No plans to bring Dead or Alive Xtreme 3 to the West; Developer fears backlash.

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I feel it should also be kept in mind that it seems like community managers aren't kept in the loop as much as other positions in companies it seems. It's possible this statement may have just been made by the manager without any real discussion or 'talk' with the other devs about it especially since it's just a facebook post. It also could have just been 'one' of the reasons discussed. Feel free to prove me wrong about community manager positions though.
 
He's not the one whining about it, some blog had a shitfit over the depiction of Dracula in Lords of Shadow 2 or something IIRC, totally missing the point.

Ok, it sounded like he was complaining about someone pointing out the sexual elements in Dracula as though they weren't there in the first place.
 
Here's our society now

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It's a business decision. They probably weighed in cost of westernizing it and came to the conclusion that it's not worth the time/money.

I could care less. Westerners are too sensitive to this stuff as seen in mainstream coverage of entertainment like this.

I personally could care less. Subject matter itself isn't interesting enough. They probably made the right business decision.
 
KT has been making games filled with male characters for lady gamers for ages. Since they don't prefer action games those characters aren't rendered in 3D but there are many 2D-drawn representation. And of course the protag for that game is a female character.
hey why don't they bring that thing over to the West?

Well, I didn't know that but hmm...interesting. However, I'll tell you why, because most of the people that "complain" about such things will most likely not even buy the game even if a developer did this certain change or added that certain thing. It doesn't matter as long as that person has made/proved a point. Of course, not everyone is like that but I bet most are.
 
How can we reconcile saying that people complaining about the representation of women in video games haven't had any bearing on Tecmo's decision to not release this game in the west with recognizing that people complaining about the representation of women in video games have had an actual impact on other companies' productions in recent times (such as having more women protagonists, better-developed female characters, etc)?

.
 
They serious? Only a handful of people are going to truly protest this game being released in the West. And the ones that do... so what? It's publicity all the same. The game makes no bones about what it is and what it aspires to be.

I dunno, I don't buy into their excuse. Maybe they're just not convinced they'll make the money back localising it and want to hide that fact under some other more honorable guise.
 
I'm sure this has been brought up but how does not releasing it in the West prevent backlash?

It's not like it magically doesn't exist and is exempt from criticism.

Thousands of things much worse than this never make it to western shores, and it doesn't get backlash other than general "japan gonna japan" jokes.

Heaven forbid what would actually happen should the PS4 cover appear on Walmart shelves.
 
Wow. We're never moving forward on this arguments. I will buy the asian version so i don't care much. I will be always amused how violence is largely accepted almost everywhere but a bunch of girls in bikini are disgusting. DOA games aren't even erotic, just sexy:i really don't get it how some people who don't even care for the game can backlash it.

Also, i know Marie Rose is made for a particular audience, but there are even 20years old girls that look like her.
 
There's a difference between stuffing weird, pandering crap in otherwise legitimate games and quarantine zone software like this. I don't think they'd be catching all that much ire, honestly.

Yeah. It seems the DoAX games have always not gotten as much discussion as even having the dlc costumes in the main games themselves.
 
This decision basically gave those Gamergate assholes some validation in their (ridiculous) belief that feminism is trying kill gaming. I'm actually kind of upset right now.
Exactly the issue.

I think it is, this is a part of japanese games that makes japanese games as a whole. nothing wrong with this game. it's not a doa or tekken, but it's still part of what made the ps2 generation
No...It's really not. An industry doesn't depend on a game that wouldn't be played by a large amount of people aside from the small niche as well as something that reinforces a lot of what's wrong with the representation of women in gaming.
 
Importing this game doesn't really bother me.

What does bother me is that if you want to get any inevitable DLC, you need a PSN Asia/Japan account and buy foreign PSN cards.

This will really suck if any of the missing characters end up being DLC.
 
Well, I didn't know that but hmm...interesting. However, I'll tell you why, because most of the people that "complain" about such things will most likely not even buy the game even if a developer did this certain change or added that certain thing. It doesn't matter as long as that person has made/proved a point. Of course, not everyone is like that but I bet most are.

Ooooor, it's because they don't think it will sell. But, no, please take another swing at that strawman.
 
