Halo 5: Guardians |OT| The Trials of Osiris

Anyone else really miss the Plasma Rifle?

I know the Storm Rifle is basically the same, but it just doesn't look as cool and iconic. I think there's place for both, the plasma rifle should have been used by the Swords of Sanghelios, and the storm rifle by the Covenant.

Ideally we'd have gotten multiple weapon, armor, and vehicle permutations in the game. Sadly that's still the domain of EU properties.
 
Halo 1-3 was done without caring about what pros think. Bungie just made a good game with solid mechanics. Sakurai followed the same school of though with the Smash games. Right now, Halo 5 seems to be only catered to pros: horrible aiming system, map design is boring as fuck, no social playlists, custom games options have been cut significantly and even weekend playlists have ranks.

Honestly, I am just tired about hearing what the pro team is doing at 343. Finally, I never said they are ruining Halo, but they are certainly taking it into a specific direction. I'm a super competitive player, but don't see how Halo 5 will retain the casual crowd for long.
That's a given for every series. CoD is released yearly and still prints money. Casual gamers have a short attention span. It's the competitive scene that gives a game legs.
 
Quit. Ban.

Someone gets scared of my Onyx rank and doesn't even want to try? Ok, thanks for the win and enjoy your timeout. Hope the game continues to match you with people outside of your skill level (even though that doesn't seem to happen often).

Yes I know it hurts the other players when someone quits on their team, but again, that's the purpose of the quit ban.

Or the system can just encourage people to play the match to the best of their ability, regardless of their opponents rank, then let them see what they were up against after the match.
 
Again, only way to solve the quitters problem is to give people a reason to stay. An incentive.

For example, Destiny does this by the random rewards at the end of a mission/match, so players that stay have a chance to get something nice regardless of how bad they do.

Negative reinforcement just doesn't work out how you want it to in video games.
 
Anyone else really miss the Plasma Rifle?

I know the Storm Rifle is basically the same, but it just doesn't look as cool and iconic. I think there's place for both, the plasma rifle should have been used by the Swords of Sanghelios, and the storm rifle by the Covenant.
Plasma rifle? Bring back the needle rifle!
 
Good lord has the player base improved in just a week. I was competitive a week ago in warzone and last night I got my ass pounded. I refuse to give up though. I guess I need to take my arse back to the campaign and finish the game on heroic and legendary to train. Yeah I took th easy route and finished it on normal. :P

Casual, core and Hardcore are leaving the game because the game is simply too much hardcore and not funny anymore. Everything is made to play good for Pro players but they are simply a small player base.
I play since CE each Halo games, even Halo 4 at the heart was a Halo game but with a different skin on the top but I enjoyed the MP and new things like ricochet that was amazing but H5...
I already gave up and went back on MCC for now until Star Wars, I will just come back for new gametypes like BTB and other (if there are? because I'm not sure actually to see back oddball or infection tbh) and maps.

I like the gameplay but there is not anymore the fun of Halo in it. The maps are very poor without inspiration, I don't see vehicles anymore except in Warzone and even here you take a warthog it’s impossible to find someone to go on the turret first (why there is no BRO Spawn like In REACH?) and if there someone to come with you, you die super quick.

+ Warzone is really the “Pay to Win gametype”, this gametype could be a F2P someday it will not even surprise me, I really preferred the invasion in Reach as a similar gametype. I would also personally prefer to pay a season pass than having Micro transactions. I really hate that you have to use a card for a weapon/vehicles (LOL). H5 wanted be for the pro and competitive only so his player base will reflect that because if hardcore fans of Halo like myself feel this (I’m Inheritor on Reach, got more than 11000XP in Halo 3, General five stars 2x in Halo Wars and I don’t count Halo 2 classic, MCC & Halo 4) well that’s not reassuring and I see more and more people thinking this.

Now Black Ops 3 is release I don’t like it (from what I tried in the beta) and don’t plan to buy it so it does not impact me but for sure this will impact the player base of H5 at least for all the casuals, then Star Wars will come and it will also affect the player base and after that maybe even a little Rainbow Six: Siege.

