You mean it couldn't from before? I thought all invincible reversals had that?
Nah, didn't used to (for whatever reason).
You mean it couldn't from before? I thought all invincible reversals had that?
1. S.LP x S.MP Sonic Scythe M
2 Cr.MP x Cr. MP Tragedy Assault L
3. Cr.MP x S.MP Sonic Scythe M or H
Sonic Scythe M can be canceled into his super.
4. Lp Target combo -> qcb+HK
Wait is this live or what ? I can't make sense of that schedule.
I'm in EU.
xx means a cancel, so say s.MP xx special means you special cancel that MPSo in seeing xx in combos what dose that mean
I've gotten my "5th win in a ranked match" 7 times in a row now.
Thanksxx means a cancel, so say s.MP xx special means you special cancel that MP
Ryu S tier? Block option select tech uppercut? Welcome to Option Select Fighter V lol #sfvbeta #tech
Just check this thread's OP, it has timers.Wait is this live or what ? I can't make sense of that schedule.
I'm in EU.
Needs to be more options for connecting with players. Like, an option to filter out WIRELESS CONNECTIONS. =(
Something something Ryu is bad, beta balance is indicative of the full game.Don't know if this new tech but Xian found a option select with Ryu.
https://twitter.com/xianmsg/status/678265319949897728
Except that won't solve the rage quit problem at all. Let me get to CJ:
Except that:
DING DING DING DING DING DING. You win acar!not owned by me
I guess that should be possible since you have to choose to use one or the other so the PS4 should know. But has a game ever implemented something like that where it could tell players what type of connection other players are using?
The combo timing is a lot more lenient in SfV. A lot of characters even have very useful target combos to make things even simpler for newcomers.
This game is being made with both new comers and veterans in mind so they're really boiling it down to fundamentals. Someone who has a good grasp on the fundamentals of fighting games will beat someone who only knows how to do the sickest combos.
You should give it a shot.
This game is very noob friendly imo. Give it a try.
Well, that's actually encouraging to hear. I had every intention of grabbing SFV, but playing SFIV turned me off quick. Not at all due to the quality of the game, but the complexity of it, though I'm casual as it comes when it comes to fighters. I'm glad to hear SFV is more lenient in that regard.It's much more approachable than 4. Combos are shorter and have more lenient timing.
See, you might as well wrote that in windings, because I have not the slightest idea what any of that meant. It'd be great if SFIV had some kind of tutorial to explain all that.Huh? Dude, SF4 gives the most "fucks" about newcomers more than pretty much all the other SF titles. Its a very easy fighter to get into, just hard to become intermediate or higher.
-Jumps are good since some AA's are still prone to trade
-Mash jab to get out of tick setups
-Mash tech to get out of throws
-Use ultra as a comeback threat
-Use random focus to catch people sleeping
I honestly don't know what more you could want to make it easier. Take some time to really learn one character, I guarantee you'll see that its not a hard game to get into.
Don't know if this new tech but Xian found a option select with Ryu.
https://twitter.com/xianmsg/status/678265319949897728
Don't worry about advanced terminology. That kind of stuff you'll pick up as you play and disucss the game with others. Don't be afraid to ask what a bunch of shit you don't understand means.See, you might as well wrote that in windings, because I have not the slightest idea what any of that meant. It'd be great if SFIV had some kind of tutorial to explain all that.
You mean it couldn't from before? I thought all invincible reversals had that?
No. Target combo means a chainable combo that you don't need to link, I believe Nash can just LP MP for a quick two hits.I actually forgot to ask. Is this: Lp Target combo, the name of the attack: qcb+HK?
No. Target combo means a chainable combo that you don't need to link, I believe Nash can just LP MP for a quick two hits.
CorrectSo I will be doing a: LP, MP, qcb+HK?
Did matchmaking shit itself? It's been 10 minutes and nothing yet. I was getting a steady stream of matches every 1-2 minutes for about 45 minutes.
The only thing worse than being DC'd on when you're about to land the final hit is disconnecting before the final hit is being landed on you.
That guy must be pissed. I didn't DC on purpose, brah. Don't hate me.
I think Capcom is adjusting matchmaking right nowDid matchmaking shit itself? It's been 10 minutes and nothing yet. I was getting a steady stream of matches every 1-2 minutes for about 45 minutes.
The only thing worse than being DC'd on when you're about to land the final hit is disconnecting before the final hit is being landed on you.
That guy must be pissed. I didn't DC on purpose, brah. Don't hate me.
Correct
Yeah, matchmaking is going good.How are US PSN users? Getting matches? Be honest.
Sonic Scythe is Nash's QCB K move. Sonic Schtye M means you do the medium kick version. slP sMP Sonic Scythe M means you do the target combo then cancel it into the special attack.Thanks. So I take it, that the other ones I got shouldn't be understood as "S.LP x S.MP" is Sonic Scythe M (name)? Or is Sonic Scythe M another attack I need to do after S.LPxS.MP?
But BB also tells you what they are. It explains everything.
Yeah that's a lot of down time for a beta of a game that's had multiple betas and is coming out in 2 months.