Fallout 4 |OT| Atom Bomb Baby

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Fucking house-building will be the end of me. It's the way the walls or what have you do not fit properly to the square-shaped vacant lot that you get when you scrap a ruined house... GAHHHHHHHHHHHHHHHHHHHH. Maybe I should just let Sanctuary fend for itself and just build a comfy one person shack or something near the Red Rocket Gas Station... :/

Question: what does it mean when you "store" objects--like say, when you realize that this thing that you just put is a mistake? Does it mean you can use it for free in the future without the need of materials to build it again? How does it work?

Bloody hell they just don't really give a good how-to-do for such a seemingly important feature...

Anyways, is it advisable to go to Diamond City as soon as possible to unlock stuff?

Yeah, that's how storing works. They really should have put more into the tutorial for the settlement development, they really don't tell you enough.
 
I didn't realize that different companions had dialog during various conversation cut scenes. I missed out on so much by having dog meat. I just had a random guy on the street say "oh man you got a robot butler?!"
 
I agree that the game has terrible conveyance for lots of even basic functions and features, let alone explaining how to do advanced stuff. It seems to be a common problem for games I like, even if they have solid and well thought-out systems underneath. I think Fallout 4 might not make the best first impression on a lot of gamers but those who can see past the opaqueness will see the ridiculously addictive and imaginative post-apocalyptic sandbox that drives the gameplay, and why it doesn't ultimately matter that much. There's nothing resembling a tutorial in this game for anything you run into. Tips pop up on screen and there are button prompts for interactive things but that's it. Cynically speaking, it's possible Bethesda just knew that players would make guides and eventually mods to take care of all that, and just wanted to get the game out.

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Coming along nicely now. Need more steeeeeeeel.

Also I found Dogmeat a red bandana so now he is stylish.
 
Mini nukes lobbed at me from a block away is frickin BS.

Also Codsworth is a murder machine. He keeps the enemies off me and cuts them to pieces.

Btw I am playing on Hard and not seen any legendary stuff, what gives?

I know rite? Robotic Butler my ass. He's a straight up Terminator but one with Butler's voice. Good thing that he has some kind of Asimov rules applied to him or else he'd probably kill his own master.
 
Yeah, that's how storing works. They really should have put more into the tutorial for the settlement development, they really don't tell you enough.

So how does storing works exactly? Let's say you store Object A... will the game automatically give me Object A for free whenever I choose it again next time? Or is there something else I should do?

I am also not quite clear at how to satisfy food requirements... planting multiple plants, and then just wait...? Or will the food supply be automatically increased the moment you put a plant and assign someone to attend it...? Or should you wait for that person to harvest it first........?

I picked the Scrapper perk too, since I am OCD about getting the best stuff for materials, hahaha, and it's a great way to discard my similar weapons/armors since I think I only need one each anyways because they don't break.
 
I spent quite some time looking for a way up before I found that button aswell, it's so sneaky. :P

Wow! And here i used JET, slowed time, and sprint jumped in my power suit while dodging turret gunfire to make that. :/

o well, at least I looked badass.
 
Anybody know where I could find Dogmeat again?

I sent him to the Sanctuary, but he is not there. Is there a menu where it would let me know his status?
 
I didn't realize that different companions had dialog during various conversation cut scenes. I missed out on so much by having dog meat. I just had a random guy on the street say "oh man you got a robot butler?!"

In Diamond City, Cogsworth went up and had a conversation with the bartender robot on his own which was pretty great.
 
So glad there are no trophies for difficulty, allows me to enjoy the game the way I want.

which is totally on very easy lol, and no fucks were given!
 
So how does storing works exactly? Let's say you store Object A... will the game automatically give me Object A for free whenever I choose it again next time? Or is there something else I should do?

I am also not quite clear at how to satisfy food requirements... planting multiple plants, and then just wait...? Or will the food supply be automatically increased the moment you put a plant and assign someone to attend it...? Or should you wait for that person to harvest it first........?

I picked the Scrapper perk too, since I am OCD about getting the best stuff for materials, hahaha, and it's a great way to discard my similar weapons/armors since I think I only need one each anyways because they don't break.

It depends what you mean by object?