Halo in the past was competitive, fun and for everyone with millions of sandbox possibilities now it’s only for a very niche player base that love the slayer ranked…
This is so sad because I really like 343i staff, the core of H5 gameplay and what they did before (MCC etc.) I even bought the legendary edition with the statue but the MP annoy me.

A halo fan lost :/
 
That's a given for every series. CoD is released yearly and still prints money. Casual gamers have a short attention span. It's the competitive scene that gives a game legs.

whynotboth.jpeg

One doesn't have to exclude the other. Just make a good game and people will stick around. Hell, people are still playing MW2 online. I can find a game relatively quickly.

Casual, core and Hardcore are leaving the game because the game is simply too much hardcore and not funny anymore. Everything is made to play good for Pro players but they are simply a small player base.
I play since CE each Halo games, even Halo 4 at the heart was a Halo game but with a different skin on the top but I enjoyed the MP and new things like ricochet that was amazing but H5...

I already gave up and went back on MCC for now until Star Wars, I will just come back for new gametypes like BTB and other (if there are? because I'm not sure actually to see back oddball or infection tbh) and maps.

I like the gameplay but there is not anymore the fun of Halo in it. The maps are very poor without inspiration, I don't see vehicles anymore except in Warzone and even here you take a warthog it’s impossible to find someone to go on the turret first (why there is no BRO Spawn like In REACH?) and if there someone to come with you, you die super quick.

+ Warzone is really the “Pay to Win gametype”, this gametype could be a F2P someday it will not even surprise me, I really preferred he invasion in Reach as example. I would also prefer to pay a season pass than having Micro transactions. I really hate that you have to use a card for a weapon/vehicles (LOL).

H5 wanted be for the pro and competitive only so his player base will reflect that because if hardcore fans of Halo like myself feel this (I’m Inheritor on Reach, got more than 11000XP in Halo 3, General five stars 2x in Halo Wars and I don’t count Halo 2 classic, MCC & Halo 4) well that’s not reassuring and I see more and more people thinking this.

Now Black Ops 3 is release I don’t like it and don’t plan to buy it so for me it does not impact me but for sure this will impact the player base of H5 at least for all the casuals, then Star Wars will come and it will also affect the player base and after that maybe even a little Rainbow Six: Siege.

Halo in the past was competitive, fun and for everyone with millions of sandbox possibilities now it’s only for a very niche player base that love the slayer ranked…
This is so sad because I really like 343i staff, the H5 gameplay and what they did before (MCC etc.) I even bought the legendary edition with the statue but the MP annoy me.

A halo fan lost :/

I agree
 
Its a problem because of no join in progress but that is how it has to be. If quitting once leads to an automatic timeout than quitting will significantly reduce. Of course there will be some quitting still but it is out of hand right now.

No, that is not how it has to be.

- Add non party versions of the modes
- Matchmake players in to uneven games
- Make it so late joiners get full match bonus
- Make it so a loss after joining late doesn't negatively affect your rank

Problem (mostly) solved.
 
Again, only way to solve the quitters problem is to give people a reason to stay. An incentive.

For example, Destiny does this by the random rewards at the end of a mission/match, so players that stay have a chance to get something nice regardless of how bad they do.

Negative reinforcement just doesn't work out how you want it to in video games.

Random single req card would be an interesting incentive to stay in. Most of the time it would be junk but on the rare occasion you may end up getting something worthwhile

If they made it favour giving permanent unlocks even if they were low level perms that would prob entice people to stick matches out
 
Plasma rifle? Bring back the needle rifle!

Needle rifle was good fun in reach, yeah it deserves to come back some how.

Plasma rifle i'm still upset about them dumping it, if it came back it would need super fast projectiles and be similar to a BR I guess since the role of an automatic plasma shooter is not replaced by the repeater.
 
Or the system can just encourage people to play the match to the best of their ability, regardless of their opponents rank, then let them see what they were up against after the match.
It does that by having a ban waiting for you if you quit. Should drop your rank too imo.
 
Casual, core and Hardcore are leaving the game because the game is simply too much hardcore and not funny anymore. Everything is made to play good for Pro players but they are simply a small player base.
I play since CE each Halo games, even Halo 4 at the heart was a Halo game but with a different skin on the top but I enjoyed the MP and new things like ricochet that was amazing but H5...

