Final Fantasy 7 Remake: all parts will have the size of a full game

Hell no, that would be a disaster and they know it.

It's gonna be annual releases, probably each Holiday of 2017/18/19.
The company that takes 10 years to release a game knows what?

I've been through enough FF hype cycles to know better. These things can and will take years at a time.

FFVIIR is less of a game than it is a series.

And like most series that aren't CoD or AssCreed (made by multiple worldwide teams at a time), there will be years to wait in between titles.
 
This part confuses me a bit. Will every entry have a in itself conclusive story?

Probably that there will be the big overarching FF7 plot but each entry will be more condensed so you have distinctive "arcs" or "chapters" which kinda stand on their own (with the later on having a bit of exposition at the beginning just to give context)
 
With this information, I'm expecting the following.

Part 1 - Expanded Midgar segment, expanded flashback (including some Crisis Core stuff)
Part 2 - Up to the big Sephiroth/Aeris climactic moment
Part 3 - Rest of the game

And if the series is successful enough, they'll go on and do a part 4 which will be new post-game content.

$40-$60/each, around 15-25 hours long per part. First part to come out January 31, 2017 (20th anniversary of the game's release in Japan).
 
Not only am I fine with Genesis possibly appearing -- I hope he does. And I hope he has a new extended reading of Loveless to irritate all of you :p

I like Genesis.

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Yes and it's glorious.
I would still rather have Nomura's XV though.

Tbh Nomura's XV would've been more interesting.New characters,new world,new everything.

With FF7,there's still the original which is an established great game.As nice as the remake is,its sort of reusing old material ?(depending on how many new stuff they add)
 
I don't see any problem with either of those decisions, but yeah you're right.
But you see how a company that sells a mere HD port as a full priced game would never in a million years charge anything less than $60 for a single part of FFVIIR?

And it's a single part of FFVII in name only. As per this thread, each part will be a full game unto itself.

$60 per 40-50+ hour game. None of this $30, smaller game, released every year nonsense. This is a new Lightning Trilogy themed around what was once a single game.
 
It's more like you set out on a journey and then midway through you get asked to pay to continue your journey. Except we have a option, albeit less pretty option, to do the full journey for cheap.

i was responding to that guy that said the destination is all that matters
lol
 
Final Fantasy VII-1 - Midgar
Prequel stuff (alot of new content not in the original) and the famous Midgar intro where you are with Barratt. All the Midgar stuff including meeting Airith and Tifa. Ending is leaving Midgar with a final Boss.


Final Fantasy VII-2 - SOLDIER
You meet Sephiroth. Includes Zack flashback sequences with Sephiroth and all the SOLDIER storyline. Includes new content with flashback where somethings taken from Crisis Core. You meet Vincent etc. Information and introduction of Jenovah. Game ends with Aeris death sequence with a boss fight with Jenovah. Also features Gold Saucer.

We will probably get 2 or 1 more part. I forgot how long the rest of the game is.
 
wow pretty dissapointing.. just means its gonna be longer for me to play... not paying 60$ for 1/3 of a game ive bought 4 times...

smfh square .....😐

it's going to be so different you're really getting 0/3 of a game youve bought 4 times

talk about bad value
 
Dev times aren't what they used to be, converting the same gameworld at the same scale in HD is no easy task. I'd gladly take a single release with 3 blu rays, but we'd be waiting for a long time for that to hit. Relasing in chunks gets it to us sooner. Reaching the end of part 1 and waiting for the next is gonna suck though.

This would make sense if it wasn't UE4. Dev time is drastically reduced when they don't have to make their own engine. They're also getting paid by Sony for timed exclusivity and are being helped along by an entire other studio with tons of experience.

Art assets are honestly the biggest hurdle here.
 
so no backtracking then? Or visit anything via airship?

yeah also this if their isnt an over world withan airship no buy....already a little peed its got and action battle system...its seems to close to FF 15 i havent played the demo but it looks boring for a battle system...


at this rate all i want from square is ff12 remaster...:/
 
Not really.

Duscae suggests FFXV will have a massive world.We know so little about the actual scope of the remake.

7 is a long game. If they're expanding each section like making Midgar a mini-city (I have no fucking clue why) then yea it's going almost certainly going to be bigger than FFXV.
 
This just suggests that we're going to be paying a "full-game" price for each installment. Maybe it will be worth it, who knows, but if you aren't the least bit skeptical of Square Enix, you haven't been paying attention.
 
And here i was thinking FF7 was a full sized game. Little did I know that Square was being generous and sold me multiple games worth of content for 50 bucks.
 
guys, how does backtracking work with a system like that?

Well early on the geography inhibited that, and when it didn't and you went back to an area, it was mostly filled with NPCs with little no story sequences. Sidequest discussions at most. Some portions simply aren't back-trackable, like sectors in Midgar, the Junon-Costa Del Sol ship, Rocket Town stuff in disc 2, Temple of Ancients, etc.

