I made an analysis from the
first match of this video. I put the timestamps in the desciption too so you can jump to any of the moments I commented on. I'm using Juri btw.
0:10 Not much going on. I think we're just observing each other here.
0:11 I'm assuming he takes note of my passiveness here, and decides to throw fireballs
0:13 I jump over the second fireball and attempt to counter him since I'm within his sweep range. He tries to jump in and punish, but I recover in time
0:14 Since I blocked his jump in he still continues to apply pressure. Due to my passiveness so far he goes for a tick throw and lands it. On my wake up he goes for another jump in and continues pushing me back into the corner.
0:20 I think I was trying to whiff punish any low forwards or sweeps here, but nothing happens.
0:26 I get hit by some fireballs here trying to counter and I find myself in the corner because of it. He takes initiative and moves closer. He attempts to jump in again, but I stop him with a neutral jump MK.
0:28 I dash up as he's landing here, (This is probably the most offensive thing I've done so far) and get a tick throw on him switching sides and putting him near the corner instead. I take advantage of the hard knockdown and throw a meaty fireball.
0:32 The pushback of the fireball gives more me room to store another fireball. He tries to jump in on my again, and I anti air and dash in once more. This time he catches me with jabs as he lands, but I end up pushing him into the corner again regardless.
0:36 I'm still within sweep range so I just decide to block. He goes for a FA in hopes that I tried to poke him with something and it whiffs. Since I wasn't sure if it would reach me or not I backed up instead of punishing it.
0:37 Look familiar? We're doing the exact same situation from the start of the round. I go back to being passive and he retaliates a fireball. However, this time I try to throw an ex low fireball and end up getting hit because of it. I take advantage of the pushback and move in again. He goes for yet another jump in and it whiffs. I think I could've punished it, but I thought I would've blocked it instead of it whiffing that close.
0:41 Both of our moves whiff here so I try for a st. LK. This is the first time I challenged him in his sweep range in a big way, but I don't into pinwheel for move damage for some reason. Afterwards we continue to move around a bit until I suddenly throw out an MK pinwheel. I guess I was trying to punish a fireball that never came. He punishes with low forward into ex fireball to get himself out of the corner and goes for a tick throw. He goes for another jump in pn my wake up and misses and I end up getting a throw on him.I take advantage of the hard knockdown and go into U1. I try to go for a st. HK here in case he was trying to throw a fireball again, but this time he throws it a bit later. He jumps in again and for some reason I try to hit him with j. MK instead of j. MP and we both whiff. As we land he pushes me back with a block string so we're mid screen again.I throw an low ex fireball again and cross myself up dashing forward and I lose the round because of it.
Round 2
1:13 This time he dashes up and I neutral jump for some reason. He backs up a bit and throws a hadoken which I absorb with a FA.
1:16 Right here I divekick to make sure I avoid the fireball, but I think he could've sweeped me from that range. Instead he continues throwing fireballs and dashing forward. I decide to store fireballs here, but I end up getting hit because of it. He also changes up his rhythm with fireballs and my neutral jump causes me to keep knocked down and pushed closer to the corner
1:28 I move in closer and attempt to pinwheel again, but I used the light one for some reason and I get hit once again. Another jump in and block string pushes me futher into the corner.
1:35 We're in a similar situation again and this time I throw a low ex fireball and it catches him as he presses something
1:37 This might be the first time I actually jump in on him the whole game and I got for another tick throw. Everytime I've been within his sweep range or forward range I usually block in case he does one of those moves. The whole game when I've been in that area he usually threw out a cr. LP or a cr. MK so I was caught off guard a bit here when he actually did it.
1:47 I anti air him and try to dash under to cross him up, but we end up trading. He tries to go for another focus and I actually punish it with an ex fireball. Shortly afterwards I anti air and dash under again and block instead of pressing anything.
2:09 I jump in again and an could've pushed him, but I froze up and did light pinwheel for some reason and I got punished for it.
Thoughts on how I played: I was pretty passive in this game. Neutral jumping and countering were the main reasons I kept getting hit, but hadokens so I should do them less. I rarely go for counter should probably think about when and where I should use it more. My neutral jump timing needs some work as well. Against shotos I tend not to jump in as much because I could get dp'd and after playing online so much people expect you to jump in and divekick a lot with Juri so I don't do it that often. Punishing whiffed moves is something I need to work on as well. There were a lot of moments in that match were I could've, but I hesitated too much and missed out on damage. I have to anti air more as well. He jumped in on me so many times and while I did start to anti air with cr. MP in the second round I didn't do it that much to discourage him from jumping in one me. Jumping towards Ryu would've helped me a lot in that match too the lack of dps in general should've clued me in on that he's either not that good at doing them or that my lack of jump ins caused him to not think about doing an uppercut. I have to get better at learning who I'm fighting against and adjusting accordingly and not being so passive as a character who can apply pressure so heavily.
Thoughts on DunpealD's Ryu: I think he played that match pretty well. Once he saw that I wasn't jumping in and getting hit by fireballs he didn't really have stop what he was doing. He did tend to jump in a bit frequently so I should take note of that and be ready to anti air. I also should've challenged with my own low forward since he wasn't really using his unless it was in a combo or block string. He used cr. LP when he was applying pressure or defending himself a lot, but I couldn't seem to find anything faster so I just blocked if I could. Also when I was suddenly be on offense it looked like he was caught off guard which is understandable considering how passive I was. Another thing I should try to utilize is baiting his FA. When he did those two FAs I wasn't trying to press anything and I did manage to punish one of them later in the match, so being around that range seems like a good area to bait those kinds of moves. However I think I'm still within sweep range so I have to be cautious regardless.