Halo 5 Opening Cinematic

If there are levels and experiences as cool is that in the game, then it's a great cinematic.

If there aren't, then it's really, really bad.
 
Right, yes, but that doesn't explain the larger gains. Wouldn't any enhancements to the armor model translate over to the IIs armor?

I assumed whenever that comparison was brought up previously, that it implied they'd be on equal level in their respective suits because the S4 suits were more advanced.
 
That book is amazing it's a lot of lore on the Forerunners.

All i'm saying is that new recruits thing you said was stupid. And i took offense lol what do i care what you think. It isn't artistic liberty it's what they can actually can do. I explained their actions in another post and the strongest feat they had was flipping the Wraith. Break down each action and explain to me your problem with it so we can have a conversation over what you don't understand or don't know about.

You took offense because I called a bunch of fictional characters 'new recruits'? I don't know just didn't seem realistic to me to have the 4 Spartans can just airdrop into the middle of a large battle with Covenant cruisers in the air, phantoms flying around, wraiths everywhere, ghosts, and just run and gun around, ground and pound them, there are jackals with snipers, high ranking elites with energy swords and not break a sweat? What happened to stealth and planning?

I'm was referring to the superman nature/invincibility of the scene. Nothing else. Let's just leave it. You clearly don't understand what I'm getting at and I think you're too invested in them if you're taking offense over a slight against them.
 
Right, yes, but that doesn't explain the larger gains. Wouldn't any enhancements to the armor model translate over to the IIs armor?

I guess if you think of it as an exoskeleton type thing then it would explain the larger "gains". If you get Tony Stark into his Iron Man suit, he does just as well (in terms of strength and speed) than if you get Captain America in there, mainly because the suit is not "enhancing" the wearer but rather doing its own thing (i.e. the suit strength is not added to the wearer's strength). In terms of reaction time, strategical thinking, etc, Captain America beats Tony though, so CA wearing the suit will make a better use of it.

That's the way I see it but I could be wrong since I'm just guessing.
 
Good, fuck 'em it's time we had the bullet sponge and weapon damage advantages :)

Also how about the opening intel comments from Lasky e.g. massive forerunner damage to 4 colonies?

Any thoughts on Didact or Jul continuing their campaign against humans? Another composer? Forerunners return to the galaxy? So many questions.

It's pretty clear the Guardians are causing that damage. Why, though, that's not so clear.
 
Blue Team get the ending :)

If blue team gets to kill osiris I'll buy the game >> nah, but honestly I still hope to see something that makes me like halo 5 so far.

For those who want to see Blue Team in action minus Linda...

https://www.youtube.com/watch?v=Bglzosd3QPU&feature=youtu.be&t=6m30s

:) Honestly, watching this now, the intro doesn't seem that far off.

And this is Mark IV armor... Osiris is using MJOLNIR GEN 2 Mark VII.

The Mark VII is 3 steps ahead of the IV but the jump between VI and VII was much greater than ever before.

afaik spartans II are stronger than the spartans that followed, more augmentations and stuff. so that could compensate for it?
 
If blue team gets to kill osiris I'll buy the game >>



afaik spartans II are stronger than the spartans that followed, more augmentations and stuff. so that could compensate for it?

Spartan-II's are physically stronger, but the armor Spartan-IV's allow it to be a more even field. Still, all the insane amounts of training means that in most cases in armor and out, a S-II will beat a S-IV.
 
I know Spartans are elite enhanced super soldiers, but theyre still human beings, and that trailer made them look more like the god damn avengers than Spartans. In Halo Reach one or 2 Elites were enough to give a spartan a good fight, in that cinematic theyre matrix-ing their asses around Elites like theyre nothing at all while dancing across the hoods of moving ghosts like theyre auditioning for Strictly come dancing. That just looked ludicrous and overdone to me. More like super heroes than super soldiers.
 
I know Spartans are elite enhanced super soldiers, but theyre still human beings, and that trailer made them look more like the god damn avengers than Spartans. In Halo Reach one or 2 Elites were enough to give a spartan a good fight, in that cinematic theyre matrix-ing their asses around Elites like theyre nothing at all while dancing across the hoods of moving ghosts like theyre auditioning for Strictly come dancing. That just looked ludicrous and overdone to me. More like super heroes than super soldiers.

