Essentially as far as end game is concerned the player will want to stick with the advanced classes, therefore in the end they choose between 3.
screw that, ranger, fighter and warrior life is the best life
Is this like Dark Souls? I never played it.
Is this like Dark Souls? I never played it.
Is this like Dark Souls? I never played it.
sorcerers are cool but they're not in the same tier. they're like magic archer, ,magic knight tier. still cool as hell but not as immediately satisfying doing stuff because there's prep time.Somehow you missed mentioning Sorcerer, because a playthrough of DD without casting High Bolide a few times at night is an incomplete one. I main an Assassin but like to whip out the old wizard hat at times and really blow some shit up.
Tried to replicate some of the PC screenshots for a comparison:
PS3: http://abload.de/img/ptbi2015-09-0912-48-2q6kq2.png
PC: http://images.onesite.com/capcom-un...edeba5f96a5d296273fe9af46dead112.png?v=202200
PS3: http://abload.de/img/ptbi2015-09-0911-37-2n9koy.png
PC: http://images.onesite.com/capcom-un...66d5af9cfcbcb5a30aa27acd6a43c1e9.png?v=202200
PS3: http://abload.de/img/ptbi2015-09-0911-55-1m2kme.png
PC: http://images.onesite.com/capcom-un...34ab08cc0611cfc0f2083b1443a9abdd.png?v=202200
Not really. It's not as difficult. They are similar in terms of having tight, well designed combat, but the systems are different. Combat is significantly more fun in Dogma. They are also similar in terms of having a bare bones yet interesting story.
what's up with the different color grading? that bizarre green filter being gone adds so much to the colorTried to replicate some of the PC screenshots for a comparison:
did you play the dark arisen content? i have similar thoughts on the main campaign but i think the dark arisen content makes up for the difficulty and stagnation issues in the main game in spadesI guess this is exciting for PC players, but DD is one of GAFs most overrated games, in my opinion.
Is this like Dark Souls? I never played it.
Yeah, I also noticed that. They seem towhat's up with the different color grading? that bizarre green filter being gone adds so much to the color
This is just awesome.
It's literally a remaster, not just a port.
Tried to replicate some of the PC screenshots for a comparison:
PS3: http://abload.de/img/ptbi2015-09-0912-48-2q6kq2.png
PC: http://images.onesite.com/capcom-un...edeba5f96a5d296273fe9af46dead112.png?v=202200
PS3: http://abload.de/img/ptbi2015-09-0911-37-2n9koy.png
PC: http://images.onesite.com/capcom-un...66d5af9cfcbcb5a30aa27acd6a43c1e9.png?v=202200
PS3: http://abload.de/img/ptbi2015-09-0911-55-1m2kme.png
PC: http://images.onesite.com/capcom-un...34ab08cc0611cfc0f2083b1443a9abdd.png?v=202200
I am getting the impression that there is a cross class system.
I say this as someone who owns a 144hz monitor because he loves high framerates: the game is so good that you stop caring about the framerate, the low resolution, and the letterboxed image. There's a reason we've all be wishing for a port for this long!I'm so glad I didn't play this on PS3, that looks blurry as shit
I say this as someone who owns a 144hz monitor because he loves high framerates: the game is so good that you stop caring about the framerate, the low resolution, and the letterboxed image. There's a reason we've all be wishing for a port for this long!
I say this as someone who owns a 144hz monitor because he loves high framerates: the game is so good that you stop caring about the framerate, the low resolution, and the letterboxed image. There's a reason we've all be wishing for a port for this long!
Well said.
Did anyone play retail *and* digital? Did they run equally badly? I played the first game on disc and while friends say it ran poorly I... did not notice. I did notice it however when DD: DA was released on PS+.
I'll be on board for sure. I'm sure most MH armors and weapons will fit nicely and who knows, maybe if there's enough interest somebody will finally figure out LMT animations. Atleast to my knowledge nobody ever made a convert but just simple replacing.I might as well post these screenshots. I did some basic modding of the game when it was released on xbox 360. I didn't put a lot of effort into it as I'd much rather mod a PC version.
Not completely sure how I did this, but I probably just replaced Caxton's definition file with another NPC, so you'd end up buying weapons and armour from Selene instead:
http://abload.de/img/2012-07-02_00-14-051gs2u.jpg
And it's easy to edit specific parts of that NPC definition file. There's one variable defining which outfit they're wearing, so if you really do feel Mercedes is more suited to a ring than rapier, you could dress her up like this:
http://abload.de/img/2012-07-02_02-15-50x8sug.jpg
Or you could edit the texture of her armour:
http://abload.de/img/2012-07-27_21-56-03s4sk0.jpg
Or edit the hair and hair colour variables for Caxton to make him a bit more fabulous:
http://abload.de/img/2012-09-15_20-41-55rqsfr.jpg
And yes, if you simply edit the outift variable for an NPC to be 00, then you'll have made the inevitable nude mod:
http://abload.de/img/reynardwus9c.jpg (a bit NSFW)
I briefly looked into some other things. Enemies seems to be defined the same was as in RE6, which is very possible to edit but a little bit fiddly. Text is super straightforward to edit. And a lot of formats in general seems to be easy to reverse engineer. I'm really curious to see how big of a modding community we'll get for the game.
