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Xbox One at 18 million (activated units)

18 million is a pretty solid number. I wonder what they could do to close the gap more. Features are all there, I guess it'll come down to the way they handle their exclusives and price.

I mean its not like MS didnt throw everything it could at Sony this holiday season and even that didnt match PS4 sales let alone even touch the gap.

Edit:Let me just say this thread has been one of the best reads in awhile so much comedic gold free of charge.
 
18 million is a pretty solid number. I wonder what they could do to close the gap more. Features are all there, I guess it'll come down to the way they handle their exclusives and price.

To close the gap they need to boost sales in mainland europe, asia and australia. North america and the U.K. seem to be doing fine.
And to be honest: I have no idea how.
Exclusives doesn't seem to boost sales significantly enough. A price drop could help them but every time there is a special offer (like this christmas), very surprisingly a few days later there is a special PS4 offers too. Sony seems to be very dedicated to counter Microsoft when it comes to prices (at least here in germany).

Xbox One, price over time - germany
xboxone2015christmasl3ulo.jpg

PS 4, price over time - germany
ps4zfunw.jpg
 
Gap of units will keep growing, at best they can is keep ratio of gap the same or even slightly reduce it.

Possibly but if Sony do a Microsoft from the end of the 360 era and get complacent anything could happen. Unfortunately, Microsoft doesn't command as many diverse markets as Sony does, which is why PS3 caught up quickly to the 360 and why the xbone will never catch the lead of the ps4. Bit of a shame really as I actually prefer the xbone over the ps4 to be honest. Both are worthy purchases though.
 
Hasn't x1 been cheaper than Ps4 for far longer than Ps4 was cheaper than X1? Also Ps4 continued to outsell it in the US even after the X1 price cut so......
 
I just can't imagine it being any less than 90% of people who didn't get encaptured in this number. If it was 90% itd be:

20mil

If it was at 95%:

18.94mil

At 90% the ratio is:
5:9 (Xbox:PS4)

At 95% the ratio is:
9.47/18 (Xbox:PS4)

Well the 95% one is very damn close to 1:2.
 
Wait people actually think that the gap is closing?

It's getting bigger & if things don't change it's going to be close to 30 million after the 2016 holidays.
 
why does everyone hate statham so much?
You don't need to hate someone only when you disagree.
Statham is nice.
It's not always easy to cheer for Xbox, especially if there is a lot of people here constantly making fun of the way the company communicates. So, hunt the truth and finish the fight!
 
I mean no need for X1 owners to get uppity and jump to inpropable conclusions or insult others who voice their opinions and vice versa on the latter.I mean 20 mil (est.) X1 sold is a solid number for having had a smaller market to sell to.

Off topic this thread has showed me the swiftness of the Bishhammer my keystrokes are rattled.
 
Please don't refer to it as "xbone". If you were being sincere you would say X1, XB1 or Xbox One. A game console deserves more respect than that.

Please don't refer to it as "X1", "XB1", "Xbox One" or "a game console". It is very rude and disrespectful to shorten its name and thus diminish its glory. The complete name that everyone should use is Xbox One, all-in-one games and entertainment system from Microsoft.
 
Please don't refer to it as "X1", "XB1", "Xbox One" or "a game console". It is very rude and disrespectful to shorten its name and thus diminish its glory. The complete name that everyone should use is Xbox One, all-in-one games and entertainment system from Microsoft.
You're 100% correct erik.
 
I thought it was established that the Ps3 was the most powerful console last gen?
I said at launch. PS3 launched 10 months later than 360. So, since launch and until 10 months later, X360 was the most powerful console in existence. And even after PS3 launched, many multiplatform games looked better on X360 because of its beefier GPU and easier to develop for architecture.

Not buying that a performance delta was as big an issue with the mass market as some people believe. Or that the mass market gave a shit about launch messaging.

