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SPOILER: Metal Gear Solid V Spoiler Thread | Such a lust for conclusion, T-WHHOOOO

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That's the bell curve this game has.

Bad ass intro.
Amazing gameplay.
More amazing gameplay.
Ok, when does the story kick into gear?
Some more amazing gameplay.
This is all very tangential to what i thought was going to go down though.
I'm sure the story will start any minute.
Ah, here we go, it took a while but here we g-- Skullface just died?!
Wait what the fuck is happening?
I already did this mission.
Where am i?
Where's Quiet?
Why do i have to replay the intro again?
What's happening?
-
This is surely a Kojima ruse, this isn't it, the game is a prank, it's getting the full patch on _____ day for sure!
-
Proceed to come to terms with it, and come to this thread to vent.
No....no not like this....
Someone post the Kristen Bell gif again...
 
I'm pretty sure they aren't.

unless my memory is really bad, you see his eyes being fucked up like that only in the cutscene after you finish chapter 2. AND he says "diamond dogs will be my eyes"

come on, if that doesn't imply that he becomes blind I don't know what does.

sure it doesn't make sense how can he do what he does in chapter 2 if he's actually blind but hey, welcome to metal gear.
and if he was actually blind since the start, well that would make even much less sense.

When you first rescue him he hints he's blind and Big Boss says "Hey Kaz what's up with your eyes" but then its just dropped until Chapter 2.
 
I only finished up to 31 and when I saw the rest of it was repeat missions I hopped in the car Gamestop-bound. Am I mistaken, and I'm sorry but I have to just make sure of this because it's stupid even by MGS standards but was Skull Face seriously trying to get rid of the English language through vocal cord killing parasites LOL

There are new missions as well. Actually, you don't have to make a single one of the repeat missions. They are purely optional.
 
Really tried to fight Quiet on extreme fair and square, but then a Tank fell on her.

200.gif

Someone's gonna have to explain how to play this mission "cleanly" without being a huge pain in the ass.
 
I did? I actually never used D Walker for any mission and finished all 50 thinking I would be rewarded....curse you Kojima. I did it all with my hands, my myself, just like Big Medic Ahab Boss would have ;_;

Once I got the SR-25 like Sniper I was good. first 2 or 3 even at 2 and stars just weren't enough(or fast enough).

I did


Actually made the fight a lot more intense. The exception being that it ended hilariously as my last shot at her was when she was bathing in the waterfall after a sandstorm.


Cheesed out with supply drops on the first time you do it in mission 11, got her in 7 shots in 7 minutes with the WW2 tranq rifle on mission 40. S rank baby!

Why wouldn't you? It's so easy

I did. Still managed to get an S.

nice

I was just curious because whenever I see people discuss this mission they talk about how they used things such as launchers and support strikes and I thought that was lame. Things like that just make the fight nowhere near as fun as opposed to doing a legit 1v1 sniper fight.

The fight took me a couple tries. I was originally using one of the bolt-actions with the scope that had the triangle in the center. The triangle was fucking me up and I had remembered that one of the semi-autos' scopes had a proper dot, so I went back to ACC and bought the semi-auto thinking that I'd be good now.

ended up doing even worst lmao

So I took the scope from the semi-auto, put it on the bolt-action, and won pretty easily after that. Definitely the most satisfying thing I've done in the entire game.

Does rocket fist sniping count?
nah I was strictly talking 1v1 snipes
 
That's the bell curve this game has.

Bad ass intro.
Amazing gameplay.
More amazing gameplay.
Ok, when does the story kick into gear?
Some more amazing gameplay.
This is all very tangential to what i thought was going to go down though.
I'm sure the story will start any minute.
Ah, here we go, it took a while but here we g-- Skullface just died?!
Wait what the fuck is happening?
I already did this mission.
Where am i?
Where's Quiet?
Why do i have to replay the intro again?
What's happening?
-
This is surely a Kojima ruse, this isn't it, the game is a prank, it's getting the full patch on _____ day for sure!
-
Proceed to come to terms with it, and come to this thread to vent.

Sad but true.
 
Someone's gonna have to explain how to play this mission "cleanly" without being a huge pain in the ass.

Air strike.