I already gave up and went back on MCC for now until Star Wars, I will just come back for new gametypes like BTB and other (if there are? because I'm not sure actually to see back oddball or infection tbh) and maps.

I like the gameplay but there is not anymore the fun of Halo in it. The maps are very poor without inspiration, I don't see vehicles anymore except in Warzone and even here you take a warthog it’s impossible to find someone to go on the turret first (why there is no BRO Spawn like In REACH?) and if there someone to come with you, you die super quick.

+ Warzone is really the “Pay to Win gametype”, this gametype could be a F2P someday it will not even surprise me, I really preferred he invasion in Reach as example. I would also prefer to pay a season pass than having Micro transactions. I really hate that you have to use a card for a weapon/vehicles (LOL).

H5 wanted be for the pro and competitive only so his player base will reflect that because if hardcore fans of Halo like myself feel this (I’m Inheritor on Reach, got more than 11000XP in Halo 3, General five stars 2x in Halo Wars and I don’t count Halo 2 classic, MCC & Halo 4) well that’s not reassuring and I see more and more people thinking this.

Now Black Ops 3 is release I don’t like it and don’t plan to buy it so it does not impact me but for sure this will impact the player base of H5 at least for all the casuals, then Star Wars will come and it will also affect the player base and after that maybe even a little Rainbow Six: Siege.

Halo in the past was competitive, fun and for everyone with millions of sandbox possibilities now it’s only for a very niche player base that love the slayer ranked…
This is so sad because I really like 343i staff, the H5 gameplay and what they did before (MCC etc.) I even bought the legendary edition with the statue but the MP annoy me.

A halo fan lost :/
I guess I fail to see how the fun is gone, but I understand everyone has their own tastes. The game plays a heck of a lot faster and I get that part. It sounds like you really want BTB to return with regard to vehicles, which is in fact coming soon at least.

EDIT:
Random single req card would be an interesting incentive to stay in. Most of the time it would be junk but on the rare occasion you may end up getting something worthwhile

If they made it favour giving permanent unlocks even if they were low level perms that would prob entice people to stick matches out
I like this idea.
 
I too am surprised at the number of 'foreign' players I come up against.

I am in the UK and at peak times (say between 6-10pm) I am typically matched with non UK/EU players.

Most games play OK, but then the odd one feels awful.

Have 343 said anything about us being able to choose a server?


Ive been on most of the day and since last week it is a fucking nightmare of US servers. The American "adults" are cool and actually try and coordinate things... But it doesn't compensate for the fact that it is almost impossible to hit the town hall clock at 10 foot. I'm in France BTW.

And no 343 aint/won't say shit! They will come and post and totally ignore this. The matchmaking is quick, fuck the quality and fuck everyone that is not in states. They have our money, and teir 1 have servers full of fodder to kill.
 
Casual, core and Hardcore are leaving the game because the game is simply too much hardcore and not funny anymore. Everything is made to play good for Pro players but they are simply a small player base.
I play since CE each Halo games, even Halo 4 at the heart was a Halo game but with a different skin on the top but I enjoyed the MP and new things like ricochet that was amazing but H5...

I already gave up and went back on MCC for now until Star Wars, I will just come back for new gametypes like BTB and other (if there are? because I'm not sure actually to see back oddball or infection tbh) and maps.

I like the gameplay but there is not anymore the fun of Halo in it. The maps are very poor without inspiration, I don't see vehicles anymore except in Warzone and even here you take a warthog it’s impossible to find someone to go on the turret first (why there is no BRO Spawn like In REACH?) and if there someone to come with you, you die super quick.

+ Warzone is really the “Pay to Win gametype”, this gametype could be a F2P someday it will not even surprise me, I really preferred he invasion in Reach as example. I would also prefer to pay a season pass than having Micro transactions. I really hate that you have to use a card for a weapon/vehicles (LOL).

H5 wanted be for the pro and competitive only so his player base will reflect that because if hardcore fans of Halo like myself feel this (I’m Inheritor on Reach, got more than 11000XP in Halo 3, General five stars 2x in Halo Wars and I don’t count Halo 2 classic, MCC & Halo 4) well that’s not reassuring and I see more and more people thinking this.