It was price that was the main factor. Two consoles that both largely play the same games, but one is cheaper. No wonder the PS4 did well.
Price was a factor of course. And also mandarory Kinect. That was reverted, kinect was removed and XBO was cheaper than PS4 for almost a whole year. But it made no difference. Microsoft reverted all their wrong decisions last year, but being underpowered isn't something that you can fix until next generation.

You can argue that Playstation Brand awareness and the snowball effect of being the best selling console may be part of the reason why XBO isn't catching up. But, in my opinion, having worse multiplats is what seals the deal. How are you going to convince anybody to jump back to XBO when multiplatform games perform worse?

If the power gap was in the opposite direction, there would be a chance. But in the current situation, war is over. Sales gap is only going to get wider.
 
Of course that played some part but how many of the people who bought the Xbone are actually online on forums/game sites and know about this?

I still hear people mention the 24 hour requirement and not wanting to get one. Overheard a mom talking about it when we were checking out TV deals at the pawn shop downtown last week (it's a well known chain)

First impressions and news always matters the most.
 
Damn, Sony is seriously taking the cake; they're widening the gap even though the Xbone has definitely made an impressive comeback. It's really nice to see Xbone becoming successful, since it has a pretty great library IMO.

Edit:
Possibly but if Sony do a Microsoft from the end of the 360 era and get complacent anything could happen. Unfortunately, Microsoft doesn't command as many diverse markets as Sony does, which is why PS3 caught up quickly to the 360 and why the xbone will never catch the lead of the ps4. Bit of a shame really as I actually prefer the xbone over the ps4 to be honest. Both are worthy purchases though.

I honestly don't think that Sony's diverse markets are why the PS3 caught up. Yes, Sony had dominated by a landslide with the PS1 and PS2,but the PS3 only really got a foothold when the price came down, and Sony's big exclusives began releasing in substantial numbers.

It's going to be interesting to see if PS4 gets any kind of large boost when its biggest exclusives start to consistently drop - starting this year.
 
I just can't imagine it being any less than 90% of people who didn't get encaptured in this number. If it was 90% itd be:

Just to have other platforms as a comparison point :

Sony previously stated that 90% of all PS4s are connected online.

I would fair to venture 90% seems about right for Xbox as well.
 
all xbox one needs to connect before you can use the console. so I do not understand someone not connecting the xbox one, If you buy physical media for xbox one, you need internet connection before it can even install the game.

18 million is the ceiling.

that was firmware related, no way in hell that they sell their machines with 2 year old firmware now. The disc thing is yet another couple year old thing, not true.
 
that was firmware related, no way in hell that they sell their machines with 2 year old firmware now. The disc thing is yet another couple year old thing, not true.

I still don't think you can get past the welcome screen without connecting to the internet to check for newest firmware.
 
that was firmware related, no way in hell that they sell their machines with 2 year old firmware now. The disc thing is yet another couple year old thing, not true.

Well there's been numerous people in this thread saying that you still need to connect it online before you can use it, including a mod.
 
Just to have other platforms as a comparison point :

Sony previously stated that 90% of all PS4s are connected online.

I would fair to venture 90% seems about right for Xbox as well.
Considering that set of data is nearly twice the size of the install base of the Xbox, itd be very safe to assume the exact same number for the Xbox.

Feel like we're all in agreement here, so 20mil~ here about.
 
20 million, let alone anything higher, makes absolutely no sense.

Instead of going ahead with something dropped on a windows podcast by "someone close to microsoft" who heard something from an "internal source" that she can't verify, maybe we can just use actual numbers and a bit of common sense.

20M sold through, that would mean at the very least 21M shipped. 1M extra is really a bare minimum.

The only solid number we have for shipment comes from MS's FY year report for the second quarter of the XB1's life (ending March 2014), and that was 5.1M shipped total. This would mean that they've shipped ~16M XB1 since then. Keep in mind that during their investor call in April 2014, they mentioned a channel inventory drawdown because of excess supply.