Wow. We're never moving forward on this arguments. I will buy the asian version so i don't care much. I will be always amused how violence is largely accepted almost everywhere but a bunch of girls in bikini are disgusting. DOA games aren't even erotic, just sexy:i really don't get it how some people who don't even care for the game can backlash it.

Also, i know Marie Rose is made for a particular audience, but there are even 20years old girls that look like her.

I know a 30 year old girl who looks like her. Dem Asian genes. :p
 
Well if this isn't coming, can someone please make me a volleyball game? Tired of booting up Dolphin for Beach Spikers or MAME for a game of volleyball now.

EDIT: or have Nintendo somehow panic-revive Mario Spikers. That looked awesome.
 
Exactly the issue.


No...It's really not. An industry doesn't depend on a game that wouldn't be played by a large amount of people aside from the small niche as well as something that reinforces a lot of what's wrong with the representation of women in gaming.

Oh boy. Here we go again. You managed to keep your mask this long. Impressive.
 
This decision basically gave those Gamergate assholes some validation in their (ridiculous) belief that feminism is trying kill gaming. I'm actually kind of upset right now.
I agree with this. Being chickenshit about what you don't localize is one thing, doing it while using the momentum of a toxic movement is another. I'm not sure this was done on purpose but it's pretty distasteful.

Congrats for creating a controversy out of thin air and riling up the usual idiots, K-T.
 
They serious? Only a handful of people are going to truly protest this game being released in the West. And the ones that do... so what? It's publicity all the same. The game makes no bones about what it is and what it aspires to be.

I dunno, I don't buy into their excuse. Maybe they're just not convinced they'll make the money back localising it and want to hide that fact under some other more honorable guise.

Yup, the venn diagram for people who would buy this game the people who would complain are two separate circles. Controversy would only help sell more copies to the people who would actually buy it.
 
Oh, it's not? Damn, then I must have lived my past few years in a screwed up alternate universe where Dracula biting a woman would be an indication of rape and Dragon's Crown had a backlash cause some character's breasts were a little too big.

Games are criticized everyday.
 
They serious? Only a handful of people are going to truly protest this game being released in the West. And the ones that do... so what? It's publicity all the same. The game makes no bones about what it is and what it aspires to be.

I dunno, I don't buy into their excuse. Maybe they're just not convinced they'll make the money back localising it and want to hide that fact under some other more honorable guise.

According to a post from the last page, the game already is localized. They just don't want to release it in western countries.
 
The same alternate universe where the controversy surrounding Dragon's Crown not only didn't lead to disastrous sales, but also so it go on to become VanillaWare's best selling title of all time? And yes, one commentator said something like that about Lord of Shadows 2, but I'm not sure what that has to do with anything? Someone levied a criticism. You didn't agree with it. I'm not sure I understand what's controversial here.

I mean, I guess you could say that such a thing hurt Lords of Shadows sales, but I'd argue that the terrible reviews (almost all of which didn't mention anything about rape) probably did more to cement that fate.

Who said anything about sales, tho? Tecmo's saying that they don't want and are afraid to deal with backlash and it's completely true that there are big chances of them being heavily criticized by people in west if they decide to release DoA3X there.

It's not about sales. Yeah, the game will sale and I imagine it would do pretty good actually, but Tecmo doesn't want the noise and backlash that would come with it.
 
No...It's really not. An industry doesn't depend on a game that wouldn't be played by a large amount of people aside from the small niche...

I wouldn't say that the industry depends on it, but a niche still wants to be served and Japan was pretty much the exclusive filler of said niche.
 
Who said anything about sales, tho? Tecmo's saying that they don't want and are afraid to deal with backlash and it's completely true that there are big chances of them being heavily criticized by people in west if they decide to release DoA3X there.

It's not about sales. Yeah, the game will sale and I imagine it would do pretty good actually, but Tecmo doesn't want the noise and backlash that would come with it.

Why wouldn't they want the noise and backlash that came with it if it would make money?
 
I personally never understood the point of having games with so much fan service or just about fan service that's borderline perverted, but it is what it is and kudos to its fantastic graphics. I sincerely doubt anyone is here for the mini-games. That being said, I don't blame them for not releasing it in the west because it will get heavy backlash. I can easily see several women I personally know get offended by games like these. I mean I've seen people get offended by JRPGs and Anime character clothing as is. It can be/is creepy.

