Final Fantasy 7 Remake: all parts will have the size of a full game

that's funny considering that VII still sells like crazy across PSN and PC...

What are you calling selling crazy ?
Plus it also 15 bucks .

Well the country includes the entire island so Wutai's village isn't truly indicative of it.

and besides, no one is saying they can't update or add content; but to act as if in order to make this game they need to make every town and world map into this sprawling, comparable to open world detail, is nuts.

Do you even remember what FFVII towns look like ?

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RocketTown.jpg

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You think adding a few more house and making it bigger will make this up today market standards ?
Hell they don't even have NPC in the tows really .
 
And of course, them saying it's too much for one game, that's probably very true. Now, if the episodes that come out are super short and they were full of shit saying that they were making more content for the game to make them all "full sized", then that's another matter entirely.

Agreed. And good detailed post with other stuff.
 
That's exactly what they are doing.

Lets say you're right. The original contradiction still stands. FF7 is impossible to fit into one game...so we're going to make multiple epic RPGs instead. It just doesn't make sense.

The only explanation is that Square is planning on milking this for as long as they can, charging people multiple times to get the full FF7 Remake story. They're taking the FFXIII approach.
 
Would you still be fine if it meant less content elsewhere overall?

Why does it mean that?
They have clearly said they are aiming for the same level of visual fidelity of Midgar for the whole remake - so to avoid cutting content they deliberately chose to make the remake span multiple games instead of trying to get everything into one game.

They say the remake will have more depth than the original game, it will be a 'full volume' revision.

I can't possibly understand how it's a bad thing.
 
Well the country includes the entire island so Wutai's village isn't truly indicative of it.

and besides, no one is saying they can't update or add content; but to act as if in order to make this game they need to make every town and world map into this sprawling, comparable to open world detail, is nuts.

That's not Wutai's village. That's its capital. Even a throwaway Wutai level at the beginning of Crisis Core is bigger than what we got in the main game.

Suspending disbelief is much easier when all you have is sprite works and fixed camera angle. Look at the first game that has gone real-time 3D for the most part, Final Fantasy X. If you transposed the entirety of Final Fantasy VII into the scale of that game, it would be a much larger game compared to Final Fantasy X. The amount of playable area we got in Midgar alone is bigger than Bevelle and Zanarkand combined.

In any case, I only strive to explain why people think it would be massive. If you envisioned it as the exactly like the original game, of course it wouldn't. If you expect the scale and scope of everything to be something similar to what's in The Witcher 3, of course it would. Everything else is a spectrum between those two points.
 
Yes it is. It's exactly what most fans have been asking for since the FF7 PS3 tech demo blew minds. Most fans have dreamt of FF7 at Advent Children's level of CG done in realtime. Look at the hype generated seeing that very thing in action in the first gameplay and in-game cutscene trailer and you know this to be true.

Now the battle system style itself sure that's more subjective, but graphically they are doing what most people have dreamed of.

You're claiming to speak for an awful lot of people here. The original statement was "I can't understand why all these fans are mad, they got what they asked for." I can only speak for myself since I have no research to back anything else up, but this most certainly was NOT the FF7 remake I asked for.

I'm not interested in getting into a debate about remake vs remaster, it's been done to death already. I fall firmly on the side that if you're going to drastically change core elements of a game, call it something new, but don't bastardize the classic one and call it a "remake/remaster". Others may have a different reason for being upset, but that's mine.
 
What are you calling selling crazy ?
Plus it also 15 bucks .



Do you even remember what FFVII towns look like ?

Kalm.PNG

RocketTown.jpg

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You think adding a few more house and making it bigger will make this up today market standards ?
Hell they don't even have NPC in the tows really .

Yup, by today's standards these aren't towns.

They're small market Squares....
 
Why does it mean that?
They have clearly said they are aiming for the same level of visual fidelity of Midgar for the whole remake - so to avoid cutting content they deliberately chose to make the remake span multiple games instead of trying to get everything into one game.

They say the remake will have more depth than the original game, it will be a 'full volume' revision.

I can't possibly understand how it's a bad thing.

Cause they're still saying they're gonna cut stuff while focusing on other new stuff?