Well... Captain America is an Avenger and in many ways Cap is a WW2 Spartan (or Spartan-IV's are 2558 Captain America's). So I mean, if Captain America can pull off amazing feats and Spartans have enhanced armor and better augmentations... Then well... Yeah they should be acting like fuckin Avengers. xD

Also this is nothing new:

https://www.youtube.com/watch?v=Bglzosd3QPU&feature=youtu.be&t=6m30s

The Package back in 2009 showed John-117, Fred-104, and Kelly-087 going at the same speeds with the same reactions times but inside a ship rather than going down a mountain.
 
I have a feeling that Blue Team's introduction will be more sedate, more personal. Quiet.

If it were Blue Team in the cinematic, they'd have slipped through, unnoticed.
 
Nah, those were superheroes bro.

Well? They are super soliders in super suits... Always have been... And their suits keep getting better with time...

I mean, call it what you want... The Spartans are genetically engineered for super human strength, endurance, and extreme athleticism, (like captain America) and then given expensive suits that enhance those abilities even further (like iron man).

So yeah, if you want to call them super heroes, maybe that's just fine... But this is what they've always been... Since day one....you emphasize the word Superhero over Super Soldier as if the terms are mutually exclusive or something...
 
What? They are super soliders in super suits... Always have been... And their suits keep getting better with time...

For some reason people seem to use the term "super soldier" but seem to forget themselves about the "super" part. They're using tech from 500 years mixed in with super advanced forerunner technology. If they weren't able to do such feats, then someone would have failed their job.
 
For some reason people seem to use the term "super soldier" but seem to forget themselves about the "super" part. They're using tech from 500 years mixed in with super advanced forerunner technology. If they weren't able to do such feats, then someone would have failed their job.

Yeah, if Captain America is a superhero, then sure, the Spartans in Halo are superheroes as well. If Iron Man and other metal-suited comic characters are superheroes, then sure, Spartans are superheroes. If freaking Batman is a superhero, then definitely, Spartans are superheroes. Just because they weren't created by Marvel or DC doesn't change the fact that Spartans would be stronger and could stomp on many low to (perhaps a few) mid-tier comic book characters. So, with that logic, you could definitely put them in the superhero category.

I read Fall of Reach years ago, around the time between Halo 2 & 3, I believe. I always lamented the fact that they made them seem so incredibly powerful and badass, yet we never got that impression from Bungie's games. Why even approve of the extended fiction if you weren't going to add some of it into your games, you know? So in that respect, I'm so glad 343 are finally going that route.

I must've watched that video 10 times already. It gets me amped up so much! The action in combination with the awe-inspired music just does if for me. I don't even own an Xbox One yet, but I'm gonna have to see if I can gather the funds by the time Halo 5 is out. Besides the lack of split screen (which doesn't really matter too much to me), the overall package seems ridiculous.
 
I know Spartans are elite enhanced super soldiers, but theyre still human beings, and that trailer made them look more like the god damn avengers than Spartans. In Halo Reach one or 2 Elites were enough to give a spartan a good fight, in that cinematic theyre matrix-ing their asses around Elites like theyre nothing at all while dancing across the hoods of moving ghosts like theyre auditioning for Strictly come dancing. That just looked ludicrous and overdone to me. More like super heroes than super soldiers.

Spartans are effectively superhuman beings, especially Spartan IIs, even without the armor their physical strength, reflex time, and thinking speed is simply far beyond what a ordinary human can do. And as I previously said, Halo's gameplay does not represent the lore and fantasy, AT ALL. Do not judge the narrative from the gameplay, they are completely different things. The actually in-universe settings and fantasy are presented in the non-game media, and the stunts in the cinematic happen all the time.

If there are levels and experiences as cool is that in the game, then it's a great cinematic.

If there aren't, then it's really, really bad.

The last scene of the cinematic cuts directly into gameplay, so it is as cool.
 
Spartan-II's are physically stronger, but the armor Spartan-IV's allow it to be a more even field. Still, all the insane amounts of training means that in most cases in armor and out, a S-II will beat a S-IV.
All this sounds super interesting lore wise, but you get shot a few times in game and your shield goes down and suddenly you're not that super anymore. Is that intro trying to convey we have a higher dodge % or our shields will eat a lot more damage before going down. In pvp I can understand the quicker deaths, you're fighting similar armored units... But in pve?
 
