Street Fighter V Roster Discussion |Thread 2| Deal with it & place your hope for DLC

local mom and pops got it around queens. low stock apparently so ymmv ;)

if they have em in stock by the end of the day, i'll stop by and pick up a copy otherwise i can wait for the steam version
 
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Seth's depicted on a building in the Metro City (City in Chaso) stage. It's clearly him before the installation of the Tandem Engine.
His moves left to right:
Urien & Seth's C.F, Guile Crouch, Chun-Li's Spinning Bird Kick, Hadoken, Sakura's Hurricane Kick, Gouken's Shoryuken, Rose's Kick, then back to previous moves.

Upon further inspection, it was found out it wasn't just artwork... it appears to be from an actual model. They have a model/char and gave the model a moveset that would include all the moves listed. This image was pieced together from stills of that model in various move positions. Although to be fair, I don't recall Seth doing Hadokens, Tatsumakis, or Spinning Bird Kicks.

Here's the source.
 
Fair enough, considering that anytime you are playing the game, you get better because you figure out what works and doesn't work.

I don't think the Pros outweigh the Cons.

If you play against AI too much its almost impossible to not pick up bad habits.
 
Mediking, pls respond if you are ok

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I bought the Collector's Edition and the Season Pass..... a part of my head is screaming at me that I bought this without VS CPU... I'm still gonna play this game like crazy but this...this.... this hurts. Finding this out a few days before release date also burns.
 
S6fhY1f.jpg


Seth's depicted on a building in the Metro City (City in Chaso) stage. It's clearly him before the installation of the Tandem Engine.
His moves left to right:
Urien & Seth's C.F, Guile Crouch, Chun-Li's Spinning Bird Kick, Hadoken, Sakura's Hurricane Kick, Gouken's Shoryuken, Rose's Kick, then back to previous moves.

Upon further inspection, it was found out it wasn't just artwork... it appears to be from an actual model. They have a model/char and gave the model a moveset that would include all the moves listed. This image was pieced together from stills of that model in various move positions. Although to be fair, I don't recall Seth doing Hadokens, Tatsumakis, or Spinning Bird Kicks.

Here's the source.

I don't seem to get it? Those little things are character models?

Would that imply he's still alive?
 
S6fhY1f.jpg


Seth's depicted on a building in the Metro City (City in Chaso) stage. It's clearly him before the installation of the Tandem Engine.
His moves left to right:
Urien & Seth's C.F, Guile Crouch, Chun-Li's Spinning Bird Kick, Hadoken, Sakura's Hurricane Kick, Gouken's Shoryuken, Rose's Kick, then back to previous moves.

Upon further inspection, it was found out it wasn't just artwork... it appears to be from an actual model. They have a model/char and gave the model a moveset that would include all the moves listed. This image was pieced together from stills of that model in various move positions. Although to be fair, I don't recall Seth doing Hadokens, Tatsumakis, or Spinning Bird Kicks.

Here's the source.

Although there is a model, It looks like a training dummy model that can do all the movesets. The purpose of just being a genetic statue model. Seth is skinnier and taller no? This guy looks like a balrog model from what I see. Short and thick no homo
 
I don't seem to get it? Those little things are character models?

Would that imply he's still alive?

They are renders all from the same model.

I would think the idea here is that if they bothered to make a full model and animate it and stuff, then there is a good chance he will be put into the game at some point, why waste all that work.

LOL nkz I was pretty sure it was Sagat. So I guess anything is possible
 
STOP. SERIOUSLY. I don't wanna have the freaking bland as heck training stage on every-time as I fight a CPU. It's gonna get annoying and make training actually unbearable over time. VS CPU offers different stages and music and its a great way to use your battle skills when you don't want the stress of online or survival. Survival does this too apparently but its NOT the same feeling.

Are you REALLY defending taking out VS CPU just because you don't use it?

I freaking BOUGHT the Collector's Edition and the Season Pass! I had no idea VS Cpu wasn't in at launch!!!!!!!!!!!!

Well, just change the training stage. Also, training mode is easily a better tool for learning that game and getting better. That just is not even arguable lol
 
Wait, am I hearing correctly that there isn't a versus CPU mode? Is that just at launch or is it not even going to be added down the road?

I really like Street Fighter, but I don't do online multiplayer against strangers. So I'll be kind of bummed out if there's no CPU mode. That's what I do when none of my friends are online.
 
Wait, am I hearing correctly that there isn't a versus CPU mode? Is that just at launch or is it not even going to be added down the road?

