Final Fantasy VII Remake is a multi-part series

kennyamr

Member
hmm i think it's in fact better, because this way, they can really have all of the stuff included in the game. if it was only one disc/release, i bet they would have to cut a lot of stuff... idk but in fact this is a relief
 

Jawmuncher

Member
You finally step out of Midgar and stare at the beautiful distance. A huge overworld stretches as far as the eye can see, rendered in perfect HD graphics. Your characters look stoic and prepared. Ready for a new adventure.

"To be continued in Final Fantasy VII Remake, Part 2".

FUUUUUUUCK.

Then you have to wait 6 months for the next episode. You finally download it, start it and...

Your characters immediately start at Kalm. You cannot leave the town. Cloud comments on how amazing it was to get there, to fight the monsters, to see the creatures, to see the hills and plains.

Yeah this is the biggest worry and why I don't blame anyone for not wanting to just give Square the benefit of the doubt. If this turns into a highlight game, that would take a lot of the greatness away from it.
 

Valor

Member
Just the thought of starting FFVII for the first time and then end with a "To Be Continued" ruins the entire fucking thing. It ruins the hype. It ruins the reviews for the games. It ruins the consistency of the game. It ruins the immersion. It ruins fucking everything.

and eventually the game will be fully out and finished and there won't be a "to be continued"...?
 
Don't really get the FF13 comparisons. Those were individual games, that were sequels to each other. This is going to be one game broken up into multiple pieces so by definition we wont be getting a proper beginning/middle/end.
 

Tambini

Member
You finally step out of Midgar and stare at the beautiful distance. A huge overworld stretches as far as the eye can see, rendered in perfect HD graphics. Your characters look stoic and prepared. Ready for a new adventure.

"To be continued in Final Fantasy VII Remake, Part 2".

FUUUUUUUCK.

Then you have to wait 6 months for the next episode. You finally download it, start it and...

Your characters immediately start at Kalm. You cannot leave the town. Cloud comments on how amazing it was to get there, to fight the monsters, to see the creatures, to see the hills and plains.

Not like this
 

Emerson

May contain jokes =>
Uh what????


We all did. This is Squares most famous game. Of course we'd think this game would get a big budget/team.

Then you have unrealistic expectations.

Their primary focus is likely FF15.

If this game was going to be recreated to the extent that The Witcher would be a fair comparison, you wouldn't be seeing it until 2018 or later.
 

Kindekuma

Banned
One episode for each disc!

You know it'll happen.

539dIQh.jpg
 

Zukuu

Banned
It's 11am in Japan, I bet the staff of SE is reading this thread and grinning like mad. The schadenfreude is real. I need to go to sleep, it's 4 am, but this news hit me so damn hard, I can't even thinking about sleep. =/
 
each disc features a different part of the story

each disc features the overworld allowing backtracking

???

Remember that the original railroaded you pretty well despite having an overworld- you were pretty much restricted to going where you were supposed to go next in the story up until you got the airship at which point you had already been everywhere anyway. It wasn't like you could accidentally wander to the north crater the moment you left Midgar.
 
This is what I take it as. I seriously doubt it's going to be episodic on the sense that we've seen in games like the walking dead and life is strange.
Yeah, the word 'episodic' really doesn't seem to have any justified use in this discussion. It's one story being told over multiple games, but we have no reason to assume each game will feel incomplete as a result.

However it will be different from the original - and that's enough to set people off.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
and eventually the game will be fully out and finished and there won't be a "to be continued"...?
And then the fucking trip is over. Don't you see the point I'm trying to make at all?

FINAL FANTASY VII, COPYRIGHT, TRADEMARK, 1997 IS A COMPLETE PACKAGE.

FINAL FANTASY VII, COPYSHIT TRADESHIT 201X WON'T BE.
 
just logged onto gaf and saw this.... skimmed through a bunch of pages of reaction

Maybe I'm missing something because I really just saw this a minute ago, but it seems OK to me.... Assuming it means we get actually more content in the end. If it was just 1 title, maybe they'd end up skimping on things... Junon and Midgar would have less detail. Chocobo breeding would be excluded. Maybe there would just be nothing new on the world map.

I mean, if the Midgard Chapter 1 is the entire first game, maybe we get a much better Midgar. Then Chapter 2 is up through Junon to Nibelheim, and we get much better mini-games at Junon and Golden Saucer.

