Mike Works
Member
If there are levels and experiences as cool is that in the game, then it's a great cinematic.
If there aren't, then it's really, really bad.
If there aren't, then it's really, really bad.
Right, yes, but that doesn't explain the larger gains. Wouldn't any enhancements to the armor model translate over to the IIs armor?
That book is amazing it's a lot of lore on the Forerunners.
All i'm saying is that new recruits thing you said was stupid. And i took offense lol what do i care what you think. It isn't artistic liberty it's what they can actually can do. I explained their actions in another post and the strongest feat they had was flipping the Wraith. Break down each action and explain to me your problem with it so we can have a conversation over what you don't understand or don't know about.
Right, yes, but that doesn't explain the larger gains. Wouldn't any enhancements to the armor model translate over to the IIs armor?
That was awesome!
Can't wait to see Blue Team.
I'm so stoked right now. Let's GO!
Good, fuck 'em it's time we had the bullet sponge and weapon damage advantages
Also how about the opening intel comments from Lasky e.g. massive forerunner damage to 4 colonies?
Any thoughts on Didact or Jul continuing their campaign against humans? Another composer? Forerunners return to the galaxy? So many questions.
Blue Team get the ending![]()
For those who want to see Blue Team in action minus Linda...
https://www.youtube.com/watch?v=Bglzosd3QPU&feature=youtu.be&t=6m30s
Honestly, watching this now, the intro doesn't seem that far off.
And this is Mark IV armor... Osiris is using MJOLNIR GEN 2 Mark VII.
The Mark VII is 3 steps ahead of the IV but the jump between VI and VII was much greater than ever before.
If blue team gets to kill osiris I'll buy the game >>
afaik spartans II are stronger than the spartans that followed, more augmentations and stuff. so that could compensate for it?
I know Spartans are elite enhanced super soldiers, but theyre still human beings, and that trailer made them look more like the god damn avengers than Spartans. In Halo Reach one or 2 Elites were enough to give a spartan a good fight, in that cinematic theyre matrix-ing their asses around Elites like theyre nothing at all while dancing across the hoods of moving ghosts like theyre auditioning for Strictly come dancing. That just looked ludicrous and overdone to me. More like super heroes than super soldiers.
Nah, those were superheroes bro.
What? They are super soliders in super suits... Always have been... And their suits keep getting better with time...
For some reason people seem to use the term "super soldier" but seem to forget themselves about the "super" part. They're using tech from 500 years mixed in with super advanced forerunner technology. If they weren't able to do such feats, then someone would have failed their job.
I know Spartans are elite enhanced super soldiers, but theyre still human beings, and that trailer made them look more like the god damn avengers than Spartans. In Halo Reach one or 2 Elites were enough to give a spartan a good fight, in that cinematic theyre matrix-ing their asses around Elites like theyre nothing at all while dancing across the hoods of moving ghosts like theyre auditioning for Strictly come dancing. That just looked ludicrous and overdone to me. More like super heroes than super soldiers.
If there are levels and experiences as cool is that in the game, then it's a great cinematic.
If there aren't, then it's really, really bad.
All this sounds super interesting lore wise, but you get shot a few times in game and your shield goes down and suddenly you're not that super anymore. Is that intro trying to convey we have a higher dodge % or our shields will eat a lot more damage before going down. In pvp I can understand the quicker deaths, you're fighting similar armored units... But in pve?Spartan-II's are physically stronger, but the armor Spartan-IV's allow it to be a more even field. Still, all the insane amounts of training means that in most cases in armor and out, a S-II will beat a S-IV.
All this sounds super interesting lore wise, but you get shot a few times in game and your shield goes down and suddenly you're not that super anymore. Is that intro trying to convey we have a higher dodge % or our shields will eat a lot more damage before going down. In pvp I can understand the quicker deaths, you're fighting similar armored units... But in pve?
"Maybe sometimes people just like to praise a famous name"...
Of course Spartans are legendary, but expanded lore and canon has shown us it was, in essence, propaganda at times. Spartans, especially Spartan-II's are not invincible. I think 'Lone Wolf' in Reach shows the futility of it in reality. These are not superheroes. Even though Six was a Spartan-III, he fought the good fight as much as he could. But was overwhelmed. But can we really buy that 4 Spartan-IV, new recruits no less, can drop in with flying phantoms, wraiths on the ground, dozens and dozens of deadly enemies like full armored elites, jackals with snipers, even Covenant cruisers above and come out without breaking a sweat?
Don't get me wrong. Not hating the trailer at all. I think it's amazing and has me insanely pumped for the campaign.
I don't know, maybe this is just something bothering me since Halo 4, I liked the underdog narrative of Halo CE, 2, 3 and Reach. I don't like how the Infinity can traverse the galaxy at will blowing away other ships with nary a care, don't like humans being the galactic superpowers doing what they want at will.
Though I'm definitely over thinking it myself. It's just an amazing cinematic meant to introduce the team, their capabilities, show off the new things like thrust and ground pound, and get people ready for the level.
Do we know what the other team looks like under the hood? Except Chief of course.
Do we know what the other team looks like under the hood? Except Chief of course.
Yeah, they are shown in the comics...
