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HTC Vive is $799, ships early April 2016

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Uhh, why are people saying it's way too high?

Do people realize that the price was predicted to be over $1000?

For the headset, controls, and camera, that is a fantastic price.
 
Do you have a source? Because they have yet to even unveil the price and structure yet, let alone a date. First half I could have sworn was speculation for the announcement of all of that. E3 would technically be in the 'first half'.

As the days go by a launch in the near future seems less and less likely, especially considering that they did not outright deny the Gamestop leak of a fall launch.
 
Gamestop didn't actually said it, it was their CEO and to be honest, they don't really care that much about PSVR like to have the exact release on his head, of course by not knowing the exact release date, he couldn't have said May or June. He wasn't sure so he took a 'secure' timeframe to talk about it and that's why he used the Fall.

That is what I figured, and how I took it. They also put placeholder dates of Dec, 31st as well.

As the days go by a launch in the near future seems less and less likely, especially considering that they did not outright deny the Gamestop leak of a fall launch.

If you are not out by income tax season in the States, then Fall is always the better bet for launching new hardware.

But again, I do not recall them announcing a date, ever. We do not even have the price.
 
The tested guys consistently point out that comparisons of PSVR to Oculus or Vive is Apples to Oranges due to their differences. They even go as far as calling it a bit of a "disappointment" when seeing Morpheus after the Oculus CV1.

Ofcourse experiences will vary. A recent Bombcast had the guys blown away by the recent PSVR experiences, even in direct comparison with the other PC headsets available.

All i'm saying is that all three headsets are usually mentioned in the same breath, all of them with their own positives and negatives. They all achieve what they set out to do and that is to offer immersive, responsive VR.
Talking down PSVR like it's this second-rate, barely-functioning VR product is getting a bit tiresome. It wouldn't have all these overwhelmingly positive impressions if it were.
 
seems about right, pretty much on target for how they made it sound. It's not a mass market product, not sure why people are complaining about the price like it was meant to be.
 
Expected. Don't know why many were surprised by that price, from what I've read HTC seems to target high end enthusiast market that are interested in a room scale experience.
 
Competitively priced with Oculus Rift.

Vive $800

Comes with: Headset, 2 VR Controllers, 2 Tracker Base Station

Rift $600

Comes with: Headset, Audio, 1 Tracker Base Station, No VR Controller

When you add those to Rift, the price match evenly.
Vive is adding audio and presumably this HTC communication software will mean they have a microphone too. You forgot the Xbox One pad.
 
My thing about that is the content. With PSVR, there are games that will be enhanced by it, but not required. So when I imagine myself playing GT Sport, Rez, and Ace Combat 7, I can't see myself spending upwards of $300 for that kind of experience if I don't have to.

There needs to be THE killer app.

Of course the tech will get better and cheaper, but I dunno how early adopters will jump on.

Well it will always come down to content, price, and preference.

I personally don't think that vive is overpriced for what you're getting but I can see why some would be turned off. I just wanted to point out that all three are within comparable levels. People saying otherwise are just peddling whatever agenda they have to try and confuse people. We have specs, impressions, and a long list of games for all three products. There is enough information out to at least get an initial idea of the products and type of experience we can get with the PSVR. For anyone curious, I encourage you to do some research and check out what's coming so that you can make an informed buying decision.

That doesn't mean that the extra money you're spending on the CV1 and Vive is for nothing. A good example of the added quality on the higher end hardware is the separate screens on the CV1 and Vive. For people outside of the normal ipd range, the extra cost is worth it because it's the only way that they can get a good experience. Then you have the tracking solutions, controllers, and numerous other little improvements that bring the price up. If you remove all the stupidity surrounding VR threads at the moment, you'll see that the extra money is worth the added features but that psvr doesn't fall as far behind as some hope.
 
Ofcourse experiences will vary. A recent Bombcast had the guys blown away by the recent PSVR experiences, even in direct comparison with the other PC headsets available.

