Dragon Quest 7 and 8 for 3DS show up on Amazon [Update: Confirmed]

Which are the best versions of 1, 2 & 3?
Already have 4-6 & 9, quite fancy having the whole collection physically now I know these are coming.
SFC versions. If you want them in english the GBC ports are based on these remakes and the best option for original physical releases, or you could go for repro carts of the SFC games with the fan translations included if you just want to play them.
 
Bah, and I just started a new PS2 playthrough yesterday.. well, now I'm gonna wait for this instead. It does sound like the definite version.
 
Which are the best versions of 1, 2 & 3?
Already have 4-6 & 9, quite fancy having the whole collection physically now I know these are coming.

Gameboy Color are great if you don't want to mess with translation patches and want physical versions, but you will need at least a GBA to play them, plus you may need to replace the batteries, as they're quite old.

They also go for quite a bit on the second hand market.

You can get them on iOS/Android, but they're obviously digital only there.
 
sörine;185453204 said:
SFC versions. If you want them in english the GBC ports are based on these remakes and the best option for original physical releases, or you could go for repro carts of the SFC games with the fan translations included if you just want to play them.

Gameboy Color are great if you don't want to mess with translation patches and want physical versions, but you will need at least a GBA to play them, plus you may need to replace the batteries, as they're quite old.

They also go for quite a bit on the second hand market.

You can get them on iOS/Android, but they're obviously digital only there.

Thanks a lot!
I've never played them so English is a must, the GBC versions sound like my best bet so now it's time to bankrupt myself tracking them down :)
 
Has anything changed in 8 in regards to monster battle mechanics? Now that the monster trainer can join you does this change that feature?
 
7 has 3D, but 8's lack of 3D isn't due to "lazy devs"

What's the reasoning then? There are many graphically impressive 3DS games with full 3D support.

Look at how ugly Pokemon X /Y is and how it stuggles to use 3D and they Yokai Watch is beautiful and fully 3D. It's just irritating that some devs just ditch trying to optimize the 3D when it's one of coolest features on the system.
 
It brings a huge smile to my face whenever this thread gets bumped. So fucking happy that we're finally getting these two in North America.
 
Are either one of these games in 3D or is it another case of lazy devs? I will probably get VIII no matter what.

People who blame things on lazy devs rarely know anything about how development works. I have never met a lazy dev. A lazy dev would last a week maybe. Making games is really, really hard; making good games is harder. It is an almost never ending series of hard decisions and compromises.
 
People who blame things on lazy devs rarely know anything about how development works. I have never met a lazy dev. A lazy dev would last a week maybe. Making games is really, really hard; making good games is harder. It is an almost never ending series of hard decisions and compromises.

Okay okay, maybe it's more fair to say they were porting the mobile phone version to 3DS and didn't have to budget to optimize it for proper 3D. It's still a $40 3DS game that doesn't support the system's main feature.
 
What's the reasoning then? There are many graphically impressive 3DS games with full 3D support.

Look at how ugly Pokemon X /Y is and how it stuggles to use 3D and they Yokai Watch is beautiful and fully 3D. It's just irritating that some devs just ditch trying to optimize the 3D when it's one of coolest features on the system.

Whoa now! Dragon Quest VIII is a lot more ambitious, with a lot more going on than Yokai Watch, which is also from Level-5 funny enough. I know Level-5 is not doing the port though.

I love 3D too and always use it so I agree that it sucks that it doesn't have it, but we don't know why the port team decided to ditch it. I'm just happy we're getting the game and it's physical.

DQ VIII 3D is among the top 4 most visually impressive 3DS games. (alongside Kid Icarus, Resident Evil Revelations, Monster Hunter 4)

Yokai Watch is a pretty game that's miles ahead of Gamefreaks emberassing efforts, but VIII 3D is far ahead .

Just look at it.

Exactly. One of the largest games on the 3DS in file size too and quite a bit larger than the mobile version due to all the voice acting (new to DQVIII for Japan) and new content too. This is a true console experience and not a simple port. 3D or not it's going to be worth it.
 
Okay okay, maybe it's more fair to say they were porting the mobile phone version to 3DS and didn't have to budget to optimize it for proper 3D. It's still a $40 3DS game that doesn't support the system's main feature.

DQ VIII 3D is among the top 4 most visually impressive 3DS games. (alongside Kid Icarus, Resident Evil Revelations, Monster Hunter 4)

Yokai Watch is a pretty game that's miles ahead of Gamefreaks emberassing efforts, but VIII 3D is far ahead .

