
Genei Ibunroku #FE (幻影異聞録#FE)
Genre: RPG
Platform: Wii U

December 26 2015
Rating: CERO B
Package
Standard Edition 7,236円 + Tax
Fortissimo Edition 9,698円 + Tax
Wii U + Fortissimo Bundle 40,824円 + Tax
Digital
6,700円 + Tax
Game Size: ~12.2GB
Download Size: 16.6GB
Controller Support
Wii U Gamepad
Wii U Pro Controller
No Off-TV Play
Wii Karaoke U
Songs will be made available on the Joysound Karaoke app. If you are interested, give them a go.

What is Genei Ibunroku #FE? It's Nintendo and Atlus’s new collaboration using Intelligent System’s Fire Emblem series and Atlus’s RPG expertise. This originally stemmed from Yamagami Hitoshi’s idea of a modern version of Fire Emblem where a Pegasus Knight flying down on Shibuya 109, initially known as Shin Megami Tensei x Fire Emblem. The game eventually morphed into what it is today, an Atlus x Fire Emblem collaboration with beautiful artwork by toi8, animated cutscenes by the animation studios, Studio Anima and Studio 4°C, image songs by avex group, and SMT inspired RPG gameplay by Atlus. The Fire Emblem characters, known in game as Mirage, are primarily from Marth’s first game, Fire Emblem: Ankoku Ryu to Hikari no Tsurugi, and the recent Fire Emblem Awakening, redesigned in a demonlike fashion to fit the game aesthetic. Although it is no longer Shin Megami Tensei x Fire Emblem, there are still a lot of Shin Megami Tensei elements and cameos in the game such as spells, demon names, and call backs to Shin Megami Tensei games and spinoffs. The team and scenario writer behind this game are the same as the ones behind Devil Survivor, Shin Megami Tensei IV, Shin Megami Tensei III Nocturne, Radiant Historia, and more! Despite the positive and colorful aesthetic, you can expect great gameplay and very dark themes as evident by the lyrics in many of the songs and the team’s track record!

The game is stated for a western release in 2016 done by Treehouse and published by Nintendo. Although it is CERO B, the Western Release MAY be M based on the E3 Direct. Please read through the entire OT before posting. We want to minimize the amount of wrong information and misconceptions that may have been made prior to the game’s release.
I wish I did not have to make a warning section, but I will for the sake of the OT. It is not SMT x FE anymore, now it is Atlus x Fire Emblem. The topic title was to help people notice and understand which game this is. This thread is not a place to complain about the idol aesthetic of the game or censorship or how embarrassing it is. It is not a place to whine about why this isn’t what they expected from Shin Megami Tensei x Fire Emblem. This is not a place to whine about how much you think this game is bad and won’t sell. This is not a place to say waifu or act as if this game is waifu game whatever that means. This is to avoid getting the thread off topic or locked and ruining discussion for the other members who want to enjoy and discuss the game.
Keep this thread on track, this is your first and only warning and we would like to keep discussion and impressions as objective as possible for those who are interested or looking forward to the game.
Other than that please be courteous. Thank you very much for understanding.
All impressions is open, from the music, to the gameplay system, to the characters. Please try to be objective so that we can give an accurate representation of what the game is like for those anticipating the Western release.
Spoiler rules are the standard ones, gameplay mechanics are open to discuss but things such as plot twist and character deaths MUST be spoiler tagged. Be considerate to those playing or looking forward to the game.

Idolasphere イドラスフィア
A portmanteau of the latin word idola and sphere. It is the realm that the Mirage, both enemy and allied, reside in parallel to our world. The Idolasphere is where the Dungeons in Genei Ibunroku #FE will be taking place. Each Dungeon in this realm has its own theme based on its parallels to the real world. When in the Idolasphere, enemies are marked by a symbol encounter.
Performa パフォーマ
A fictional form of energy in Genei Ibunroku #FE that grows or weakens based upon a person’s self expression and creativity. In order to bolster one’s Performa, one would take part in the performing arts: singing, dancing, acting, drawing, anything that pushes an individual’s expressive freedom. In Genei Ibunroku #FE, Performa is the energy that attracts Mirages, both good and evil. Enemy Mirage prey and feed off of human Performa in the real world.
Mirage ミラージュ
They are the reincarnation of the heroes and villains of the Fire Emblem series. They currently reside within the Idolasphere and their appearances have changed as a result! Mirage thrive off of human Performa. Humans with a high affinity for Performa are able to be Mirage Masters and partner with allied Mirage from the idolasphere by sharing their Performa with them. Fortuna Entertainment is recruiting Mirage Masters in order to fight off the enemy Mirage threat. But is there another group standing in the way, enemy Mirage Masters? Enemy Mirage are like Demons and Shadows from the Shin Megami Tensei and Persona series. They live to drain humans of Performa and their ultimate goal is to possess and invade our world. Below you can see some of the enemy Mirage that appear before our protagonists in Genei Ibunroku #FE.
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Inverse, Fire Emblem Awakening。。。。。。。。。。。。。。。。。。。Gangrel, Fire Emblem Awakening
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Ronkuu, Fire Emblem Awakening。。。。。。。。。。。。。。。。。。。Abel, Fire Emblem Ankoku Ryu to Hikari no Tsurugi
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Geriba, Fire Emblem Awakening。。。。。。。。。。。。。。。。。。。Exceli, Fire Emblem Awakening
Carnage Form カルネージフォーム
Normally Mirage Masters in the Idolasphere fight in their Idol Form outfits, but their abilities extend past that. Carnage Form is a status that Mirage Masters can take on by using their Performa and merging with their Mirage. A Mirage Master’s appearance changes drastically, taking attributes from their Mirage Partner while their Mirage transforms into a weapon and tools for their master to use in combat. Mirage Masters can improve their Mirage and Carnage affinity in the Bloom Palace through Carnage Unity. In the Characters section, you can see each Mirage Master’s current Carnage Form.
Costumes
Outside of your Carnage Form, you also have plenty of costumes to choose from for when you are in battle. You can buy new costumes and accessories at Anzu Store Tokyo and through sidestories. Costumes can also be obtain through DLC. Swimsuits are OPTIONAL, they’re in the game but they aren’t necessary or required. Other costumes used in performances and in battle in this game are wide in variety so you’ll find a costume you like. Please don’t fuss about this one detail.