I don't see why we can't have all the scenario data on the disc, but extraneous towns be downloadable data. By that point all those assets would be made, they would just have to be repackaged. Or, if you have disc 1 it installs all that content to the drive which gets pulled when you play disc 2, and if you only buy disc 2 it downloads the necessary disc 1 content on install.
 
And will sell FFXV for 60 dollars with no paid DLC and no microtransactions.
Not sure about the paid DLC but I do expect cosmetic DLCs, which is the norm for the series now.

FF7R stands to be multiple times bigger than XV.
FFVII: Remake will also likely have a budget that will dwarf FFXV :P

I don't see any problem with either of those decisions, but yeah you're right.
I don't have any problem either. I bought Type-0 HD at launch and will get KH II.8 HD on launch as well.

I am simply saying that there is evidence to determine that these multi-parts won't have a price less than $59.99.
 
With this information, I'm expecting the following.

Part 1 - Expanded Midgar segment, expanded flashback (including some Crisis Core stuff)
Part 2 - Up to the big Sephiroth/Aeris climactic moment
Part 3 - Rest of the game

And if the series is successful enough, they'll go on and do a part 4 which will be new post-game content.

$40-$60/each, around 15-25 hours long per part. First part to come out January 31, 2017 (20th anniversary of the game's release in Japan).

I think this is the most likely outcome. 60$ with 15 to (at most) 25 hours. People who think they're going to get a 40+ hour game from square with just a few years of development, set in a single city, are nuts.
 
Ew, no thanks. I'll wait for the complete version.

Good luck waiting until 2020.

And then, this is modern Square. Why give them the benefit of the doubt?

Why not? Square has been turning everything around lately, from completely relaunching XIV based on player feedback and making it an amazing game, to completely overhauling the mess that was Versus and gathering players opinions to help make a better game, to moving away from their inefficient in-house engine (Crystal, Luminous) to make their games release earlier, and much more. Modern Square Enix is just fine.
 
At the SE executive board meeting room: "Lets make this into a trilogy.....lets split part 3 into 2 parts..... It worked for Harry Potter and Hunger Games." :D
 
Well early on the geography inhibited that, and when it didn't and you went back to an area, it was mostly filled with NPCs with little no story sequences. Sidequest discussions at most.

I don't see why we can't have all the scenario data on the disc, but extraneous towns be downloadable data. By that point all those assets would be made, they would just have to be repackaged. Or, if you have disc 1 it installs all that content to the drive which gets pulled when you play disc 2, and if you only buy disc 2 it downloads the necessary disc 1 content on install.
Disc size really isn't the issue. More like asset and content creation.

Part 2 can just include whatever they want to allow you to backtrack to from part 1, etc.
 

I hope that they prove me wrong but when you got games that last you 4 hours or less that are considered a "complete experience" and charge over $40+ on release day such as The Order 1886 (good game but it wasn't worth the price) than you have to wander what the definition of a full game even means to Square-Enix.
 
No, this isn't what anybody wanted. But some people live in reality instead of fantasy land and are prepared to live with it, provided what they produce is up to par.

Why is it fantasy land for a game to just be remade as one whole?

You guys are buying into a flawed premise. If we had years and years of broken up RPGs because whole ambitious games arent possible financially any more, fine. But we've had plenty of ambitious games in the last 20 years, hell look at Witcher 3 this year.
 
If that is how you feel about FFVII Remake then by all means enjoy the original game. It's still a great one.

I personally want a full remake, not something where segments like Wutai and Gold Saucer get cut so they can streamline the story and fit the entire FFVII experience into a 40 hour game. Because with modern gameplay and cutscenes FFVII would not be remotely close to that.

I suppose. I found myself more hyped than I thought I would be when the trailer came out and now that I'm seeing this look to be going in other direction it's just ugh. I'd just hate to see this come out and be one of those remakes where everyone says "play the original for the true experience". I get that ambition is probably well beyond a 60 dollar price point but I cannot disconnect FFVII into a two or three part games when I've played it thrice as one full game. Doesn't help that "modern gameplay" to me means "sit back and mash X without thinking about what you're doing".

i was responding to that guy that said the destination is all that matters
lol

I really need to start reading every comment more carefully to try and gauge context better. These threads are moving so damn fast and there's like 4 of them.
 
At the SE executive board meeting room: "Lets make this into a trilogy.....lets split part 3 into 2 parts..... It works for Harry Potter and Hunger Games." :D

No, probably something like this.

"How long will it take to recreate FF7 with real-time CG like visuals on PS4 after looking over the project"?

"around 5-6 years...."

"OK then, let's split the release to stop another FFXV situation from happening".
 
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