Just look at it. Character models and the size of the world with a freely movable camera are well beyong Yokai Watch's low poly models and top down camera.
 
3D would have been really cool, especially when (DQ8 spoiler)
flying around the overworld with the Godbird
. I'm just happy to be getting the game at all though, 3D or not.

This is most likely completely impossible, but I wonder if a 3DS emulator would someday be able to force 3D "on" in games that didn't have any.
 
The Japanese devs stated the lack of 3D in DQ8 was due to a lack of RAM in the 3DS hardware. Therefore, it seems they could have implemented 3D for N3DS consoles, since it has 128MB of additional RAM, but they chose not to make the game "N3DS-enhanced".
 
I've never played Dragon Quest before. What makes these games so special, in comparison to other RPGS? Sell me on this series, GAF :)

Charm. It's a very old-school, traditional JRPG. That means turn based and unseen encounters. If those are a no go for you, this series isn't for you. But it is charming and clever and funny and a lot of fun to play. Future games use all the same monsters and a lot of the music returns, so there is a link that ties them all together for series veterans, but are completely playable standalone.
 
The Japanese devs stated the lack of 3D in DQ8 was due to a lack of RAM in the 3DS hardware. Therefore, it seems they could have implemented 3D for N3DS consoles, since it has 128MB of additional RAM, but they chose not to make the game "N3DS-enhanced".

Thanks for the info. Good to know.
 
I've never played Dragon Quest before. What makes these games so special, in comparison to other RPGS? Sell me on this series, GAF :)
There just really simple and easy to get into.

No real frills, great music, charming monster designs, lively towns, and challenging optional post game content.

I recommend DQ8 for newcomers. DQ5 is great too.
 
Charm. It's a very old-school, traditional JRPG. That means turn based and unseen encounters. If those are a no go for you, this series isn't for you. But it is charming and clever and funny and a lot of fun to play. Future games use all the same monsters and a lot of the music returns, so there is a link that ties them all together for series veterans, but are completely playable standalone.

There just really simple and easy to get into.

No real frills, great music, charming monster designs, lively towns, and challenging optional post game content.

I recommend DQ8 for newcomers. DQ5 is great too.

Thanks. I might give it a shot next year! Which is better though, 7 or 8? Or is consensus divided?
 
I've never played Dragon Quest before. What makes these games so special, in comparison to other RPGS? Sell me on this series, GAF :)

For me the main selling points are the art style and the character designs. I love Toriyama's art style and he comes up with really vibrant, cartoony characters in all of the DQ games. Even the villains are colorful, and full of personality. Grinding doesn't feel like a chore at all when the characters you're battling are so damn goofy and fun.

The art style is a huge difference from the overly-moe stuff polluting many other JRPGs nowadays. Dragon Quest has stuck to the same consistent art style after all these years, and I love it for that.
 
Charm. It's a very old-school, traditional JRPG. That means turn based and unseen encounters. If those are a no go for you, this series isn't for you. But it is charming and clever and funny and a lot of fun to play. Future games use all the same monsters and a lot of the music returns, so there is a link that ties them all together for series veterans, but are completely playable standalone.

Note though that 7 and 8 on 3ds have visible encounters!
 
Correct me if I'm wrong but DQ games generate a random value of EXP to next level right?
It's rarely the same betwene each playthrough how much EXP you need to go from say Lvl. 17 to 18?
 
Thanks. I might give it a shot next year! Which is better though, 7 or 8? Or is consensus divided?

The Dragon Quest series is one of the most consistent series in gaming, so while people do have favorites, it's not like FF where someone likes one and dislikes another. Most DQ fans like all of the games, or at least most. A lot of newer fans started with 8, though, and it was the first game in the series to show your party members in battle, so that was a big deal at the time. The remake of 7 shows your party members too, though.

Regardless, 8 might be more accessible for someone coming to the series with no experience than 7... but I strongly recommend playing both. The stories in 7 are amongst my favorite in all of gaming.

Correct me if I'm wrong but DQ games generate a random value of EXP to next level right?
It's rarely the same betwene each playthrough how much EXP you need to go from say Lvl. 17 to 18?

No.

