Mister Megative
Banned
Both consoles under-performed, there's nothing to celebrate about 303k or 275k.
You do know those numbers align perfectly with historical October sales since 2006, right? Please tell me more about how they underperformed.
Both consoles under-performed, there's nothing to celebrate about 303k or 275k.
~1 million in the US is still a good number, 150K in the UK is still a good number, but they're the types of sales of a popular game instead of an industry dominating game that's primarily limited by being single platform.
Halo in 2015 is another good shooter instead of "The Shooter To Get".
935k including bundles
Previous entries sold 3million +
You do know those numbers align perfectly with historical October sales since 2006, right? Please tell me more about how they underperformed.
Yes... 12 days.That's the sales in 2 weeks for Halo 3? That's insane if I'm reading this correctly.
I guess our definition of B tier is wildly different as both of those franchises you mentioned are easily A tier in my eyes.
Plus you completely glossed over my second point, besides the recently acquired minecraft and despite the drop in sales halo is still the most profitable franchise that MS owns and it's not going anywhere, not for a whole anyways.
You do know those numbers align perfectly with historical October sales since 2006, right? Please tell me more about how they underperformed.
If this is the confirmed numbers now, how the heck did MS get to $400 million in sales??? Has anyone tried to come up with a computation for this? If MS only sold 300,000 XB1s in October, most of which were likely not the $500 Halo bundle and you throw in some limited editions,etc.... there is no way to get to $400 million, even if you extrapolate to worldwide numbers... Anyone figured out this puzzle yet?
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You do know those numbers align perfectly with historical October sales since 2006, right? Please tell me more about how they underperformed.
I'm sorry, I must've missed where a mod came in an gave NPD_George the all-good.
Could you perhaps point me to that post?
If this is the confirmed numbers now, how the heck did MS get to $400 million in sales??? Has anyone tried to come up with a computation for this? If MS only sold 300,000 XB1s in October, most of which were likely not the $500 Halo bundle and you throw in some limited editions,etc.... there is no way to get to $400 million, even if you extrapolate to worldwide numbers... Anyone figured out this puzzle yet?
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If this is the confirmed numbers now, how the heck did MS get to $400 million in sales??? Has anyone tried to come up with a computation for this? If MS only sold 300,000 XB1s in October, most of which were likely not the $500 Halo bundle and you throw in some limited editions,etc.... there is no way to get to $400 million, even if you extrapolate to worldwide numbers... Anyone figured out this puzzle yet?
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That's a privilege what isn't available to the masses. I know it isn't with me. I'd rather pre-order it on my sofa and have the privilege knowing it's ready to play when midnight turns. If you pick it up from a store, you have to go through that laborious install and imminent day one patch.
All pre-loading will do is lower the numbers of pre ordering, and therefore, increase the split.
Bruh we got hard number in this thread about 3 consoles and 2 major franchises...straight up NPD numbers...
Controllers, micro transactions, probably anything stamped with Halo on the box.If this is the confirmed numbers now, how the heck did MS get to $400 million in sales??? Has anyone tried to come up with a computation for this? If MS only sold 300,000 XB1s in October, most of which were likely not the $500 Halo bundle and you throw in some limited editions,etc.... there is no way to get to $400 million, even if you extrapolate to worldwide numbers... Anyone figured out this puzzle yet?
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If this is the confirmed numbers now, how the heck did MS get to $400 million in sales??? Has anyone tried to come up with a computation for this? If MS only sold 300,000 XB1s in October, most of which were likely not the $500 Halo bundle and you throw in some limited editions,etc.... there is no way to get to $400 million, even if you extrapolate to worldwide numbers... Anyone figured out this puzzle yet?
![]()
If this is the confirmed numbers now, how the heck did MS get to $400 million in sales??? Has anyone tried to come up with a computation for this? If MS only sold 300,000 XB1s in October, most of which were likely not the $500 Halo bundle and you throw in some limited editions,etc.... there is no way to get to $400 million, even if you extrapolate to worldwide numbers... Anyone figured out this puzzle yet?
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Digital sales? NPD doesn't track those, right?
For Halo, I said this way back in the UK thread:
I feel this holds here as well. We've seen it move from a standout phenomenon to a game that's selling like other big-but-not-tremendous shooters like Battlefield: Hardline, Medal of Honor 2010, or really like just about any game that's moving 5 million units LTD these days.
~1 million in the US is still a good number, 150K in the UK is still a good number, but they're the types of sales of a popular game instead of an industry dominating game that's primarily limited by being single platform.
Halo in 2015 is another good shooter instead of "The Shooter To Get".
You do know those numbers align perfectly with historical October sales since 2006, right? Please tell me more about how they underperformed.
For Halo, I said this way back in the UK thread:
I feel this holds here as well. We've seen it move from a standout phenomenon to a game that's selling like other big-but-not-tremendous shooters like Battlefield: Hardline, Medal of Honor 2010, or really like just about any game that's moving 5 million units LTD these days.
~1 million in the US is still a good number, 150K in the UK is still a good number, but they're the types of sales of a popular game instead of an industry dominating game that's primarily limited by being single platform.
Halo in 2015 is another good shooter instead of "The Shooter To Get".
My bigger point is that the numbers just don't matter all that much anymore. I find them novel to look at but I don't Microsoft or Sony care about beating each other. They care about revenue. I think that Sony is happy that they are back to making money as a whole and couldn't care less if Microsoft won this month.
The amount of anger and vitriol spewed in this thread is getting absurd for how much these numbers actually matter.
No mod has confirmed or denied George. So far Cosmic has posted seemingly verifying that this was official and off site ZhugeEX has vouched for George. Take that how you will. The dude is still walking tall and Nirolak is back in the thread....I'm sorry, I must've missed where a mod came in an gave NPD_George the all-good.
