Quoting myself for others to see context. Okay I just semi-confirmed that if they die the supply route disappears and you need a new settler and to assign them to do that supply line again. In Sanctuary I assigned a settler to do a supply line to another settlement. He then became the name "Provisioner". I followed him as he left Sanctuary and he went all the way to the other settlement. He didn't go 100% the way there, but I'd say 95%, then he turned back. I quickly went there to build and could use materials I had at Sanctuary.
I then proceeded to shoot him and kill him, I didn't get any notification that my supply line was dead/removed. I open the map, press C to view supply line and it was gone. I then now checked to see if I could build something with materials from sanctuary and I couldn't any more. So killing the supply line settler did end the supply line. I'm not sure if it's because I killed him that's why I say it's semi-confirmed, can only confirm 100% if I am not following him and he is killed by another AI. While we were travelling we did get attacked though but it was by 1 boat fly and Codsworth and him killed it. I'm assuming if they die via AI you may get a notification that your supply line was disrupted or whatever.
Also, I'm not entirely sure how supply lines now work. I thought it also shared your total inventory? I could not access weapons I stored at sanctuary, I was only able to build new things at the settlement I set a supply line to with materials from sanctuary. Is it even possible to share that total inventory? Do I need to build stores like Trader for that or? No idea. This is very interesting though.
ive built a chair for that woman but quest hasnt changed, wtf
Yeah, in a Fallout game no fast-travel is just a bad time. Even in the pen and paper fast travel basically happens by just telling the DM you want to go somewhere. I've never quite understood that imposition.
You have to build her chair specifically. I think it's in the "special" section or whatever it's called
she wants a special chair apparently.ive built a chair for that woman but quest hasnt changed, wtf
Dogmeat finally appeared for me in the vault and got me the cryolater. Has 0 ammo though. Where I get some?!?!
Fucking dogmeat!Checked with him. He has it.
What rate do Legendary enemies spawn in each difficulty? I know this game is more punishing than 3 and NV, but I don't want to punish myself too much if I'll still see a lot of Legendary enemies at Hard instead of Very Hard.
Is there no Power Armor Training perk? Any Joe Smoe can use Power Armor?I can confirm that your power armor can be stolen by raiders just had it happen to me at the LOCATION SPOILER.Charles View Amphitheater
Those cheeky bastards!!!I can confirm that your power armor can be stolen by raiders just had it happen to me at the LOCATION SPOILER.Charles View Amphitheater
Is there no Power Armor Training perk? Any Joe Smoe can use Power Armor?
Is there no Power Armor Training perk? Any Joe Smoe can use Power Armor?
.I was fine with him until I noticed that haha. Not done any sarcastic responses yet, not sure why as I normally would. Maybe on another playthrough, but stuck at the moment because on a particular quest after joining them:It tells me to board the vertibird to go to a fort I think? But it just flies down to the airport, and when I board that it goes back? Not sure what I am doing wrong if anything : I'm assuming boarding it should take me to the fort, but it's not. Unless I board it and walk there, but the icon points back to the vertibird.
Had to turn it off till probably tomorrow nightLet me know when you find it.![]()
Is there no Power Armor Training perk? Any Joe Smoe can use Power Armor?
LOCATION SPOILERSThose cheeky bastards!!!
Stumbled into a place called.Swan's Pond
Do. Not. Go. There. I dont know what it was but I got absolutely obliterated.
Yes. I have rolled with me and a companion both in power armor and armed with miniguns and it was glorious.
I think that's a bit stupid. Especially since any old asshole Raider can use it. They could handwave the player character being able to use Power Armor as being a veteran of the Sino-American War having already had training.Yes.
Its great. First hour of following the main story you get to run a Power Armor. Its awesome. No need for a perk or level restriction.
this does a terrible job of explaining the building system
gotta make crops, going to have to guess how
this does a terrible job of explaining the building system
gotta make crops, going to have to guess how
I'm actually trying to do as much of the game as possible without Power Armor. I think if I made a strength build I might actually try and see how far I could take the Power Armor.Yes.
-No reloading saves. Whatever happens happens and I have to keep going forward no matter how things turn out, unless I die. Obviously this makes me quicksave quite often but I'm really liking it.
-I must unlock every Luck perk before I can put points into anything else. I must unlock all tiers of Idiot Savant, Mysterious Stranger and Ricochet as soon as they become available.
-Dogmeat only
I'm also very attached to my classy Gas Mask/Clean Black Suit ensemble, and would like to try to stick to it through as much of the game as possible. I already die in two or three hits to most things and I'm still able to make progress, so we'll see. If I encounter an area that is just an absolute no-go, I can always come back with the ol' Power Armor.
Lmao wait what? Seriously?Just casually building my base up and a fucking huge helicopter or plane or something crashed into it, exploding like a mini nuke. :O
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You're taking the wrong one try the one with the icon over it
I think that's a bit stupid. Especially since any old asshole Raider can use it. They could handwave the player character being able to use Power Armor as being a veteran of the Sino-American War having already had training.
Just casually building my base up and a fucking huge helicopter or plane or something crashed into it, exploding like a mini nuke. :O
Transfer all into the workshop bench and they'll be instascrapped as you need the parts they have for building things.This game really needs a way to scrap things in your inventory or in the workshop inventory.
this does a terrible job of explaining the building system
gotta make crops, going to have to guess how
Yeah, in a Fallout game no fast-travel is just a bad time. Even in the pen and paper fast travel basically happens by just telling the DM you want to go somewhere. I've never quite understood that imposition.
Yes, it's wonderful. There but only for the grace of god (and Dogmeat) do I survive the wasteland.I'm actually trying to do as much of the game as possible without Power Armor. I think if I made a strength build I might actually try and see how far I could take the Power Armor.
All luck perks huh? Sounds like a weird time. Not that perks are terribly necessary in this game from my experience so far, it does sound fun.
I'm sure he's on the step of that quest that requires you to plant stuff.Hit start and go to help. There's also a mission that explains it all after you help P.reston...follow him back to the Sanctuary
Lol I found it too, eventually went back and cleared it out
Pretty sure I was, unless they're on several levels, as there was only one docked.
Yes, it's wonderful. There but only for the grace of god (and Dogmeat) do I survive the wasteland.
I'm sure he's on the step of that quest that requires you to plant stuff.