Here's an exp chart for DQ6, for example:
http://www.woodus.com/den/games/dq6ds/charastats.php

No, Tizoc is right. The level thresholds for most of the games in the series are randomized within a particular range, as is exp, gold, and stat gain. However, it's so minor that most people won't notice in the later games. It's the earlier games where it made the biggest difference, especially in 2 and 3 where the exact level you learn certain abilities is also randomized within a range. i.e. in 3, mage might learn oomph at level 21... or not until 24.
 
DQ VIII 3D is among the top 4 most visually impressive 3DS games. (alongside Kid Icarus, Resident Evil Revelations, Monster Hunter 4)

Yokai Watch is a pretty game that's miles ahead of Gamefreaks emberassing efforts, but VIII 3D is far ahead .

Just look at it. Character models and the size of the world with a freely movable camera are well beyong Yokai Watch's low poly models and top down camera.

Wow that's nice to hear. When it was first shown, the consensus was that it was a gimped, cellphone port version of VIII. Talks of emptier world maps, lower poly all around, frame rate downgrade, etc.

But, that seems not to be the case? I mean, no 3D is definitely lame, but if it really, truly still looks and runs great (and has new content apparently - which I need to read up on) then I think that's more than OK.
 
I had a ton of fun with Dragon Quest 5 despite having no exposure to the series beforehand, so I'll definitely want to check these out. Although my experience may have been tainted by my unbelievable luck in acquiring a liquid metal slime fairly early on (I hate grinding in RPGs and that made minimized it significantly).
 
Damn, I wasn't planning on getting the 3DS version DQVIII since I've played it already. Hearing all the changes made to the game and hearing that they're for the better is making me feel like it's a crime not to own the definitive version of one of my favorite RPGs of all time.

Seriously, were it not for FFX, DQVIII would be the best RPG on PS2 for me.

I'm going to have to get both. So happy with that DQVII announcement. I've been wanting to play that for a long time. Aeana being so high on it makes me all the more excited.
 
The Japanese devs stated the lack of 3D in DQ8 was due to a lack of RAM in the 3DS hardware. Therefore, it seems they could have implemented 3D for N3DS consoles, since it has 128MB of additional RAM, but they chose not to make the game "N3DS-enhanced".

Sounds legit!
...but then you realise FF: Explorers, DQ Monsters 2 and even Theatrhythm: DQ all lacked 3D too and TT:DQ is far from the most demanding of games.
Seems like they're just done with it on the whole and are content to pedal out excuses.
Hopefully they'll prove me wrong by implementing it in DQXI but I'm not holding my breath.
 
The Japanese devs stated the lack of 3D in DQ8 was due to a lack of RAM in the 3DS hardware. Therefore, it seems they could have implemented 3D for N3DS consoles, since it has 128MB of additional RAM, but they chose not to make the game "N3DS-enhanced".

I was just thinking about that today. It would've been neat to see a "New 3DS enhanced" version of DQ8 with 3D and other improvements, taking advantage of the greatly boosted CPU as well as the additional RAM. Ah well, still looking forward to the 2D handheld version.
 
Sounds legit!
...but then you realise FF: Explorers, DQ Monsters 2 and even Theatrhythm: DQ all lacked 3D too and TT:DQ is far from the most demanding of games.
Seems like they're just done with it on the whole and are content to pedal out excuses.
Hopefully they'll prove me wrong by implementing it in DQXI but I'm not holding my breath.
All of those are by different developers, so I don't know what that's supposed to prove.
 
All of those are by different developers, so I don't know what that's supposed to prove.

Who is behind 8 3DS? Reports said Cygames (random), but Cygames don't mention it on their site, and Siliconera (who I think were the ones to originally report it, could be wrong) deleted the article.

Do the credits say who for sure?
 
Didn't know 3D was that big of a deal. Personally I only switch it on to see how the game looks in 3d and then switch it off entirely. It doesn't help me focus and I feel it makes me more tired. Screen looks clearer when it's off too.
 
Didn't know 3D was that big of a deal. Personally I only switch it on to see how the game looks in 3d and then switch it off entirely. It doesn't help me focus and I feel it makes me more tired. Screen looks clearer when it's off too.

It's the main selling point of the system . I'm fine with it not being in every game though.
 
The stories in 7 are amongst my favorite in all of gaming.

I want to echo this as well. I think Dragon Quest VII is the biggest game in the series in terms of story and length. I really enjoyed the enormous scope of the game. There wasn't just one story, there were several, and each one of them had a great deal of depth to them.
 
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