To the underlined: Ummm.
I mean what I say. I will not add to the criticism, but I will add my voice to a discussion surrounding that criticism.
To the underlined: Ummm.
If you don't like the game, then don't buy it.
I do like the game! I can just like something while still criticizing aspects of it. Almost like that's the basis of criticism...
In MGS5 you mean right?
Cuz I think it's generally WELL RECieved how he handled Eva and The Boss in MGS3.
That wasn't the point of what I was saying. Feel free to criticize it. I said that because it seems that you don't want dissident voices added to the conversation, as evidenced by your statement of "If you don't want to add your voice, then you shouldn't post".
People are against it because not only is Quiet one of the few female characters in the game, she's used as a gratuitous sex object, all while wrapped in a narrative that tries to present her with a straight face, as if somehow the design is a result of the story rather than the other way around.
Sure, it's allowed to exist. But it's an utter falacy to think that this is anything other than female objectification for the sake of it. And the idea that Kojima attempts to paint as anything more while Quiet flops around on the ground with the camera leeringly capturing every angle it can of her chest ajd ass is belittling of his audience. In 2015, crass bullshit like this that goes unquestioned is problematic. Something like Bayonetta knowingly playing into the main character's sexual identity, all the while being as silly as possible isn't an issue. Metal Gear unrelentingly objectifying one of its few female characters as a silent sex-object, while also subjecting her to a violent attempted sexual assault? That's a problem.
The design is stupid and the lecherous camerawork just adds insult to injury.
That said, I really like the idea of "the naked sniper" and what kind of character that could be. Quiet comes pretty close in terms of personality - someone who just doesn't give a fuck what others think of her (except for Big Boss I suppose).
That wasn't the point of what I was saying. Feel free to criticize Quiet's portrayal. Freedom of speech is very important for everyone. I said that because it seems that you don't want dissident voices added to the conversation, as evidenced by your statement of "If you don't want to add your voice, then you shouldn't post".
Maybe games moving forward should have a censored mode, for the outraged to toggle on and off.
I always thought that EVA was handed pretty well in MGS3.
She is a spy that uses her sexuality (among other capabalities) to get to her targets.
He shows how being a sexual object backfired, when Snake takes a look at her scars (and her beating by Volgin).
Even in the cave scene, the most.. provocative scene of hers you get that she is not drooling for Snake (who is a pretty... beautiful man), she just offers sex as a stress relief for what he had been to (torture, lost eye, nearly drowned), it's no biggie for her to use her body.
However (at least how i see it) that is the most important scene in Snake's and Eva's relationship, because despite all that Big Boss refuses the offer (to Eva's surprise).
Big Boss did not see her as a sex object (no matter how "enchanted" he is by her looks) and THAT is the moment when she gets to really appreciate him.
She didn't fall for him because he is a macho man, but because even in his lowest, even when sex was put on the table as merely a service, he respected her.
(At least that's how i want to believe it's the case)
Dear god are you reaching.Yes, what Kojima did with Quiet is quite brilliant. Imho, if this was some exhibit on someone's art gallery wall, it probably would've been regarded differently. Now you just ask yourself that: If she wore a full on body suit, but stayed the same character, what wouldve been changed for us all?
Common, negelcting a valid explanation as half-assed just because she shows lots of skin is downright juvenile.
Dear god are you reaching.
First of all and for the millionth time, sexiness is not even the biggest problem of Quiet. It can be used as an example of A problem of having everyone in fiction (especially women) be sexy super models and a symptom of the common objectification of women in our societies, but the bigger problem is how she acts like a porn star in some porn shoot and how the camera angles are meant to take advantage of that. If someone had a painting where Quiet was in the kind of porn-shoot poses she is in the game, I doubt anyone would regard it as some kind of high art that is above criticism. Nude women are great. Art with nude women can be great. But there has to be some kind of logic to it all. If someone depicted World War II in some piece of art and just threw some random nude women there who were in poses Jenna Jameson would be proud with with no rhyme or reason, it would be criticized as well.
And there's nothing brilliant about Quiet. She's a text-book example of the objectification of women in our entertainment. There's no meta-commentary where Kojima is actually REALLY just criticizing the prevelance of such a phenomenon in the world. She's just a horribly designed sex object, in her default outfit.
