You don't think 9 years of a coma would make someone look drained/malnourished etc?
The word is on the tip of my tongue.
What's the name of the companion app ?
So I just started the games intro and notice that it isn't covering my entire TV screen. Is this normal?
What's the name of the companion app ?
search for phantom pain instead of metal gear.
I feel like the intro could have used some serious editing... Like, you could have trimmed the fat and gotten rid of half of it and it would of had the same impact.
How many times do you need to encounter big scary fire man? After the fourth time, I was getting antsy, just fucking get on with it
I feel like the intro could have used some serious editing... Like, you could have trimmed the fat and gotten rid of half of it and it would of had the same impact.
How many times do you need to encounter big scary fire man? After the fourth time, I was getting antsy, just fucking get on with it
OK what I did was, listen to all her tapes, visit her after every mission and side-op. Then when I unlocked the new area I completed one or two main missions there. Ocelot then contacted me asking to visit her.
"Kojima needs an editor" should be the OT subtitle.
I made almost the same post, word for word, after playing it too. I'm curious to see if reviews mention the intro and whether or not the individual authors liked it.I feel like the intro could have used some serious editing... Like, you could have trimmed the fat and gotten rid of half of it and it would of had the same impact.
How many times do you need to encounter big scary fire man? After the fourth time, I was getting antsy, just fucking get on with it
Found it, it was a bit further down the list. Cheers.I just checked and it's there. Might have just been released.
You're like halfway throughPlayed the intro until... Do I have enough goodness left?the patient and nurse were gunned down in the hallway from the heli
Can I pause the prolouge? If so, how?
Can I pause the prolouge? If so, how?
Free Roam allows you to continue doing side ops without interruption between missions, as long as you don't need an extraction to resupply. It's pretty cool.
You're like halfway through
If you're in a cutscene, press BACK (360 pad on PC here) and it will pause it.Can I pause the prolouge? If so, how?
How long did it take you?
Some guy was streaming this last night and awesome 80s music was playing. Was that ingame music? Sounded too clear for background music.
Some did, they actually cared about the story going in though, so mileage may vary, fairweather fans or newbies may feel lost.I made almost the same post, word for word, after playing it too. I'm curious to see if reviews mention the intro and whether or not the individual authors liked it.
It was the worst start to a AAA game I've played in recent memory.
You mean you can finish a main mission in Free Roam and just stay there? That sounds good. Doesn't it screw with your ranking?
Thanks for the responses. I just like going into a game with knowledge of the time commitment to finish (and even then, if I get hung up I put the game down for a few months). Took me until a few weeks ago to finish Bloodborne (albeit, I took two months off from it).
Stoked to start playing tonight!
I'm 6 missions in so far. It really has me hooked. I've spent hours just capturing outposts, doing the odd side mission and trawling through all the motherbase options. The sense of progression as you get better and better at stealthing through outposts/villages is amazing.
One thing that annoys the hell out of me though is the loadout screen before a mission. The whole world seems to be based on real-time decisions which really feed the immersion. The whole idea of scouting an outpost, realising you'll probably be better off with x weapon or item, then calling in a supply drop is awesome.
But then you get this horrible Call of Duty loadout screen...
If i've got the wrong weapons, i'll call a supply drop, I don't want a shitty loadout screen...it feels completely out of place for me
What percentage completion do you have? I ask out of curiosity.
My percentage completion coincided with my hours played all the way through, I was wondering if that's the same for you.
No, I mean if you finish a main mission without being extracted by chopper, you automatically continue in Free Roam until you decide to be extracted. That's what happened after clearing Episode 3.
You mean you can finish a main mission in Free Roam and just stay there? That sounds good. Doesn't it screw with your ranking?
So I just started the games intro and notice that it isn't covering my entire TV screen. Is this normal?
D walker with the gatling gun can drop those fools like nothing, although keeping track of them can be a pain. Once the 4 are down everyone else in the area will be stunned and you can drive the lorry away problem free. Just be careful not to shoot it with d walker.
Use the tanks.
I agree, the thing is that if you really edited the fat out of that introI feel like the intro could have used some serious editing... Like, you could have trimmed the fat and gotten rid of half of it and it would of had the same impact.
How many times do you need to encounter big scary fire man? After the fourth time, I was getting antsy, just fucking get on with it
No, I mean if you finish a main mission without being extracted by chopper, you automatically continue in Free Roam until you decide to be extracted. That's what happened after clearing Episode 3.
I'm 6 missions in so far. It really has me hooked. I've spent hours just capturing outposts, doing the odd side mission and trawling through all the motherbase options. The sense of progression as you get better and better at stealthing through outposts/villages is amazing.
One thing that annoys the hell out of me though is the loadout screen before a mission. The whole world seems to be based on real-time decisions which really feed the immersion. The whole idea of scouting an outpost, realising you'll probably be better off with x weapon or item, then calling in a supply drop is awesome.
But then you get this horrible Call of Duty loadout screen...
If i've got the wrong weapons, i'll call a supply drop, I don't want a shitty loadout screen...it feels completely out of place for me
Managed it. Phew. Cheers guys.
Hard mission that though. By some considerable distance the most troublesome of the game thus far. Not sure how but I got an A-Rank for that as well!
I don't think I've ever encountered level design which is both simultaneously brilliant and frustrating. It's a valid attempt but you can tell this is Kojima's first open world game as its making mistakes that haven't been made in years.
What are you playing on?
I made almost the same post, word for word, after playing it too. I'm curious to see if reviews mention the intro and whether or not the individual authors liked it.
It was the worst start to a AAA game I've played in recent memory.
You can call in a supply drop which replenishes everything - fultons, suppressors, the like. Open iDroid then hit R1/RB/whatever it is on KBThis is gonna seem like a stupid question, but how do you replenish fultons?
This is gonna seem like a stupid question, but how do you replenish fultons?
This is gonna seem like a stupid question, but how do you replenish fultons?