Anybody claiming it's not a clean way to do it, it's going against the canon of DD being a big family, and attacking one, means attacking all of them.
 
I remember he posted a vine where the voice director told him "in this scene Miller is trying to tie his shoes". Is that in the game?
Sounds like a joke.


So really, being forced to replay that entire intro with 98% of it being exactly the same really sucks all the moment to moment fun of it. It feels REALLY slapdash to stick it in there with barely any alterations.
 
This literally makes zero sense. People are just using any old excuse to shit on this game now.

Kojima took her away lmao
IMO that was easily the best character ending. Someone sent to kill you, being a massive sleeper assassin and then deciding. Nope. I ain't gonna do it. And then saving you. And then leaving ;_;
 
I only finished up to 31 and when I saw the rest of it was repeat missions I hopped in the car Gamestop-bound. Am I mistaken, and I'm sorry but I have to just make sure of this because it's stupid even by MGS standards but was Skull Face seriously trying to get rid of the English language through vocal cord killing parasites LOL
That's the best place to quit if you want to minimize the pain this game will put you through.
 
Kojima took her away lmao
IMO that was easily the best character ending. Someone sent to kill you, being a massive sleeper assassin and then deciding. Nope. I ain't gonna do it. And then saving you. And then leaving ;_;


Quiet was definitely the strongest character in the game.

Even her blatant over-sexualization can be read as an embodiment of the things that go on between us when we aren't speaking.
 
I feel like a year from now, people will start viewing the game a bit more positively once the negativity has died down. Right now, it's tough talking about the game in earnest when people just want to use hyperbole. You guys are bumming me out.

Its MGS2 all over again.

'Wait everything was a simulation?! FUCK YOU KOJIMA'. Fucking garbage game.

* 5 years later puts it at the top of the list as best mgs.
 
Why is everyone hating on Mission 46??

True opening
You get to hear The Man Who Sold The World again
???
BB gets a motorbike
Fucks you off
Lies begin
Fuck you Konami
 
This literally makes zero sense. People are just using any old excuse to shit on this game now.

Quiet was a huge part of the game for me, I used her on 90% of the missions after I got her. Locking you out of a major gameplay feature after 80 hours of gametime makes zero fucking sense.

Compare that to PW where even after you "kill" Paz she still stays on your Motherbase team. So it's not like Kojima cared about continuity before.
 
This literally makes zero sense. People are just using any old excuse to shit on this game now.

One of the things about the game is doing all these side ops or replaying the story missions in different ways to complete tasks or get better ranks etc. When you then have the game permanently take away a gameplay mechanic and 1/4 of the buddy system then yeah, it's definitely a valid complaint. Only way to get her back is if you are playing on the PC version and mod some files like hit: https://www.reddit.com/r/metalgears...bout_quiet_mgsv_mod_tools_dont_read/?sort=new
 
Also Mission 46 replay, notice the radio at the start talking about a plane going down in flames after Fake Boss wakes up? Thought that was neat.
 
When you first rescue him he hints he's blind and Big Boss says "Hey Kaz what's up with your eyes" but then its just dropped until Chapter 2.
They are screwed. Snake says to him "Did they do something to your eyes." and Kaz replies "It's just bright, is all." or something like that.
But I remember seeing them and they are whited out.
"it's just bright, is all" totally means that he's not blind.

also, I know that the dear writers asked some monekys and a bunch of 10 y old kids to write the game in their place but come on, can they really make Kaz blind from the start and then allow him to do all sort of things?

only possible explanations that could explain how he's blind from the start but does what he does.

1 - parasites

2 - he's daredevil
 
I feel like a year from now, people will start viewing the game a bit more positively once the negativity has died down. Right now, it's tough talking about the game in earnest when people just want to use hyperbole. You guys are bumming me out.

I don't think so. I feel like people remember story details more than gameplay details as time goes on.
 
There are new missions as well. Actually, you don't have to make a single one of the repeat missions. They are purely optional.

Figured there were at least some, but honestly even before the surprisingly decent string of missions at the end of the first chapter, I was pretty much done with the game a long time ago. I cannot believe how long the game goes without anything interesting happening, and even at the end nothing interesting had happened beyond a pretty cool bloody death for the villain-- which brings me to the biggest problem with the game-- who cares?