So in terms of scope and content this is all a wash. As it stands it can really swing either way. Considering that most fans aren't keen on the idea by default (but maybe open to it IF done right), the sooner they clarify shit, the better.
 
Lets say you're right. The original contradiction still stands. FF7 is impossible to fit into one game...so we're going to make multiple epic RPGs instead. It just doesn't make sense.

The only explanation is that Square is planning on milking this for as long as they can, charging people multiple times to get the full FF7 Remake story. They're taking the FFXIII approach.

You're having it backwards, I think. It's more like "the epic RPG we're growing Final Fantasy VII into is impossible to fit into one game, so we split it up."
 
I fully support this, I think it is a good idea to avoid cutting huge sections out due to space limitations.

I wish they could expand on the idea but I don't think they have decided on how many parts and when and where he game will break up.

I would expect 3 or 4 parts.

I say part 1 would be Midgar as a world map with expanded story with a whole bunch of side quests inside and continue all the way to Junon.

Part 2 would be from Costa del Sol to Rocket Town.

I haven't played the game in years and I have the PC version on PS4 to refresh my memory.

I just wonder how they are going to sell it. They might offer the first part $60 and have a $40 season pass for the whole thing.

They could offer the way I suspect and $60 for each part and a collector Edition for each part featuring a character from the game.
 
They're taking the FFXIII approach.

No they are not,the XIII games have different design, gameplay systems,different stories...etc even the graphic quality isnt the same. Literally separated games.

FFVII remake parts are going to tell one story and the gameplay wont change.
 
Lets say you're right. The original contradiction still stands. FF7 is impossible to fit into one game...so we're going to make multiple epic RPGs instead. It just doesn't make sense.

The only explanation is that Square is planning on milking this for as long as they can, charging people multiple times to get the full FF7 Remake story. They're taking the FFXIII approach.


The reason is two pronged;
- It means the development of the game won't take several years and millions in production costs - by staggering the releases they can make back their costs and put it into further development, and it also means fans get to play it sooner rather than later. Of course this is of a benefit to SE financially (I mean, they're gonna get potentially three full games revenue out of FFVII) BUT I don't see why this is really a problem for the fans, if each title of the remake offers a whole game's worth of content, isn't this a great thing? We'll be getting more FFVII than we've ever had.

- Second reason is creative purposes. By splitting it up there's no pressure for them to get it into one release (thus a worry of it becoming a 'digest' of the original game, only containing certain scenes etc) now they have a lot of freedom to do what they want, and deliver the 'full volume' remake they want to create.
 
So how many full sized games was the original?

One.

So, unless they're added loads of new content and scenarios to each release, prepare for only being able to complete parts of the story with added grinding filler to appear longer.

The main question for me is:

Will different parts of FF7 Remake eventually connect into a single cohesive game at the end that you can go from one part to another seamlessly (using data install or something)?

Probably? Probably not? Just don't be surprised if it turns out to be as linear as watching FFXIII.
 
All the people loosing their mind because the remake isn't exactly as the original... I bet you'll be suddenly ok when Nomura drops the bomb that
Aeris can be saved
!
 
So... the original FFVII was not a full game?

Its not insert CDs anymore, but wait for next episode? wow

This industry...
 
re: the Crisis Core integration into the Remake from a few pages back, I have to admit one of the reasons I like the glorious trash-fest that is DoC more than CC is that it DoC didn't really muck with much from the original game much. It introduced a lot of stupid shit, but it didn't really detract from the original. CC came a long, and now so many iconic moments between Cloud and Aerith just turned out to be rehashes Zack and Aerith. (I know there was shades of that in the original game, but not to that extent. It felt like so much of the uniqueness from Cloud and Aerith interacting was removed.) Sephiroth's descent into madness lost a bit of punch for me personally when we'd just watched
Angeal and also Genesis-sorta-kinda
going through something similar. It was kinda, 'eh, you, too?' Genesis having a prolonged monologue at the reactor was the worst of all.

Ironically, though, I think Cloud and Sephiroth came out of the game the best character-wise. They both felt really in-character, and it was interesting seeing Sephiroth before Nibelheim. On the other hand, I found Zack and Aerith really irritating and over-exaggerated, which I was really disappointed about.

