Greenberg: Quantum Break is not coming to Steam

I guess I wont be getting Quantum Break then. I would upgrade to Windows 10 to play it, but the lack of Steam is a deal breaker. I don't trust Microsoft for digital distribution after GfWL and I would never buy something from their store.
 
I guess I wont be getting Quantum Break then. I would upgrade to Windows 10 to play it, but the lack of Steam is a deal breaker. I don't trust Microsoft for digital distribution after GfWL and I would never buy something from their store.

Wasn't GFWL a client, while Windows Store is a unified store across Windows 10 that has been alive since Windows 8 on desktop and Windows Phone 7 on mobile?
 
After reading through this thread up to this point,some people have a weird sense of entitlement that everything must be sold through Steam as if their the end all be all/

If you're going to shitpost anyways you can be honest about that. Don't hold back.
 
After reading through this thread up to this point,some people have a weird sense of entitlement that everything must be sold through Steam as if their the end all be all/

I'd like to see the explanation here. What is mostly being discussed is certainly not about wanting the game to only be on Steam or that everything should be. It is that Universal Apps are horribly limited in functionality compared to what PC gamers come to expect
 
Sure. I've realized in recent years that Steam isn't the be all and end all of how I enjoy my PC gaming. I'm not bothered at all if I have to use the Microsoft store, I'm just happy I get to play it on PC. I'd actually prefer every game be DRM free and never have to buy a game on Steam again.
 
Clearly what you did wasn't reading...

I did read it thank you,I wont bring up quotes hence why I didn't name anyone,but yes there is a little sense of entitlement. I get there are valid feelings about Microsoft and its GFWL era,I also get the opinions of the windows store being trash at the moment. Maybe I should rephrase that as in,some would like it MS games to be sold through Steam if its going to have ''a chance at doing good in sales''.

I'd like to see the explanation here. What is mostly being discussed is certainly not about wanting the game to only be on Steam or that everything should be. It is that Universal Apps are horribly limited in functionality compared to what PC gamers come to expect

I get that,sorry I should of rephrased my original statement
 
To address the apologists the bigger problem is that Microsoft the Game publisher doesn't actually control the Windows 10 store. That particular aspect is probably the windows team, along with the UWA specification. If anybody knows anything about MS by now is that their organizational chart is essentially this:

d95A53C.jpg


Making the likelihood of getting fixes to the problems low or extremely late.
 
Sure. I've realized in recent years that Steam isn't the be all and end all of how I enjoy my PC gaming. I'm not bothered at all if I have to use the Microsoft store, I'm just happy I get to play it on PC. I'd actually prefer every game be DRM free and never have to buy a game on Steam again.

Gabe should smite you down.
 
I think the reason this is an issue is due to the limitations that the Windows store presents when compared to Origin/steam/uplay/gog.

Origin/steam/uplay/gog are all basically the same thing, they just allow you to buy and download the exact same game, but with Win store it's different. You're purchasing an App, and with that comes the limitations; no overlays, v-sync locks, windowed mode, no access to the .exe, etc (please let me know if i'm wrong about any of these). So the conflict isn't with the store, it's with the form at which the software is delivered.
 
Wasn't GFWL a client, while Windows Store is a unified store across Windows 10 that has been alive since Windows 8 on desktop and Windows Phone 7 on mobile?

This. Totally different situation. The GFWL related panic is overblown. That said there are obviously valid gripes about the ways the games are gimped presently.

Nevertheless, thinking it would launch on Steam was never a reasonable expectation.
 
Yeah after the horrific memories of GFWL still fresh in my mind there isn't a cats chance in hell I am touching anything Microsoft spew out in terms of "digital distribution". I hope Remedy are not expecting many sales on the PC.
 
I thought this was a well-reasoned article on Microsoft's strategy:

http://www.windowscentral.com/why-xbox-following-nintendo-future-not-sony

TL;DR - They are building Xbox as a brand, not a console, and is it part of a prospective reinvention of the public image/concept of what "Microsoft" is through it. Windows 10 is one of several prospective avenues for that brand.

They tried that before and it failed miserably. They should just lock cross buy to Windows store but still offer it on other platforms. I can't stand the windows store for games and wouldn't go out of my way to buy anything there.
 
