Any one else having a problem of the map on the pip boy menu not working properly with the 360 pad? I cannot scroll around right or quick travel while using a pad.
Not sure, I'll check the options.Are you using a higher resolution for the pip-boy screen?
Not sure, I'll check the options.
I'll check this. thanks for the help.In Fallout4Prefs.ini check that you're seeing this:
uPipboyTargetHeight=700
uPipboyTargetWidth=876
Navigating with a pad won't work otherwise.
Hmm, seems Radeon Crimson broke framerate target control. The setting in the app doesn't do shit. Running unlocked in fallout now. bleh.
can someone answer this
if you shoot a feral ghouls legs off do they still crawl at you without their legs or do they just stay there
damn if the second one
i thought i saw a vid where they crawl at you but the one im seeing now they just stay
Mine still locked at 60 so far.Hmm, seems Radeon Crimson broke framerate target control. The setting in the app doesn't do shit. Running unlocked in fallout now. bleh.
When you take out their legs they just stay in one place on the ground. I haven't seen any crawling around in my own experience.
can someone answer this
if you shoot a feral ghouls legs off do they still crawl at you without their legs or do they just stay there
damn if the second one
i thought i saw a vid where they crawl at you but the one im seeing now they just stay
When you take out their legs they just stay in one place on the ground. I haven't seen any crawling around in my own experience.
I swear I've seen legless ghouls crawl towards me before.
Got an odd HUD corruption glitch. Happened after a quest forthe Institute specifically the battle of Bunker Hill
My quest marker and sections of my compass will randomly spazz out and get this corrupted look to it with blocks of it disappearing and reappearing as it moves. The problem persists even after fast traveling somewhere else, restarting the game, and restarting the PC itself. Whenever I load that save it's there other saves are unaffected.
Got an odd HUD corruption glitch. Happened after a quest forthe Institute specifically the battle of Bunker Hill
My quest marker and sections of my compass will randomly spazz out and get this corrupted look to it with blocks of it disappearing and reappearing as it moves. The problem persists even after fast traveling somewhere else, restarting the game, and restarting the PC itself. Whenever I load that save it's there other saves are unaffected.
I can confirm I have as well. There's also a robot enemy that does that. Only does it if their arms are still attached.
I can confirm I have as well. There's also a robot enemy that does that. Only does it if their arms are still attached.
Framerate still tanks for me in towns. I get 60fps literally everywhere else. Even when im outside of a town or settlement, when i look at it the fps drops to like 20.
Running everything maxed @1080p
FX 8350 stock
R9 290
8gb 1333mhz ram.
Game is installed on a 7200rpm hdd.
Running latest version of the game and the latest Crimson drivers on Windows 10.
Edit: Yes, I've turned down godrays.
I checked the ini and it does have these settings. I'll just switch it to kb/m when I want to fast travel.In Fallout4Prefs.ini check that you're seeing this:
uPipboyTargetHeight=700
uPipboyTargetWidth=876
Navigating with a pad won't work otherwise.
Does the HUD display correctly if you crouch?
It appears so.
Using the latest Radeon Crimson drivers by any chance?
If so, try this. http://www.nexusmods.com/fallout4/mods/2707/?
Anyone feel like they're getting stuttering even though the framerate is steady? It's been bugging me for a while now. Locking the framerate to 59 instead of 60 seems to be helping but it's still there. I can't seem to pinpoint where it stutters either, seems to be either random or at the silliest of places.
.
Anyone feel like they're getting stuttering even though the framerate is steady? It's been bugging me for a while now. Locking the framerate to 59 instead of 60 seems to be helping but it's still there. I can't seem to pinpoint where it stutters either, seems to be either random or at the silliest of places.
that little radar/compas/direction thingi is broken. I think since the last amd update.
the little markers it shows are kinda bugged.
anyone know about that?
got a fix?
Using the latest Radeon Crimson drivers by any chance?
If so, try this. http://www.nexusmods.com/fallout4/mods/2707/?
That's pretty much it, yeah. Gsync just works automatically. I'm running the game fullscreen, without Rivatuner, but yeah, I just turned on Gsync in all the NVidia panels and turned off Vsync in FO4 with the iPresentInterval=0. My system can't actually run the game at much higher than 60 even in good spots, so I'm not worried about having to cap the framerate for any of the lockpicking or hacking or whatever people with better systems are having trouble with.. hehe.Guys, I'm new with GSync and I'm not figuring out how to turn it on.
1. Set Gsync to work in Desktop and Windowed games
2. Set Fallout 4 to Borderless Windowed
3. Set iPresentInterval=0
4. Limit Rivatunner to 75 fps in Fallout 4
And it should be on right? Is there something else I need to do?
Why won't the game let me lock the fps again? I wanna lock it again because the game is fucked when Im using terminals, but no matter what I do I can't seem to lock the fps again?
have any idea?
Can't you just zoom out further? Mouse wheel?Even though third person fov is at 90 my character still feels too close to the screen. Any ideas?
Radeon Crimson drivers?
Can't you just zoom out further? Mouse wheel?
Anyone else get noticeable FPS drops in the Institute? When talking to Father for the first time, it drops to about 45fps, even though there's not much in view. Seems like the area behind him is a resource hog.
So I've been having some issues w/ the resolution on Fallout 4 and I've changed my .ini setting as follows:
bTopMostWindow=0 bMaximizeWindow=1 bBorderless=1 bFull Screen=0 iSize H=1080 iSize W=1920
. However when I run the game that way I get a screen that looks like this: http://postimg.org/image/gm1ahz7sf/
My screen resolution is 1600x1900 and I've tried adjusting the height and width accordingly but I still get the same sort of sized screen.
Note sure what to do at this point? Frustrating isn't the word!
Yes, absolutely. Afterburner will say 60fps and even 16 ms frame times, but it still doesn't feel right.
I almost feel like the game is built/optimized for 30fps. Its hard to explain, but we've seen other games recently that have clear indicators of a 30fps target.
I don't know, maybe. It seems smooth overall but every once in a while I sort of pick up on something...
One thing that definitely bothers me is the microstutter-like effect when you sprint. IIRC both Skyrim and the mod in New Vegas had this same issue. Its like the terrain or something at the engine level was never designed to be sprinted over so it looks like the camera bounces with every single pebble you pass over. Annoying as hell but its like whatever at this point.
Fuck, how are so few people complaining about the loading times? They single-handedly ruin this whole game. Never needed an SSD, not for Witcher 3 where loading times basically don't exist, not for GTA V or anything not related to games. What the fuck have they done? There are loading times for even just small rooms (surgeon in Diamond City, for example). I'm mad because I think I could love this game if it wasn't for this and I bet I already wasted like two hours of my life just on the loading screens.
Also, I can see how textures of walls and objects like cars are building up right in front of me. Is this "normal"? Any fix?
Anyone getting a massive drop in FPS every once in a while? Occasionally, the game will apparently freeze for about 2 seconds before continuing like nothing is wrong. It last happened when the gate to Diamond City opened for the first time. My Windows task manager showed a big spike in disk activity when it happened but I'm not sure if it does that every time.
I'm running on a solid state drive