I'm both curious and worried about how it'll all get integrated into the remake. I don't mind mentions of Angeal and Cissnei, but something along the lines of Genesis at the reactor would be awful. On the one hand, I can absolutely understand integrating Zack more in the main game, but it loses some of the game's original punch once again, like Zack's CC death scene. It was already such a tragedy for such a good, brave man to die so stupidly - and on top of that, depending on your play through in the original game, you might never realise what he went through to try and save Cloud. Zack's tale was a forgotten, thankless hero-story, and it was brutal. (I know it'd be stupid to make it all optional in the remake, though, sigh.)
 
I'll wait to see more, but breaking it up and charging full price smacks of opportunism and greed. If it takes you multiple BDs to do it right again, then go get it done. You took on the task and you didn't have to. Making it something people have to buy 3 times in order to complete when one purchase used to be enough just feels like bullshit.

Yea, I'd rather they take longer, release the full game in one box and charged whoever much they think they need to charge for it.
 
I can't possibly understand how it's a bad thing.

The game itself had to be broken up into 3 episodes to accommodate all the content the game has. Maybe it's mistranslated, but it was said that some stuff would have to be cut, but there will be a lot added. That anything needs to be cut, but more will be added to specific areas leads me to believe that there will be more padding in prominent areas of the game while dialing back on the lesser known. All speculative of course.
 
They need to just explain to people what the hell this game even is. Is it a classic FF with a world map? Is it just big cities and towns? Will these "full game" sized episodes be 10 hours or 40 hours? Will there be any 1:1 content brought in from the original? Or is this a full re-imagining?

Problem stands is that I don't think that they know the answers to all these questions, at least not to the certainty that they could publicly state.
 
Are you really this dense? You said you didn't understand why FF7 fans were upset. You made an assumption that S-E has given fans what they asked for. I explained that what Square has proposed with this remake is NOT the kind of FF7 fans have been asking for. "Yeesh" yourself right out of here.

I am a HUGE fan and I have no problems at all with this until the game is out and I have played it.

I want them to make the best game they can. There is no way everyone will be pleased. Some want the old ATB system and some (like me) want something fresh and this can be said about everything.

It is there original vision and game and frankly I hope to god the creators lock themselves in a bunker and dont even listen to all these fans and all their concerns and wants. Let them decide how to treat their own game and vision.

Sure I would have liked to have the whole game instead of episodes or whatever we are supposed to call it but unlike many here I will not judge it before it is actually out.
 
What are you calling selling crazy ?
Plus it also 15 bucks .



Do you even remember what FFVII towns look like ?

Kalm.PNG

RocketTown.jpg

latest


You think adding a few more house and making it bigger will make this up today market standards ?
Hell they don't even have NPC in the tows really .

I remember what they look like and that's exactly what I want. That's already a tall enough order for them. But now we're expecting them to greatly expand these towns and actually fill all of it with meaningful content, and it just sounds like the most absurd thing given their track record.
 
I'll wait to see more, but breaking it up and charging full price smacks of opportunism and greed. If it takes you multiple BDs to do it right again, then go get it done. You took on the task and you didn't have to. Making it something people have to buy 3 times in order to complete when one purchase used to be enough just feels like bullshit.

Yea, I'd rather they take longer, release the full game in one box and charged whoever much they think they need to charge for it.

By the time they finish the game we already have the PS5 in our homes and then they decide to to move the game to PS5 ,basically Versus.
 
I remember what they look like and that's exactly what I want. That's already a tall enough order for them. But now we're expecting them to greatly expand these towns and actually fill all of it with meaningful content, and it just sounds like the most absurd thing given their track record.

There track don't mean much since things have change.
Them using UE4 and using CC2 shows that .
 
I'll wait to see more, but breaking it up and charging full price smacks of opportunism and greed. If it takes you multiple BDs to do it right again, then go get it done. You took on the task and you didn't have to. Making it something people have to buy 3 times in order to complete when one purchase used to be enough just feels like bullshit.

Yea, I'd rather they take longer, release the full game in one box and charged whoever much they think they need to charge for it.

This is more or less where I'm at.

The way they're justifying this multiple part approach, this better turn out to be a rich, full, beefy game in an unprecedented manner that no AAA game out there so far can come close to approaching.

Otherwise there is no reason to do it this way outside of fucking fans over.
 
