Halo 5 sales in the UK [Excludes digital sales]

Oh I dont know career safety first of all.

So you'll say MS was expecting H5 to launch with Halo3 numbers... But won't give a range...

Haven't you already given a range, essentially?

If this is true (which I doubt) then MS had some Square Enix levels of unreasonable expectations... But I can't imagine the bean counters would be so misguided... They've got tons of data that would suggest otherwise...
 
ODST came out when there were 28 million 360's in circulation

I mean, the point was stronger when you take it with all the other ones listed. Especially MCC (a remaster collection, those never do anywhere close to the sales of mainline titles).

This is a mainline title that hasn't hit Halo at it's peak. Okay sure. But it's over 50% less then Halo 3 at it's peak.

I don't think anyone realistically expected such a drop off from past Halo titles. And if you did, well more power to you. But gotta be honest, I wouldn't believe anyone who says that.
 
It should debut at 1.5 million or higher in the US if you take into account simply the drop (%) the UK suffered. Halo 3/Reach all debuted above the 3 million mark in the US and I believe Halo 4 was quite close to that number too.

800k sales for Halo 5 would be absolutely abysmal.
If Halo 4 debuted at 3 million with 60 million consoles and Halo 3 at 3 million with 15 million consoles, don't you see the decline? Halo 4 came off Halo 3, and still declined. What would you expect Halo 5 to do following Halo 4? Match Halo 4?

Sorry etta but 1.5M WW IMO would be abysmal for Halo 5. Last week I would have said anything 2.5M WW would be considered a huge disappointed. Hopefully the game will have some legs because it is one the better Halo games in the series.

I was expecting around 2 million for launch day, so I agree, it's pretty bad. However, I disagree that it's horrific when accounting for those other things.
It's going to be interesting once the official numbers come out.
 
Oh I didn't realize it was such privileged information that could easily pinpoint you.

It could easily get him in trouble if he reveals what his line of work is or what sources he knows.

Look at NPD threads. The numbers given in those threads are never really exact and have to be put together based on insider info. Stuff like this isn't taken lightly.

I think we had a user named Aquamarine that gave out too much info in and NPD thread. Her job found out and she had to take measures to make it right. She had to leave this forum because of it.
 
Then why bother mentioning or referencing to it?

Because I gave you guys the range. The expectations for Halo 5 is to perform in line with the other major Halo titles.

Take from that what you will for Halo 5s performance. I'm sure you will get MS PR praising the games success in the next days
 
I like how the defensive narrative here has suddenly gone from:

'Of course retail sales are like that, everyone bought digital copies, so sales aren't really down!'

to:

'Of course sales are lower than previous titles, the market just isn't what it used to be for Halo!'

It's almost like people are having trouble dealing with the news or something.
 
So you'll say MS was expecting H5 to launch with Halo3 numbers... But won't give a range...

Haven't you already given a range, essentially?

If this is true (which I doubt) then MS had some Square Enix levels of unreasonable expectations... But I can't imagine the bean counters would be so misguided... They've got tons of data that would suggest otherwise...

Exactly, he already has mentioned that he has access to the numbers, giving the exact numbers won't change that, lol. MS ninjas are already deployed I guess.
 
Well, this thread has turned out to be quite a thing.

I am going to wait for US sales before I reach my final conclusion but things are not looking too hot right now.
 
Wait...so your nine friends didn't even pay for it?
Cause we did, but it works out alot cheaper for people in the UK to buy from the US store. In Halo 5's case, it was £45 to £30 if I remember rightly. With console sharing, you can have 2 licenses with one purchase, meaning if you split the price, it's £15 for a brand new game.
 
If Halo 4 debuted at 3 million with 60 million consoles and Halo 3 at 3 million with 15 million consoles, don't you see the decline? Halo 4 came off Halo 3, and still declined. What would you expect Halo 5 to do following Halo 4? Match Halo 4?



I was expecting around 2 million for launch day, so I agree, it's pretty bad. However, I disagree that it's horrific when accounting for those other things.
It's going to be interesting once the official numbers come out.

Basically this... The fact that Halo4 only matched halo3 despite having 4x the Xboxes installed, makes all of these 'expectations' all the more ridiculous.. The drop off actually started with 4.

