I think the "disrupt supplies to prevent enemies from adapting to your play" bit is completely broken and unfun. Because the way it should work is if say you make 50 headshots, then enemies start wearing helmets but if you disrupt the supplies then the counter resets and that disrupt mission doesn't shows up until you get to 50 again. Instead the way it works now is you hit 50 headshots and enemies start wearing helmets, so you disrupt supplies which takes 40 minutes to complete. Once done you have another 40 minutes to an hour where you don't see enemies with helmets but after that everyone will start wearing it again....even if you never actually hit 50 headshots.
The reason why it makes things unfun is because it isn't just helmets but riot suits, shields on back, body armour....4 different things. 4 different things that your tranq weapons are completely ineffective against.
You have to keep in mind that you can't really send 4 dispatch at a time unless you have an FOB. And I want to send dispatch to other places like resources or even disrupting sniper rifles and cameras etc. Basically there are a lot of stuff that needs to be taken care of apart from these 4 but I simply cannot do it because the game won't let me do it unless I pay. And considering how the system works and how frequent the disruption gets nullified, most of the time I just find myself sending dispatch for these 4 things rather than resources or any other disruption.
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