The main question for me is:

Will different parts of FF7 Remake eventually connect into a single cohesive game at the end that you can go from one part to another seamlessly (using data install or something)?

I would imagine that each episode will contain the data for all locations that you can access up to that episode, even supporting the ability to backtrack to areas that are only relevant in previous episodes. Similar to how the original had all of the world data on each disc, it was just FMV/cutscene data that was unique per disc. The intent is certainly that the finished series feels like one continuous game assuming you own the whole thing.

They'll certainly erect barriers to prevent you from going to areas that you can't access until *later* episodes, of course, but assuming the basic world map design is the same that's not too difficult- the original already pretty much railroaded you such that you couldn't skip ahead to areas you weren't supposed to be in yet up until you got the Highwind at which point there weren't too many points left on the map for you to explore (the rest of the story after that is mostly spent revisiting older locations.)
 
I think it is entirely possible that those who get Part 1 will get the rest of the game for a discount. Like Part 1 to Part 2 will cost $40 compared to $60 for a single part. I am talking about digital version, of course.
 
I think it is entirely possible that those who get Part 1 will get the rest of the game for a discount. Like Part 1 to Part 2 will cost $40 compared to $60 for a single part. I am talking about digital version, of course.

It's reaaaally what i'm hoping and it would be a cool move...also to avoid spending 180 bucks. If they are business savvy they probably have a few plans concerning the multipart pricing, surely
 
So... much.... vagueness....

How long is a full game?

Are they completely separate games in the sense the don't link together like expansions or is it going to be a setup where you restart from scratch after each "unique story"? Will your character stats, items, materia, etc. carry over?
 
It's probably going to be a trilogy ( 3 volumes = FF7r ) the question remains how much content each volume is going have. Some are expecting episodes like Life is Strange (not happening IMO) since new scenarios will be added I'm sure it won't be a GZ situation.
 
I think it is entirely possible that those who get Part 1 will get the rest of the game for a discount. Like Part 1 to Part 2 will cost $40 compared to $60 for a single part. I am talking about digital version, of course.

They sold Type 0 HD for $60. They're going to sell KH2.8HD for $60.

Both of those products aren't an entire game's worth of effort. Every FF7 episode on the other hand is 100% original content. There will be no discounts.
 
I think it is entirely possible that those who get Part 1 will get the rest of the game for a discount. Like Part 1 to Part 2 will cost $40 compared to $60 for a single part. I am talking about digital version, of course.

If they're planning to allow you to play part 2 without owning part 1, that's a whole other level of weird.
 
They sold Type 0 HD for $60. They're going to sell KH2.8HD for $60.

Both of those products aren't an entire game's worth of effort. Every FF7 episode on the other hand is 100% original content. There will be no discounts.
If you are marketing your game as "multi-part", you can bet there are going to be discounts. But I don't handle SE marketing so I have no idea.

If each of the episode ends up being a full game from start to end like Mass Effect, then maybe.

If they're planning to allow you to play part 2 without owning part 1, that's a whole other level of weird.
I can't think of anything here that will make it work for Part 2 users aside from bundling Part 1+2 and making Part 2 standalone as a discounted digital release only.
 
Yeah... No way FFVIIr gets finished within one console generation.

If we consider the start of next generation when ps5 or xbox tuu launch, and if the game is going to be 3 parts or less, then it has a good chance if FF7R Vol 1 releases before October 2017 (which I believe will happen).

Lots of ifs there, I know.
 
So... much.... vagueness....

How long is a full game?

Are they completely separate games in the sense the don't link together like expansions or is it going to be a setup where you restart from scratch after each "unique story"? Will your character stats, items, materia, etc. carry over?

A full game....maybe 20 to 30 hours? In the modern day equivalent of a full game.

I think they will have us keep our progress and stuff through some system.
 
I'll wait to see more, but breaking it up and charging full price smacks of opportunism and greed. If it takes you multiple BDs to do it right again, then go get it done. You took on the task and you didn't have to. Making it something people have to buy 3 times in order to complete when one purchase used to be enough just feels like bullshit.

Yea, I'd rather they take longer, release the full game in one box and charged whoever much they think they need to charge for it.
Exactly. If they aren't prepared to release the full package then don't announce the game so fucking early.
 
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