Now Black Ops 3 is release I don’t like it and don’t plan to buy it so for me it does not impact me but for sure this will impact the player base of H5 at least for all the casuals, then Star Wars will come and it will also affect the player base and after that maybe even a little Rainbow Six: Siege.

Halo in the past was competitive, fun and for everyone with millions of sandbox possibilities now it’s only for a very niche player base that love the slayer ranked…
This is so sad because I really like 343i staff, the H5 gameplay and what they did before (MCC etc.) I even bought the legendary edition with the statue but the MP annoy me.

A halo fan lost :/

For me the big problem with this game is the maps. Ive been saying this for months how bad the maps look and behold, everyone now is saying how the maps are uninspired. Had they just listened months ago, this could have been somewhat avoided.

Then they talk about BTB which im excited about and use all forge maps for it. We dont even get a small supply of professionally created BTB maps. Nope, we get forge. As impressive as forge is, i dont expect all my maps to come from there. I want forge to be the cherry on the top type of thing, not the whole fucking sundae.

These guys man, i just dont understand how they can make decisions like this and it gets approved. Color me baffled.
 
Again, only way to solve the quitters problem is to give people a reason to stay. An incentive.

For example, Destiny does this by the random rewards at the end of a mission/match, so players that stay have a chance to get something nice regardless of how bad they do.

Negative reinforcement just doesn't work out how you want it to in video games.

They already have something. You get REQ points for staying/completing the game. Guess it's not enough. :(
 
No, that is not how it has to be.

- Add non party versions of the modes
- Matchmake players in to uneven games
- Make it so late joiners get full match bonus
- Make it so a loss after joining late doesn't negatively affect your rank

Problem (mostly) solved.

Scratch all that and just allow people to volunteer to be matched into in-progress games... The win/loss won't effect their ranking, but they'll get XP and RP as if they Played the whole match.

They could also do things to keep matches fun even after people quit early. Maybe turn it into a handicap match where the full team spawns with one less grenade, or the down team spawns with BRs... at this point, the ranking is already screwed, so why not try to keep things interesting...
 
If the game wants to match me into a session in progress where we're about to lose or win in Warzone, I don't care. You get about the same amount of XP and RP anyways.
 
Totally get the complaints about the game loosing its casual players due to focus on competitive play. Wish the game would have some 'fun' playlists like infection or grifball or something new.

Personally i love the competitiveness of the game being a long-time halo fan.
If only i didn't lag everygame, this is the UK not Australia. Plz fix 343.
 
I really like the maps for the most part. The forge one with the light rifle at the top of the stairs isn't that good. I also don't care for the fortress on Stormbreak. I really like the rest though.

I always wish there were more though.
 
A dungeon deserter like system from wow in halo matchmaking would be ideal.

Punish those bastards >:D

Droves of people would just quit playing the game altogether, which would be even worse for the game.

The main reason people quit is because they're up against impossible odds, Eg much higher ranked players, or a skilled group of partied up opponents. It's no fun when you're in that sort of situation. Granted I rarely quit myself (unless my team already has drop outs) but that's because I'm stubborn and hate quitting. Rather than punishing quitters more, they just need to balance the game better, and incentivise not quiting. Positive reinforcement works better than negative, especially when people can just turn off their system instead of quitting via the game.
 
I guess I fail to see how the fun is gone, but I understand everyone has their own tastes. The game plays a heck of a lot faster and I get that part. It sounds like you really want BTB to return with regard to vehicles, which is in fact coming soon at least.

I love the BTB but it’s not with a playlist with only forge maps that they will bring back a lot of people. Still it’s not the point I love Team slayer it’s just we don’t have social playlist, we don’t have diversity, I miss KOTH, Oddball, Ricochet, Grifball, Infection, Bomb, even race (Rocket race was awesome!) action sack (will it be possible to do an action sack playlist in H5?).

Halo 5 seems to have lost them. There is also no life in the maps, you know no boxes at all or interaction everything is “static” again calibrated and made to be pro.
So basically we will never have things like this (halo 3 traffic cone ownage
): https://www.youtube.com/watch?v=ym0BtwmCvoc or Jenga Tower tower etc.

Do you see my point?