All this sounds super interesting lore wise, but you get shot a few times in game and your shield goes down and suddenly you're not that super anymore. Is that intro trying to convey we have a higher dodge % or our shields will eat a lot more damage before going down. In pvp I can understand the quicker deaths, you're fighting similar armored units... But in pve?

See my previous post.
 
"Maybe sometimes people just like to praise a famous name"...

Of course Spartans are legendary, but expanded lore and canon has shown us it was, in essence, propaganda at times. Spartans, especially Spartan-II's are not invincible. I think 'Lone Wolf' in Reach shows the futility of it in reality. These are not superheroes. Even though Six was a Spartan-III, he fought the good fight as much as he could. But was overwhelmed. But can we really buy that 4 Spartan-IV, new recruits no less, can drop in with flying phantoms, wraiths on the ground, dozens and dozens of deadly enemies like full armored elites, jackals with snipers, even Covenant cruisers above and come out without breaking a sweat?

Don't get me wrong. Not hating the trailer at all. I think it's amazing and has me insanely pumped for the campaign.

I don't know, maybe this is just something bothering me since Halo 4, I liked the underdog narrative of Halo CE, 2, 3 and Reach. I don't like how the Infinity can traverse the galaxy at will blowing away other ships with nary a care, don't like humans being the galactic superpowers doing what they want at will.

Though I'm definitely over thinking it myself. It's just an amazing cinematic meant to introduce the team, their capabilities, show off the new things like thrust and ground pound, and get people ready for the level.

Well, to be fair, halo 1-4 showed a singular Spartan against insurmountable odds... But from the books we know what Spartans are capable of when they are with a team. In this scene, they are not only in a team, but have air and ground support... For the 1st time EVER we see Spartans at play, with the upperhand. Why shouldn't they dominate under these conditions? The lore says that teams of Spartans never lost ground engagements, now we see why.

Also, the Spartans failed to defend Reach purely because they were overwhelmed by the Covenant Navy. On the ground though, they continuously whooped ass. This is true in the books and in the game.

As far as the Spartan IVs 1) they are highly trained, 2) sporting suits that would make MC blush, 3) in a team of 4 (not lone wolf) and 4) being aided by air support... So I don't see why this mission is beyond belief.
 
Do we know what the other team looks like under the hood? Except Chief of course.

You can see them a little in this H2A terminal.

And Kelly and Fred in Forward Unto Dawn (much younger though):

https://www.youtube.com/watch?v=UCAFeQg3PQQ&feature=youtu.be&t=1h22m10s

Yeah, they are shown in the comics...

Oh and that one, too.

Can't believe they mixed up the functions of Blue Team in the comics, though. Assigning Kelly to Sniper and Linda to Scout... I can't even...
 
I know Spartans are elite enhanced super soldiers, but theyre still human beings, and that trailer made them look more like the god damn avengers than Spartans. In Halo Reach one or 2 Elites were enough to give a spartan a good fight, in that cinematic theyre matrix-ing their asses around Elites like theyre nothing at all while dancing across the hoods of moving ghosts like theyre auditioning for Strictly come dancing. That just looked ludicrous and overdone to me. More like super heroes than super soldiers.
I sort of understand what you’re going for, but I think that mindset has to do with the types of narratives we’ve had in the last few games—specifically Reach and ODST. In both those games follow the theme of isolation, where the walls are coming in for the characters and the end wasn’t going to pretty. What makes it work is that the teams you’re following within the game are bonding because of that isolation. The characters become that much more interesting, because you and they are in the same predicament. The new Spartan IV’s are not build on that foundation, but rather on them being the newest kids on the block and everything has been handed to them. You just don’t feel that connected to them and it’s completely understandable, but I don’t think they want to focus on isolation with the Osiris team. We know that they’re detectives, but we don’t know where their allegiances are—and that is probably where conflict will rise and the characters get fleshed. Blue Team will probably fill the isolation theme; they’re being “hunted” and must rely on each other. Two very interesting narratives if pulled off well.

Spartan IV’s being uber-soldiers that can do anything isn’t really that alienating if you look at the larger development within the universe. They’re not the Spartans of the past, they’re Spartans of technological advancements. Within the universe, there are enough threats from various factions, such as Covenant and Prometheans. If they didn’t up their arsenal, they pretty much would have been defeated ages ago. You have to get with the times, either you have a upper hand or you create one. If you look closely at most of the upgrades, they are focused on mobility, strength and reconnaissance. And the Spartan IV’s excel on those fronts immensely. The military-industrial complex keeps chuggin’ along.
 
