Yeah you should definitely be upgrading your weapons if you find the combat difficult. It's crazy how much damage one upgrade can do. My 10mm Pistol called First Love (the one you get in the beginning of the game) has a wicked amount of damage now, just from me changing out the receiver.
Yeah you should definitely be upgrading your weapons if you find the combat difficult. It's crazy how much damage one upgrade can do. My 10mm Pistol called First Love (the one you get in the beginning of the game) has a wicked amount of damage now, just from me changing out the receiver.
Guys, guys. You're making things harder for yourself than they need to be. Just bring some Power Armor and FUCK THEM UP. That video I just linked is on the hardest difficulty.
Yeah. I updated my post with the command. Just change x to whatever value you want.
Code:player.modav carryweight x
Here's a tip for the Workshop and a mini rant about its horrendous UI:
When walking around in Workshop mode, note how if you face certain items (and are close enough to them), they'll either highlight in yellow or green. Yellow items can only be broken down into parts, but green items can either be broken down or sent directly to the Workshop.
The game does a terrible job of conveying to you how exactly the storage system works for items that you send to the Workshop.
First of all, when browsing through items in Workshop mode, those in storage will have a number below their portrait representing how many are available.
Here's an example in which I've stored one basic chair (note the "1" below its portrait):
Although you can clearly see in the screenshot that this chair will supposedly cost me 4 Wood and 1 Plastic to place, items in storage actually don't cost anything! After placing this chair, I'll still have 16 Wood and 8 Plastic to work with. If I were to place another one immediately afterwards, however, it would cost me 4 Wood/1 Plastic since I'd have none left in storage.
Wouldn't it be nice if the game actually presented this information in a clearer manner, like greying out the resource requirements for items in storage or even replacing the number of required resources with 0s? The Workshop as a whole just feels like such a rush job to me.
Dogmeat isn't getting the gun when I tell him fetch it, he can't find anything. I've tried it from different positions in the room too. Dammit dog!
This thread moves too fast.How many Vaults are in the game?
Are any of them besides 111 tied to the main story (just Yes or No answer please)?
Bethesda really dropped the ball on explaining how the crafting system works.
The sheer amount of people not understanding how it works because many important things are not at all explained is inexcusable.
There are at least 3 people every page asking the same questions which is indicative of just how poorly explained it is.
I can't believe people are dropping junk on the floor and trying to manually scrap it when the mechanic is simply transfer scrap to the workbench and it's broken down automatically.
I've said it a few times, but I really think due to the sheer amount of people having issues warrants a crafting OT.
Yeah. I updated my post with the command. Just change x to whatever value you want.
Code:player.modav carryweight x
"You're carrying too much and can't run" sums up my experience so far.
"You're carrying too much and can't run" sums up my experience so far.
Bethesda really dropped the ball on explaining how the crafting system works.
The sheer amount of people not understanding how it works because many important things are not at all explained is inexcusable.
There are at least 3 people every page asking the same questions which is indicative of just how poorly explained it is.
I can't believe people are dropping junk on the floor and trying to manually scrap it when the mechanic is simply transfer scrap to the workbench and it's broken down automatically.
I've said it a few times, but I really think due to the sheer amount of people having issues warrants a crafting OT.
This thread moves too fast.
Guys, guys. You're making things harder for yourself than they need to be. Just bring some Power Armor and FUCK THEM UP. That video I just linked is on the hardest difficulty.
We could have a crafting and settlement OT. Seems to be a lot of those questions too.
I have a weird relationship with this game. Sometimes it clicks and it's the best thing ever, other times it's the worst thing ever. I guess I just don't like the combat at all, and there's a lot of combat here.
It's all in the game. Press start and click HELP.
It literally says left over components are kept. Also people don't read this thread and ask the same thing over and over to be fair
I need help please guys. I'm playing on PS4 and my game seems to be glitched on the Clear Concord of Hostiles section near the beginning of the game. Trying to avoid spoilers, I've killed everything in the area but the mission won't progress.
The only thing I did that could have caused this was leave the museum, take down most of the raiders and quick travel back to Sanctuary to clear my junk before I actually went to the roof. Any suggestions that anyone knows of to get past this section?
Major bug encountered with the "Local Leader" perk.
I sent two settlers from one settlement to another, they left, but never showed up in the other settlement. Map still shows that they're in the original settlement, but they're not. So they're pretty much gone.
Tried passing the time, jumping around different locations, again and again. Nothing.
How boned am I?
But it really should be portrayed to the player via the UI, it's a bit of a mess.
RIP settlers. The wasteland was too much for them.
I dropped Dogmeat off at one of my bases but I can't seem to find him anymore. Any thoughts on how to get him back? Is it just sleep for 24 hours and he will show up?
You can't play this game when not connected to XBL? Oh man, that's awful.Xbox down for anyone else? Getting "social and gaming services" affected when I diagnose.
Game won't load, tried another game, same thing. WTF?
Dogmeat isn't getting the gun when I tell him fetch it, he can't find anything. I've tried it from different positions in the room too. Dammit dog!
Bethesda really dropped the ball on explaining how the crafting system works.
The sheer amount of people not understanding how it works because many important things are not at all explained is inexcusable.
There are at least 3 people every page asking the same questions which is indicative of just how poorly explained it is.
I can't believe people are dropping junk on the floor and trying to manually scrap it when the mechanic is simply transfer scrap to the workbench and it's broken down automatically.
I've said it a few times, but I really think due to the sheer amount of people having issues warrants a crafting OT.
Sorry maybe I mis-understood , but why would you assume that you will be docked materials if you are clearly placing the chair you already built that's in storage?
Man I love this game but it has flaaaaaws
Yep. This is bullshit.You can't play this game when not connected to XBL? Oh man, that's awful.![]()