Halo 5 Opening Cinematic

All this sounds super interesting lore wise, but you get shot a few times in game and your shield goes down and suddenly you're not that super anymore. Is that intro trying to convey we have a higher dodge % or our shields will eat a lot more damage before going down. In pvp I can understand the quicker deaths, you're fighting similar armored units... But in pve?

It's a bloody cinematic, yes because everything we see in trailers/cut scenes must be able to be accomplished in the actual game.....

I think some people are taking the into too literal, because the intro spartans can do such and such, we should be able too also, no this isn't the case.
 
It's a bloody cinematic, yes because everything we see in trailers/cut scenes must be able to be accomplished in the actual game.....

I think some people are taking the into too literal, because the intro spartans can do such and such, we should be able too also, no this isn't the case.

Here lies the careful balance regarding pre-release stuff. This kind of video is designed to give clues as to the game and gameplay, but also excitement and set the tone for the game/part of the game. Thus believing it to be a 100% accurate, and exclusively so, representation of the entire game is foolish as much as believing that, because you love the cut-scene, the whole game will be superlative.

As has been said, if Legendary/LASO isn't rock-solid, I'll eat my hat. That does not necessarily clash with the scene seen in the video, given the setting, situation and purpose of the video.

People often take it too literally without any recourse to the context (or even simply applying critical skills, ffs) - see the ridiculous overreaction of 'you might want to take your time with Halo 5's story' being read as '4 hour campaign OMG!!!!'. This happens, I guess, because the video/pre-release stuff is trying to give you both 'fact' (abilities, personalities, story), and yet add a bit of spice (crazy action).
 
I have a feeling that Blue Team's introduction will be more sedate, more personal. Quiet.

If it were Blue Team in the cinematic, they'd have slipped through, unnoticed.

Good point. This level could actually end with a "just too late moment" for Osiris as what you described happens and blue team rescues Halley first.
 
Well... Captain America is an Avenger and in many ways Cap is a WW2 Spartan (or Spartan-IV's are 2558 Captain America's). So I mean, if Captain America can pull off amazing feats and Spartans have enhanced armor and better augmentations... Then well... Yeah they should be acting like fuckin Avengers. xD

Also this is nothing new:

https://www.youtube.com/watch?v=Bglzosd3QPU&feature=youtu.be&t=6m30s

The Package back in 2009 showed John-117, Fred-104, and Kelly-087 going at the same speeds with the same reactions times but inside a ship rather than going down a mountain.

As much as i agree with you regarding their reaction times, skills, etc., this was from an anime called halo legends and carries exactly zero canon weight. There is some crazy crap in that particular film that is not canon ever or no how.
 
It's a bloody cinematic, yes because everything we see in trailers/cut scenes must be able to be accomplished in the actual game.....

I think some people are taking the into too literal, because the intro spartans can do such and such, we should be able too also, no this isn't the case.

Exactly, people's brains have gone to shit suddenly.

In entire vast history of game cinematics, which have almost always shown scenes looking better than the gameplay, with characters and objects doing wild and crazy things they rarely do in the games themselves, (cinematics for Blizzard, Square, etc), we suddenly decided that Halo 5's opening is not realistic.

Okay then.
 
We can do everything seen in that cinematic.

Ground Pound: Check
Spartan Charge: (Tanaka bulldozing through a huge rock) Check
Thrusters: Check
Clamber: (Vale jumping on a Phantom) Check
Artemis Tracking System: (What Vale uses before they jump out of the Pelican) Check

Enemies won't fall as easily as they did in the cinematic depending on the difficulty you're playing on, but the abilities we saw from Osiris are certainly doable in gameplay.
 
We can do everything seen in that cinematic.

Ground Pound: Check
Spartan Charge: (Tanaka bulldozing through a huge rock) Check
Thrusters: Check
Clamber: (Vale jumping on a Phantom) Check
Artemis Tracking System: (What Vale uses before they jump out of the Pelican) Check

Enemies won't fall as easily as they did in the cinematic depending on the difficulty you're playing on, but the abilities we saw from Osiris are certainly doable in gameplay.

Yup. I noticed that too... The cinematic clearly wanted to show up the Spartans new abilities that you can use in game. And thats great!

