brianmcdoogle
Member
So wait, is the story really not good in this?
No spoilers please.
Half way through, it's the worst of the series.
So wait, is the story really not good in this?
No spoilers please.
Just unlocked horse shitting. Does it actually have a purpose or just more kojima craziness?
It's good but there are way too many missions so it doesn't feel as epic.So wait, is the story really not good in this?
No spoilers please.
Fuccccccc. I play MGS for the story.Half way through, it's the worst of the series.
Just unlocked horse shitting. Does it actually have a purpose or just more kojima craziness?
Fuccccccc. I play MGS for the story.
Oh well, jumping in.
Bummed out though.
So, from a gameplay perspective: they always advertised that enemy AI would adapt to your play style, ie wear helmets. I passed a certain mission and got a quick message in the reports on enemies starting to wear helmets. (It main the main ops whereyou extract or kill the 3 main targetsEvery other game I would instantly think "they shoehorned in a supposed dynamic feature in the form of 'beat mission x, people start wearing helmets'". So I wonder: is this still dynamic? Is there a different possible outcome?
So, from a gameplay perspective: they always advertised that enemy AI would adapt to your play style, ie wear helmets. I passed a certain mission and got a quick message in the reports on enemies starting to wear helmets. (It main the main ops whereyou extract or kill the 3 main targetsEvery other game I would instantly think "they shoehorned in a supposed dynamic feature in the form of 'beat mission x, people start wearing helmets'". So I wonder: is this still dynamic? Is there a different possible outcome?
FYI
You can parry the dudes in mission 29
Fuck you. Fuck mission 29. Fuck you. Fuck you. Fuck everyone.
I can't do shit. I try to kill the big guys with rocket launchers, and they refill their health.
I can't call in a helicopter. I can't do anything. Fuck this mission.
Fuck you. Fuck everything. First time I angrily turned off the system. I'm so irritated.
Fuck.
Insane, absolutely insane!Yes you can, I can't afford it yet though sadly. You can also makea deterrent I believe.
So, from a gameplay perspective: they always advertised that enemy AI would adapt to your play style, ie wear helmets. I passed a certain mission and got a quick message in the reports on enemies starting to wear helmets. (It main the main ops whereyou extract or kill the 3 main targetsEvery other game I would instantly think "they shoehorned in a supposed dynamic feature in the form of 'beat mission x, people start wearing helmets'". So I wonder: is this still dynamic? Is there a different possible outcome?
What if they took away story completely and delivered the ultimate realization of the MGS stealth gameplay vision?Fuccccccc. I play MGS for the story.
Oh well, jumping in.
Bummed out though.
Dat Peace Walker theme...Just beat mission 43Holy shit that was incredibly sad. Kojima making me kill my comrades. One of the best moments in mgs history for me. Felt like dead space for a min...salute to my dead comrades
Mission something-like-25 spoilers (MB problems):So, about the infected people, you can tell someone is infected because they talk Kikongo, right? The tapes talk about mouths and it's the only matching thing between the first quarantined people. If so, how fast does this pass by? I had to quarantine 261 people, I can't do shit right now
Haha, only a couple of missions to go and I'm there too, can't wait! Sounds like fun
Quiet's gold outfit <3
Keep doing the main missions jesus. You're on 13 right now I presume so yeah... Way to early.
Easiest way to get stuff like fuel is to look for material containers, they're mostly in the bigger bases. And some combat deployment missions have materials as rewards so look out for those.
You can use tanks and stuff from your load out screen or you can request them when you're out on missions.
Fuccccccc. I play MGS for the story.
Oh well, jumping in.
Bummed out though.
Yes, it is dynamic. If you never headshot people I'm pretty sure no one will be wearing helmets. I didn't see a single gas mask until I took out an entire tank unit with Smoke Grenades.
It's 100% dynamic. Enemies will adapt to your stategies. I'll give one example:
One of my favourite strategies was sneaking up behind a soldier and holding him up at gunpoint. After a while though. First time this happened it caught me by complete surprise.when I was holding a soldier up, he would sometimes draw a knife and quickly turn around and lunge at me
You can actually influence certain enemy gear in certain ways which I won't spoil.
No, it's shit. It's horseshit because you have to cheese your way through.
Want to stealth? it's impossible. Want to do a no stealth kill? it's impossible. Want to do it fairly? it is impossible.
I am stumped in thinking of a worse mission/level in all of Metal Gear (all 20+ years), and I can't. So, if you like it? Fuck you. If you hate it, good job, but fuck you for playing it.
