scouts are still lagging a bit behind except for a select few models, but still close.

The point is, removing the crazy outliers makes a lot of weapons viable. It's not like nerfing Thorn will just push everyone towards the next best thing, because the next best thing is like a 10 way near-tie.
 
Bungie seem to have a knack making the worst decision possible whenever given the chance.

haha, come on now. This is a good update. Some just should have been there from the start. (and some are a little annoying but reasonable, like the Icebreaker time)
 

nicoga3000

Saint Nic
Why nerf the guns people love? How about buffing or tweaking the exotics nobody uses? Slight nerfs to remove completely broken mechanics are OK, but destroying the weapon's allure entirely is absolutely ridiculous.

E: They are nerfing Icebreaker timer, too? Why? I wonder by how much? For PvE, it's already a bit on the slow side. Maybe tweak the timer for PvP if that's the issue?
 

Asmodai48

Member
Why nerf the guns people love? How about buffing or tweaking the exotics nobody uses? Slight nerfs to remove completely broken mechanics are OK, but destroying the weapon's allure entirely is absolutely ridiculous.

E: They are nerfing Icebreaker timer, too? Why? I wonder by how much? For PvE, it's already a bit on the slow side. Maybe tweak the timer for PvP if that's the issue?

Because its easier to nerf a couple of guns than to buff every other game in the game?
 
I'm okay with most of these nerfs / buffs. Even with Gjallahorn being nerfed it's still going to be a very strong weapon, as it's base damage is already up there with other RLs so even with nerfed wolfpack rounds it's going to be doing more DPS than most.
 

Hyun Sai

Member
I mean, all this means is that everyone will use Red Death or some other high impact pulse rifle now. People will still use the exact same snipers and shotguns as before, so for PvP, it's still exactly the same.

No. Pulse rifles are also having a nerf (it's in the update), so that TTK is longer for all weapons at long range, which is a good thing.
 

Kinsella

Banned
Why nerf the guns people love? How about buffing or tweaking the exotics nobody uses? Slight nerfs to remove completely broken mechanics are OK, but destroying the weapon's allure entirely is absolutely ridiculous.

E: They are nerfing Icebreaker timer, too? Why? I wonder by how much? For PvE, it's already a bit on the slow side. Maybe tweak the timer for PvP if that's the issue?

Because Bungie wouldn't ever want to be seen as making smart decisions.

As for Ice Breaker, the change is that bullets regen every 8 seconds instead of every 5.
 
i just wanted them to take out Thorns lingering damage not reduce it. why bungie :(

Poison is the whole point of the gun, now you won't die from two hits though as they will need to hit you 3 times before having the same effect as before. It's greatly fixed. Also you can stack the poison against AI enemies 5x now, which is actually a buff.

E: They are nerfing Icebreaker timer, too? Why? I wonder by how much? For PvE, it's already a bit on the slow side. Maybe tweak the timer for PvP if that's the issue?

if you read the post they explain just why and by how much.
(8 seconds, added risk vs reward effect)
 

Sanke__

Member
Super OP found verdict incoming

And black hammer is a worthless piece of shit now

Awesome.....

I am kinda impressed with how they are nerfing thorn though and fuck final round snipers
I'd say more good than bad
 

Zocano

Member
Because its easier to nerf a couple of guns than to buff every other game in the game?

Primarily focusing on buffs and buffs alone would ruin the game as much as nerfs would. It would be more fun for a bit but becoming boring in PvE and incredibly miserable in PvP. This was the best thing they could do.
 

Kal_El

Member
Why nerf the guns people love? How about buffing or tweaking the exotics nobody uses? Slight nerfs to remove completely broken mechanics are OK, but destroying the weapon's allure entirely is absolutely ridiculous.

E: They are nerfing Icebreaker timer, too? Why? I wonder by how much? For PvE, it's already a bit on the slow side. Maybe tweak the timer for PvP if that's the issue?

Icebreaker is more of a PVE nerf but about your original post you don't want to just start bringing every weapon higher. TTK is very important to this game. TLW "my fav" was ridiculous sometimes. Tweaking is fine as long as you are REALLY listening to the community and gathering stats, which is what it seems like they're doing.
 

firehawk12

Subete no aware
It's not. Legendary Pulse Rifles and Hand Cannons have comparable TTK, with differing effectively as range changes. Scouts are still lagging a bit behind except for a select few models, but still close.