Skull Face seemed to be one of the best villains in the series going by Ground Zeroes and Kojima's typically on-point execution of his baddies (Liquid, Solidus, etc) but he was the fucking Darth Maul of the series. Honestly at the end of the first chapter when he died, I felt more remorse for him despite being a huge asshole, but the reason for that is that, like everything else in the game, it's "tell don't show" instead of "show don't tell" which is like the biggest mistake you can make when it comes to narrative planning.

I felt like everything that happened in this game happened off-screen or through information in boring tapes, which I thought would be cool but you can't really multitask while actually paying attention to them unless you're an alien, which I am not. I thought I could listen to them and get information while dicking around with other things, but when the tapes would end I found that I had completely forgotten the subject. It's a very fun (at first) but very uneventful game due to expectation and pedigree. I won't make excuses for MGS4's cutscene quantity or some of its dumber plot points, but MGSV makes that look absolutely fantastic in hindsight, hell, even Peace Walker which I didn't care for.

MGS3 is the last one that I truly loved from top to bottom. I really like MGS4, I just think that a masterpiece lies somewhere underneath all that fat, and I'm kind of grateful for MGSV allowing me to appreciate Guns of the Patriots more. I adore and respect Hideo Kojima and I think he's a brilliant man, but I don't know what happened here. I don't know if he just completely lost it or if Konami meddled with production so much that we got this, but something went bad wrong during development of this game. Perhaps many are to blame including Kojima himself, but the falling out he had with Konami leads me to believe that, at the very least, there were some disagreements and he wasn't able to execute the game as intended.

Whatever the case, we all fucking lost.

That's the best place to quit if you want to minimize the pain this game will put you through.

Apparently. I figured this out on my own when the credits rolled and I wasn't feeling shit for the first time ever during this series.
 
Quiet was a huge part of the game for me, I used her on 90% of the missions after I got her. Locking you out of a major gameplay feature after 80 hours of gametime makes zero fucking sense.

Compare that to PW where even after you "kill" Paz she still stays on your Motherbase team. So it's not like Kojima cared about continuity before.

Yeah, there's no reason why you can't even use her on mission replays.
 
"it's just bright, is all" totally means that he's not blind.

also, I know that the dear writers asked some monekys and a bunch of 10 y old kids to write the game in their place but come on, can they really make Kaz blind from the start and then allow him to do all sort of things?

only possible explanations that could explain how he's blind from the start but does what he does.

1 - parasites

2 - he's daredevil

If he's blind but gets parasites why isn't it in game?
If he can see fine but it was just bright then why is he shown with milky eyes later on?

Either way, it's not explained or shown or told in a satisfactory manner. There is something up with Kaz's eyes (especially when Code Talker mentions them) but we'll never know because it was either cut or just terribly written.
 
"it's just bright, is all" totally means that he's not blind.

also, I know that the dear writers asked some monekys and a bunch of 10 y old kids to write the game in their place but come on, can they really make Kaz blind from the start and then allow him to do all sort of things?

only possible explanations that could explain how he's blind from the start but does what he does.

1 - parasites

2 - he's daredevil

The delivery on both lines is clearly not meant to actually be "yeah its just bright." Its really apparent something is wrong with his eyes from the get-go.
 
I feel like a year from now, people will start viewing the game a bit more positively once the negativity has died down. Right now, it's tough talking about the game in earnest when people just want to use hyperbole. You guys are bumming me out.
you feel the opposite of what's going to actually happen.
 
If he's blind but gets parasites why isn't it in game?
If he can see fine but it was just bright then why is he shown with milky eyes later on?

Either way, it's not explained or shown or told in a satisfactory manner. There is something up with Kaz's eyes (especially when Code Talker mentions them) but we'll never know because it was either cut or just terribly written.

He tried to one up Imposter Boss by injecting DD ashes into his retina.
 
Quiet was a huge part of the game for me, I used her on 90% of the missions after I got her. Locking you out of a major gameplay feature after 80 hours of gametime makes zero fucking sense.

Compare that to PW where even after you "kill" Paz she still stays on your Motherbase team. So it's not like Kojima cared about continuity before.

