Hope the base management doesn't become tedious. Peace Walker was novel, but even just skirting about the menus to organize troops and manage upkeep got really tiring, especially in the second half when you have all slots occupied and are just sifting around promoting best efficiency for your different groups, and that was a very simplified version of what MGSV brings.
FOB could end up infuriating when maxed out players discover obvious loopholes by bringing OP equipment into an invasion making attempts to disrupt their plans feel futile. I doubt any real invasions will play out as progressively cat-and-mouse as this trailer supposes. At least beyond the brief launch window.
Just not really all that thrilled by this demonstration overall. Or maybe reading too deeply into the kinks where it could go all wrong.
FOB could end up infuriating when maxed out players discover obvious loopholes by bringing OP equipment into an invasion making attempts to disrupt their plans feel futile. I doubt any real invasions will play out as progressively cat-and-mouse as this trailer supposes. At least beyond the brief launch window.
Just not really all that thrilled by this demonstration overall. Or maybe reading too deeply into the kinks where it could go all wrong.