It may just do that, but theres some valid discussion regards what MS could do to avoid that. Its not different to discussions Ive had that revolved around how bad Steam was when HL2 was released. Obviously MS have had multiple attempts - call me naive to think they could actually learn from them, though kept an eye on your back :p...

i get that, its a new-ish store and its going to evolve and improve as time goes on, people are always quick to judge how the latest company to throw their hat in the ring is not up to par with established competitors (moreso in this case because this is not their first attempt)

but, its not the same as origin saying "we'll improve our download speeds" or uplay saying "we'll improve the user interface after a few iterations", the restrictions imposed by these universal apps are inherent to microsoft's strategy, it's going to require some rethinking on their part or making exceptions for full titles, so saying "they'll probably fix some of these issues give them time" is not reassuring really
 
It sucks, but buying a small handful of games on the Windows Store probably won't hurt me too much.

It'll be .01% of my PC game ownership.
 
Sure. I've realized in recent years that Steam isn't the be all and end all of how I enjoy my PC gaming. I'm not bothered at all if I have to use the Microsoft store, I'm just happy I get to play it on PC. I'd actually prefer every game be DRM free and never have to buy a game on Steam again.

What you're getting is even worse than Steam.
 
It would sell a lot better if sold through Steam. How is this in any doubt?

Not saying it wont,but honestly how are any new Steam competitors gonna get off the ground if the notion is like this? Also before you hit me with MS past PC ventures,I'm generally talking about other PC store fronts.
 
Do you need Windows 10 to access this store? I know it's a dumb question but I don't plan to upgrade from 8.1 even if Win10 is free.

Unless they REQUIRE it, no. AFAIK the Store is the same as the Windows 8 store which is the same as the X-box Live store front.
 
Its tiring to just bash MS - gets us nowhere

ps3ud0 8)

The hell do you mean it gets us nowhere. Last time it got Microsoft to fuck off back to console land where consumers are okay with their shit. Personally I'm hoping it'll happen again.
 
As an aside I've not been impressed with W10 at all. No speed increase or reduced loading times, loads of bloatware and a shit load of my privacy gone out the window it seems.
 
To address the apologists the bigger problem is that Microsoft the Game publisher doesn't actually control the Windows 10 store. That particular aspect is probably the windows team, along with the UWA specification. If anybody knows anything about MS by now is that their organizational chart is essentially this:

d95A53C.jpg


Making the likelihood of getting fixes to the problems low or extremely late.

So you're saying that Microsoft hasn't changed their organizational chart since Bill Gates. Cool.
 
And there's the other shoe dropping.

This entire strategy is dead on arrival. Pretty much nobody is using the Win10Store, and given Microsoft's past record on games that requires a Windows upgrade and use of their specific system, I doubt this will change the financial fortune of the Win10Store.
 
The entrenchment we see from people on older versions of Windows refusing to upgrade to 10 and making it a Steam or nothing argument need to give it a rest.

Deal with it.
 
To address the apologists the bigger problem is that Microsoft the Game publisher doesn't actually control the Windows 10 store. That particular aspect is probably the windows team, along with the UWA specification. If anybody knows anything about MS by now is that their organizational chart is essentially this:

d95A53C.jpg


Making the likelihood of getting fixes to the problems low or extremely late.

Well, the Xbox team was moved under the Windows team by the CEO to help grow Windows, Windows revenue, etc. It's not about getting the most game sales of any individual game, it's about driving Windows adoption, usage, and revenue.

Satya Nadella said:
Finally, we will build the best instantiation of this vision through our Windows device platform and our devices, which will serve to delight our customers, increase distribution of our services, drive gross margin, enable fundamentally new product categories, and generate opportunity for the Windows ecosystem more broadly. We will pursue our gaming ambition as part of this broader vision for Windows and increase its appeal to consumers. We will bring together Xbox Live and our first-party gaming efforts across PC, console, mobile and new categories like HoloLens into one integrated play. - Link

That said, I still think there's a Uplay on Steam-like solution that's worth them exploring. I think most people would be fine having the Microsoft account and Windows 10 requirements so long as they could keep everything in Steam.
 
