superNESjoe
Member
With all the latest talk about level editors I decided to start developing one for my game. It´s taken far less work than I expected, but it´s still lacking many things:
It already has almost all the basic functionalities: zoom, tabs for element grouping, some bars for quick navigation, autoscrolling with the mouse, add & delete elements...And most of all, instant switch between edit and play modes: you can play directly in the editor panel and add or modify elements at the same time.
That's really awesome. Using Game Maker: Studio's built in level editor is a freaking pain.