Also, you CAN dress her up in proper military gear and she is automatically a much more believable character, thus making for a not-as-jarring experience, thus making it a better game. So yes, just dressing her up would make for a better game. Though her suggestive poses & camera angles focusing on her assets would still remain, so all of it wouldn't be fixed.
Kojima wanted to say something meaningful about her but he also wanted to perv out. So he decided to go both ways with it and ultimately his pervy side won out as a result. Sad considering there are genuine moments with her.The design is stupid and the lecherous camerawork just adds insult to injury.
That said, I really like the idea of "the naked sniper" and what kind of character that could be. Quiet comes pretty close in terms of personality - someone who just doesn't give a fuck what others think of her (except for Big Boss I suppose).
I wonder, if censorship wasn't an issue would Kojima just have had her be fully nude? The ripped stockings and other details just make the whole thing so damn tacky. That said, not a guarantee that the camera direction wouldn't end up even worse.
I feel like if Kojima was actually trying to say something with Quiet then she could be a much design all around while still retaining that "naked sniper" concept, but I don't see any evidence yet that this wasn't just a venture to create a sexy character using new technology.
Joosten's alright with it
I'm alright with it.
Worst part is, it ain't even the design for me. It's the directing and the all the stupid poses she does.
The end of the game and MGS4 offer some counter arguments to that as Eva DOES fall for the boss by the end of the game and beyond, but i'd say that in the timeline of MGS3 itself, that's pretty apt.
Either way, it's a situation and resulting outcome that's 100 times more well thought out than anything that happens with Quiet which, again, makes stuff like the B&B and Quiet seem all the more mind boggling from a design stand point.
Waiting for the moment where someone replaces Quiet's model during "THAT ONE SCENE" with Kojima's.
It's like HotD, I admit to liking that anime but the titilation was excessive and uneeded. Although that sniper scene was funny.
It's like HotD, I admit to liking that anime but the titilation was excessive and uneeded. Although that sniper scene was funny.
Yes MGS games have featured that kind of lewd "fanservice" before but not to this degree.
The explanation for Quiet's character is incredibly flakey.
THAT cutscene is just laughable. It's the absolute most cringeworthy thing I've ever witnessed in a videogame. I had to skip it. As far as I'm concerned it's absolutely indefensible, and honestly makes me kinda glad that Kojima won't be making Metal Gear Solid games anymore. It'd be interesting to see a take on this series that appreciates the strength of the characters, as well as the charm and the humour, without utterly embarrassing scenes like that making it in anymore.
MGS4 had scads of this stuff, from 'press R2 for Naomi's upskirt shot!' to the extra scenes following every BB Unit fight. I guess it was a little more optional back then, but MGSV doesn't represent a sudden raising of these particular stakes.
MGS4 had scads of this stuff, from 'press R2 for Naomi's upskirt shot!' to the extra scenes following every BB Unit fight. I guess it was a little more optional back then, but MGSV doesn't represent a sudden raising of these particular stakes.
I've have watched Joosten do lets plays of the game with her friend
And Joosten was telling her how common this stuff is in MGS series but her friend kept telling her how demeaning it is yada yada yada... Joosten sat there looking gloomy trying to get her friend to enjoy the game. It was kinda sad.
Joosten embraces the fan art (even posts them on her twitter), she thinks the character is really cool, and she seems genuinely happy about her inclusion in the game while others are telling her how she should feel embarrassed or have more respect or whatever
Yeah MGS4 is where it started to kinda push it too far in that direction, but it was still up to the player to do those things. What makes MGSV more culpable is that the player does not have the choice.
Waiting for the moment where someone replaces Quiet's model during "THAT ONE SCENE" with Kojima's.
Worst part is, it ain't even the design for me. It's the directing and the all the stupid poses she does.
Part of this line of questioning I hate is that it doesn't consider how 'coincidentally' women ARE allowed to be sexy. Yes girls in real life wear bikinis, yes women like to dress sexy on occasion. But again, the frequency this happens and that Quiet was clearly designed to excite horny 14 year olds unabashedly...is irritating. And as a lot have mentioned, it breaks immersion, making a sweet sentimental or dramatic scene into something that looks a lot more perverted, especially given the seriousness of some of its story elements.