The point is, removing the crazy outliers makes a lot of weapons viable. It's not like nerfing Thorn will just push everyone towards the next best thing, because the next best thing is like a 10 way near-tie.

No. Pulse rifles are also having a nerf (it's in the update), so that TTK is longer for all weapons at long range, which is a good thing.
Yeah, I know that HCs and Pulse Rifles are getting nerfed in generally as well.
I mean, I guess my point is that there is never not a reason to not use a legendary sniper/shotgun because of the perks you can roll on them.
I just think that will ultimately push people to Red Death as the natural go to weapon since even if it's merely "good" in a sea of average to good weapons, it's perks makes it one of the better choices to use. And if it's not Red Death, it'll be something else that people naturally use because there isn't a point to use another weapon.

Lack of tracking would be fine, but what makes DB bad is no proximity damage and low velocity on top of that.
Dragons breath with its solar damage over time seems like the better option if you don't mind the lack of tracking.
Yeah, the rocket is so slow that it's at best an interesting gimmicky weapon at best. I still remember people thinking that it'd be useful for the Templar cheese though. lol
 

Asmodai48

Member
Primarily focusing on buffs and buffs alone would ruin the game as much as nerfs would. It would be more fun for a bit but becoming boring in PvE and incredibly miserable in PvP. This was the best thing they could do.

Yea i don't understand why people can't understand.
 

Hyun Sai

Member
Yeah, I know that HCs and Pulse Rifles are getting nerfed in generally as well.
I mean, I guess my point is that there is never not a reason to not use a legendary sniper/shotgun because of the perks you can roll on them.
I just think that will ultimately push people to Red Death as the natural go to weapon since even if it's merely "good" in a sea of average to good weapons, it's perks makes it one of the better choices to use. And if it's not Red Death, it'll be something else that people naturally use because there isn't a point to use another weapon.

Well, I think when the top tiers weapons are in the same league more or less, it comes down to preference. Unless Red Death is like Thorn in the actual meta, there is no way everybody will use it if pulse rifles are not their thing.
 

Skele7on

Banned
Not to offend, but Destiny is no WoW. WoW has millions of monthly subscribers and has been around for a decade. I suppose you could consider the overpriced Destiny as a subscription, but that's beside the point.

I don't even play WoW.

COOOOOOOOOOOOOL
STORRRRRRRRRRRYY
BROOOOOOOOOOOOO

There are millions playing Destiny to this day. Don't just do fly by shit posting, if you don't like a game, stay out of that games related threads.
 

Kinsella

Banned
If you read the reason they give for nerfing gally it does

Of course what you said makes sense. There will always be people that defend the decision not to have it though. Bungie claims to be making these changes to increase player access to content, but they keep ignoring the biggest barrier to content.
 

nicoga3000

Saint Nic
I didn't click the article, so I didn't get the full impact of things. The Icebreaker nerf is what it is - I don't agree or disagree with it. 18 additional seconds for a full clip is pretty brutal, though.

Because its easier to nerf a couple of guns than to buff every other game in the game?

As for this comment, it may be harder, but too fucking bad. Make the guns nobody cares about more enticing by making minor tweaks to all of them (E: note that I said minor - a small tweak here and there can make all the difference). You can still slightly nerf the "OP" guns, but that doesn't fix the fact that there are some exotics that people consider lackluster in comparison to Legendary options.

I guess my thoughts on it are that exotic weapons should be things people WANT to use but have to make sacrifices for. While I only recently came back to the game, I bet someone out there could list a Legendary that they would rather use over an Exotic because it's just not as good of a gun in the grand scheme of things. Sure, they aren't supposed to be game breaking, but a little bit of work on each gun could make them more exciting and rewarding to have.
 

Ashler

Member
haha, come on now. This is a good update. Some just should have been there from the start. (and some are a little annoying but reasonable, like the Icebreaker time)


Honestly, what exactly is the point of the 8sec update? Anyone willing to wait for 5secs for additional bullets will now wait 8secs. Its a worthless update. Like most of the PvE ones they're making.