Could you perhaps point me to that post?
400mi is WW for sake !
Digital sales? NPD doesn't track those, right?
If this is the confirmed numbers now, how the heck did MS get to $400 million in sales??? Has anyone tried to come up with a computation for this? If MS only sold 300,000 XB1s in October, most of which were likely not the $500 Halo bundle and you throw in some limited editions,etc.... there is no way to get to $400 million, even if you extrapolate to worldwide numbers... Anyone figured out this puzzle yet?
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Micro transactions.
If this is the confirmed numbers now, how the heck did MS get to $400 million in sales??? Has anyone tried to come up with a computation for this? If MS only sold 300,000 XB1s in October, most of which were likely not the $500 Halo bundle and you throw in some limited editions,etc.... there is no way to get to $400 million, even if you extrapolate to worldwide numbers... Anyone figured out this puzzle yet?
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Even WW and with digital, $400 million? There is a HUGE gap there when we know that the US generally sells the most Halo. They would have needed to sell way more digital copies worldwide than is believable to me.
Other games do well outside the US & UK though. If Halo sells 1.1 million in those two markets FW, then there isn't that many more units sold WW.
But this is literally a sales thread...about the numbers...what were you expecting???My bigger point is that the numbers just don't matter all that much anymore. I find them novel to look at but I don't think Microsoft or Sony care about beating each other. They care about revenue. I think that Sony is happy that they are back to making money as a whole and couldn't care less if Microsoft won this month.
The amount of anger and vitriol spewed in this thread is getting absurd for how much these numbers actually matter.
Why are we discussing sales in a thread about sales??My bigger point is that the numbers just don't matter all that much anymore. I find them novel to look at but I don't think Microsoft or Sony care about beating each other. They care about revenue. I think that Sony is happy that they are back to making money as a whole and couldn't care less if Microsoft won this month.
The amount of anger and vitriol spewed in this thread is getting absurd for how much these numbers actually matter.
Microsoft launched a new entry in their biggest franchise and Sony dropped the price by $50 and included a game in the bundle (Destiny bundle was $449 last year I think?)
I don't think that is particularly good for either of them, even if things are aligned with historical data.
Halo has always launched in September or November (and September releases had hardware bumps iirc), PS4 price drop may well do much more for them next month - in fact its very likely but I don't think many expected it to drop compared to last year with those conditions as they are.
If this is the confirmed numbers now, how the heck did MS get to $400 million in sales??? Has anyone tried to come up with a computation for this? If MS only sold 300,000 XB1s in October, most of which were likely not the $500 Halo bundle and you throw in some limited editions,etc.... there is no way to get to $400 million, even if you extrapolate to worldwide numbers... Anyone figured out this puzzle yet?
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Something about the person on the left claimed he could fly but the person on the right countered and the dude spazzed.Lol someone please explain the context behind this!!
Even WW and with digital, $400 million? There is a HUGE gap there when we know that the US generally sells the most Halo. They would have needed to sell way more digital copies worldwide than is believable to me.
But this is literally a sales thread...about the numbers...what were you expecting???
You do know those numbers align perfectly with historical October sales since 2006, right? Please tell me more about how they underperformed.
It's basically been confirmed by multiple people who also have access to NPD numbers.
Sure, for Halo 5 itself this isn't helpful, certainly.
It's essentially matching what a 5 million multiplatform title does, but obviously lacks the other markets that get said titles to 5 million. Such is the life of a platform exclusive.
That said, I suspect they'll keep bundling it and putting it on deep sales in hopes of growing the brand again, so its legs will be a bit better in the US/UK than someone going for a higher ASP like many publishers do these days.
No, but I also gave my point of bundle's. Didn't that do 400-500k? In that scenario, its likely Halo 5 did average when it comes to digital, but the bundle's built it up. Its not that hard to believe it did 1 million digital, and it wouldn't be a big deal.
Those are some seriously insane numbers. But I think Black Ops 3 will still be ahead, but both will definitely be ahead of Battlefront in sales IMO.Fallout 4 shipped 12 million unit worldwide!
Jesus.
https://twitter.com/VG_Dave/status/665184522338738176
I will try to explain...If this is the confirmed numbers now, how the heck did MS get to $400 million in sales??? Has anyone tried to come up with a computation for this? If MS only sold 300,000 XB1s in October, most of which were likely not the $500 Halo bundle and you throw in some limited editions,etc.... there is no way to get to $400 million, even if you extrapolate to worldwide numbers... Anyone figured out this puzzle yet?
For Halo, I said this way back in the UK thread:
I feel this holds here as well. We've seen it move from a standout phenomenon to a game that's selling like other big-but-not-tremendous shooters like Battlefield: Hardline, Medal of Honor 2010, or really like just about any game that's moving 5 million units LTD these days.
~1 million in the US is still a good number, 150K in the UK is still a good number, but they're the types of sales of a popular game instead of an industry dominating game that's primarily limited by being single platform.
Halo in 2015 is another good shooter instead of "The Shooter To Get".
Things are still pretty close in the US (vs PS4) despite launching at $100 more with the DRM, Kinect, TV and other issues at the reveal... had they been more focused, produced a box that was cheaper with more power, you don't think the Xbox One would be selling more than it has? And if its selling more than there isn't that much room before its selling as much as if not more than the PS4 has.
The 360 was an absolute behemoth in the US compared to the PS3, people switched for a variety of reasons but I think their [MS] screw ups were the significant part of XB1 selling less, whether it was DRM, price or otherwise
who?
Fallout 4 shipped 12 million unit worldwide!
Jesus.
https://twitter.com/VG_Dave/status/665184522338738176
who?
Fallout 4 shipped 12 million unit worldwide!
Jesus.
https://twitter.com/VG_Dave/status/665184522338738176