To those affected by this news, you can always just download the digital copy from the Japanese PS Store (which is better if you want to hide your shame) or if you really want the physical copy, you can import. The game apparently has English subtitles anyway. I don't see the concern here.

Best wishes.
 
Who said anything about sales, tho? Tecmo's saying that they don't want and are afraid to deal with backlash and it's completely true that there are big chances of them being heavily criticized by people in west if they decide to release DoA3X there.

It's not about sales. Yeah, the game will sale and I imagine it would do pretty good actually, but Tecmo doesn't want the noise and backlash that would come with it.

Lol, that sure stopped them before!
LOL.


I'm sorry, but how naive you can possibly be to eat up TK bullshit
I don't understand


Here's a thing: companies like Tecmo don't give a shit about the noise and backlash. They want money, and that's it.
 
They serious? Only a handful of people are going to truly protest this game being released in the West. And the ones that do... so what? It's publicity all the same. The game makes no bones about what it is and what it aspires to be.

I dunno, I don't buy into their excuse. Maybe they're just not convinced they'll make the money back localising it and want to hide that fact under some other more honorable guise.

But localising the game would be cheap as fuck, there's hype for the game online, they could release it digitally rather than bear the expense of a physical release and risk entailed with that, and DoA5 was super successful at selling lewd bikinis, which is the basis of this game.

So I don't understand this argument. I'd expect the game to make back the meagre costs of its localisation ten-fold, if I'm honest.
 
Too afraid of critical reception to make money(even niche market money)? That's gotta be one of the weakest excuses I've ever heard and I'm amazed people are really falling for 'We'd totally release the game for those that would buy and enjoy it but some other people might be mean to it."

Either they're so emotionally invested in the creative direction of their bikini volleyball game that it'd actually hurt their feelings too much to see people criticize it or they're their feeding you a line of bs.
 
According to a post from the last page, the game already is localized. They just don't want to release it in western countries.

Because it's not just flipping a switch. It still costs money to bring it to market and if they don't think this will sell enough to justify the cost/time investment they won't bother.
 
No...It's really not. An industry doesn't depend on a game that wouldn't be played by a large amount of people aside from the small niche as well as something that reinforces a lot of what's wrong with the representation of women in gaming.

You can't keep arguing it's an insignificant niche game (which it is) and then complain about its effect on representation of women, which would be equally insignificant.
 
I wouldn't say that the industry depends on it, but a niche still wants to be served and Japan was pretty much the exclusive filler of said niche.
Except that in this case what's in the niche isn't only in games for that niche and finds it's way into many other games. Not to mention they probably ran the numbers on how profitable it would be to depend on the niche.

You can't keep arguing it's an insignificant niche game (which it is) and then complain about its effect on representation of women, which would be equally insignificant.
If the gaming landscape wasn't already filled to the brim with similar representation then you'd be right. :/
 
If anything, backlash would have given the game more exposure and likely a few more sales.

The publisher clearly decided even in that case they wouldn't make enough in sales to justify the expense of bringing it over.

Judging by the number of people willing to import anyway, it seems like a good proportion of their western niche will show up without localization, so I'd say the decision was a good one.
 
I personally never understood the point of having games with so much fan service or just about fan service that's borderline perverted, but it is what it is and kudos to its fantastic graphics. I sincerely doubt anyone is here for the mini-games. That being said, I don't blame them for not releasing it in the west because it will get heavy backlash. I can easily see several women I personally know get offended by games like these. I mean I've seen people get offended by JRPGs and Anime character clothing as is. It can be/is creepy.

To those affected by this news, you can always just download the digital copy from the Japanese PS Store (which is better if you want to hide your shame) or if you really want the physical copy, you can import. The game apparently has English subtitles anyway.

Best wishes.
I Think its time to go if we're going to start this crap
 
It's understandable given the current climate of Western games. The last thing the devs want is to localize this and get bombarded with hate articles and outrage. People who want it can just import it and it'll be one less embarrassing thing to bring up to the counter at a gaming outlet. It's sad that this kind of thing HAS to happen but what can you do?
 
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