While I agree that the W10 store is terrible and that the sole objective of Microsoft to release this (and future) game exclusively on it is to drive it's adoption, but it's sad to read some of the extreme sectarianism by some posters in relation to those who don't share their views in regards to "real pc gaming".
 
Nope.

We flip the proverbial table, just like with GFWL, before other publisher and developers get roped into an inferior and more restricted store experience.

Microsoft can deal a new hand once they have their ducks in order with the W10 store, or abandon the exclusivity idea altogether.

I've never had any issues with the Windows 10 store, and it allows for easy cross-platform functionality with Xbox.

I will definitely say a "Thank you Microsoft" prayer each time I start the game.

That would be weird, but whatever floats your boat.

The part where it's going to be a store app is inherently at odds with this.

Doesn't have to be. If it turns out to be a bad port then fuck it. But if it runs well and doesn't push GFWL-esque promts down your throat, I don't see the problem.
 
The entrenchment we see from people on older versions of Windows refusing to upgrade to 10 and making it a Steam or nothing argument need to give it a rest.

Deal with it.

People have given reason after reason after reason that a Windows 10 Store exclusive "app" is a bad fucking thing.

Maybe learn to read threads you post in.
 
Not saying it wont,but honestly how are any new Steam competitors gonna get off the ground if the notion is like this? Also before you hit me with MS past PC ventures,I'm generally talking about other PC store fronts.

Yet nobody is taking issue with the "where". They're taking issue with the "how".

And the "how" is key. They have demonstrated that they haven't learned anything about GFWL.
 
Well, the Xbox team was moved under the Windows team by the CEO to help grow Windows, Windows revenue, etc. It's not about getting the most game sales of any individual game, it's about driving Windows adoption, usage, and revenue.



That said, I still think there's a Uplay on Steam-like solution that's worth them exploring. I think most people would be fine having the Microsoft account and Windows 10 requirements so long as they could keep everything in Steam.

Having Live friends/messages/parties/matchmaking in a Steam purchased game seems weird.
 
I think the reason this is an issue is due to the limitations that the Windows store presents when compared to Origin/steam/uplay/gog.

Origin/steam/uplay/gog are all basically the same thing, they just allow you to buy and download the exact same game, but with Win store it's different. You're purchasing an App, and with that comes the limitations; no overlays, v-sync locks, windowed mode, no access to the .exe, etc (please let me know if i'm wrong about any of these). So the conflict isn't with the store, it's with the form at which the software is delivered.

Yep that's it.
 
Wasn't GFWL a client, while Windows Store is a unified store across Windows 10 that has been alive since Windows 8 on desktop and Windows Phone 7 on mobile?

That's not quite right. Windows Phone 8 apps are backwards incompatible with Windows Phone 7 (some but not all Windows Phone 7 apps are forwards compatible with 8). Both sets of Windows Phone apps are incompatible with desktop Windows. I believe they're trying to eventually make it to be write-once run-anywhere but it's not there yet.
 
And I dont play them. Simple as that.

But why. Exclusive PS4 owners don't play xbone games because they'd require buying another piece of hardware. You on the other hand have no such barrier to entry and you ignore all Origin/uplay/battlenet/etc content anyway. Why.

Personally if I had to choose between Steam and "everything else", it's the latter and not close. Hell I may even choose Origin over Steam head to head. Almost.
 
Sure. I've realized in recent years that Steam isn't the be all and end all of how I enjoy my PC gaming. I'm not bothered at all if I have to use the Microsoft store, I'm just happy I get to play it on PC. I'd actually prefer every game be DRM free and never have to buy a game on Steam again.
If you want your games to be DRM free, then of all the distribution methods on PC (GoG, Steam, Battle.net, Origin, Uplay, etc.) Windows store "Universal Apps" are one of the most inherently remote from that ideal (an ideal I fully agree with).

GoG is obviously the best, and Steam is actually right after that (due to Valve not actually requiring any DRM for games distributed on Steam).
 
That's not quite right. Windows Phone 8 apps are backwards incompatible with Windows Phone 7 (some but not all Windows Phone 7 apps are forwards compatible with 8). Both sets of Windows Phone apps are incompatible with desktop Windows. I believe they're trying to eventually make it to be write-once run-anywhere but it's not there yet.

There are universal apps already available, but not all apps are universal on the store.
 
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