During that period and until March 2015, they've shipped 13M XB1+360. So the only way you can imagine they've shipped that many XB1 would be that they've basically barely shipped any 360, which is really not believable for a second. For the same period (april to March) a year prior to that they've shipped 6.5M 360, down from 10M.

They were also at "almost 10M shipped" in mid-November 2014, which means that:
- a significant portion of what they've shipped (10.1M between April and December) was 360 consoles.
- they'd need to have shipped another 11M since then, which would be up ~100% YoY.


Now if we move onto actual sales, the XB1 was at 9.7M as of November 2015 in the US. That would likely put them at 11.2M December included, or thereabout.
So the question is, where are the remaining 9M? First, it would mean that the US share is at ~55%, significantly down from the 60% at launch. But major markets have at best kept the same pace than the US, and it's been slowing down in many others. Second, that would mean that they sold 7.5x their launch (Nov-Dec 13) numbers in RotW, compared to the known 5.2x in the USA. That's just not possible.

And then we have these figures:
France 420k as of Dec 14
Germany 380k as of March 15
Japan 64k as of now
Spain 80k as of June 15

The remaining markets are much, much smaller ones than France or Germany, and there's really no indication that the XB1 (and the brand in general) is performing well in these markets.
 
To close the gap they need to boost sales in mainland europe, asia and australia. North america and the U.K. seem to be doing fine.
And to be honest: I have no idea how.
Exclusives doesn't seem to boost sales significantly enough. A price drop could help them but every time there is a special offer (like this christmas), very surprisingly a few days later there is a special PS4 offers too. Sony seems to be very dedicated to counter Microsoft when it comes to prices (at least here in germany).

Australia? Lol. We count for nothing.
 
I constantly hear "there's nothing to differentiate the consoles besides better exclusives on XB1's side, so why is XB1 so far behind"? Its in this very thread and other places on the net.

I'm saying, not everyone has the same tastes in games.

"We" as in those of us who have not contributed to the sales figures.
I may see that opinion every once and a while but I wouldn't go as far as to call it an obsession with false narratives. Some people feel a certain way about a platform and that's perfectly okay.

Yes not everyone has the same taste in games and YMMV and all that but that pretty much goes without saying.

Inuhanyou said:
I didn't say anything about Japanese titles. Although that was the reason for why i abstained at the very least.

I said the type of games that MS cultivates. We've had 3 Forza's in as many years, Gears last year, Gears this year. 2 Halos. Its almost like the 5 years of last gen never left, which was very bad 360 wise in my opinion, just from fostering a catalog.

They have may Cuphead coming, and Recore, and Ori and for a time even had D4 but i can't really say that in general, the type of 'diversity' that MS has in their lineup gives the impression of something for everyone.
The issue isn't diversity because games like Max, Kalimba, Project Spark, Killer Instinct, Screamride, Powerstar Golf, Crimson Dragon, Ryse, State of Decay & Sunset Overdrive are all very different from one another.

The issue is the quantity of these types of titles which Sony's been much more aggressive in putting out and investing on their platform.
 
You shouldnt hate Statham. he isnt hatefull or has a malicious intent. He just has a very positive outlook regarding Xbox. And maybe thats the problem some have with him.
Because this positive outlook is not bound by reality.

Saying 18 rounded, in the ballpark of 18 Million Consoles activated would mean 21 Million real sell through is kinda delusional.

That would be kinda the same thing if we would add 15 to 30% to every Steamspy Number (and never substract) because Steamspy is not 100% corect and there are dozens DOZENS of people who set their Account to private and are not included in the numbers.
 
To close the gap they need to boost sales in mainland europe, asia and australia. North america and the U.K. seem to be doing fine.
And to be honest: I have no idea how.
Exclusives doesn't seem to boost sales significantly enough. A price drop could help them but every time there is a special offer (like this christmas), very surprisingly a few days later there is a special PS4 offers too. Sony seems to be very dedicated to counter Microsoft when it comes to prices (at least here in germany).
They're almost certainly not closing the gap. I'd say it's impossible except statistically there's a real, real tiny percentage chance.

