bobs...onGaf
Member
I'm curious as to the population distribution among Arena ranks/divisions.
Are they designed with a target distribution in mind? For example (with the exception of Champion):
1/6 in Bronze
1/6 in Silver
1/6 in Gold
...
1/6 in Onyx
Or is the distribution more of a normal/bell curve?
few in Bronze
some in Silver
many in Gold
many in Platinum
some in Diamond
few in Onyx
Or something pyramid-esque, like:
most in Bronze
fewer in Silver
still fewer in Gold
...
fewest in Onyx
I am aware that the game cannot perfectly enforce a consistent distribution among ranks (e.g. the top 10% will always be Onyx) because of how the one-way progression works: you can advance a rank, but never drop down, so the distribution should become more top-heavy as time goes on and people rank up (but never down). Still, I am curious about how the ranking distribution shakes out in practice, and if there's at least a goal distribution from 343's end.
I'm also very curious about this - behind the scenes information on this stuff would be amazing