Well... Captain America is an Avenger and in many ways Cap is a WW2 Spartan (or Spartan-IV's are 2558 Captain America's). So I mean, if Captain America can pull off amazing feats and Spartans have enhanced armor and better augmentations... Then well... Yeah they should be acting like fuckin Avengers. xD

Also this is nothing new:

https://www.youtube.com/watch?v=Bglzosd3QPU&feature=youtu.be&t=6m30s

The Package back in 2009 showed John-117, Fred-104, and Kelly-087 going at the same speeds with the same reactions times but inside a ship rather than going down a mountain.

Oh, look. They can sprint AND shoot at the same time. The games will feel inferior until they rectify this.
 
Spartans have always been like an army, we played it that way the entire time. Every halo game we kill thousands of covanent. Beaten invading armies nearly single handedly, solo destroyed battle crusiers and dropped from space with no injuries.

These Spartans have thrusters to slow their fall as we can see, and they drop onto softer snow along a mountain side on a slope which would cushion the fal even more. Spartans have indestructible bones.

I dont get how this isnt plausible.
I agree with most of your points but S4s don't have indestructible bones.
 
Oh, look. They can sprint AND shoot at the same time. The games will feel inferior until they rectify this.

They actually do. Some of the augmentations were listed by Palmer in the Escalation comics and it was stated IV's have had their bones strengthened to the point where they're nearly unbreakable.
 
https://www.youtube.com/watch?v=jVzKVuCmakY

I see no one remembers this
Halo 3 Cutscenes - 01 - "Arrival"
how far did he [Master Chief] actually fall???

"Crazy fool... Why do you always jump? One of these days, you're gonna land on somethin' as stubborn as you are! And I don't do bits and pieces."

S117returnstoEarth2552.jpg


Looks like LEO, so ~100km.
 
Halo is king of floaty 7 foot jumps though.

floaty is not the problem. this just looks really bad. as i said, i can't quite put my finger on it. i'm sure somebody with the expertise can explain it better. i just know that the entire action sequence was terrible orchestrated and animated. Like that last Turtle movie.
 
can't put my finger on it but it's badly directed and looks really off. i know their going downhill but there's no weight to any of their movement. just doesn't look right.
reading through this thread looks like i'm not the only one with that complaint.

Finding logic in video games. What games do you play and how do you enjoy bruh?1
 
Where did I say they didn't know what they're doing or that they're scrubs? Soul Assassins cherry picked two words out of my post with this own shitpost of 'LOL'. I implied new recruits meaning they're new at being Spartans which they are, and they're new at being a team. You're telling me they have enough active field service enough they can pull off those feats of smashing through wraiths, jumping aboard Pelicans and manhandling elites etc. I even said Locke and Buck have the most service later.

Seriously, I never even said half the stuff you're implying.

I must have missed both of these two things happening.
 
Why do people think once you become a Spartan IV you just get the suit and be on your way? It's not in anyway like that. Once they're augmented they go through rigorous training to help quote on quote "break their bad habits" Buck (a 25 year veteran and ODST) described the training as being extremely difficult for even him.

They don't just go from the Marines, ODST's, Army, etc. to being Spartans just like that. Not to mention they probably have the best training method out of all the Spartan programs, which happens to be the War Games. Something that allows Spartans to routinely run older missions as many times as they want.
 
great critique! thanks for your concern.

i elaborated on my concerns above but this sums it up nicely:

Reach tried to show what a squad of Spartans was capable of, though the poor companion AI and story progression kept their feats from living up to what they were capable of in the books. Here they amp things up so high, to such absurd lengths in the opposite direction, that it plays out like a cartoon (reminds me of the long one-shot near the end of Tin Tin). The Spartans have no sense of weight (which is odd considering how Halo 4 successfully conveyed their heft), no feeling of danger and everything plays out like dominoes falling in order rather than a chaotic battle.

I hope they are able to convey in a less cartoony way how fearsome a pack of Spartans on the attack - or defense - can be, overcoming incredible odds with superior tactics and raw capability. I think that's what they were going for here, but I always pictured these kind fights as being more challenging for them than Marvel super heroes blowing through the latest army of generic CG villains, which is what this felt like. It trivialized the danger the Covenant present, even to Spartans.
 
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