The main drivers for mass market this gen have been price and which console is considered "better" in terms of multiplatfofm titles.

With its better specification PS4 will essentially always own that driver, there's very little MS can do and pushing out highly optimised exclusives doesn't make any impact as the focus is better version of Battlefront or CoD.

That's leaves MS price but Sony can always choose to match them or get close enough to achieve same goal.

The bottom line is the legacy of the core design decisions for the XB1 console itself will keep it behind this gen.

If there was bigger focus from mass market on exclusives they might have better chance but I don't see that happening. This gen only matter and generate demand with a relatively small hardcore who probably already had an allegiance by brand anyway. That said going by last gen overall right now Sonys better placed to release exclusives than MS I'd say.

So nah, it's not going to happen, the games already won. Now it's just about how much MS can salvage for the next match.
 
It would be a pointless endeavor for them to base any strategy on closing the gap. PS4 is untouchable in a head to head. MS are doing the right thing by correcting their missteps, and focusing on making the most of what they have. Personally I think they ought to have a few more first/second party studios making stuff but maybe they'll get to that. Given how much they fucked up their launch, I think they should be pleased if they can maintain the momentum they've built over 2015 for the rest of the console's life.
 
Active in the last 28 days doesn't imply used in the last 28 days, the latter would mean that the user interacted with the console. Active could be as much as the console pinging to MS servers (I.e checking for updates/updating games in standby mode). In this case the console would have to be physically disconnected to be not active.

She also said "around" (emphasis hers) 18 million which could be easily rounded up from 17.5 million.
 
Wait people actually think that the gap is closing?

It's getting bigger & if things don't change it's going to be close to 30 million after the 2016 holidays.
People can't think this. The gap is going to get a lot wider this year. The people that think this are delusional and should just move on. This gen belongs to Sony and will belong to them by a huge margin.
 
20 million sold through sounds completely reasonable. At best, it's 21. At worst, it's 19. I always though it was around 19 million anyways.
 
Make that 17.999 millions mine basically red ringed. Thank you Microsoft, quality product once again.

That seems like bad luck frankly. If anything MS went way overboard on the cooling with the gigantic fans and huge surface area of the Bone.

And with the PSU in a box and lower heat as a result of the less dense APU it should be ideally a much cooler unit.
 
If I didn't follow sales I'd probably think the same. I feel like more people I know IRL own an XB1 than PS4.
You must be from the US or UK then. In those two market PS4 sales aren't much higher than the xbone. It's RotW where MS is pretty much non-existant. MS can still be relevant in the English speaking countries but they really need to open their eyes and start coming up with a gameplan for going after these markets. Nearly 15 years in the business now and they still, for whatever reason, seem content with only selling consoles to America and the UK. I think it was either Peter Moore or Jay Allard who at E3 05 talked about selling a billion consoles. Xbox was a much more interesting console back in that era when those guys we're in charge. Pre-Mattrick Xbox had so much potential until that clown came along imo.
 
20 million, let alone anything higher, makes absolutely no sense.

Instead of going ahead with something dropped on a windows podcast by "someone close to microsoft" who heard something from an "internal source" that she can't verify, maybe we can just use actual numbers and a bit of common sense.

20M sold through, that would mean at the very least 21M shipped. 1M extra is really a bare minimum.

The only solid number we have for shipment comes from MS's FY year report for the second quarter of the XB1's life (ending March 2014), and that was 5.1M shipped total. This would mean that they've shipped ~16M XB1 since then. Keep in mind that during their investor call in April 2014, they mentioned a channel inventory drawdown because of excess supply.