Also the playlist are incredibly poor and basic atm, no multi team, double team, objective playlist, infection etc. the shooty sniper was the playlist that I enjoyed most in the MP until now personally.
And as much as I like the new gameplay features this is also one of the reason that make the game super hardcore, I would like to have a classic team slayer playlist with no abilities or sprint It will be really super fun I'm sure!
Btw I know they will add some new weapons like the pistol of Halo CE, with things like that in the past I could do a slayer CE in H5 and it will be so damn fun but seems that the legendary weapons will be only for Warzone (I guess to have some money from the micro transaction).

The sandbox is so huge and we could so much with so many variants of weapons but we can’t :/ such a shame even prophet bane was removed from Truth from the beta :(
 
Well it's obvious whatever they decided just hasn't cut it. I mean I'm reading some people say they've quit up to 5 ranked matches and gotten nothing more than a 5 minute time out.from Arena. That's 5 different matches they've fucked up for everyone else. It's time to get draconian. If people don't like it, they can leave, go play CoD, Battlefront, shit up those communities.

It's nowhere near strict enough. I think it should be a 5-10 minute ban if you quit just two times in an hour or something like that with increasing penalties for repeat offenders (this is important). Hell I wouldn't even mind them doing an instant time-out for quitting just once. The quitting in this game is bad and they really should try to alleviate the problem. Adding a forfeit option would be really nice of them as well.
 
If the game wants to match me into a session in progress where we're about to lose or win in Warzone, I don't care. You get about the same amount of XP and RP anyways.

Yeah, but without fun of playing a full match... I like the RP, but not as much as I like playing the actual game.
 
Scratch all that and just allow people to volunteer to be matched into in-progress games... The win/loss won't effect their ranking, but they'll get XP and RP as if they Played the whole match.

That would work too. I'd opt in every time. Easy and quick REQ points.
 
Stolen from Reddit

Guy feels bad about spawn killing a Scorpion
GMIVW7u.gif

Guy feels bad after his Scorpion got spawn killed
http://xboxdvr.com/gamer/Noogatuck/video/12646142


I didn't realise this was even possible but I am certain it will become a thing. Getting spawn killed is one of the worst things about any FPS, I think its doubly true when it means you lose your one-time-use weapon/vehicle/ability etc.

Its funny in a "when its not happening to you" way but this would make us all rage. Hopefully 343 adds a few seconds of invulnerability or delay before jacking is possible after spawn to remedy the inevitable camping this will lead to.
 
Stolen from Reddit

Guy feels bad about spawn killing a Scorpion


Guy feels bad after his Scorpion got spawn killed
http://xboxdvr.com/gamer/Noogatuck/video/12646142


I didn't realise this was even possible but I am certain it will become a thing. Getting spawn killed is one of the worst things about any FPS, I think its doubly true when it means you lose your one-time-use weapon/vehicle/ability etc.

Its funny in a "when its not happening to you" way but this would make us all rage. Hopefully 343 adds a few seconds of invulnerability or delay before jacking is possible after spawn to remedy the inevitable camping this will lead to.

Man. I would reach new levels of rage if that happened to me.
 
The best way to fix loading screen and still penalize quitters is to do it the LoL/csgo/moba way:

After it finds 8 players, display a list of the players who are joining the game. If anyone quits during that phase, they have 2 mins to reconnect to the game, if they don't, ban them like if they quit and count as an instant loss. After those 2 mins, the other 3 can safely quit the game (or stay and win the game) without a loss penalty.

If someone quits mid game, same rule applies, 2 mins to reconnect, else it's a loss. If the game ends before he reconnects, counts as a loss. Also banned.

Subsequent quits = increased ban time.
 
Casual, core and Hardcore are leaving the game because the game is simply too much hardcore

Actually the good news is that they're not. But the bad news for you is they are getting better and adjusting to new stuff. And skill matchmaking will continue to improve naturally and with input and Uncle BadTouch from us.

Lots of issues being discussed in this thread right now and they're all things we're looking at or already addressing.
 
It's interesting that people complain about the AR starts and the AR being too powerful and people complain about this game abandoning it's casual fanbase.

This weapon balance combined with a ranking system that groups players based on skill levels makes me think this feel like the most accessible halo yet.
 