Absolutely. Tearing her out of the game has mostly destroyed my desire to keep playing my current save and the idea of doing all the early game stuff again is horrifying. This might be heading back to GameFly tomorrow.
 
Someone's gonna have to explain how to play this mission "cleanly" without being a huge pain in the ass.

Did it, at the beginning use the really small hole on the left to shoot her the first time (Tag her, place a marker, look at the distance and adjust your shot) after that run for her, keep an eye on her, when she go camo move only behind cover , keep looking where she is going with the dust she's leaving behind her. when she start sniping again you should be on a dead angle, because she has no clue where you are if not, restart.
 
Another night another 4/5% done, currently sat on 86% Hopefully be finished by the end of the week.

Finding a lot of fun replaying the Extreme/Subsistence missions. As if the difficulty didn't change the way you play enough, trying to complete all the tasks really mixes it up.

Then if I can't do it, I have a variety of stuff to use. Things like the Parasite Suits or Stealth Camo, even the Chicken Hat! The game has plenty of options, some aren't needed as much as others, but it's fun to mess around with.

146 hours and going. MGO will destroy me.

edit: Bonus pic. NO SHIT OCELOT. THAT FLOATING BOY WITH FIRE HANDS IS ACTUALLY PRETTY NORMAL

Screenshot-Original.png
 
I feel like a year from now, people will start viewing the game a bit more positively once the negativity has died down. Right now, it's tough talking about the game in earnest when people just want to use hyperbole. You guys are bumming me out.

I'm one of the most positive sons of bitches you'll ever talk to (ask movie-GAF) but I don't feel like I'm being too negative on this game. You might be right that after some time has passed that people will look back on it more fondly, but if that happens it will be because we all stopped giving a fuck about it having a non-existent story and may look back at it like a fun minigame.
 
I'm one of the most positive sons of bitches you'll ever talk to (ask movie-GAF) but I don't feel like I'm being too negative on this game. You might be right that after some time has passed that people will look back on it more fondly, but if that happens it will be because we all stopped giving a fuck about it having a non-existent story and may look back at it like a fun minigame.

Haha, ditto on all counts.
 
Figured there were at least some, but honestly even before the surprisingly decent string of missions at the end of the first chapter, I was pretty much done with the game a long time ago. I cannot believe how long the game goes without anything interesting happening, and even at the end nothing interesting had happened beyond a pretty cool bloody death for the villain-- which brings me to the biggest problem with the game-- who cares?

Skull Face seemed to be one of the best villains in the series going by Ground Zeroes and Kojima's typically on-point execution of his baddies (Liquid, Solidus, etc) but he was the fucking Darth Maul of the series. Honestly at the end of the first chapter when he died, I felt more remorse for him despite being a huge asshole, but the reason for that is that, like everything else in the game, it's "tell don't show" instead of "show don't tell" which is like the biggest mistake you can make when it comes to narrative planning.

I felt like everything that happened in this game happened off-screen or through information in boring tapes, which I thought would be cool but you can't really multitask while actually paying attention to them unless you're an alien, which I am not. I thought I could listen to them and get information while dicking around with other things, but when the tapes would end I found that I had completely forgotten the subject. It's a very fun (at first) but very uneventful game due to expectation and pedigree. I won't make excuses for MGS4's cutscene quantity or some of its dumber plot points, but MGSV makes that look absolutely fantastic in hindsight, hell, even Peace Walker which I didn't care for.

MGS3 is the last one that I truly loved from top to bottom. I really like MGS4, I just think that a masterpiece lies somewhere underneath all that fat, and I'm kind of grateful for MGSV allowing me to appreciate Guns of the Patriots more. I adore and respect Hideo Kojima and I think he's a brilliant man, but I don't know what happened here. I don't know if he just completely lost it or if Konami meddled with production so much that we got this, but something went bad wrong during development of this game. Perhaps many are to blame including Kojima himself, but the falling out he had with Konami leads me to believe that, at the very least, there were some disagreements and he wasn't able to execute the game as intended.

Whatever the case, we all fucking lost.



Apparently. I figured this out on my own when the credits rolled and I wasn't feeling shit for the first time ever during this series.
Very well said. I respect that write up. It's too bad there aren't reviewers that can say something similar.
 
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