I really like Street Fighter, but I don't do online multiplayer against strangers. So I'll be kind of bummed out if there's no CPU mode. That's what I do when none of my friends are online.

There's survival mode, but no traditional "arcade mode."
 
Wait, am I hearing correctly that there isn't a versus CPU mode? Is that just at launch or is it not even going to be added down the road?

I really like Street Fighter, but I don't do online multiplayer against strangers. So I'll be kind of bummed out if there's no CPU mode. That's what I do when none of my friends are online.
Sounds like a simple thing to add provided they let people know they want the feature.
 
vote with your wallet. if these things are deal breakers for you. cancel your pre-orders. i'm sure the more casual player that wants single player stuff has other stuff to play in their backlog.

i plan to jump right in to online play while taking occasional breathers from getting bodied to do the unlocks.
 
How do you earn the in game money? I thought you got some by playing through arcade mode and seeing the character endings but obviously that's incorrect.

That's story mode. You also earn money for finishing survival. Seems like there are several difficulties for survival mode as well, so maybe the higher difficulties have more opponents. Easy mode has only 10 fights, I believe.
 
STOP. SERIOUSLY. I don't wanna have the freaking bland as heck training stage on every-time as I fight a CPU. It's gonna get annoying and make training actually unbearable over time. VS CPU offers different stages and music and its a great way to use your battle skills when you don't want the stress of online or survival. Survival does this too apparently but its NOT the same feeling.

Are you REALLY defending taking out VS CPU just because you don't use it?

I freaking BOUGHT the Collector's Edition and the Season Pass! I had no idea VS Cpu wasn't in at launch!!!!!!!!!!!!

Lack of vs. CPU is pretty lame but, what's that saying...oh yeah, "stop preordering games." Don't buy things you don't have complete information about and don't give people money if you aren't getting the product immediately in return.
 
I might be crazy, but I remember hearing that people who were apart of all three betas would get something in the final game? Is it just me or do other people remember hearing that?
 
I might be crazy, but I remember hearing that people who were apart of all three betas would get something in the final game? Is it just me or do other people remember hearing that?

I don't know if it was all 3 betas, but you are right. It's a title you will get in game. Probably something akin to "beta tester" or some ish you can proudly display.
 
You can definitely do this.

Thank fucking god. I know why "training mode" looked the way it did, but you don't always need precise lines while practicing combos. That music got so old so fast, and the stage itself was dull as shit after the 100th hour. Most of the time when you actually play the game, you learn spacing on the fly or go by a feeling until you get it right. I personally think it's better that way anyway since your opponent isn't just standing still the entire time either. Memorizing spacing in training mode can help for specific things, but how many people really learned to play that way? Besides, the earlier Capcom fighters didn't have training mode rooms...at the arcade.

Training mode can be set to have a CPU opponent as well.

Do you mean an actual vs with rounds? Because you could fight the CPU in training mode in SFIV and it went on indefinitely...
 
I couldn't get less of a shit about reviews.

You should though. Ono cares. Sony cares. Capcom cares. Why? Good reviews = budget. Budget = more content for us (paid and free), and it means more investments in future fighters in general.

If a game tanks in scores it tends to tank in sales.

So if you want Street Fighter 6 to not come out until 2030 and for it not to be a FPS, then yeah we all should care lol.
 
The only problem for Vs CPU in training mode is that there is no round transitions, so learning how to manage meter between rounds will prove hard to learn. Of course, learning by cpu is suicide, so...
 
Day/Night likely won't cost money but will just be available to select later. Seems like they just wanted that kept a "surprise" so they'd have something new at launch.
 
Look, I get why people wouldn't care that there's no vs CPU in versus. The point of a fighter is to fight other players. Could those who don't care about no CPU vs mode at least see how bizarre it is not to include it when nearly every fighting game features this. We even have adjustable CPU difficulty levels in training mode. They have all the tools already in the game to put in a vs CPU mode, but didn't. It's in no way a deal breaker for me, but I can't comprehend why they wouldn't bother with it. Same with only 3 fights in the story/arcade mode.
 
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I bought the Collector's Edition and the Season Pass..... a part of my head is screaming at me that I bought this without VS CPU... I'm still gonna play this game like crazy but this...this.... this hurts. Finding this out a few days before release date also burns.

In your defense, it's a pretty standard thing that really shouldn't have been omitted. I wouldn't have thought to ask about that.
 
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