Battle バトル
The game is a turn based RPG where you control 3 party members with your respective Mirage to fight and defeat enemy Mirage! Each battle takes place in the Idolasphere inside an Arena 闘技場, similar to a grand stage when performing Lives and shows. The gameplay is very similar to other Atlus games and takes cues from both Fire Emblem and Atlus other games. There are 4 different weapon elements (Sword 剣, Lance 槍, Axe 斧, and Bow 弓), 6 different magic elements (Agi 火炎, Bufu 氷結, Zio 電撃, Zan 衝撃, Divine 霊性, Flesh/Body 肉体), recovery 回復 skills such as Diarama, and support 補助 skills such as Rakukaja from the Shin Megami Tensei series appear in this game. Critical Hits also return from the Fire Emblem series. You can also obtain items for use from the conbini, Hee Haw Mart and after Battle. Like in Atlus RPGs and Fire Emblem, you want to be exploiting weaknesses for maximum damage and minimum consequences most of the time.
Neutral -
Resist 耐
Weak 弱
Null 無
Absorb 吸
Repel 反
Alongside your bread and butter Atlus RPG Battle System, you have a set of Extra Skills unique to this game as well. Your skills and attacks cost EP, expression points, and SP, special points, so mind your meter when it is your turn. During battle party members and your mirage may talk to you during battle.
Extra Skills
Session Assault セッション攻撃
When you exploit an enemy’s weaknesses, your party will able to able to use their Session Assault, a follow up attack. You get a Session Combo Meter during battle to show how many weakness chains you build up. You can add more through learning the necessary session skill. The more chains you make, the stronger the session assaults. These Session Assaults also have a nice touch where whenever your Mirage Master does their Session Assault, their personal signature appears to show off the Entertainment Industry motif.
Special Performance スペシャルパフォーマンス
An extra skill that your Mirage can perform by spending SP. It like an ultimate move, a last effort attack that takes advantage of the bond that a Mirage and Mirage Master share. This attack can ignore resistances as well as create Session Assault links that follow up after your Special Performance. Effects vary between character and skill but you can be sure that this is a very strong move. Be wary of your SP count when using this. A nice touch that the developers of the game put in is that whenever your Mirage does their Special Performance, your Mirage Master’s signature can be seen during the move to show off the bond between Mirage and Master and how heavily tied in the Entertainment Industry motif is.
Ad-Lib Performance アドリブパフォーマンス
A type of Extra Skill that happens on occasion when you select a command in the battle menu. When using a skill like Assault Type or Diarama, there is a possibility that your party member perform an Ad-Lib Performance, an enhanced version of the command that you chose. Some of these attacks are based off of commercials and jobs that your Mirage Masters do at Fortuna Entertainment. Above is Tsubasa's outfit when she does a gravure CM for the popular soft drink, Amrita Orange. There are different costumes and types of Ad-Lib Performance, not just a swimsuit. Their effects vary so explore all the possibilities you have!
Duo Arts デュオアーツ
A powerful extra skill that occurs during Session Assaults. These attacks are done between two party members that have a special relationship with each other, thus have a specific criteria to use it. Once the criteria is met, during a session assault you will see an icon telling you to press L next to two of your members. When you press the button during the Session Assault, the pair will perform a Duo Art and attack together to do major damage. Duo Arts can be done through the sidestories in the Topic section and they show off the special relationship that the members of Fortuna Entertainment share with one another. These attacks take the form of scenarios between both characters depending on the kind of relationship both characters share.

