Garrett Hawke
Member
Lmao I still haven't won a single fight
Is it me or are the loading times atrocious this time around?
You guys complaining about net code must have terrible internet. Or playing on WiFi.
Did they start the beta early or are all of you guys playing the Japanese beta?
Ucchedavāda;193642371 said:Does anyone have problems getting x360ce to work? It worked fine during the last beta, but now, nothing.
The netcode or matchmaking is still not fixed, 85% choppy matches with teleports, roll-back or delay.
I just found out that the beta was up. Gotta get whatever time in that I can.
Wait, the beta is already up and running? I thought it was supposed to start January 30?
Why do I get the feeling that the game isn't listening to my battle settings. Just got matched with a PS4 person from Brazil even though my settings are 5/PC only.
Why do I get the feeling that the game isn't listening to my battle settings. Just got matched with a PS4 person from Brazil even though my settings are 5/PC only.
Make sure you've applied those settings in the mode you're currently searching from. Like if you set the search filter on the Ranked Match screen in the main menu, then go into training mode, you have to set the filter again from within the training menu.
Otherwise, I dunno.
I did. I'm now trying it out in the ranked matched mode, rather than waiting in training.
/shrug
Is anyone else on PC getting awful screen tearing when they jump?
Awww hell, this started today? Great, now work is going to be even harder.
Yeah, pretty much my experience, too. I guess rollback only works well up to a certain point.This netcode is either nearly perfect or completely unplayable with nothing in between. It either feels like I'm playing someone locally or my opponent is teleporting around the screen like Dragonball Z.
It got both better and worse since the last beta.
This netcode is either nearly perfect or completely unplayable with nothing in between. It either feels like I'm playing someone locally or my opponent is teleporting around the screen like Dragonball Z.
It got both better and worse since the last beta.
First beta that I've gotten in, is it me or are there like virtually no Ken players online? Such a stark contrast from the early days of SSF4, im seeing a really diverse set of characters online.
This is what happens when a game has rollback but doesn't let you adjust the delay on a per-match basis.
Ideally, you'd be able to set a higher delay of your own choosing for laggier matches. The extra delay would hide more of the rollbacks. When you have a really low delay setting, low-latency matches work great. But if you use the same delay setting on a high-latency match, the game has to rollback more frequently because it has to constantly "fix" what just happened on screen.
buncha verenduses online rn
First beta that I've gotten in, is it me or are there like virtually no Ken players online? Such a stark contrast from the early days of SSF4, im seeing a really diverse set of characters online.
The beta isn't registering my Hori V3 on PC. Even though it's a PS3 stick, it works with other games I own like Guilty Gear.
This is going to make it harder to decide which version to go with honestly...
The Beta supports no DInput devices at all. I really can't see the game launching without DInput support though, have Capcom said anything about this yet?
Meanwhile you can use x360ce to get the stick to work though if you really want to play.
This netcode is either nearly perfect or completely unplayable with nothing in between. It either feels like I'm playing someone locally or my opponent is teleporting around the screen like Dragonball Z.
It got both better and worse since the last beta.
The beta isn't registering my Hori V3 on PC. Even though it's a PS3 stick, it works with other games I own like Guilty Gear.
This is going to make it harder to decide which version to go with honestly...
First beta that I've gotten in, is it me or are there like virtually no Ken players online? Such a stark contrast from the early days of SSF4, im seeing a really diverse set of characters online.
What are Bison's optimal vtrigger combos?
Most damaging I found with 2 meters is 436 off crush counter.