There's no way in Hell, anyone reasonable thought this title was going to emulate the launch success of either of these titles... I can't image anyone at MS would have thought differently.
 
I like how the defensive narrative here has suddenly gone from:

'Of course retail sales are like that, everyone bought digital copies, so sales aren't really down!'

to:

'Of course sales are lower than previous titles, the market just isn't what it used to be for Halo!'

It's almost like people are having trouble dealing with the news or something.

That's exactly what it is for a few of these people
 
Because I gave you guys the range. The expectations for Halo 5 is to perform in line with the other major Halo titles.

Take from that what you will for Halo 5s performance. I'm sure you will get MS PR praising the games success in the next days

That's what PR should do of course. People expecting PR to say the game under-performed or the idea that they are unhappy with the numbers don't know what PR is all about.
 
That's right. That MCC launch was ridiculous and pretty much the nail in the coffin for 343. Does this franchise get sent to a different team now?

MCC was mostly outsourced. Most of 343 has nothing to do with that project. The main team was working on Halo 5.
 
Not surprising at all. Halo 4 was the beginning of the end for Halo as a blockbuster series and the broken pos that was the MCC served as the final nail.
 
If Halo 4 debuted at 3 million with 60 million consoles and Halo 3 at 3 million with 15 million consoles, don't you see the decline? Halo 4 came off Halo 3, and still declined. What would you expect Halo 5 to do following Halo 4? Match Halo 4?

Not really?

That's not really how the gaming market works for videogame titles outside a select few (really only GTA V and CoD I can think of right now).

Just because the base is bigger doesn't mean that a game should launch to bigger numbers. Halo 4 did about 12-15 million I believe and I don't think anyone expected it to pull numbers higher then that. The core, day one buyers for titles like that simply aren't going to increase by such a margin just because 40ish million new consoles are out there.

Now, did Halo 4 have a decline? Sure it did. I don't think I'm arguing against that. But the decline from 3 to 4 (or even Reach to 4) is significantly less then the decline from the last mainline game and 5.

I mean, you just have to look at MCC. It sold 100k first week. Mainline sells 50k more. That alone shows a pretty significant decline.
 
True but why does that explain the dropoff for this game. There are more Ones out over there than 360s at the time.

I think if you look at Halo 3 especially, it came 3 years after Halo 2, it's been less than a year since the last Halo showed up and I'd imagine the demographic for who owns an Xbox One is quite different to the 360's was at the same point in it's life.

The Xbox One definitely fell to the cheaper Ps4 in the UK. How many Xbox One's have been sold here?
 
I like how the defensive narrative here has suddenly gone from:

'Of course retail sales are like that, everyone bought digital copies, so sales aren't really down!'

to:

'Of course sales are lower than previous titles, the market just isn't what it used to be for Halo!'

It's almost like people are having trouble dealing with the news or something.

Or it's a 1000+ post thread with many different posters expressing their opinions?
 
Source?

//edit: I'll eat my hat if you can find any reliable information that says Halo 4 did over 10 million.

Nah, I don't have a source for that number. It's just an educated guess based on MS's PR that states that Halo 4 is the highest selling MS Game Studios title in the US of all time alongside the milestones that we received for the Halo series over the course of a few years.
 
MCC was mostly outsourced. Most of 343 has nothing to do with that project. The main team was working on Halo 5.

The average gamer knows that Halo is made by Microsoft. The developer is usually unknown however 343 has been hyped since they released Halo 4. People will just make assumptions. Though they did help in some capacity right?
 
I mean, the point was stronger when you take it with all the other ones listed. Especially MCC (a remaster collection, those never do anywhere close to the sales of mainline titles).

This is a mainline title that hasn't hit Halo at it's peak. Okay sure. But it's over 50% less then Halo 3 at it's peak.

I don't think anyone realistically expected such a drop off from past Halo titles. And if you did, well more power to you. But gotta be honest, I wouldn't believe anyone who says that.

I picked ODST at launch for £23 and I got Halo 5 digitally for £44.99.

The retail numbers are obviously below what previous instalments have done but then again no one was really buying games digitally on the 360, or nobody that I really knew anyway. I would hazard a guess that this Halo would have been bought digitally more than any other title in the franchise.