Sort of like that... if each game is a chapter of the story, we get a better and in the end the final product is better. And FF VII is rather fitting for chapter entry... The story really already fits a multi-chapter pacing where there are clear points where you can really easily take a break, explore, level-up, etc.


The biggest by far the biggest thing for me is continuity... So, ability to use same save file, same items, same character perspective, etc. As long as it really is just each game is a chapter in the same story game (and after all said and done, they can fit well into a single 'ultimate edition')... Then I guess I'm OK with it. In the end it could make the total game better, even. But it needs to have that continuity. So, each game ends at one of the sort of overworld free-roam moments. Namely... end of Midgar... then end of Nibelheim/Rocket Town with the 'boat', then I guess end of the north and the airship, and then maybe one last one around the time of the weapons. Maybe not the last one but there are a solid 3-4 times I think where the game could end at a overworld map sort of free roam/take a break to explore point.
 

DrForester

Kills Photobucket
So we're going to pay full price for FF7 part 1 and it's probably just going to be the boring stuff in Midgar...

FF7 has more than enough content for that

Actually, Final Fantasy VII has enough content for one game. It was called Final Fantasy VII
 

BumRush

Member
I don't want to fucking compare it to XIII. Those are COMPLETELY DIFFERENT GAMES and I don't feel ANYTHING about those games in comparison to VII.

Just the thought of starting FFVII for the first time and then end with a "To Be Continued" ruins the entire fucking thing. It ruins the hype. It ruins the reviews for the games. It ruins the consistency of the game. It ruins the immersion. It ruins fucking everything.

...I more meant like VII-2 will cover other stuff, new stuff, etc...not that it will be episodes.
 
You finally step out of Midgar and stare at the beautiful distance. A huge overworld stretches as far as the eye can see, rendered in perfect HD graphics. Your characters look stoic and prepared. Ready for a new adventure.

"To be continued in Final Fantasy VII Remake, Part 2".

FUUUUUUUCK.

Then you have to wait 6 months for the next episode. You finally download it, start it and...

Your characters immediately start at Kalm. You cannot leave the town. Cloud comments on how amazing it was to get there, to fight the monsters, to see the creatures, to see the hills and plains.

mZdJ1P8.gif
 

MagiusNecros

Gilgamesh Fan Annoyance
If it only covers Story content I'll be miffed about not being able to obtain Knights of the Round. Or fight the weapons.

Add GILGAMESH pls
 
Then you have unrealistic expectations.

Their primary focus is likely FF15.

If this game was going to be recreated to the extent that The Witcher would be a fair comparison, you wouldn't be seeing it until 2018 or later.

Square has multiple teams and is working on several AAA games atm so no it wasn't unrealistic. Especially when considering the presentation of the trailers they gave.
 
So will there be an overworld? Will the side-content still be there?

Will be interesting to see and I'm very curious how many parts we are talking about here. I can't imagine the result will be as cohesive as the original game though.
 

GavinGT

Banned
Then you have unrealistic expectations.

Their primary focus is likely FF15.

If this game was going to be recreated to the extent that The Witcher would be a fair comparison, you wouldn't be seeing it until 2018 or later.

Kitase said this last year:

"Even if I casually say I would like to do that, because it would be a huge project I would have to motivate myself to the level that I really am prepared to take on this huge responsibility," he said.

"But should I ever take it on, it would have to be the biggest project I've done. My life work. So I would have to be as highly motivated as that to end up with something I'm very happy with. It's a huge thing for me."

http://www.neogaf.com/forum/showthread.php?p=101145962
 

Darkangel

Member
Didn't the original FFVII come in multiple discs? That has an over world, or am I missing something here? It's the 'unique experience' part that's scaring everyone, isn't it?

Each disc had the entire world on it (for the most part), only the CGI scenes were different. You never had to switch discs to transition to a different area.

FF7R being episodic means that the entire structure of the game will need to be butchered.
 

Metroidvania

People called Romanes they go the house?
I have no idea how much fleshing out/new content would be justified to make a multi-part breaking up of the original story not feel disjointed and/or break the flow of the game.

Either way, I'm not feeling optimistic.

XIII kinda stood on its own legs because it was at least 'semi'-completed on its own.

VII has some 'stop and take a breather' points, but breaking it up into multiple games?

Eww.
 