Also, if a cinematic can only show animations and pace equal the gameplay, then theres no need to CGIs in any game. I can't understand why people are judging it so much, if they're not trolling.
 
i elaborated on my concerns above but this sums it up nicely:

You didn't say anything remotely close to what you quoted, and from where I sit, the quote is woefully inaccurate..

Reach doesn't even come close to articulating what a squad of Spartans at their peak are capable of... While Noble 6 was doing there thing, Blue and Red team were pulling off even more impressive feats during the same battle...

The fact is, Bungie's goal was primarily to make a good game. And in an effort to do so , they incorporated gameplay mechanics that limited Spartans abilities when compared to what the lore says they are capable of.

The problem is, folks who only play the games believe that what the player could pull of in Bungie's Halo games = a Spartan's max capabilities... But if you read/watch any of the extended media,you'll that isn't the case.

It's really no different then playing any game, but the character you play as is much more limited than the guy you see in the cutscenes...

343i is attempting to remedy this situation by making the character players control MORE LIKE, the characters we've been seeing and reading about in the extended lore... If it seems like they are Super Heroes now, then they've always been like super heroes.
 
You took offense because I called a bunch of fictional characters 'new recruits'? I don't know just didn't seem realistic to me to have the 4 Spartans can just airdrop into the middle of a large battle with Covenant cruisers in the air, phantoms flying around, wraiths everywhere, ghosts, and just run and gun around, ground and pound them, there are jackals with snipers, high ranking elites with energy swords and not break a sweat? What happened to stealth and planning?

I'm was referring to the superman nature/invincibility of the scene. Nothing else. Let's just leave it. You clearly don't understand what I'm getting at and I think you're too invested in them if you're taking offense over a slight against them.

No damn I'm saying I didn't i'll clarify it. Also those weren't zealots they might have been Majors. also they had air support and their was a conflict going on. They caught them completely by surprise and only killed things that would be direct threats to them getting down that hill.
 
You didn't say anything remotely close to what you quoted, and from where I sit, the quote is woefully inaccurate..

Reach doesn't even come close to articulating what a squad of Spartans at their peak are capable of... While Noble 6 was doing there thing, Blue and Red team were pulling off even more impressive feats during the same battle...

The fact is, Bungie's goal was primarily to make a good game. And in an effort to do so , they incorporated gameplay mechanics that limited Spartans abilities when compared to what the lore says they are capable of.

The problem is, folks who only play the games believe that what the player could pull of in Bungie's Halo games = a Spartan's max capabilities... But if you read/watch any of the extended media,you'll that isn't the case.

It's really no different then playing any game, but the character you play as is much more limited than the guy you see in the cutscenes...

343i is attempting to remedy this situation by making the character players control MORE LIKE, the characters we've been seeing and reading about in the extended lore... If it seems like they are Super Heroes now, then they've always been like super heroes.

i have less issues with what they are capable off and more with how it's just a bad action scene with no oomph behind it. it's the same issue people have with the Turtles action scene compared to something like MadMax. it just doesn't feel like any of it matters and i also don't think it was a particularely well directed scene from a cinematic stand point.
 
So, I finally gave up and watched the video. I don't like it, it is a pretty set up cutscene, sure, with a badass choreography but, in the game, I'll be hiding behind a rock waiting for my shields to recharge.
I don't like when a cutscene feels so distant from the game.
 
As much as i agree with you regarding their reaction times, skills, etc., this was from an anime called halo legends and carries exactly zero canon weight. There is some crazy crap in that particular film that is not canon ever or no how.

Other than the 1337 one, everything in Halo Legends is canon.
 
Do, I finally gave up and watched the video. I don't like it, it is a pretty set up cutscene, sure, with a badass choreography but, in the game, I'll be hiding behind a rock waiting for my shields to recharge.
I don't like when a cutscene feels so distant from the game.

I will be throwing granades, ground pounding, setealing vehicles and dashing all over the place! :D
 
So, I finally gave up and watched the video. I don't like it, it is a pretty set up cutscene, sure, with a badass choreography but, in the game, I'll be hiding behind a rock waiting for my shields to recharge.
I don't like when a cutscene feels so distant from the game.
It's representative of gameplay for those playing on normal and easy.
 