Other than the visual improvements, I also hope they alter behaviour of some of the flying monsters. The griffin especially so as I could never get the fucker which flew beside the castle grounds to come down. I don't want encounters to be ten a penny, but a slight increase outside of main mission would be a welcome one.
I say this as someone who owns a 144hz monitor because he loves high framerates: the game is so good that you stop caring about the framerate, the low resolution, and the letterboxed image. There's a reason we've all be wishing for a port for this long!
But most imporantly the Fashion's Dogma aspect, second only to Fashion Souls.
I say this as someone who owns a 144hz monitor because he loves high framerates: the game is so good that you stop caring about the framerate, the low resolution, and the letterboxed image. There's a reason we've all be wishing for a port for this long!
Fashion Dogma is vastly superior to Fashion Souls in my opinion.
In Dragon's Dogma you have more slots, i mean two slots for the chest, two for legs and a separate slot for mantles..the combinations are incredible.
(souls huge fan here)
did you play the dark arisen content? i have similar thoughts on the main campaign but i think the dark arisen content makes up for the difficulty and stagnation issues in the main game in spades
Fashion Dogma is vastly superior to Fashion Souls in my opinion.
In Dragon's Dogma you have more slots, i mean two slots for the chest, two for legs and a separate slot for mantles..the combinations are incredible.
(souls huge fan here)
Not trying to sound hyperbolic, but Dragon's Dogma has one of the best CC's I've ever witnessed. It's addicting with all of the combinations you can come up with and that's not even taking into account equipment in the game. When I first bought the game, I spent hours playing around in CC.
Not to mention I love the CC music.
Took me a moment to realize you were abbreviating character creator.
An interesting part of the character creation is your size(both weight and height) affects some of your stats. A larger character had more stamina but less speed while shorter/lighter characters had less stamina but more speed. Or something, it's been years. It wasn't like a huge deal so you weren't forced into making a character you didn't like, but it's more like your character kinda behaved like how you would expect based on their body type.
What really? That sounds great and makes me more eager to play the game and play around with the character creator. More games should do this, at least make it optional.
An interesting part of the character creation is your size(both weight and height) affects some of your stats. A larger character had more stamina but less speed while shorter/lighter characters had less stamina but more speed. Or something, it's been years. It wasn't like a huge deal so you weren't forced into making a character you didn't like, but it's more like your character kinda behaved like how you would expect based on their body type.
On another note, about modding, the DD:Online version seems to have basically everything in their own files. I would assume that'll make it much easier to mod specific stuff out, mostly models, textures and so on. Should be great stuff.
The combat in Dragon's Dogma isn't "better" than the Souls combat, it's different. One is more punishing and methodical that relies more on learning, while the other is faster paced and more arcade like that involves teamwork. Both systems are excellent, it just depends on what you're in the mood for.
The game isn't really anything like Dark Souls, but it took some inspiriation from it with some of the dungeon designs, especially the aesthetics.
The game also isn't really like Monster Hunter other than the fact that you can make or upgrade weapons and armor from monster parts, and you get a few quests to kill specific monsters (but this is by no means Monster Hunter specific). Other than that, you can tell that the same company that created the Monster Hunter games at least had a hand in this game soley based off of the fantastic monster animations. They were already amazing on the consoles, and they are going to look incredible on PC.
Game definitely isn't perfect though. Other than the technical aspects, there is a whole lot of repetition (most of which is only bad when regarding the pawn chatter) and the classes aren't close to being balanced. No other game makes you feel like a powerful Wizard more than this game does however. Once you are able to cast Bolide or Maelstrom, everything else is forgiven.
True. It's the best character creator I've ever seen. One of the only ones I've seen where you can make just about any body type (even if it's somewhat absurd for the context of a peerless adventurer haha), from a tiny waif child to an elderly crone to an obese monstrosity to a bodybuilder and everything in-between.Not trying to sound hyperbolic, but Dragon's Dogma has one of the best CC's I've ever witnessed. It's addicting with all of the combinations you can come up with and that's not even taking into account equipment in the game. When I first bought the game, I spent hours playing around in CC.
Not to mention I love the CC music.
Fashion Dogma is vastly superior to Fashion Souls in my opinion.
In Dragon's Dogma you have more slots, i mean two slots for the chest, two for legs and a separate slot for mantles..the combinations are incredible.
(souls huge fan here)