Uhh, that's some interesting logic you got there.The last scene of the cinematic cuts directly into gameplay, so it is as cool.
I sort of understand what youre going for, but I think that mindset has to do with the types of narratives weve had in the last few gamesspecifically Reach and ODST. In both those games follow the theme of isolation, where the walls are coming in for the characters and the end wasnt going to pretty. What makes it work is that the teams youre following within the game are bonding because of that isolation. The characters become that much more interesting, because you and they are in the same predicament. The new Spartan IVs are not build on that foundation, but rather on them being the newest kids on the block and everything has been handed to them. You just dont feel that connected to them and its completely understandable, but I dont think they want to focus on isolation with the Osiris team. We know that theyre detectives, but we dont know where their allegiances areand that is probably where conflict will rise and the characters get fleshed. Blue Team will probably fill the isolation theme; theyre being hunted and must rely on each other. Two very interesting narratives if pulled off well.I know Spartans are elite enhanced super soldiers, but theyre still human beings, and that trailer made them look more like the god damn avengers than Spartans. In Halo Reach one or 2 Elites were enough to give a spartan a good fight, in that cinematic theyre matrix-ing their asses around Elites like theyre nothing at all while dancing across the hoods of moving ghosts like theyre auditioning for Strictly come dancing. That just looked ludicrous and overdone to me. More like super heroes than super soldiers.
Well... Captain America is an Avenger and in many ways Cap is a WW2 Spartan (or Spartan-IV's are 2558 Captain America's). So I mean, if Captain America can pull off amazing feats and Spartans have enhanced armor and better augmentations... Then well... Yeah they should be acting like fuckin Avengers. xD
Also this is nothing new:
https://www.youtube.com/watch?v=Bglzosd3QPU&feature=youtu.be&t=6m30s
The Package back in 2009 showed John-117, Fred-104, and Kelly-087 going at the same speeds with the same reactions times but inside a ship rather than going down a mountain.
I agree with most of your points but S4s don't have indestructible bones.Spartans have always been like an army, we played it that way the entire time. Every halo game we kill thousands of covanent. Beaten invading armies nearly single handedly, solo destroyed battle crusiers and dropped from space with no injuries.
These Spartans have thrusters to slow their fall as we can see, and they drop onto softer snow along a mountain side on a slope which would cushion the fal even more. Spartans have indestructible bones.
I dont get how this isnt plausible.
I agree with most of your points but S4s don't have indestructible bones.
Oh, look. They can sprint AND shoot at the same time. The games will feel inferior until they rectify this.
https://www.youtube.com/watch?v=jVzKVuCmakY
I see no one remembers this
Halo 3 Cutscenes - 01 - "Arrival"
how far did he [Master Chief] actually fall???
"Crazy fool... Why do you always jump? One of these days, you're gonna land on somethin' as stubborn as you are! And I don't do bits and pieces."
https://www.youtube.com/watch?v=jVzKVuCmakY
I see no one remembers this
Halo 3 Cutscenes - 01 - "Arrival"
how far did he [Master Chief] actually fall???
or Noble 6 getting thrown down to Reach from the Covenant Corvette: https://youtu.be/GSgGBrrgvek?t=46s
or Noble 6 getting thrown down to Reach from the Covenant Corvette: https://youtu.be/GSgGBrrgvek?t=46s and then walking it off: https://www.youtube.com/watch?v=TYVd3lvnL1k
wow this looks absolutely horrible.
whatisthisidonteven
Halo is king of floaty 7 foot jumps though.can't put my finger on it but it's badly directed and looks really off. i know their going downhill but there's no weight to any of their movement. just doesn't look right.
Halo is king of floaty 7 foot jumps though.
can't put my finger on it but it's badly directed and looks really off. i know their going downhill but there's no weight to any of their movement. just doesn't look right.
reading through this thread looks like i'm not the only one with that complaint.
Where did I say they didn't know what they're doing or that they're scrubs? Soul Assassins cherry picked two words out of my post with this own shitpost of 'LOL'. I implied new recruits meaning they're new at being Spartans which they are, and they're new at being a team. You're telling me they have enough active field service enough they can pull off those feats of smashing through wraiths, jumping aboard Pelicans and manhandling elites etc. I even said Locke and Buck have the most service later.
Seriously, I never even said half the stuff you're implying.
wow this looks absolutely horrible.
great critique! thanks for your concern.
Reach tried to show what a squad of Spartans was capable of, though the poor companion AI and story progression kept their feats from living up to what they were capable of in the books. Here they amp things up so high, to such absurd lengths in the opposite direction, that it plays out like a cartoon (reminds me of the long one-shot near the end of Tin Tin). The Spartans have no sense of weight (which is odd considering how Halo 4 successfully conveyed their heft), no feeling of danger and everything plays out like dominoes falling in order rather than a chaotic battle.
I hope they are able to convey in a less cartoony way how fearsome a pack of Spartans on the attack - or defense - can be, overcoming incredible odds with superior tactics and raw capability. I think that's what they were going for here, but I always pictured these kind fights as being more challenging for them than Marvel super heroes blowing through the latest army of generic CG villains, which is what this felt like. It trivialized the danger the Covenant present, even to Spartans.
i elaborated on my concerns above but this sums it up nicely: