Darryl M R
Member
My girlfriend was playing last night and she ran into a game breaking glitch where she is stuck up on some mountain. Nice view, but we have to start a new game.
I consider this spolers, this isn't a review, you should've gave us a warning...
Unity engine.
Very few people are saying this! If the title of this thread was "Firewatch on PS4 is unplayable", I would agree with you. But it's not. A game doesn't have to be unplayable to be a bad experience.
Seriously.
The stuttering is one thing. Framerate drops are one thing. I can understand why some people are forgiving of these things (though they really shouldn't be, especially if they're frequent). But multiple crashes that, in many cases, break the game, forcing you to restart? Completely unacceptable.
I honestly am baffled that some people are defending this release as "fine". No, this is not fine.
Possibly stupid questions:
I know that you usually don't have a way to lock down frame rates on consoles, but, is it possible to trick the console into thinking the display only supports a 30Hz refresh rate, and cap the game that way? Maybe changing the output settings in the console itself?
There are some dev posts here ,arent they?
Can we expect a patch anytime soon? I want to play the game badly but won't touch it like this.
On day 2 atm.
No, there is no way to do this and it won't work.Possibly stupid questions:
I know that you usually don't have a way to lock down frame rates on consoles, but, is it possible to trick the console into thinking the display only supports a 30Hz refresh rate, and cap the game that way? Maybe changing the output settings in the console itself?
I agree with this. As someone who uses Unity without issues (unless we update and some systems move or are deprecated) - its a very GOOD engine if you use it within its means. Garbage collection is my biggest beef but you can work with it with some optimization.Ok, Unity engine is not so good (see also performances for Dreamfall Chapters).
But.
You need to blame devs, not the engine itself, because devs decided to use it, so they should know what the engine can or can't do.
I'm not unreasonable, I just haven't experienced any crashes yet. Granted I've only played about an hour+ last night so far but if I started getting multiple hard locks, it'd definitely change my attitude. My only thing is the framerate, stuttering, etc. Even those aren't 'fine' to me in a sense. I wish it didn't perform like that, but there are cases when a game's so good and has its hooks in you that you can overlook them. That's just the case for me here.Seriously.
The stuttering is one thing. Framerate drops are one thing. I can understand why some people are forgiving of these things (though they really shouldn't be, especially if they're frequent). But multiple crashes that, in many cases, break the game, forcing you to restart? Completely unacceptable.
I honestly am baffled that some people are defending this release as "fine". No, this is not fine.
My girlfriend was playing last night and she ran into a game breaking glitch where she is stuck up on some mountain. Nice view, but we have to start a new game.
I'm not unreasonable, I just haven't experienced any crashes yet. Granted I've only played about an hour+ last night so far but if I started getting multiple hard locks, it'd definitely change my attitude. My only thing is the framerate, stuttering, etc. Even those aren't 'fine' to me in a sense. I wish it didn't perform like that, but there are cases when a game's so good and has its hooks in you that you can overlook them. That's just the case for me here.
Have the devs come out to say they're working on a patch?
I'm not unreasonable, I just haven't experienced any crashes yet. Granted I've only played about an hour+ last night so far but if I started getting multiple hard locks, it'd definitely change my attitude. My only thing is the framerate, stuttering, etc. Even those aren't 'fine' to me in a sense. I wish it didn't perform like that, but there are cases when a game's so good and has its hooks in you that you can overlook them. That's just the case for me here.
It jumps from locked 60 when you look at the sky, to locked 30, then straight down to 15, and just varies between 30-15 throughout. The game crashed twice on me, once when i was loading in a new day, and once when i was just walking around.
I honestly did not see anything in that video that would make me think this is "unplayable".
I'm not unreasonable, I just haven't experienced any crashes yet. Granted I've only played about an hour+ last night so far but if I started getting multiple hard locks, it'd definitely change my attitude. My only thing is the framerate, stuttering, etc. Even those aren't 'fine' to me in a sense. I wish it didn't perform like that, but there are cases when a game's so good and has its hooks in you that you can overlook them. That's just the case for me here.
yes.. both here and on Redit.
My girlfriend was playing last night and she ran into a game breaking glitch where she is stuck up on some mountain. Nice view, but we have to start a new game.
I honestly did not see anything in that video that would make me think this is "unplayable".
Not texture, but an object culling problem.https://www.youtube.com/watch?v=kPbv01oWwic
This is a big texture pop-in bug I found. People who think the game is performing okay, do you find this acceptable?
Apologies for the audio.
Ah, just like Dying Light on PS4It jumps from locked 60 when you look at the sky, to locked 30, then straight down to 15, and just varies between 30-15 throughout. The game crashed twice on me, once when i was loading in a new day, and once when i was just walking around.
Kinda surprised that we've not seen any reports about this on Kotaku or Polygon... I mean we've got a multipage thread here with easily documented examples. Feel like some of the larger news sites should have jumped on this by now...
dark10x said:Ah, just like Dying Light on PS4
I'm not annoyed at all...only expressing that I don't feel the same way. I'm not sure if you're referring to me or someone else, but I haven't complained about anyone in this thread, only stated my experience. I think everyone has all the right in the world to feel the way they do while playing a game, they're not wrong.If it's bad, it's bad. Whether you're annoyed by people pointing out the problems doesn't have any bearing on that. Just because you don't care about how games run as much as others, it doesn't change that this game is crashing for people. Why complain about people making observations? And not just this game, but the others you whined about seeing people say were unplayable for them.
Either I have lower standards than a lot of you or this is a case of YMMV because I felt the issues were minor overall and definitely not unplayable.
is it possible faster HDD's reduce the FPS issues? Anyone play on an SSD or Hybrid SSD and see better performance?
I'm not unreasonable, I just haven't experienced any crashes yet. Granted I've only played about an hour+ last night so far but if I started getting multiple hard locks, it'd definitely change my attitude. My only thing is the framerate, stuttering, etc. Even those aren't 'fine' to me in a sense. I wish it didn't perform like that, but there are cases when a game's so good and has its hooks in you that you can overlook them. That's just the case for me here.
Damn, consoles already showing their age....
The only people using 'unplayable' in this thread are the ones coming in here stating it's not unplayable.
It's getting old.
Agreed. If the game refuses to load my save, or starts crashing tonight, then my tone definitely changes as well. I had one crash last night, and by itself it isn't a catastrophe, but it's a different story if the save file has been corrupted.
I didn't quote anyone or call anyone out or infer that people are saying its unplayable... I'm simply adding my own experience and reassuring people who might be on the fence... How else would you describe it in one word? Maybe I just haven't had enough caffeine yet.
:|
Edit: Changed the phrasing a bit... hope that helps!
yeah just a friendly article/news piece with something like "Heads up, there might be some technical problems with Firewatch on PS4".. so that buyers are aware that there is a problem, but the devs are working on a quick fix.
I thought this happened to me at one point but there was a rope attachment post that I didn't see.