Good point. This level could actually end with a "just too late moment" for Osiris as what you described happens and blue team rescues Halley first.
That'd be hilarious. A huge, over the top, bombastic intro for Osiris, a full mission of them blowing shit up, and then... whoops, Blue Team outsmarted them without Osiris even realizing it.
 
So when will Blue team get some hype/love. I feel it's been all about Locke, and while Locke and his team look cool he ain't no MC.

Give me some Blue Team hype as well 343!!
 
i have less issues with what they are capable off and more with how it's just a bad action scene with no oomph behind it. it's the same issue people have with the Turtles action scene compared to something like MadMax. it just doesn't feel like any of it matters and i also don't think it was a particularely well directed scene from a cinematic stand point.

But the quote that you posted and claimed summed up your viewpoint was a critique of the abilities on display (specifically the ease at which these Spartans appear to operate), not the cinematography itself....

Now I'm all kinds of confused...
 
343 doesn't care about Blue Team :P

Where's Kanye when you need him?

Blue team is the truth, everyone knows that. Robin isn't about to kick Batman's ass. 343 aren't stupid. And this intro is bad ass. Makes me like team Osiris a little. Still TeamChief though. Through and through.
 
Halsey is "accompanied" by an elite? Sounds to me like she wants to be there. Are they on the elite home world in this video? Because I get the feeling no matter what, Arbiter is going to side with Chief and only pretend to work with Locke. Halsey is definitely not going back with Locke's team. Blue team are her children after all, they'll work with her.

And the guy giving orders basically said "yeah, go ahead and assassinate that elite leader" without saying it. That to me tells me what little peace they could have with them doesn't matter, they'll ruin their chances of peace again over getting Halsey back to interrogate her. Also, why are the humans such dicks now? Take down Chief and (probably) Halsey? Take down Blue team? Make things worse with the elites with no care about them? It's clear Blue team, Halsey and Arbiter will be the good guys most of the game until some of Locke's team start to die and Locke thinks about what's actually going on around him.
 
Exactly, people's brains have gone to shit suddenly.

In entire vast history of game cinematics, which have almost always shown scenes looking better than the gameplay, with characters and objects doing wild and crazy things they rarely do in the games themselves, (cinematics for Blizzard, Square, etc), we suddenly decided that Halo 5's opening is not realistic.

Okay then.

Can't let it distract you. People have always been like this. Always. If you try to make sense of it you only come to negative conclusions.

It's that old saying, there are two kinds of people in the world. Those who get it and those who don't.

Ignore those who don't. Don't try to help them, don't try to change or fix them. They are entitle to their own understanding of the world around them. Except this is impossibly hard to do with family.
 
It's a bloody cinematic, yes because everything we see in trailers/cut scenes must be able to be accomplished in the actual game.....

I think some people are taking the into too literal, because the intro spartans can do such and such, we should be able too also, no this isn't the case.

Sometimes I wonder if its just folks who've just decided to move past Halo that don't want to come to grips with the fact that it's awesome and they may have to buy an XBOX.
 
Halsey is "accompanied" by an elite? Sounds to me like she wants to be there. Are they on the elite home world in this video? Because I get the feeling no matter what, Arbiter is going to side with Chief and only pretend to work with Locke. Halsey is definitely not going back with Locke's team. Blue team are her children after all, they'll work with her.

I could explain the situation but I don't want to spoil check it out in escalation.
 
So, I finally gave up and watched the video. I don't like it, it is a pretty set up cutscene, sure, with a badass choreography but, in the game, I'll be hiding behind a rock waiting for my shields to recharge.
I don't like when a cutscene feels so distant from the game.

My guess is, if you had 3 teammates as baddass as yourself... Air support, and an enemy that's preoccupied with a two front battle, I'd say this is a reasonable outcome...
 
I think someone may have said this earlier, but it would be so sweet if they localized the energy shield effect when a bullet hits a certain part of the body like it shows in the cinematic. It may not be as great of a visual cue from a distance (in multiplayer at least), but it would be cooler for weapon/bullet feedback or whatever the term is. Hope they add something like that in the next game.
 
I think someone may have said this earlier, but it would be so sweet if they localized the energy shield effect when a bullet hits a certain part of the body like it shows in the cinematic. It may not be as great of a visual cue from a distance (in multiplayer at least), but it would be cooler for weapon/bullet feedback or whatever the term is. Hope they add something like that in the next game.

