Does anyone know the method for finding the value in Cheat Engine for pausing / freezing the game?
What Jim told me, if there is a slow motion mechanik on the game and it's exploitable (reload and do it again without losing much time) then search with increased /decreased and same value. What you get is extreme slow motion when you ser the float to a small number and you are still able to move the camera around. The other method is using the pause sceen and searching for 0 and 1, that's harder to find though as it crashes the game very often changing the values at those addresses found.Does anyone know the method for finding the value in Cheat Engine for pausing / freezing the game?
Damn that's straight out of the concept art book. Mind posting your Reshade?
Thanks so much auto reply and jim. When found, is it just a matter of freezing the floats or changing the numbers to 0 or 1?
I wonder, did Ubisoft ever get into implementing tessellation (as it didn't make it to Unity) into their AnvilNext engine, meaning, is it in AC Syndicate?
Thanks so much auto reply and jim. When found, is it just a matter of freezing the floats or changing the numbers to 0 or 1?
Marvelous! A lot of happy trees.
Damn that's straight out of the concept art book. Mind posting your Reshade?
Remember Me || 2160p || ini key binds & tweaks || jim2point0's CT || ReShade Framework || Texmod (grain remove & 2k Nilin textures) || Panorama (30 shots)
Remember Me || 2160p || ini key binds & tweaks || jim2point0's CT || ReShade Framework || Texmod (grain remove & 2k Nilin textures) || Panorama (15 shots)
I've got a borked Russian version of the game, but as far as I can tell these are 3840*2160 Ultra + FXAA + 200% scaling. Absolutely killed my 980Ti.
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No offense, but fuck you, man.
Whut? ^
Here you go.
It's for the older ReShade Framework (0.18.7.868) and is mostly AO, bloom and ambient light.
For making the depthbuffer to show you need to enable the ingame supersampling.
It's one of the rare UE3 games that let's ReShade use its depthbuffer.
Oh, right. Well, when changing game speed, setting it to 0 won't always work and will sometimes actually crash the game. I usually try something like 0.0001. That's enough to completely freeze it.
For 4-byte pause states, it's a matter of changing it to 1.
Then of course there's the rest, like creating a script to retrieve the address so you don't need to scan every time you boot up the game.
Middle-click scrolling? You mean, you *haven't* redefined it to double-click? Don't you scroll with the scroll wheel?I think he's referring to NattyDread hotlinking every screenshot, which breaks middle click-scrolling. And as a middle click-scroller myself I'd have to agree, it's very annoying!
I think he's referring to NattyDread hotlinking every screenshot, which breaks middle click-scrolling. And as a middle click-scroller myself I'd have to agree, it's very annoying!
I'm PRETTY sure Spazz knows Natty from Flickr. If I had to guess, I thinik Spazz is commenting on Natty's amazing screenshot talents. Because... he's so fucking good that he makes the rest of us look bad.