They already have something. You get REQ points for staying/completing the game. Guess it's not enough. :(

Thing about that is, how is that in any way fair to people who just like arena? (Which, I would imagine is alot, from what I've come to understand)

It would be one thing if there was a cosmetic only REQ pack, but as long as items like weapons skins and assassinations are tied together with Warzone stuff, it's kinda BS.
 
Actually the good news is that they're not. But the bad news for you is they are getting better and adjusting to new stuff. And skill matchmaking will continue to improve naturally and with input and Uncle BadTouch from us.

Lots of issues being discussed in this thread right now and they're all things we're looking at or already addressing.

Good to hear. Thanks, all of you.
 
That would work too. I'd opt in every time. Easy and quick REQ points.

Sounds like the perfect idea IMO... The main reason I've be against JiP is because I hate being forced to join matches halfway through... Well, just let folks check a box during the MM process saying they'd be willing to join midmatch if there is a need, and everyone would benefit immediately, AND the ranking system wouldn't be ruined.

Quitters should still get bans
 
Actually the good news is that they're not. But the bad news for you is they are getting better and adjusting to new stuff. And skill matchmaking will continue to improve naturally and with input and Uncle BadTouch from us.

Lots of issues being discussed in this thread right now and they're all things we're looking at or already addressing.

Please have the team reduce SWATnums weighting in SWAT. Maybe every 2 out of 3 matches is SWATnums in that playlist and then good ole BR.

Additionally, look into some of the super high level REQ's. I mean what's the point of req level 8 and 9 stuff when most matches BARELY get that high?

And for the LOVE OF GOD, DO SOMETHING REGARDING THE QUITTERS.
 
Actually the good news is that they're not. But the bad news for you is they are getting better and adjusting to new stuff. And skill matchmaking will continue to improve naturally and with input and Uncle BadTouch from us.

Skill matchmaking is great and all. But could you please tell us how 343 can consider the skill matchmaking to be fair, when "international" players are forced onto servers the other side of the planet??

Also, is there any plans to improve the match quality for "international" players? Because as you have read in this thread I am sure, it is not particularly good at the moment. Please, lower the ping ceiling or atleast give us some sort of control over it. 75ms should be the Max.

The game is amazing when I'm playing locally.
 
Actually the good news is that they're not. But the bad news for you is they are getting better and adjusting to new stuff. And skill matchmaking will continue to improve naturally and with input and Uncle BadTouch from us.

Lots of issues being discussed in this thread right now and they're all things we're looking at or already addressing.

"ALL GLORY TO FRANKIE"
(i hope they didnt skip the UI/SOCIAL/PRE-MATCH Stuff people are talking about)


Stolen from Reddit

Guy feels bad about spawn killing a Scorpion


Guy feels bad after his Scorpion got spawn killed
http://xboxdvr.com/gamer/Noogatuck/video/12646142


I didn't realise this was even possible but I am certain it will become a thing. Getting spawn killed is one of the worst things about any FPS, I think its doubly true when it means you lose your one-time-use weapon/vehicle/ability etc.

Its funny in a "when its not happening to you" way but this would make us all rage. Hopefully 343 adds a few seconds of invulnerability or delay before jacking is possible after spawn to remedy the inevitable camping this will lead to.

I almost thought this was the gif about me. Because this totally happened to me as soon as i spawned with a tank.... teammate was trying to save me by shooting the hi-jacker off.. no luck :(

Thing about that is, how is that in any way fair to people who just like arena? (Which, I would imagine is alot, from what I've come to understand)

It would be one thing if there was a cosmetic only REQ pack, but as long as items like weapons skins and assassinations are tied together with Warzone stuff, it's kinda BS.

Yeah i see your point. If you're in arena, you really don't care too much about REQ and more about your rank. Maybe they need somethign flashy at the end of the match, like you suggested. For those who complete games in ranked playlists. IDK it would need a long discussion about fairness, avaialablity, probability and all that jazz. and i dont like jazz that much. maybe some smooth r&b.
 
Stolen from Reddit

Guy feels bad about spawn killing a Scorpion


Guy feels bad after his Scorpion got spawn killed
http://xboxdvr.com/gamer/Noogatuck/video/12646142


I didn't realise this was even possible but I am certain it will become a thing. Getting spawn killed is one of the worst things about any FPS, I think its doubly true when it means you lose your one-time-use weapon/vehicle/ability etc.