It's first person though. How would you know?
 
I watched the video and was thinking...

yeah man, that's a nice action movie sequence. I'd watch a Halo movie with sequences of this quality. Hype.

Then I come into this thread and people are debating whether or not it's CG or realtime?

Really? I had no conception that it was even possibly real time while watching that video... but if it is, holy crap they did a good job of it... utilizing the strengths of the engine to the maximum possible.

Even if it's just using in game assets... that's still pretty good - but I'm guessing they're high resolution close up assets mainly for cutscene use... I guess that just means that real time and CG is starting to converge/get really close in perceptual quality.
 
I could explain the situation but I don't want to spoil check it out in escalation.

So there's humans who don't want an alliance with the Elites either? That makes sense, too bad. Really, it seems like the Elites have it stacked against them. They have some humans who hate them, some Coveneant resurgence that fight them and the new Forerunners. And, as seen at E3, their home world is being invaded lol.

I just hope Arbiter does the right thing and doesn't actually side with Locke, would seem strange as Chief is almost going through what he went through in Halo 2.
 
So there's humans who don't want an alliance with the Elites either? That makes sense, too bad. Really, it seems like the Elites have it stacked against them. They have some humans who hate them, some Coveneant resurgence that fight them and the new Forerunners. And, as seen at E3, their home world is being invaded lol.

I just hope Arbiter does the right thing and doesn't actually side with Locke, would seem strange as Chief is almost going through what he went through in Halo 2.
(escalation and Spartan ops spoilers below)

yes but that doesn't involve Halsey she "left the unsc to "support" Jul. However, she has been hinted to be playing a double agent for the humans. Her goal is to get the Janus key (that can unlock the absolute record of forunner items) she even gave a Spartan IV info on it. Palmer hates her and tries to kill her several times but fails. On the most recent chapter it's becoming more and more apparent that she's on our side.

Humans are not trustworthy at all. Osman plots against the Arbiter in small was too make sure humanity comes out on top.
 
It's obvious that the opening cinematic is just a speedrun. For ultimate trolling someone should take the sequence and add on screen QTE prompts. Sadly too many would take it seriously.

I watched the video and was thinking...

yeah man, that's a nice action movie sequence. I'd watch a Halo movie with sequences of this quality. Hype.

Then I come into this thread and people are debating whether or not it's CG or realtime?

Really? I had no conception that it was even possibly real time while watching that video... but if it is, holy crap they did a good job of it... utilizing the strengths of the engine to the maximum possible.

Even if it's just using in game assets... that's still pretty good - but I'm guessing they're high resolution close up assets mainly for cutscene use... I guess that just means that real time and CG is starting to converge/get really close in perceptual quality.

This is what Stinkles had to say about that early on in the thread
Rendered with in game assets as basis. Basically CG as far as this conversation is concerned but the majority of cinematics will be in engine.
 
So, I finally gave up and watched the video. I don't like it, it is a pretty set up cutscene, sure, with a badass choreography but, in the game, I'll be hiding behind a rock waiting for my shields to recharge.
I don't like when a cutscene feels so distant from the game.

you must not like most games then
 
Halsey is "accompanied" by an elite? Sounds to me like she wants to be there. Are they on the elite home world in this video? Because I get the feeling no matter what, Arbiter is going to side with Chief and only pretend to work with Locke. Halsey is definitely not going back with Locke's team. Blue team are her children after all, they'll work with her.

And the guy giving orders basically said "yeah, go ahead and assassinate that elite leader" without saying it. That to me tells me what little peace they could have with them doesn't matter, they'll ruin their chances of peace again over getting Halsey back to interrogate her. Also, why are the humans such dicks now? Take down Chief and (probably) Halsey? Take down Blue team? Make things worse with the elites with no care about them? It's clear Blue team, Halsey and Arbiter will be the good guys most of the game until some of Locke's team start to die and Locke thinks about what's actually going on around him.

You're missing a boat load of context regarding the entire situation. If you want to know the full situation then I'd suggest watching the Spartan Ops cutscenes, reading Glasslands and The Thursday War, and reading the Escalation comics.
 
