Melee is fun. See a group of ghouls? Time for a stabbin'. Run into them and just mow them down.
Survival is very tedious. Id recommend at least hard as the baseline and increase it to very hard if its a bit easy.Should I play on survival or easier as a first 3D fallout game ?
the only sniper rifle I've found takes like 40 shots to kill a mutant =[
Right and then you see a deathclaw? What then? You are gonna melee him?
NO, MY GOOD SIR! HE WILL MELEE YOU! That's his job.
Right and then you see a deathclaw? What then? You are gonna melee him?
NO, MY GOOD SIR! HE WILL MELEE YOU! That's his job.
Settlers travel with their Brahmin along the supply line to the settlements you set. They also get a new name like "Provisioner".
Here you can see the supply line by pressing C that I set when at one of my settlements.
They can die in their travels from attacks by raiders or other enemies and end your supply line if they do die. Here I test by killing him myself. However when I followed him he was also attacked by some ghouls but me and Codsworth along with him killed them all. It's a good idea to equip them with a good weapon and armor to defend themselves.
As you can see, when he died the supply line ended and I don't get the option to view any supply lines on the Pipboy. Also I went back to the settlement I set the supply line to and I couldn't access the materials from the other settlement any longer so it does seem to end it entirely.
Not bad for me... Definitely not blurry. Time for a new prescription?Anyone else having trouble reading text in the game?
It always seems very blurry to me, making me get a headache?
Hope a mod comes up soon to tweak this.
If I get INT to 1, I could basicly get the Idiot savant Perk to compensate XP and put all the int points I had towards Charisma?Imo, CHR is the backbone to this game. There are a lot of conversations I run into that have persuasion checks (extra caps payout, gives you a weapon, more info on a quest).
Also, you get perks for your playstyle. So if you like to play alone? There's a perk for that (lone wanderer).
If you like to play with companions? There's a perk for that (attack dog,animal friend, inspirational)
Also, there is the local leader perk which is essential for your settlement building if you're into that. It basically unlocks the 2nd half of settlement building.
If any of that sounds interesting to you, do it lol!
This logic is so dumb. It's a better choice to continue to allow these options for if the player would like to avail of them than to strip them from the mode. Especially in a single player experience where the emphasis should be on the player to dictate the pace / experience.
First Fallout for me.
Those Ghouls, though. One is jumping right in front of me, I use VAULT. Slowly but surely it flies through the air, inch by inch, I take my one shot.
It misses. VAULT stops.
GRABUMMM WAARGHGHRHGGHH:
The best.
So, I was wondering if the companions need to be given ammo if I equip them with specific guns, or do they have Magical Companion Ammo for any gun you give them?
If I get INT to 1, I could basicly get the Idiot savant Perk to compensate XP and put all the int points I had towards Charisma?
You know what, I like the new crafting but you're right. Someone of the crafting/settlement stuff is obtuse and makes little sense.
Want to craft a highly technical workbench to modify firearms? Well, do you have high Charisma? ...
Feral Ghouls are fucking savages lol
Also, that Radscorpion jump scare got me![]()
the only sniper rifle I've found takes like 40 shots to kill a mutant =[
I will never go back to that hut ever again.
Is VATS important for a Melee character I wonder. I am thinking of creating a Melee character too (never seems able to make up my mind hahaha); there's something strangely alluring about a good-natured, pretty female character bashing people's heads off with a spiked bat like a barbarian, hahaha.
Also, I assume you'll be skipping the Lockpick and Hacking perks?
starting to get overwhelmed with locations, seems everywhere I go for a quest I open up 3 new locations or buildings to go in, and my ocd goes "what if theres a quest inside? or a bobblehead / magazine"
I dont know when ill be done with this at this rate
I'm waiting for an unlimited ammo mod for comapanions
Has anyone raised their settlement happiness to 100? I haven't had success yet.
You could. But I'm not sure on the chance of getting the perk to activate for being an idiot.
1 int is also pretty bad as you'll miss out on the science perk. Heck you'll miss out on a ton of int perks. You'd be better off deleting your game loljk.
Just received some super mutant armor but I can't equip it, anyone know why?
Just received some super mutant armor but I can't equip it, anyone know why?
So the general consensus is, more F3?
I'm happy with that. Soon as I have more free time I'll pick this up and delve in.
The new radscorpions are scary fuckers. They look scary, they move like demons and they chew small arms fire like biscuits at a tea party.
Man, that early cave in FO1 filled with Radscorpions. My level 1 character wasn't ready.Radscorpions were always scary, honestly. Even back in Fallout 1, if I ran into Radscorpions while traveling, I'd just make a beeline for the map exit. For early characters, a mob of those was basically instant death.
Only Strong can wear it, he's a super mutant
Are you a super mutant?
haha, stop telling me to delete my game darn it.
What is the absolute minimum INT you would get.
So the general consensus is, more F3?
I'm happy with that. Soon as I have more free time I'll pick this up and delve in.
Wait, do they actually burn through ammo? Confirmed?
haha, stop telling me to delete my game darn it.
What is the absolute minimum INT you would get.
Are you a super mutant?