KainXVIII
Member
Boris working on his AO implementation for ENB it seems.
http://enbseries.enbdev.com/forum/viewtopic.php?f=14&t=4793&p=68262#p68262
There are no ingame AO? Strange..
Boris working on his AO implementation for ENB it seems.
http://enbseries.enbdev.com/forum/viewtopic.php?f=14&t=4793&p=68262#p68262
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Boris working on his AO implementation for ENB it seems.
http://enbseries.enbdev.com/forum/viewtopic.php?f=14&t=4793&p=68262#p68262
Apologies if this is the wrong thread to ask this.
In the event that this never comes to current consoles, how much would a desktop that could run this at 60 FPS cost me?
I had a great time playing through this on 360, and I'd love to revisit it, but those last-gen versions were such a mess, I can't go back.
There are no ingame AO? Strange..
You can build a PC for ~$600 that generally matches or exceeds PS4/XBO performance in every measurable metric.
I have an HBAO+ guide ready for the OT.
Any word on SLI bits?
I have an HBAO+ guide ready for the OT.
You can build a PC for ~$600 that generally matches or exceeds PS4/XBO performance in every measurable metric.
I have an HBAO+ guide ready for the OT.
In my experience with SLI, you generally use bits from games using a similar engine.
If there is no default SLI bit, then I'd recommendation looking into RE HD, RE4, RE5, RE6, DR2, etc.
None of those work properly. You get <50% usage across both cards and less performance than a single card. Still trying to find working bits.
I'll need to use Nvidia Inspector for that, right? I've never used it before.
Thanks! This and SGSSAA bits (maybe from RE5-6) and i'm ready to play.
None of those work properly. You get <50% usage across both cards and less performance than a single card. Still trying to find working bits.
Has this been confirmed from the leak? Perhaps there is a day one patch that fixes SLI.
SLI has scaled pretty well on MT Framework from what I remember.
Oh thanks! I think I'll be set to work at launch.Another important note, multi channel export needs to be enabled in Audacity's settings. Let me find the setting real quick.
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The middle one there.
I made the guide go step by step on acquiring to changing each setting. If you struggle following that guide, then I don't know what to tell you.
I'd recommend against putting your own music because half the fun is listening to the (what I remember) great OST. I'm only changing the title song because you have to.
I'd recommend against putting your own music because half the fun is listening to the (what I remember) great OST. I'm only changing the title song because you have to.
Yep just saw these, hoping the FPS hit isn't too bad!
hnghhhh first ENB shots (also appears to include hotkey HUD toggle)
I just love this super smooth DoF effect.
some more
I keep seeing ENB mentioned in here and other PC game threads...what is it and how would I get it to work?
I messed around with some SweetFX stuff for Witcher 3 when it came out but I don't think that's the same thing.
ENBSeries is 3d graphic modification for games. It work by modifying render functions calls of the games and applying additional effects.
Available effects are SSAO, SSIL, Depth Of Field, Lens FX, Bloom, HDR, Tone Mapping, Sharpening, Sun Rays, Shadows, Detailed Shadows, Reflection and others in various versions of them.
Good thing ENB is fully customizable.Too much DoF for me.
It's kind of like SweetFX in the install method. Just drop the files in the main folder with the exe.
Thanks for your help. Sadly I am a complete noob when it comes to audio editing. I think I figured out the first steps ("split to mono" = Track > Stereo to Mono, right? <_<), but I'm not sure how to do the mirroring and combining. Do you think you could tell me, where in the menu/options you do that? (You can pretend you're talking to a baby, it's OK. <_<)I'm just using Audacity. Import the song, set to 48000 khz, split to mono, mirror the left and right tracks for back left, back right, and combine them for center / 5.1, then export as an ogg.
Thanks for your help. Sadly I am a complete noob when it comes to audio editing. I think I figured out the first steps ("split to mono" = Track > Stereo to Mono, right? <_<), but I'm not sure how to do the mirroring and combining. Do you think you could tell me, where in the menu/options you do that? (You can pretend you're talking to a baby, it's OK. <_<)
I have an HBAO+ guide ready for the OT.
Amazing, thank you!
What is the purpose of that weird extension? It's what the game expects I guess?
Finally got HBAO+ working, took some Hex editing of the Arma 3 bits
lol, nice characters XDFinally got HBAO+ working, took some Hex editing of the Arma 3 bits
Finally got HBAO+ working, took some Hex editing of the Arma 3 bits
How are people playing the game when it's not out yet?
Finally got HBAO+ working, took some Hex editing of the Arma 3 bits
How are people playing the game when it's not out yet?
Finally got HBAO+ working, took some Hex editing of the Arma 3 bits
Don't ask...
spoiler there's a leaked version online, so a lot of people just downloaded that to play till it releases.
Finally got HBAO+ working, took some Hex editing of the Arma 3 bits
Finally got HBAO+ working, took some Hex editing of the Arma 3 bits
hnghhhh first ENB shots (also appears to include hotkey HUD toggle)
I just love this super smooth DoF effect.
![]()
some more
so jelly of you fuckers already playing it. I'm gonna spend so much time attempting to recreate Geralt and Triss
Lol, good idea. The editor is good enough you should be able to get a pretty good result if you know what you're doing.
Weird, did you have to hex edit it? It just worked when I was testing it.
Edit: for posterities sake, proof I own the game.
https://i.imgur.com/lpldLIn.png
Feed it... Pizza?