Shortt Sirket
Member
And? There are no microtransactions, plus they're optional so if you don't like them, don't use them!
Listen to the bird of freedom son!
And? There are no microtransactions, plus they're optional so if you don't like them, don't use them!
And? There are no microtransactions, plus they're optional so if you don't like them, don't use them!
I just don't like mechanics like that. Personal preference. It feels like forced grinding. I'm totally ok with it in actual free games, but it stings in a paid product.
Might just be a psychological thing, but I think this kind of mechanic belongs in a free to play game.
Then ignore it completely. It bothers you that it is in there even if you don't have to use it? What a weird complaint.
But it's a feature of the game. It's kinda like going to McDonald's and ordering a burger and fries, then being told I can either pay a little extra than usual to get the fries normally, or just pay normal price and run around the restaurant 9-10 times before I can get them. I can't stomach it, but that's just me.
But it's a feature of the game. It's kinda like going to McDonald's and ordering a burger and fries, then being told I can either pay a little extra than usual to get the fries normally, or just pay normal price and run around the restaurant 9-10 times before I can get them. I can't stomach it, but that's just me.
So is the demo's first level-up prize spin rigged, or did I just blow my entire allotment of good luck on the demo?
I'm up for some time trials as well.I feel like someone should be coordinating a time trial challenge for GAF based on the demo. I'm still installing now. :-/
I thought the xbone could install as well as download when in sleep mode.
So is the demo's first level-up prize spin rigged, or did I just blow my entire allotment of good luck on the demo?
I will never understand people who complain about "grinding" in a racing game.
It's a racing game! You race! How is racing more grinding? What else are you going to do? If racing feels like grinding, why are you playing a racing game?? Lol
So is the demo's first level-up prize spin rigged, or did I just blow my entire allotment of good luck on the demo?
You don't have to pay anything! You are just trolling I guess..
The only thing that would dash my expectations would be if the AA is no better than Forza 5.
Outside of night and rain I'm expecting the same basic game, just reorganized and with a lot more stuff (cars, tracks) across the board.
I will never understand people who complain about "grinding" in a racing game.
It's a racing game! You race! How is racing more grinding? What else are you going to do? If racing feels like grinding, why are you playing a racing game?? Lol
I'm not trolling. I guess you just didn't understand the analogy. Normal price being the game, grinding being running around the restaurant, or simply paying extra for it being the microtransaction option. Anyway. Nevermind.
Pretty simple. Having to race more with the same cars / mods / settings / whatever it may be so that I can unlock shit that would normally be unlocked faster and therefore would make the game feel like it has a natural progression curve.
In any case, I'm ready to drop this. This is just my opinion, I don't like this system and think it belongs in free-to-play games only for the reasons I stated.
So is the demo's first level-up prize spin rigged, or did I just blow my entire allotment of good luck on the demo?
I thought the pre-load was up (for people who have the Ultimate Edition)?
I hate how you have to grind in Mario Kart because all the vehicles are not unlocked from the start (which Forza does).
I hate how you have to grind in XCOM to get soldiers to be able to have perks.
I hate how you have to grind in Smash Bros. to unlock all the characters.
I hate how you have to grind in Mario to unlock all the levels. (Unlike Forza where they are all unlocked).
Pretty sure you just get extra money or badges or titles. Everything is unlocked other than that.
That fucking troll channel of water across the Sebring start/finish straight.
I have the Ultimate Edition and it is for me, preload happened overnight last night.
Just assume I said grind... further. I never felt like I had to grind in Mario Kart to get all the vehicles, they unlock at a pretty rapid clip. Maybe this will also be the case with Forza 6. I just find it worrying that this game has F2P mechanics despite not being F2P. That's all.
I've started the demo 3 times got the veyron on the first spin and 50k on the second every time
Just assume I said grind... further. I never felt like I had to grind in Mario Kart to get all the vehicles, they unlock at a pretty rapid clip. Maybe this will also be the case with Forza 6. I just find it worrying that this game has F2P mechanics despite not being F2P. That's all.
All the mods will do is make the single player easier. I can't imagine mods being available in multilayer, they just are there to add a little fun to the "grind" ��
ah good I was worried if leaderboards would be who has the best grip mods or notThey aren't. Only a free play/career feature, will even dirty your lap time if you use them.
So will the progress transfer to a full game when it releases?