With food requirements it's more to do with how many people you have working it rather then how much food you have.
 
Sanctuary is nice and everything but the Red Rocket feels like my home base. I don't need folks all up in my business.
 
Just popping in to see if folks this is worth a picking up for someone who admittedly really dislikes prior Bethesda games, which have emphasized the size of their open space over quality mechanics or design. I thought it was worth asking because I know Todd specifically said they worked on refining the fundamental gameplay in his first presentation. Is this game a competent shooter at the least now? (if we assume Fallout 3 was nowhere near it)
 
Can someone explain to me what the VANS upgrade does? I got it and I haven't noticed anything. I'm really lost in MGH (Milton Hospital).
 
McGRIZZLE'S FISTS-ONLY ADVENTURES IN THE WASTELAND -- LOG 3

Made it to Diamond City.
Everyone keeps asking me what I'm doing. I tell them it's none of their damn business.

As soon as the reporter lied our way in, I went past the shop guy and up some elevator. Found myself apparently in the mayor's office. Nobody around, so I stole everything of value.

Some cutscene with the reporter talking to a little girl made the camera spaz out for a while. Like I care about a goddamn reporter.

When the camera came back, I went into the back rooms. Found the receptionist sleeping. Tried to punch her to death, as I do. Guess she's essential... urgh. Went and hid in the other room until she went back to sleep. She talks to me now like nothing happened. Must've thought it was a nightmare.

Went back down the elevator and told the little girl to mind her own damn business. Goddamn people askin' me shit.

Found a bar, the "Colonial Taphouse." Husband and wife arguing about going home, bartender and the husband start playing a game of Punchy-Punch. These people are all right! I decided to join in on the game and punched the wife to death at the bar.

Apparently they play Punchy-Punch different in Diamond City, because the other two guys stop punching each other and start punching me. One of 'em even pulls a gun. Where I come from we gots two rules for Punchy-Punch:
1) No weapons, especially guns
2) Ya don't stop punchin' still the thing you're punchin' is dead

Now these guys just broke both goddamn rules. Must be some American League bullshit. Anyway, I had to put 'em both down, McGrizzle style.

Dogmeat started biting some old lady in the back. Figured since my punchin' arm was so loose, might as well get some more whacks in. She runs away! I let her go and focus on the room. Another guy in the corner... and a blind guy. Figure there's not much honor in punchin' a blind guy, and he's sittin' there drinkin' his coffee like a gentleman, so I leave him be and punch the other guy into oblivion. Blind guy just keeps drinkin' his coffee. What a gentleman.

Now, that old lady comes back with some guy. Two on one, I like those odds. I punch her guy friend to death in the doorway. She goes back to her table and tries to take up like nothing happened before. Nuh uh. That's not how the rules work. I punch the shit out of her for wastin' my time.

Now some robot with a chef's hat comes in and starts shootin'. My knuckles got no problem bustin' metal, so I get to work. Sonuvabitch is tough, and I gotta take his health bar down 3 times before he's down for the count. Tried to take his chef hat but the damn thing's stuck to him. Shame.

After that I took everything off everyone so I'd know where I'd been. After a while it gets hard to remember who ya punched and who died of non-punchin' causes. So this makes it easy on me.

Decided that I'd painted such a pretty picture that I might as well take a couple mementos.



Til next time... keep on punchin'.

- McGrizzle

#1 post in thread.
 
Can someone help me with the main quest
Institutionalized
?

It's telling me to "Use the network scanner holotape" whatever that means. From watching videos online others haven't got this and it just ends the quest instead.
 
To those of you who are playing it, is the story great in this game? And is it a big focus and well told?

Because I'm thinking of impulse buying it on PC.
Finished the main questline brief thoughts *Spoilers*
During my first playthrough I sided with the Institute. The first half of the game the Institute is shrouded in mystery with Diamond City's CBOAT wants to know all of the details behind the institute. You then meet a Synth detective, who is very good at hacking terminals, does not of their location, but nonetheless aids you in finding them as he wishes to know of their location as well. What I liked was that the game lead you to believe that you were looking for a child, but because you cannot experience time in crynogetic stasis you are let known that 60 years has passed and that your son is a Boss. I didnt like how quickly you could become leader of the institute, but it was a well designed touch of having political disputes of how quickly Blue rose to power.