PvP updates I have no problem with. I don't play it much but understand there has been an outcry from the community to even things out. Also, where is the Blink+SG abuse solution?

Its not like In PvE anyone was complaining about Ghorn being too powerful, that the Hammer wasn't depleting your mag as often as it should, or that the Ice breaker was reloading way to quickly. Most of us were actually happy, because once we get them, we feel like the time spent grinding the game gave us access to a great and powerful weapon.
Maybe they received some complaints from Crota, Aetheon and all those NF, Weekly and general strike bosses, which demanded a guardian nerf.

Bungie basically said "You know what, people are going through the content too easily. Instead of mixing it up and making it more fun and challenging (cause you know, we're too busy making new TTK stuff), lets just nerf their guns. The outcome is the same at the end, but it'll take them longer."

Its sidestepping the problem. And it will lead to people wanting to cheese the game even more, in different ways. For others it might just make them put the game down. I doubt you'll get many people saying "finally, I now have a more challenging way to go through the PvE end game".
 

Kinsella

Banned
Honestly, what exactly is the point of the 8sec update? Anyone willing to wait for 5secs for additional bullets will now wait 8secs. Its a worthless update. Like most of the PvE ones they're making.

PvP updates I have no problem with. I don't play it much but understand there has been an outcry from the community to even things out. Also, where is the Blink+SG abuse solution?

Its not like In PvE anyone was complaining about Ghorn being too powerful, that the Hammer wasn't depleting your mag as often as it should, or that the Ice breaker was reloading way to quickly. Most of us were actually happy, because once we get them, we feel like the time spent grinding the game gave us access to a great and powerful weapon.
Maybe they received some complaints from Crota, Atheon and all those NF, Weekly and general strike bosses, which demanded a guardian nerf.

Bungie basically said "You know what, people are going through the content too easily. Instead of mixing it up and making it more fun and challenging (cause you know, we're too busy making new TTK stuff), lets just nerf their guns. The outcome is the same at the end, but it'll take them longer."

Its sidestepping the problem. And it will lead to people wanting to cheese the game even more, in different ways. For others it might just make them put the game down. I doubt you'll get many people saying "finally, I now have a more challenging way to go through the PvE end game".

Yeah, when I read why they were changing Icebreaker, it made me laugh. All they're doing is fucking over people that use the gun legitimately. The people that use it to solo strikes are still going to do that. It'll just take them longer to do it. Which begs the question, why does Bungie give a shit if people are creating their own challenges by running strikes alone? These changes don't sound like the end result of deep thinking. They sound like lazy responses to problems they got sick of reading about on forums.
 

Asmodai48

Member
I didn't click the article, so I didn't get the full impact of things. The Icebreaker nerf is what it is - I don't agree or disagree with it. 18 additional seconds for a full clip is pretty brutal, though.



As for this comment, it may be harder, but too fucking bad. Make the guns nobody cares about more enticing by making minor tweaks to all of them. You can still slightly nerf the "OP" guns, but that doesn't fix the fact that there are some exotics that people consider lackluster in comparison to Legendary options.

I guess my thoughts on it are that exotic weapons should be things people WANT to use but have to make sacrifices for. While I only recently came back to the game, I bet someone out there could list a Legendary that they would rather use over an Exotic because it's just not as good of a gun in the grand scheme of things. Sure, they aren't supposed to be game breaking, but a little bit of work on each gun could make them more exciting and rewarding to have.

This is a world with no nerfs...

Weapon X is a 10/10 "lets bring all weapons upto its level.."
2 weeks later "woops weapon y is a 15/10 we better bring everything upto its level...
month later "woops weapon Z is actually a 20/10 now better buff everything"

Look at that every weapon is now one shotting everyone... much balance would balance again.

Or you just bring every weapon too strong down and every weapon too weak up.
 

nicoga3000

Saint Nic
This is a world with no nerfs...

Weapon X is a 10/10 "lets bring all weapons upto its level.."
2 weeks later "woops weapon y is a 15/10 we better bring everything upto its level...
month later "woops weapon Z is actually a 20/10 now better buff everything"

Look at that every weapon is now one shotting everyone... much balance would balance again.

Or you just bring every weapon too strong down and every weapon too weak up.

I didn't say no nerfs. But thank you anyways.
 
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