You're missing a boat load of context regarding the entire situation. If you want to know the full situation then I'd suggest watching the Spartan Ops cutscenes, reading Glasslands and The Thursday War, and reading the Escalation comics.
This post, sarcasm or not, is a perfect example of why some people don't want to put up with the extended universe in the games
 
For the benefit of those against the sequence:
Spartans have been observed on multiple occasions engaging with extreme prejudice in ground operations. I accept the cutscene is a little OTT but is still repratentative of their abilities as a team.

Games and the associated literature will always differ in some regards, but as far as Fireteam Osiris is concerned, a well-planned op can reap enormous rewards, or countless dead Covenant.

Now imaging what Blue Team could accomplish. Kelly's incredible speed, Linda's unrivalled marksmanship, Fred's close combat skills, and the Chief's command abilities and luck.

Blue Team killed more than 6 million Covenant during the war.
 
This post, sarcasm or not, is a perfect example of why some people don't want to put up with the extended universe in the games

You don't need the full context to enjoy the story in the game. I've played numerous games that incorporate the extended universe and have thoroughly enjoyed the story despite not having the complete context. The Witcher 3 being a big example (never played the first two games nor have I read the novels).

You also don't need to read the books and/or comics. There's easier ways of getting the information. One of which is Halopedia as all the information from the games, books, comics, etc. is all there and in full detail.
 
You don't need the full context to enjoy the story in the game. I've played numerous games that incorporate the extended universe and have thoroughly enjoyed the story despite not having the complete context. The Witcher 3 being a big example (never played the first two games nor have I read the novels).

You also don't need to read the books and/or comics. There's easier ways of getting the information. One of which is Halopedia as all the information from the games, books, comics, etc. is all there and in full detail.

If your story is confusing and people need to watch/read/listen to outsourced material, then you are not doing a great job of providing a good story that is understandable for everyone. Do you understand, that people are still asking who the Librarian or the Didact is?
 
If your story is confusing and people need to watch/read/listen to outsourced material, then you are not doing a great job of providing a good story that is understandable for everyone. Do you understand, that people are still asking who the Librarian or the Didact is?

Halo 4 was a perfect standalone story IMO. Both the Librarian and Didact are talked about in a good amount of detail in the story and terminals. Sure the Forerunner novels go into much more detail regarding the Librarian and Didact, but you can get the gist of who they are from just the story and terminals in Halo 4.
 
I don't think it matters much if it is CG or in-game. As long as the transition is not noticeable, and it is a good scene, so what? That's all that matters. I still remember liking some games for their cinematics from the PS1 and PS2 days, and today is no different. If there done good, there good, and the person playing will enjoy it.
 
Halo 4 was a perfect standalone story IMO. Both the Librarian and Didact are talked about in a good amount of detail in the story and terminals. Sure the Forerunner novels go into much more detail regarding the Librarian and Didact, but you can get the gist of who they are from just the story and terminals in Halo 4.

Thats not true at all...

From one moment to the other chief and cortana knew that this new bad guy was named the didact... there were so many holes in this H4 story...
 
If your story is confusing and people need to watch/read/listen to outsourced material, then you are not doing a great job of providing a good story that is understandable for everyone. Do you understand, that people are still asking who the Librarian or the Didact is?

It's impossible for any human to know detailed information in these people. We don't need to know he's the supreme military commander who wanted to compose humans. And that she was his wife and she plotted against them. If you want background information on them go look it up. It wouldn't make sense if cortana just began to spew out facts about them randomly.
 
If your story is confusing and people need to watch/read/listen to outsourced material, then you are not doing a great job of providing a good story that is understandable for everyone. Do you understand, that people are still asking who the Librarian or the Didact is?


Exactly how are you confused?
 
Halo 4 was a perfect standalone story IMO. Both the Librarian and Didact are talked about in a good amount of detail in the story and terminals. Sure the Forerunner novels go into much more detail regarding the Librarian and Didact, but you can get the gist of who they are from just the story and terminals in Halo 4.

Huge halo fan here, read most of the novels, played all of the games, etc, and I still don't think halo4 is a good standalone story...

Yes, finding the terminals helps, but the story is still hard to follow without knowledge from th novels... And some things are never particularly well explained, like
why to Cortana and chief know so much about the didact, wasn't he in stasis while the info on him was being dug up throughout the Galaxy... And why doesn't the UNSC understand how big of a threat he is?
 
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