Spoilerless

I sided with the institute. It was a better story than Fallout 3(too similar though), but the Witcher 3's story is far better if you want a story heavy RPG.
 
So how does storing works exactly? Let's say you store Object A... will the game automatically give me Object A for free whenever I choose it again next time? Or is there something else I should do?

I am also not quite clear at how to satisfy food requirements... planting multiple plants, and then just wait...? Or will the food supply be automatically increased the moment you put a plant and assign someone to attend it...? Or should you wait for that person to harvest it first........?

I picked the Scrapper perk too, since I am OCD about getting the best stuff for materials, hahaha, and it's a great way to discard my similar weapons/armors since I think I only need one each anyways because they don't break.

I think storing works just like you said. At least that's how it was for me when I accidentally did it.

For food you have to assign someone to farm. Go into development click on a settler and then click on the food source to assign them. Took me longer than it should have to figure that out.
 
I had a pretty funny glitch happen to me earlier.

I fast traveled to that Satelittle place that's close to Sanctuary, went up a ramp and aimed down my scope to look at something in the distance and got stuck in some sort of in between zoomed view. The loading symbol appeared in the bottom and a few moments later I fell out of the sky and in to the roof of a house in the town south of my position.

That's the only major glitch I've experienced thus far
 
It depends what you mean by object?

With food requirements it's more to do with how many people you have working it rather then how much food you have.

Like say, Steel Wall A. If I put Steel Wall A, and then store it, will the game give it to me for free next time I decide to put Steel Wall A again with no materials required?

The food... hmm. I have the Long siblings tend to some plants since the game told me I can have one person handling six plants each... I don't have too many plants though, only 4 or 5 IIRC (speaking of which, where do you get materials for plants anyway...?) and the food gauge for the Sanctuary Quest is still at 40%... can you give me pointers as to what I should do?

I think storing works just like you said. At least that's how it was for me when I accidentally did it.

For food you have to assign someone to farm. Go into development click on a settler and then click on the food source to assign them. Took me longer than it should have to figure that out.

I should experiment more... my head is spinning, not in a good way, hahaha.
 
lol, I just leveled up by asking a guy to give me more money for doing something without even learning what it was. Hard not to like a game that lets you do that.
Like say, Steel Wall A. If I put Steel Wall A, and then store it, will the game give it to me for free next time I decide to put Steel Wall A again with no materials required?
That's right.
The food... hmm. I have the Long siblings tend to some plants since the game told me I can have one person handling six plants each... and the food gauge for the Sanctuary Quest is still at 40%... can you give me pointers as to what I should do?
Huh. How many crops do you have planted?
 
OK I've been in the Hospital trying to
find and kill Sinjin
for a half an hour and can't figure out where to go. Any help? VANS was my worst use of a perk yet.
 
lol, I just leveled up by asking a guy to give me more money for doing something without even learning what it was. Hard not to like a game that lets you do that.

That's right.

Huh. How many crops do you have planted?

I can't check right now but IIRC around 4 or 5. Some of them are already there before I even started the food quest, behind the house where you get various workbench for free, the one located directly right in front of your old house.
 
So, how are you guys handling the defense on your settlements?

All of mine are currently sitting at 2, with only the defense post.

Is it needed to build turrets as soon as possible? Or should I add more defense posts around?
 
Why in the world they decided to ditch weapon holster in Fallout 4.

Bethesda
and modders
, please..

You can holster your weapon. You need to hold down the reload button.

Edit: did you mean actually seeing the model displayed even when it is holstered? Yeah that is unfortunate that it's gone.
 
When building settlements you can raise and lower objects by holding E and using scroll wheel on PC, X and L1/R1 on PS4
fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu why couldnt i have known about this before...
:/
 
McGRIZZLE'S FISTS-ONLY ADVENTURES IN THE WASTELAND -- LOG 3

Made it to Diamond City.
Everyone keeps asking me what I'm doing. I tell them it's none of their damn business.

As soon as the reporter lied our way in, I went past the shop guy and up some elevator. Found myself apparently in the mayor's office. Nobody around, so I stole everything of value.