During that period and until March 2015, they've shipped 13M XB1+360. So the only way you can imagine they've shipped that many XB1 would be that they've basically barely shipped any 360, which is really not believable for a second. For the same period (april to March) a year prior to that they've shipped 6.5M 360, down from 10M.

They were also at "almost 10M shipped" in mid-November 2014, which means that:
- a significant portion of what they've shipped (10.1M between April and December) was 360 consoles.
- they'd need to have shipped another 11M since then, which would be up ~100% YoY.


Now if we move onto actual sales, the XB1 was at 9.7M as of November 2015 in the US. That would likely put them at 11.2M December included, or thereabout.
So the question is, where are the remaining 9M? First, it would mean that the US share is at ~55%, significantly down from the 60% at launch. But major markets have at best kept the same pace than the US, and it's been slowing down in many others. Second, that would mean that they sold 7.5x their launch (Nov-Dec 13) numbers in RotW, compared to the known 5.2x in the USA. That's just not possible.

And then we have these figures:
France 420k as of Dec 14
Germany 380k as of March 15
Japan 64k as of now
Spain 80k as of June 15

The remaining markets are much, much smaller ones than France or Germany, and there's really no indication that the XB1 (and the brand in general) is performing well in these markets.
Yeah, considering that 9 million number I really don't see it. How big is the UK market, hardware wise?

However, considering how November went down, December in the US could have been really fucking good in which case it could work.
 
Please don't refer to it as "xbone". If you were being sincere you would say X1, XB1 or Xbox One. A game console deserves more respect than that.

dude really this is a concern of you? Look at definition of respect. I don't think even MS feel disrespect by this
 
How come this matters?

It doesn't. At all. People just love sales threads because it is a nice setting for console warzzz with plausible deniability.

I will say this though, it is curious to me just how far ahead the PS4 is. The difference doesn't seem in proportion to what each console offers. PS4 is 2:1 because of better marketing during the buildup and slightly better resolution on multiplats? Seems to me the XB1 had a better 2015 in terms of games and features, but it hasn't made much of a difference.

I guess I'm just really out of touch with the average consumer and how they use their consoles. I would think that most people who had an online presence with the 360 would choose an XB1 just for the continuity with their profile and friends list.

It's whatever though, the new MS does learn from it's mistakes, and I have high expectations for the next xbox.
 
It doesn't. At all. People just love sales threads because it is a nice setting for console warzzz with plausible deniability.

I will say this though, it is curious to me just how far ahead the PS4 is. The difference doesn't seem in proportion to what each console offers. PS4 is 2:1 because of better marketing during the buildup and slightly better resolution on multiplats? Seems to me the XB1 had a better 2015 in terms of games and features, but it hasn't made much of a difference.

I guess I'm just really out of touch with the average consumer and how they use their consoles. I would think that most people who had an online presence with the 360 would choose an XB1 just for the continuity with their profile and friends list.

It's whatever though, the new MS does learn from it's mistakes, and I have high expectations for the next xbox.

:lol

Are you saying sales don't matter or that people that care about sales don't matter.
 
20 million, let alone anything higher, makes absolutely no sense.

Instead of going ahead with something dropped on a windows podcast by "someone close to microsoft" who heard something from an "internal source" that she can't verify, maybe we can just use actual numbers and a bit of common sense.

20M sold through, that would mean at the very least 21M shipped. 1M extra is really a bare minimum.

The only solid number we have for shipment comes from MS's FY year report for the second quarter of the XB1's life (ending March 2014), and that was 5.1M shipped total. This would mean that they've shipped ~16M XB1 since then. Keep in mind that during their investor call in April 2014, they mentioned a channel inventory drawdown because of excess supply.

During that period and until March 2015, they've shipped 13M XB1+360. So the only way you can imagine they've shipped that many XB1 would be that they've basically barely shipped any 360, which is really not believable for a second. For the same period (april to March) a year prior to that they've shipped 6.5M 360, down from 10M.