Bloom Palace ブルームパラス
Info Trailer
A different realm within the Idolasphere, governed by the overseer, Tiki. Tiki and the Bloom Palace acts as a base of support similar to the Cathedral of Shadows and Velvet Room in Atlus other games. This is one of your bases to improve your skills and Mirage affinity. You will be going here often. Here you can fuse materials and use Performa to upgrade your affinity. There are three main things you can do here, Carnage Unity, Radiant Unity, and Class Change.
Carnage Unity カルネージ・ユニティ
Here you are able to go and fuse materials to create a weapon with higher Coordinate Power for your Mirage. You new weapons can give new skills and alter your stats as well as your resistances and weaknesses so choose accordingly.
Radiant Unity レディアント・ウニティ
You can spend your Performa that you obtain in the Idolasphere to upgrade your Radiant Skills that can grant various effects for your Mirage Master. You can get buffs/debuffs, stats increases, and even new Session Assaults when you exploit enemy weaknesses. More skills become available as you raise your Stage Rank. Some of your most important skills are obtained through Radiant Unity.
Class Change クラスチェンジ
By selecting this option, you’re able to use Master Proof and perform a Class change for your Mirage. Each Mirage has at least 2 other classes they may upgrade and change into. You have access to new skills and abilities for when you change your class. I won't be posting all the Class Changes, but I can assure you they are really cool designs!

Topic and Sidestories
Since there is no Off-TV Play in this game, the Gamepad serves as a means of communication similar to LINE where you can contact your colleagues. It is like the support system in the Fire Emblem series. You are also able to check your game progress here so you don’t get lost! You are also able to access things regarding the main story as well as in game side stories so that you can have a smooth progression throughout Genei Ibunroku #FE. Character status and a game map is also accessible through Topic and the Gamepad.
Sidestories are accessed on the Gamepad and then you meet your support mate in the overworld in Shibuya where you take part in character specific scenarios. Remember to complete these because sidestories reward with you with various skills, equipment, and more.
Arena 闘技場 (とうぎじょう

DLC
Can be accessed by the Shop Icon in Game or in the eShop
DLC will added to the game post launch. Current known DLC consist of the Fashion Show costumes, Collab Costumes, the Swimsuit costumes that include a hot springs CM scenario, and a Support Quest DLC that will add in things that will make grinding in the game easier, like skills, money, and stat buffs.

The game takes place in present day Tokyo where you follow the lives of the entertainers in Fortuna Entertainment. Each character had their own reasons for being recruited into Fortuna Entertainment with their own goals to be at the very top of a very competitive industry, some more enthusiastic than others. Outside of their goals as idols and entertainers, the main characters of Fortuna Entertainment are recruited and live a second life as Mirage Masters as the Idolasphere threatens to corrupt our world. Evil Mirage feed off of the Performa, the expressive energy, of human beings and suck them dry leaving their bodies depressed, detached, and lifeless. Those who have had their Performa drained are susceptible to becoming possessed by evil Mirage and used as vessels to invade Tokyo. Our Mirage Masters goal is to ward off enemy Mirage and protect the world they love most, the Entertainment world. However are all Mirage Masters benevolent? Five years before the present day, a the Kokeraotoshi Theatre Grand Opening, a mysterious tragedy occurred which resulted in the disappearance of several idols into the Idolasphere, one being Tsubasa’s sister Ayaha. Alive or dead, we don’t know. Many of our Mirage Masters are connected in some way to the Kokeraotoshi Incident and the Idolasphere.


















Side Characters










Game Themes

anime opening movie
Compilation of all the character bangumi and CM in #FE
Compilation of all Lives in #FE
Streams + Archives
twitch narumi stream 1
twitch narumi stream 2
twitch narumi stream 3
Here are a ton of trailers that can help show gameplay and help visually explain game systems.
Mandatory Viewing Introduction Trailer
Third Trailer
E3 2015 Trailer
First Trailer
E3 English Gameplay Trailer 44 Minutes, Things have changed from now and then.
Web CM Trailer
World of Genei Ibunroku #FE Trailer
Mirage Trailer
Dungeon & Battle Trailer
Extra Skills Trailer
Bloom Palace Trailer
Support + Side Story Trailer
NicoNico Lifestream of #FE Unboxing @24:00 mark. It is a Fire Emblem Cipher stream but has #FE collab.
Character Trailers
Itsuki Aoi + Chrom
Tsubasa Oribe + Sheeda
Touma Akagi + Kain
Kiria Kurono + Sallya
Eleonora Yumizuru + Viaur
Mamori Minamoto + Dohga
Yashiro Tsurugi + Nabarl
Maiko Shimazaki
Barry Goodman
TIKi
Resources
http://ds-can.com/fe/
Boss Theme
Boss Theme 2
Boss Theme 3
Event Theme
Battle Theme
Full Versions of Songs.