Its funny in a "when its not happening to you" way but this would make us all rage. Hopefully 343 adds a few seconds of invulnerability or delay before jacking is possible after spawn to remedy the inevitable camping this will lead to.


It hasn't happened to me but this is exactly why I avoid spawning a vehicle if my team has the garage or the fortress. Should be able to choose to spawn at the core.
 
I like the gameplay but there is not anymore the fun of Halo in it. The maps are very poor without inspiration,

Halo in the past was competitive, fun and for everyone with millions of sandbox possibilities now it’s only for a very niche player base that love the slayer ranked…
This is so sad because I really like 343i staff, the core of H5 gameplay and what they did before (MCC etc.) I even bought the legendary edition with the statue but the MP annoy me.

A halo fan lost :/

I don't agree with everything you said but I do agree that the fun has been lost in regards to the maps. Older maps, you might be playing in a human city, you might play next in ancient caverns, next in an alien ship, a forest after that. There was a lot of variation and each map felt like it had a story behind it, and you just stumbled into it.

Now? Boxy urban environment. Boxy urban environment. Boxy urban environment. Oh look, an alien ship, because it's a remake. Back to boxy urban environment.

The gameplay is great but the maps don't have that flamboyant fancy anymore that made them fun to be in. I don't wander around them anymore wondering "What is this supposed to be" or "what would that be used for." It's obvious that a shitload of detail is just thrown everywhere to make it look good and that none of it does anything. There's no illusion.

It's like they designed the maps 110% around only the gameplay making them feel more like basketball courts than actual environments. It feels contrived. Good map design is designed around gameplay while still tricking the player into feeling like it's coincidence. The best work is invisible.

I think the new map with the most mood right now is Fathom due to the wider spaces, ambient noises and being surrounded by alien whales. That's the only one where I really stopped to look around, especially out the windows. I feel like I could be in a real environment that might have a purpose.

My guess is that they maps are primarily industrial due to the approachability of them for players who normally play CoD.

I personally love the new industrial look Halo has for its tech and really like how these levels look. However, I do miss the Valhalla style at the same time.

Yeah I dont think anybody is saying we shouldnt have industrial maps, just that we should have both. Too much of one thing, not enough of the other. And less contrived map design in general. I'm surprised their art director is letting stuff like that slide. Must be at the will of the head honchos. Usually gameplay and artistic design work together, but this time it's clear that art is only a servant to gameplay which sucks the life right out. They're sterile.

I want them to fool me again into thinking a battle just happened to break out at _____. I want to wander around maps again wondering what they're for.
 
Sounds like the perfect idea IMO... The main reason I've be against JiP is because I hate being forced to join matches halfway through... Well, just let folks check a box during the MM process saying they'd be willing to join midmatch if there is a need, and everyone would benefit immediately, AND the ranking system wouldn't be ruined.

Quitters should still get bans
Since it doesn't negatively impact your ranking, you'd have people joining entirely to dick around. They get REQ points, the party rages, and their rank is untouched? Sounds like troll heaven.
 
My guess is that they maps are primarily industrial due to the approachability of them for players who normally play CoD.

I personally love the new industrial look Halo has for its tech and really like how these levels look. However, I do miss the Valhalla style at the same time.
 
Actually the good news is that they're not. But the bad news for you is they are getting better and adjusting to new stuff. And skill matchmaking will continue to improve naturally and with input and Uncle BadTouch from us.

Lots of issues being discussed in this thread right now and they're all things we're looking at or already addressing.

Thanks Frankie for the feedback, I really appreciate :)

Right now I need to have fun on the game. When I come back from work sometime I just want play games just in order to relax on it with my friends, sometime I want play pro competitive. Atm I have only one choice play good and pro.

I think the game REALLY need these atm:
- a social team slayer playlist with drop in/drop out.
- a casual playlist like Infection I believe
- bro spawn in Warzone
- a bit of BR start in the slayer playlist
- 3 sec respawn in SWAT
- MM for the COOP campaign

Optional but I like it: Scoring for campaign :)
 
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