Some cutscene with the reporter talking to a little girl made the camera spaz out for a while. Like I care about a goddamn reporter.

When the camera came back, I went into the back rooms. Found the receptionist sleeping. Tried to punch her to death, as I do. Guess she's essential... urgh. Went and hid in the other room until she went back to sleep. She talks to me now like nothing happened. Must've thought it was a nightmare.

Went back down the elevator and told the little girl to mind her own damn business. Goddamn people askin' me shit.

Found a bar, the "Colonial Taphouse." Husband and wife arguing about going home, bartender and the husband start playing a game of Punchy-Punch. These people are all right! I decided to join in on the game and punched the wife to death at the bar.

Apparently they play Punchy-Punch different in Diamond City, because the other two guys stop punching each other and start punching me. One of 'em even pulls a gun. Where I come from we gots two rules for Punchy-Punch:
1) No weapons, especially guns
2) Ya don't stop punchin' still the thing you're punchin' is dead

Now these guys just broke both goddamn rules. Must be some American League bullshit. Anyway, I had to put 'em both down, McGrizzle style.

Dogmeat started biting some old lady in the back. Figured since my punchin' arm was so loose, might as well get some more whacks in. She runs away! I let her go and focus on the room. Another guy in the corner... and a blind guy. Figure there's not much honor in punchin' a blind guy, and he's sittin' there drinkin' his coffee like a gentleman, so I leave him be and punch the other guy into oblivion. Blind guy just keeps drinkin' his coffee. What a gentleman.

Now, that old lady comes back with some guy. Two on one, I like those odds. I punch her guy friend to death in the doorway. She goes back to her table and tries to take up like nothing happened before. Nuh uh. That's not how the rules work. I punch the shit out of her for wastin' my time.

Now some robot with a chef's hat comes in and starts shootin'. My knuckles got no problem bustin' metal, so I get to work. Sonuvabitch is tough, and I gotta take his health bar down 3 times before he's down for the count. Tried to take his chef hat but the damn thing's stuck to him. Shame.

After that I took everything off everyone so I'd know where I'd been. After a while it gets hard to remember who ya punched and who died of non-punchin' causes. So this makes it easy on me.

Decided that I'd painted such a pretty picture that I might as well take a couple mementos.



Til next time... keep on punchin'.

- McGrizzle

I'm crying. Oh god.

Where I come from we gots two rules for Punchy-Punch:
1) No weapons, especially guns
2) Ya don't stop punchin' still the thing you're punchin' is dead

/dead
 
Like say, Steel Wall A. If I put Steel Wall A, and then store it, will the game give it to me for free next time I decide to put Steel Wall A again with no materials required?

The food... hmm. I have the Long siblings tend to some plants since the game told me I can have one person handling six plants each... I don't have too many plants though, only 4 or 5 IIRC (speaking of which, where do you get materials for plants anyway...?) and the food gauge for the Sanctuary Quest is still at 40%... can you give me pointers as to what I should do?



I should experiment more... my head is spinning, not in a good way, hahaha.

Have you been to the
farm
yet? If so just harvest their tato's and plant them at yours. I did that and have around 30 plants with 6 people tending to them.

On the building wall thing yeah if you build a wall etc then send it to the workshop it will be stored. hen you go yo use it you will see a number underneath the item telling you how many of that item you have.
 
Ok i'm sure that this has been asked and maybe even answered. I've tried looking online and I've found people with similar problem.

I'VE LOST DOGMEAT

I found a new companion
Piper
and sent him to the place where you find him....he's no where around. I've tried building dog houses and ringing the companion bell. If someone knows what to do please let me know. I found an awesome power armor upgrade that I gave to him and now he's gone.]

There's a dog house behind a house towards the back of your settlement, check there.
 
OMFG!!! I FOUND THE ALIEN BLASTER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Was playing and then I hear a loud sound like a plane was close by, looked up in the direction I was hearing it from and saw something shoot across the sky, so I was like, wtf was that??? loaded my save and went to that same spot and hit that record button, and I saw this........................
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so I sprinted in a straight line towards its flying direction and I find this after about a good 30-40 minutes of searching.

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