Brinbe

Member
So that's how they'll justify the outrageous cost to remake it all. Spread the cost over multiple games. It's like when film series get stretched out to an unnecessary 3rd/4th movie to make bank

And from watching the trailer I feel like this is gonna be a pretty linear experience anyway. So this makes perfect sense and why a lack of overworld would play a part.
 

RK128

Member
I will just say this; I can see this being more of a good thing than a bad one. People are worrying about the lack of overworlds to explore but each of the parts could have their own overworld, leading to three massive locations to explore with tons of content linked to each one.

I guess the episode formatting will be like this:
-Episode I: Midgar Releasing June 2016 After Sony's Press Conference
-Episode II: New Location - September/October 2016 Release After Sony's Paris Games Show Conference
-Episode III: Final Episode - May 2017
-Extra Episode: Crisis Core HD and Advent Children Game - August 2017

That way content can be spread evenly throughout the episodes, their wont be a ton of them to eat gamers money and it will be complete by the time of FFVII's anniversary.

I honestly think Episode I will be a April/May 2016 Release not that I think about it; the footage shown during the PSX conference looked very complete and is likely going to go Gold by January/February. Could be bundled with a FFXV Demo for all we know as well. The fact it was English Voiced, where FFXV Re-announcement trailer was in Japanese shows how far along the game is at this point.
 

SeanR1221

Member
You finally step out of Midgar and stare at the beautiful distance. A huge overworld stretches as far as the eye can see, rendered in perfect HD graphics. Your characters look stoic and prepared. Ready for a new adventure.

"To be continued in Final Fantasy VII Remake, Part 2".

FUUUUUUUCK.

Then you have to wait 6 months for the next episode. You finally download it, start it and...

Your characters immediately start at Kalm. You cannot leave the town. Cloud comments on how amazing it was to get there, to fight the monsters, to see the creatures, to see the hills and plains.

The sad part is this is highly accurate.
 

SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
The game was an unrealistically huge project to begin with. Would you all prefer we get a good remake with a huge world like the original or for them to dumb it down to fit in one game? This isn't ideal but it's understandable.
 

entremet

Member
just logged onto gaf and saw this.... skimmed through a bunch of pages of reaction

Maybe I'm missing something because I really just saw this a minute ago, but it seems OK to me.... Assuming it means we get actually more content in the end. If it was just 1 title, maybe they'd end up skimping on things... Junon and Midgar would have less detail. Chocobo breeding would be excluded. Maybe there would just be nothing new on the world map.

I mean, if the Midgard Chapter 1 is the entire first game, maybe we get a much better Midgar. Then Chapter 2 is up through Junon to Nibelheim, and we get much better mini-games at Junon and Golden Saucer.

Sort of like that... if each game is a chapter of the story, we get a better and in the end the final product is better. And FF VII is rather fitting for chapter entry... The story really already fits a multi-chapter pacing where there are clear points where you can really easily take a break, explore, level-up, etc.


The biggest by far the biggest thing for me is continuity... So, ability to use same save file, same items, same character perspective, etc. As long as it really is just each game is a chapter in the same story game (and after all said and done, they can fit well into a single 'ultimate edition')... Then I guess I'm OK with it. In the end it could make the total game better, even. But it needs to have that continuity. So, each game ends at one of the sort of overworld free-roam moments. Namely... end of Midgar... then end of Nibelheim/Rocket Town with the 'boat', then I guess end of the north and the airship, and then maybe one last one around the time of the weapons. Maybe not the last one but there are a solid 3-4 times I think where the game could end at a overworld map sort of free roam/take a break to explore point.
The problem is the buzzkill felt when you reach the end of an episode. It really kills the nostalgic anticipation.
 

RangerBAD

Member
I honestly can't think of a worse twist. Episodic games are a format I just don't get. It's like tease after tease that draws out the experience losing engagement with each release.

Here's hoping it's not as I'm envisioning it.

I can envision a worse twist. Game ends up like Versus and comes out in 10 years.
 

A-V-B

Member
It's 11am in Japan, I bet the staff of SE is reading this thread and grinning like mad. The schadenfreude is real. I need to go to sleep, it's 4 am, but this news hit me so damn hard, I can't even thinking about sleep. =/

I'm sure a few of them are taking it kinda hard like anyone who loves their work, but the rest are probably like (if they're even hearing about backlash) "so what, I'm getting paid"

Maybe higher ups care, but there's nothing they can do about it. This was the pitch that got this impossible project funded, and now we're all stuck with it.
 
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