Unsurprisingly to some, the upcoming Game Awards mostly has white dudes in its jury pool. There was initially 1 woman on its jury, but after Polygon's decision there's now a whopping 2 women (and seemingly 4 non-White men in it). It's not as if the awards themselves are that important, but it is crucial that the industry and media remain vigilant and conscious about issues of diversity. Huffington Post ran an article on it yesterday:
Killscreen refused to participate because of the lack of diversity:
Keith Stuart from the Guardian has also pulled out because of this.
Polygon has chosen to have deputy managing editor Megan Farokhmanesh represent the site, arguing that they "can make more of a difference from the inside than the outside." (take that as you will)
EDIT: LewieP summarizing it pretty well:
On Thursday, the organization revealed its nominees for this year's awards, which will be streamed online on a variety of platforms Dec. 3. Along with nominations for titles like "Fallout 4" and "Super Mario Maker" came a bit of detail about the panel of judges who helped select them: A roster of the 32 people on the jury appears to list only one woman.
The Huffington Post reached out to The Game Awards and Chelsea Stark, a judge on the panel and Mashable's games editor. Representatives for the Game Awards did not immediately respond, and Stark declined to comment.
It's unclear how these judges, who come from media organizations around the world, were selected.
However, a source on the panel, who requested anonymity due to the sensitive nature of the story, told HuffPost that judges acted independently of one another. They communicated with the Game Awards and made their selection for game nominations via email -- there wasn't communication between the judges, so the gender imbalance wasn't immediately clear to them.
Killscreen refused to participate because of the lack of diversity:

Keith Stuart from the Guardian has also pulled out because of this.

Polygon has chosen to have deputy managing editor Megan Farokhmanesh represent the site, arguing that they "can make more of a difference from the inside than the outside." (take that as you will)
EDIT: LewieP summarizing it pretty well:
Because they designed the entire selection procedure. I don't think there's any reason to think they deliberately designed it to favour homogeneity, and I am absolutely not ascribing malicious intent to their approach, but when designing the selection process they gave little/no thought to diversity, and ended up with a panel overwhelmingly full of white men.
Geoff Keighley is not the global head of the patriarchy, he is just a man who is very much part of the establishment, for whom diversity is way way down the list of priorities when assembling a judging panel for his awards ceremony/advertising party.
He is framing TGA as a celebration of gaming's cultural significance. His words. It would seem that he does not consider having diverse representation within TGA as being important to the cultural significance of the medium. I disagree with this, and it seems at least a couple of the judges he chose disagree with this too.
Edit: Also after getting the shortlist of candidates back from the publications, they seemingly had no thought process before publishing them. Many people would have thought "Hmm. This list is overwhelmingly full of white men, perhaps I should contact one of the huge number of qualified women or non-white people in the field that I did not invite to participate yet". Even if somehow they only know white men (which I entirely reject), there's any number of ways to solicit suggestions for people who could expand the diversity of the panel.
No one put a gun to Keighley's head and forced him to accept the initial shortlist as the only possible range of judges.