Fuck this level. Fuck it all. Fuck everything and everyone. Fuck.
Same here, but the incredible gameplay more than makes for it. Go in expecting an awesome stealth game, but a terrible Metal Gear Solid, cause that's how I've been feeling these past 40 hours.
I seriously don't understand why development doesn't progress when the game is closed. Peace Walker did this, I'm pretty sure.
This is how I ended up beating Mission 16.
I was kinda concerned about it since I read a lot of complaints about how hard it was, but it ended up being pretty cake.I never even fought anyone. I used airstrikes to take out both tanks, had Quiet snipe the remaining foot soldiers and after triggering the Skulls cutscene, promptly backed up and got Quiet to (unsuccessfully) snipe them before figuring out that they were shambling slow enough that I could airstrike them as well. The fact that I never even got my hands dirty made it pretty fun.
It's undoubtedly the best "playing" MGS ever made. I don't know how much harder you'd be making the game for yourself by going loud every single time, but if you have no interest in stealth, all that means is you're now stuck playing an amazing one man guerrilla warfare simulator.
It's amazing. It's amazing.
Is anyone else not using the boss for missions and side ops
jeeps spin out when they drive over it, rendering everyone in it stunned for a few moments.
Get your best rocket launcher and an assault rifle and it's a piece of cake. I just kept dropping new supply crates and then running around.
Not to sound like a dick but I honestly can't see how you're having so many issues with it.
I hate the names at the start of missions, mission 20 would have been way better if it was a surprise so now I look away whenever it happens.At nearly 30 hrs at episode 20.
I honestly now dont mind seeing whats or who is coming up in the credits pre mission into. I sort of get hyped at any story development so knowing major players will appear pushes me fwd.
Yup. The story is super unsatisfying and disjointed throughout. Yet gameplay-wise this might be the best stealth game ever. In a perfect world we would get both, but hey sacrifices were made.What if they took away story completely and delivered the ultimate realization of the MGS stealth gameplay vision?
That's the Faustian bargain that is MGSV.
At this point I feel more impressed than disappointed, because I didn't know KojiPro had it in them to kill the story-indulgent part of themselves completely, in favour of a pure stealth videogame.
Another thing I learned today
You can fast travel at mother base
Use the card board box and find the small orange platforms (delivery points)
Get in box hold A (xbone).
You can do this in the operation areas but you need to find the corresponding points
Played all the way to mission 25 never knew this and a crapton of sideops
That mission I think is static and always triggers the helmet as a way to introduce you to the system. There's a bunch of different responses though and it's definitely dynamic they really don't like it when you spam non-lethal grenades.Good to hear! I wonder why I got the notification in the end report, though. Early main ops spoiler:I fultoned the commanders, and they said they had a meeting on getting more gear, such as helmets.
Another thing I learned today
You can fast travel at mother base
Use the card board box and find the small orange platforms (delivery points)
Get in box hold A (xbone).
You can do this in the operation areas but you need to find the corresponding points
Played all the way to mission 25 never knew this and a crapton of sideops
22 or 23 I believe.That mission I think is static and always triggers the helmet as a way to introduce you to the system. There's a bunch of different responses though and it's definitely dynamic they really don't like it when you spam non-lethal grenades.
After what mission do you get the FoB and security team?
So wait, is the story really not good in this?
No spoilers please.
Has nobody figured out the Battle Gear yet ?
Money isn't a problem, materials is, at least fuel.
Honestly, I'm super confused by your post.You can't play it stealth. You can't play it with no kill.
Both of those have been staples since MGS2.
It's just a BLOW SHIT UP level, and that's not MGS to me. This entire game, while having great moments outside of this level, are not MGS to me. And, it's frustrating. This is really an anti-MGS to me. No Snake (Big Boss is in it by name, but not by character. And Ocelot is a fucking mess as a character.) and such.
Unless the last dozen or so missions pack it up, I'm at a loss. I can't play this as a MGS game. I have to play this as a dumb action shooter game or else it is fucking frustrating like this mission. I have to kill and blow up shit with rocket launchers in this level, and that hasn't been MGS for me for a while.
Spoilers for up to mission 25
Also, if you've been playing stealth, you now need to research rocket launchers and grenade launchers, which take time and result in your Mother Base crew dying because.. god forbid you played this as a MGS game prior to this mission.
At this point, I don't care. I want it done.
My new favorite thing to do. Go to the animal conservatory, tranq the bears then throw magazines at them. Serves you right killing me on the end of my mission.