Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/PS4/XB1 -- funded!

What do you want to use it for?

How about you just tell Ravid instead of beating around the bush :p

Anyways, backed. Love the team, loved Skullgirls, love the designs, love the crossovers, in short: I love it! Hope it gets funded.

Steve Blum recorded this for the Toonami community thread on NeoGaf. I was trying to get something similar done again from this pool of VAs (if I can get the finances in order).
 
Ha ha, can't be more explicit than that. Though to be honest, I would do *things* to get the chance for a cross over with my own stuff... Maybe there's another fanart waiting right there :v

Assuming this gets funded, you've got at least two years to make something happen lol
 
Almost $35k today. Less than $1k to edge out November 4th as the third best day of the campaign

Very nice, it really does seem like the PSN demo and indie collaborations have given this campaign a much needed momentum shot in the arm.

Hopefully new unveils and demo in EU + closing days and it will achieve something in the end.
 
Very nice, it really does seem like the PSN demo and indie collaborations have given this campaign a much needed momentum shot in the arm.

Hopefully new unveils and demo in EU + closing days and it will achieve something in the end.
Actually, got a big pledge(s) since then. Now today is at $37k

If this keeps up at this rate, campaign will be around $810-820k tomorrow
 
Crowdcharts tracks based on UTC, so it'll be rolling over to tomorrow soon.

But $37k+ today makes it the third highest day in the campaign!
 
Alright, despite not digging the prototype, I decided to put in $30 to support LabZero and great 2D art in games. I hope the campaign succeeds and end product is something I like.
 
Alright, despite not digging the prototype, I decided to put in $30 to support LabZero and great 2D art in games. I hope the campaign succeeds and end product is something I like.

Thanks for the support!

And we'll be releasing periodic updates with new content, mechanics, etc. so we can get feedback on the game.
 
welp, I officially just plunked down $30. this is my first ever backing of anything, I just have to help this friggin game get made, (
i'm really sad i never backed cosmic star heroine and i dont want to make the same mistake again
)

good luck Lab Zero!
 
I got very close at the end, maybe 1/5th left at most, but I had to do something else. Still it was fun. I'll try again when they update the build. :)
 
I got very close at the end, maybe 1/5th left at most, but I had to do something else. Still it was fun. I'll try again when they update the build. :)

Some tips:
Make long combos. This will build up your Iddhi meter much faster than just single hits.

Razmi's down attack does very little damage, but inflicts Slow. You can stack it twice and it greatly cripples the boss.

Try to always have one, or close to one spare action available on Razmi after she uses her super. The super makes her action gauge recovery super slow and you might find yourself taking a lot of damage with no ability to heal while it recharges.
 
Is it possible to have all the four characters in battle be incarnations? Or must Ajna participate in battles?

We'd like to do this in a special dungeon and New Game+ mode.

Ajna will always be a powerful anchor, since at the end of the game she'll effectively five Incarnations in one. But in that dungeon we'd like to make you mix it up a bit.
 
We'd like to do this in a special dungeon and New Game+ mode.

Ajna will always be a powerful anchor, since at the end of the game she'll effectively five Incarnations in one. But in that dungeon we'd like to make you mix it up a bit.
I hope this 'special dungeon' is a battle inside her Inner Realm!
 
Fuck it, updated to the physical perk. I'm gonna want to play it all nice and purdy on the TV.

I reckon getting the final goal is pretty much not happening at the current deadline, but with an extension it could make it. I haven't seen all the latest posts in this thread but I really hope the $900k threshold extension I read about is still on the table...

But if that's the case, I wonder when the campaign will to start mentioning it and getting together a big rally boost to the checkpoint marker? ;) A proper quote or mention from a named IGG rep would help with whatever fallout may/could/would appear...
 
I hope IGG isn't that strict about their requirements for an extension request and would allow a bit of wiggle room for it. :x
 
I hope IGG isn't that strict about their requirements for an extension request and would allow a bit of wiggle room for it. :x
You'd think that, this being one of (if not the most) highest profile campaign for IGG yet, they would allow a bit of wiggle room

So hopefully
 
Oh, I think that's definitely doable then. Another 3+ days at this rate? With the EU demo coming out and more guest character art?

Hmm no, there are 2 days (and 6 hours 17 minutes to be exact) left before the 72 hours limit. So... roughly $100K is needed in two days. It might be very tight but I think we can at least get pretty damn close! I would hope IGG are not going to quibble for a missing $15-20K or whatever, especially after they promised support and didn't exactly deliver in grand fashion.
 
I'm assuming that the Indiegogo page saying five days left means that the campaign ends Thursday, Friday, or Saturday if there's no extension. Correct me if I'm wrong, I've only just started following this campaign.

Actually, I'm off by a day:

Oh, sorry - saw that and had to be somewhere before I could answer.

According to IGG, the official deadline is: November 15, 2015 12:59am PST

So the campaign ends Sunday at 1AM, which would make the deadline Thursday at 1AM.
 
Oh yeah, we just got pledges for $1000 and $2500! Above $800K now, this can actually work! If we get the extension on Thursday or whatever, then there would be 23 days left to the campaign, so then we'd only need an average of like $26K per day to reach the goal, which seems definitely possible considering we've been above that since the demo came out on PS4.
 
The campaign's at over 800k?

HjoTjfm.gif
 
Loved the prototype. Amazing 2D games like this need to make a come back! I plan on pledging in the next day or two regardless but I had a few questions. I did my best to search the thread but didn't see any answers.

1) Has the content of the Framed giclee print been set? I assume the tapir is a placeholder at this point, just curious. As much as I love the tapir, I'd be more interested if it was an artpiece of a bunch of the characters.

2) The statue looks pretty cool, but are the dimensions known? The tapir plushie looks pretty rad and you can see how big it is due to the hand but it was hard for me to get a read on the statue size. Judging by the tiny but intricate detail work I'd guess about a foot tall?
 
Loved the prototype. Amazing 2D games like this need to make a come back! I plan on pledging in the next day or two regardless but I had a few questions. I did my best to search the thread but didn't see any answers.

1) Has the content of the Framed giclee print been set? I assume the tapir is a placeholder at this point, just curious. As much as I love the tapir, I'd be more interested if it was an artpiece of a bunch of the characters.

2) The statue looks pretty cool, but are the dimensions known? The tapir plushie looks pretty rad and you can see how big it is due to the hand but it was hard for me to get a read on the statue size. Judging by the tiny but intricate detail work I'd guess about a foot tall?

1) The giclee image hasn't been set yet. But we're thinking about probably some kind of group shot at the moment. Whatever it is, it won't be "badass" like the statue - probably something more heroic or cute.

2) The statue is meant to be 7-7.5" tall or so. Not sure about the size of the base, but I'd guess around 5"? But it's a pretty good size.
 
1) The giclee image hasn't been set yet. But we're thinking about probably some kind of group shot at the moment. Whatever it is, it won't be "badass" like the statue - probably something more heroic or cute.

2) The statue is meant to be 7-7.5" tall or so. Not sure about the size of the base, but I'd guess around 5"? But it's a pretty good size.

Sounds good, thanks for the info. Truly amazing effort for giving us such a cool prototype just for the pitch. I'll have my eyes glued on the campaign until the end!
 
$13k logged for 11/10 so far, and it's only been 11/10 for 3.5 hours.

CrowdCharts runs on UTC time, BTW. Which is why we have results for tomorrow already.
 
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