After spending a few hours with the demo, I feel comfortable calling this the best representation of rain, and driving in it, of any racing game I've had the pleasure of playing.
I'm absolutely floored by it, and the 15th can't get here soon enough.
After spending a few hours with the demo, I feel comfortable calling this the best representation of rain, and driving in it, of any racing game I've had the pleasure of playing.
I'm absolutely floored by it, and the 15th can't get here soon enough.
Couldn't agree more. That hydroplaning is a game changer.
Couldn't agree more. That hydroplaning is a game changer.
Now I want rain variant on every track!
How do I turn off the auto-brake?
This game keeps breaking for me and it's messing up my turns![]()
And you shall have it. They've got to hold something back for the release, right?
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Only played through once, but the physics definitely feel less forgiving than Forza 5 w/ no assists. Correcting oversteer at medium/high speeds isn't so effortless this time around. Love that.
Overall I can't say I'm very impressed, it's pretty much what I expected really... And that's not a good thing. A few things:
- the daytime race graphics are nice
- the woman's voice over is still there and is as shit as ever - just shut up and let me play. There desperately needs to be an option to turn her off.
- music is shite
- why is the 1st race set with all assists turned up to the max as default?
- oh I see that's why... Because the game feels like it was made to be played with most of the assists on
- mods feel like they should be in an arcade racer
- races are too short, and you still always start near the back, and no I don't want to use a mod to move myself one position forward, that's cheating. Either give us qualifying or make the races longer.
- the "AI" is as shit as ever and far too aggressive, even when the aggression setting is turned on.
- night doesn't look great
- the rubbish about track temperatures being lower in the night... Yes you would be correct... Apart from the fact that this is Yas Marina in Abu Dhabi where it's still 30+ degrees even at night throughout most of the year. Why don't you tell us what time it is and what the track temperature is exactly so that we can set up our car and tire pressures accordingly?
- the rain... Oh the rain... If there was this much standing water on the track in real life the race track would be closed and races would be cancelled. The hydro planing, while well implemented is pointless... Why? Because the puddles are static. They don't change in size, they don't spread, they don't move, even if you drive around in them. Because of this, it will get old fast. You learn where the puddles are because they will be in the same place every time you race on that track and adjust your racing line accordingly. There's no other strategy needed so it doesn't really add any depth to the racing experience. It looks nice though.
- I'll say it again because it can't be said enough, why are there so many options to make the experience more casual, but none in sight to make it more "hardcore" so to speak?
I'll play through the demo again over the weekend to experiment with a few other things but this game... They need to drop the "Motorsport" from the title, it's a sham.
Overall I can't say I'm very impressed, it's pretty much what I expected really... And that's not a good thing. A few things:
- the daytime race graphics are nice
- the woman's voice over is still there and is as shit as ever - just shut up and let me play. There desperately needs to be an option to turn her off.
- music is shite
- why is the 1st race set with all assists turned up to the max as default?
- oh I see that's why... Because the game feels like it was made to be played with most of the assists on
- mods feel like they should be in an arcade racer
- races are too short, and you still always start near the back, and no I don't want to use a mod to move myself one position forward, that's cheating. Either give us qualifying or make the races longer.
- the "AI" is as shit as ever and far too aggressive, even when the aggression setting is turned on.
- night doesn't look great
- the rubbish about track temperatures being lower in the night... Yes you would be correct... Apart from the fact that this is Yas Marina in Abu Dhabi where it's still 30+ degrees even at night throughout most of the year. Why don't you tell us what time it is and what the track temperature is exactly so that we can set up our car and tire pressures accordingly?
- the rain... Oh the rain... If there was this much standing water on the track in real life the race track would be closed and races would be cancelled. The hydro planing, while well implemented is pointless... Why? Because the puddles are static. They don't change in size, they don't spread, they don't move, even if you drive around in them. Because of this, it will get old fast. You learn where the puddles are because they will be in the same place every time you race on that track and adjust your racing line accordingly. There's no other strategy needed so it doesn't really add any depth to the racing experience. It looks nice though.
- I'll say it again because it can't be said enough, why are there so many options to make the experience more casual, but none in sight to make it more "hardcore" so to speak?
I'll play through the demo again over the weekend to experiment with a few other things but this game... They need to drop the "Motorsport" from the title, it's a sham.