Also...
Turn that around a bit
I mean, don't get it twisted, there will never be another Metal Gear game. Konami doesn't want them.
I've have watched Joosten do lets plays of the game with her friend
And Joosten was telling her how common this stuff is in MGS series but her friend kept telling her how demeaning it is yada yada yada... Joosten sat there looking gloomy trying to get her friend to enjoy the game. It was kinda sad.
Joosten embraces the fan art (even posts them on her twitter), she thinks the character is really cool, and she seems genuinely happy about her inclusion in the game while others are telling her how she should feel embarrassed or have more respect or whatever
That sounds like a rip-off of Oneechanbara, where the protag is fighting in a bikini because she absorbs the blood of the monsters she slays through her skin.
Hasn't Konami confirmed exactly the opposite to this statement?
I think people who equate Konami's recent actions with an exit from the entire industry are jumping the gun. I mean, a lot of folks seem to be forgetting that PES is still a thing that isn't just still happening, but is also very well supported by Konami and doesn't appear to have a point of expiry. By all reckoning this years one is the best in about 10 years.
To be honest, after playing MGSV I'm starting to side more with the arguments that Konami was just sick of Kojima than I am the Konami-apocalypse one (as much as I still enjoy Jim's videos on that too)
Between how Paz was handled and Quiet one wonders if Kojima wasn't geting up to a bit of good ol' set burning.
If it was just Quiet, I'da gone "oh you", but Paz strikes me as a creator lashing out.
I've have watched Joosten do lets plays of the game with her friend
And Joosten was telling her how common this stuff is in MGS series but her friend kept telling her how demeaning it is yada yada yada... Joosten sat there looking gloomy trying to get her friend to enjoy the game. It was kinda sad.
Joosten embraces the fan art (even posts them on her twitter), she thinks the character is really cool, and she seems genuinely happy about her inclusion in the game while others are telling her how she should feel embarrassed or have more respect or whatever
if you don't want her in the game:early plot spoilerthe shoot her in the mission you get her in
I was convinced that the 'reason' was going to be that her skin was capable of camoflage or something. Which would have made more sense than this breathing malarky, not to the extent that anyone would feel ashamed of calling it out though.
Btw, I haven't played the game yet but based on the trailer with her crazy eye shadow and some cosplay pics I've seen of Quiet showing not just skin, but what's under it too, I'm assuming she does have some sort of ability?
Nice choice of words there. Real classy.And even without considering all of that, her character is still shit, a mute retard with magic pixie dust powers. Her whole concept is shit, she can't bring anything to the table except ass shots.
Let's put it this way.
You don't hire up for a new metal gear game when you leave a third of the last one on the cutting room floor.
We'll get PES, we'll get mobile, we'll get a whole lot of pachislot. But Konami has made it abundantly clear that they are DONE with the traditional games business. I wouldn't be surprised if they do a similar deal that Valve does, where if you buy a license for the Fox engine, you have to PUBLISH with them, because Konami can publish the hell out of a video game.
But making them? Naw. That's done.
Let's put it this way.
You don't hire up for a new metal gear game when you leave a third of the last one on the cutting room floor.
What? Metal Gear Solid games sell well. I don't see why Konami wouldn't take a punt and making it a yearly franchise, or something with more frequent releases than we've seen in the past. They started hiring a team already.
Nah. I could see Konami trying to make another console Metal Gear Solid game quicker and for less, but I doubt they'll jump straight to mobile. They have the game engine, they have the formula, they'll want to reproduce it to the best of their ability.
Without knowing the reasons for them leaving all that content out, that's not necessarily as black and white as that though.
If content was cut because Konami were absolutely sick of supporting Kojima on an endless time and money loop for what was already a long and incredibly expensive project, and demanded a release, then that explains that. After seeing Chapter 2 I think that's also an incredibly likely scenario. How much more money and time was Kojima wanting? I don't believe Episode 51 was even close to being the only thing evidently missing.