superNESjoe
Member
With all the latest talk about level editors I decided to start developing one for my game. It´s taken far less work than I expected, but it´s still lacking many things:

It already has almost all the basic functionalities: zoom, tabs for element grouping, some bars for quick navigation, autoscrolling with the mouse, add & delete elements...And most of all, instant switch between edit and play modes: you can play directly in the editor panel and add or modify elements at the same time.
That's really awesome. Using Game Maker: Studio's built in level editor is a freaking pain.
 
	 
				 
	 
 
		
 
	
 
	 
	 
	
 
	 
	 
	 
	 
	 
	 
 
		 
		 
	 or B (z). That way has allowed me to make a really cutout tiled section for the labs while lowering the intensity for the walls for the trail lights to run across.
 or B (z). That way has allowed me to make a really cutout tiled section for the labs while lowering the intensity for the walls for the trail lights to run across. 
	 
	 
	
 
	 
	