Lol a NPC just tried to sell me another Dog. Looked like a Rottweiler I think.
How do I assign my citizens? :/
I'm getting corrupt save files on Xbox One, seems to be the last save I've done before switching off my xbox gets corrupted. Luckily I always have another autosave from a few minutes earlier so I haven't lost any real progress. BIt rubbish though.
Is this shoulder armor do actually exist?
Except the leather armor one (which actually part of the arm), I still haven't found any other armors that have shoulder part. Is it separated in metal/combat armors, for example?
You sealed up Sanctuary? Ugh, I would never have the patience for that. The fact that you cant let walls clips through eachother and they seem to auto-snap to a certain direction is just too painful for me.
You can just talk to them and trade weapons with them.
Trade with your settlers and give them a better weapon. Then press equip (T on PC) to make them equip that weapon. Then take away their current shitty gun.
And your defense rating has nothing to do with the population. It should just be more than the sum of your food and water resources.
Right, like I said, other than "Minecraft", it doesn't really seem to serve a point. I would rather be exploring than spending hours on something that doesn't have any real payoff. On top of that, it doesn't follow logic that your character would be doing this anyway instead of looking for their son (if he's even still around due to not knowing exactly when he was removed).
How do I assign my citizens? :/
That being said I do think the game has some failings judged by its own merits, particularly the writing and acting. No real way to dance around it; I fucking hate everything. Or not even hate. It's boring. The quests are boring, the characters are boring, the dialogue is boring, the dialogue trees barely exist, I don't want to talk to anyone, I don't feel any authenticity or weight in emotions behind anything anybody says, etc etc. It's impossible for me to give the slightest fuck about anything going on because the characters, narrative, and dialogue are so flat and dull. Bethesda really fucking stinks in this department, transforming their games for me into more of a big sandbox to fuck around in and see shit. Which is fine because so far that stuff is good, but narrative/characters/dialogue still play a big part in the overall package and it's a shame Bethesda just keep fucking it up.
The only way I was able to save him was by convincing him to try to kill me first. Every other option he died.
Snipe the guy who is aiming at Kent or else he kills him he is the only one who will shoot Kent
Can't give you any advice. Just enjoy it because it's one of the best quests I've experienced so far in this game.
i am 40 hours in and what you're saying perfectly sums up the game for me. if anyone from Bethesda is reading this.. get Obsidian on the phone and have them do your next Fallout.
But he said he wants to talk, but i can't talk with the guy, he shoots me as soon i get closer to him.
In workshop mode select a citizen then select a resource so they'll work it. While they're selected you can also banish them to other settlements or set them on caravans if you have Local Leader. There's an item under Resources > Misc, I think, that's a bell you can ring to summon all your citizens to one place. It helps when you're trying to manage them (but not much...).
Most of the early Minutemen quests actually explain the workshop mode. It's weird that they just drop you in without that tutorial though. I didn't even realize about recruitment beacons until like ten hours in. Why did they file the secret most important object under Electircal > Misc.?
Wonderful. Every time I assign someone to work at a shop, they stand there for just a moment, and then walk away? What's the issue!
But he said he wants to talk, but i can't talk with the guy, he shoots me as soon i get closer to him.
It's not that bad. You get most of the north side for free with the hedges and a lot of the south side for free with the river. The perimeter is huge but you're mostly plugging holes.
Enter the room slowly a couple steps and he'll talk to you. Move and he'll start shooting.
I almost pulled it off that way, but not quite.try taking Jet, psycho, and equipping your best rifle before you exit the elevator. Crouch down and aim for heads
i've managed to save the guy, what can i do with A? she is not hostile anymore.very
Writing in this game is mostly below average but every now and then I get positively surprised by some stuff, like when reading a backstory of some place or some random raider dialogue that I'm listening before I sneak attack them.
any really cool settlement locations out there? sanctuary is supes boring
For me dialogue is fine, but I much prefer the logs on terminals.Writing in this game is mostly below average but every now and then I get positively surprised by some stuff, like when reading a backstory of some place or some random raider dialogue that I'm listening before I sneak attack them.
The way the main character reacts to even the most insane situations is just so surreal, especially if you consider he basically got out the Vault like 3 days ago.
So I finished Fallout 4 and got theending. I enjoyed the main story quest a lot more than I thought I would. One technical thing thoughBrotherhoodwhen I dropped into the corridor to get the reactor item needed to nuke The Institute the game dropped to sub-10FPS. There weren't any enemies near me either and it fixed itself well before there were any in my sights. Probably the only time I've experience that kind of stuff in the game. I played PS4 by the way.
any really cool settlement locations out there? sanctuary is supes boring
Does difficulty only affect frequency of legendary drops or can it affect the "quality" too?
I've got local leader 1, but my workshop inventories don't appear to be shared.
It's like people forget every Fallout protag except the Courier has the same level of Wasteland experience. It's only because it's voiced it's most evident.
You've covered up the sign! Visitors need to know that they've arrived at a respectable settlement and not some random dump. That's, like, wasteland branding 101!Yeah, I've done that. I just elected to keep the entire waterfront wall-free, and didn't bother plugging up some of the bigger holes, instead building structures with turrets and guard posts there. Expanded my Power Armor garage and farm yesterday, nearing 20 settlers now.
In my 48 hours playing, however, it hasn't suffered a single attack. :lol
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I'm super curious to see how some truly obsessive town planners are going to transform those places.
Yes, you will get a timed mission.Can your settlements be attacked when you're on a mission or just wandering around?
You've covered up the sign! Visitors need to know that they've arrived at a respectable settlement and not some random dump. That's, like, wasteland branding 101!
Exactly. If you do voice acted protagonists you need to dial it up in order to keep things believable. This character got thrownand isn't even phased in the slightest.200 years into a post-apocalyptic future
The new dialogue system isn't helping much in that regard either, when most options are
- Huh?
- Sarcasm
- Yes
- No
How does this character not have a million questions? Might be flogging a dead horse because the game is what it is, but so far the narrative requires a suspension of disbelief beyond what I'm capable of.
How far into the main story am I after I met?Virgil
And what happens after the last Main Quest? Can I finish stuff or does the game end?
Piper dislikes the very concept of you entering Covenant,a town that hates synths so much they make you take a test to get in. She runs a fucking newsletter about how scary robots are! This should be her paradise!