Going to be interesting when MS reveal the numbers one way or another :)
 
The average gamer knows that Halo is made by Microsoft. The developer is usually unknown however 343 has been hyped since they released Halo 4. People will just make assumptions. Though they did help on some capacity right?

It's such a bad argument to make because if MCC actually worked well at launch, everyone would have been praising 343 and they'd have gotten virtually all the credit for it.
 
Nah, I don't have a source for that number. It's just an educated guess based on MS's PR that states that Halo 4 is the highest selling MS Game Studios title in the US of all time alongside the milestones that we received for the Halo series over the course of a few years.

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I mean assuming he is a legit insider he's giving us a pretty good idea of what the expectations were. I'm just skeptical of "insiders" around here and that information makes little sense to me.

I dont see what doesn't make sense about your flagship AAA exclusive franchise having a similar launch to others in the series. This is the type of franchise MS / Sony / Nintendo etc. count on moving hardware. Install base doesnt effect these sorts of games really all that much.
 
Not really?

That's not really how the gaming market works for videogame titles outside a select few (really only GTA V and CoD I can think of right now).

Just because the base is bigger doesn't mean that a game should launch to bigger numbers. Halo 4 did about 12-15 million I believe and I don't think anyone expected it to pull numbers higher then that. The core, day one buyers for titles like that simply aren't going to increase by such a margin just because 40ish million new consoles are out there.

Now, did Halo 4 have a decline? Sure it did. I don't think I'm arguing against that. But the decline from 3 to 4 (or even Reach to 4) is significantly less then the decline from the last mainline game and 5.

I mean, you just have to look at MCC. It sold 100k first week. Mainline sells 50k more. That alone shows a pretty significant decline.
What??
Staple games sell more with console sales. That's why they are "staple", they have an attach rate.
And going by my Halo 5 numbers, it did better than Halo 4 as an attach rate.

H3: 3/15 = .2
H4: 3/60 = .05
H5: 1.5/16 = .093

I think if you look at Halo 3 especially, it came 3 years after Halo 2, it's been less than a year since the last Halo showed up and I'd imagine the demographic for who owns an Xbox One is quite different to the 360's was at the same point in it's life.

The Xbox One definitely fell to the cheaper Ps4 in the UK. How many Xbox One's have been sold here?
There are so many variables that affect market conditions, but people dismiss those, saying the market now would be just as receptive to Halo as it was in 2007, so long as it allows them to shit on the game I suppose.

A lot of schadenfreude going on in this thread.
Pretty much.
 
I mean assuming he is a legit insider he's giving us a pretty good idea of what the expectations were. I'm just skeptical of "insiders" around here and that information makes little sense to me.
We will easily find out what the expectations were:
If MS PR decides to give us an approximate sales figure (whatever that number turns out to be) the game has met their expectations.
However, if we only get "5 million skulls found" and "17 million players teabagged" - it is definitely underperforming.
 
The average gamer knows that Halo is made by Microsoft. The developer is usually unknown however 343 has been hyped since they released Halo 4. People will just make assumptions. Though they did help in some capacity right?

Well, they started the project more than likely. However 343 is more than just a game studio. They product games, but they also produce the extended universe media, web sites, and other games. As a whole, 343 started the project, set the goals, and then outsourced. It turned out bad for the mutliplayer side of things, which probably had to do with trying to get 4 games from 2 different consoles to work on a 3rd console while developing some sort of systems interface for interoperability. Regardless if all the outsourcing was a farce and their 3rd parties screwed them over or not.. It's on 343, and maybe MS.
 

Uhh... what? I don't think I claimed it was a definitive number. Just an educated guess. If you have something to say, say it.

What??
Staple games sell more with console sales. That's why they are "staple", they have an attach rate.
And going by my Halo 5 numbers, it did better than Halo 4 as an attach rate.

H3: 3/15 = .2
H4: 3/60 = .05
H5: 1.5/16 = .093


There are so many variables that affect market conditions, but people dismiss those, saying the market now would be just as receptive to Halo as it was in 2007, so long as it allows them to shit on the game I suppose.

I was saying that series typically have upper limits. Just because you have vastly more consoles out doesn't equate to vastly more sales for any given title.
 
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