They were also at "almost 10M shipped" in mid-November 2014, which means that:
- a significant portion of what they've shipped (10.1M between April and December) was 360 consoles.
- they'd need to have shipped another 11M since then, which would be up ~100% YoY.


Now if we move onto actual sales, the XB1 was at 9.7M as of November 2015 in the US. That would likely put them at 11.2M December included, or thereabout.
So the question is, where are the remaining 9M? First, it would mean that the US share is at ~55%, significantly down from the 60% at launch. But major markets have at best kept the same pace than the US, and it's been slowing down in many others. Second, that would mean that they sold 7.5x their launch (Nov-Dec 13) numbers in RotW, compared to the known 5.2x in the USA. That's just not possible.

And then we have these figures:
France 420k as of Dec 14
Germany 380k as of March 15
Japan 64k as of now
Spain 80k as of June 15

The remaining markets are much, much smaller ones than France or Germany, and there's really no indication that the XB1 (and the brand in general) is performing well in these markets.
Excellent post!!! Personally I think 18 - 17 million would be the ceiling with the US and UK combing 70% (18 million) - 75% (17 million) of Xbox one sales.
 
20 million, let alone anything higher, makes absolutely no sense.

Instead of going ahead with something dropped on a windows podcast by "someone close to microsoft" who heard something from an "internal source" that she can't verify, maybe we can just use actual numbers and a bit of common sense.

20M sold through, that would mean at the very least 21M shipped. 1M extra is really a bare minimum.

The only solid number we have for shipment comes from MS's FY year report for the second quarter of the XB1's life (ending March 2014), and that was 5.1M shipped total. This would mean that they've shipped ~16M XB1 since then. Keep in mind that during their investor call in April 2014, they mentioned a channel inventory drawdown because of excess supply.

During that period and until March 2015, they've shipped 13M XB1+360. So the only way you can imagine they've shipped that many XB1 would be that they've basically barely shipped any 360, which is really not believable for a second. For the same period (april to March) a year prior to that they've shipped 6.5M 360, down from 10M.

They were also at "almost 10M shipped" in mid-November 2014, which means that:
- a significant portion of what they've shipped (10.1M between April and December) was 360 consoles.
- they'd need to have shipped another 11M since then, which would be up ~100% YoY.


Now if we move onto actual sales, the XB1 was at 9.7M as of November 2015 in the US. That would likely put them at 11.2M December included, or thereabout.
So the question is, where are the remaining 9M? First, it would mean that the US share is at ~55%, significantly down from the 60% at launch. But major markets have at best kept the same pace than the US, and it's been slowing down in many others. Second, that would mean that they sold 7.5x their launch (Nov-Dec 13) numbers in RotW, compared to the known 5.2x in the USA. That's just not possible.

And then we have these figures:
France 420k as of Dec 14
Germany 380k as of March 15
Japan 64k as of now
Spain 80k as of June 15

The remaining markets are much, much smaller ones than France or Germany, and there's really no indication that the XB1 (and the brand in general) is performing well in these markets.

Excellent post, really puts to bed any notion's that rotw is making any significant numbers up for the X1, especially when trends based on data show a shrinkage in the major European markets.
 
So basically Xbox One is selling well.

Enough to justify production of quality exclusives over the next several years. And that's all I care about. It's a nice console, with great controller options (I use the Elite), and some really good games.

Console wars are boring to me, and I don't care which one sells more or less. I own all of them, and I try to buy the best games for each. Multiplats get bought for whichever console has the best version (often PS4 these days), OR if the versions are the same or very close, then for the console with the best controller (Xbox One). Heck, WiiU apparently sold worse than all the others, and yet it's been the source of some of the best games I've played.
 
:lol

Are you saying sales don't matter or that people that care about sales don't matter.
Well sales don't matter for us because there's not much we can do with the data, they do matter for the companies and partners involved because they can change things.
Though for a lot sales data are enjoyable stats, it's not a console warzzz thing for most people.
 
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