All i'm saying is that all three headsets are usually mentioned in the same breath, all of them with their own positives and negatives. They all achieve what they set out to do and that is to offer immersive, responsive VR.
Talking down PSVR like it's this second-rate, barely-functioning VR product is getting a bit tiresome. It wouldn't have all these overwhelmingly positive impressions if it were.

Like I said. The biggest drawbacks for PSVR is that its running on a closed plattform. If I want to have experimental apps, I would go for the PC plattform. I mean Indies are huge on PC and some of the "tech"-demos already available are really great.
 
Ofcourse experiences will vary. A recent Bombcast had the guys blown away by the recent PSVR experiences, even in direct comparison with the other PC headsets available.

All i'm saying is that all three headsets are usually mentioned in the same breath, all of them with their own positives and negatives. They all achieve what they set out to do and that is to offer immersive, responsive VR.
Talking down PSVR like it's this second-rate, barely-functioning VR product is getting a bit tiresome. It wouldn't have all these overwhelmingly positive impressions if it were.

You mean the experience that used a full bodysuit?
 
I was honestly expecting $1,200... exciting news!

Seriously considering cancelling the Rift preorder if the european prize isn't too terrible. Or maybe buy both... hmmm *ponders*
 
Sony absolutely domination this generation is going to extend into VR, they are firing on all cylinders and competition being so weak helps them alot aswell.

PS VR has already won its Ps4 all over again.

Edit : HTC I still love you, I hope you can get some money from this <3
 
Gamestop didn't actually said it, it was their CEO and to be honest, they don't really care that much about PSVR like to have the exact release on his head, of course by not knowing the exact release date, he couldn't have said May or June. He wasn't sure so he took a 'secure' timeframe to talk about it and that's why he used the Fall.

Doesn't the CEO saying it means Gamestop saying it?

I wouldn't say they don't really care that much about PSVR, when its most likely they will push PSVR over Vive and Rift.
 
Save VR Sony by pushing the mainstream of affordability. They did comment saying they were not expected to make money on the units, but the software approach like they used to in the past with console hardware.

The days of losing a hundred dollars on console hardware have long since past and were largely driven by competition (of which the PSVR really has none). I don't see them losing big money for a relatively niche peripheral when the price is already so high. The platform needs software to drive sales -- losing an extra hundred bucks on hardware is not going to move the needle when you're already priced at $300+.
 
While the price is what this level of tech costs, you have to ask yourself it's playing to an already minimised market due to you needing a powerful gaming PC to run it. Then the cost shrinks that even further. The whole point of VR is the games and experiences it will bring and for this early stage the tiny market for this highest level of VR means very few will be making software that fully utilises what the hardware can truly do. Why go to the hassle of providing room sized VR experiences for a tiny share of the market?

Tiny share against what...? Well against PSVR of course. People complaining that PSVR will be the lowest common denominator here, while right, also do a disservice to the level of VR that PSVR can clearly achieve. And where people wanting to make money from making VR games are concerned, they will see PSVR as the platform to target for and port upwards to the Rift and the Vive. A lot like how gaming PC owners complain that games are restricted by what consoles can do, so VR might be the very same. PSVR, with the right price could sell millions of units in the first year or two. Vive and the Rift will be selling hundreds of thousands at best. Then of course you also have the lesser smartphone VR with an even larger potential market than PSVR but the most hardware limited by far.

I just don't see the Rift or the Vive grabbing a hold for a few years yet, if at all, in terms of where developers and publishers will be targeting their VR games.
 
Want a PC headset and a PSVR, as I expect PSVR will have several exclusives worth playing - plus I think it has potential to be a fun living room experience. Also the PC headsets coming out soon, vs probably Autumn for PSVR means I can't hold off.
 
Sony absolutely domination this generation is going to extend into VR, they are firing on all cylinders and competition being so weak helps them alot aswell.

PS VR has already won its Ps4 all over again.

Edit : HTC I still love you, I hope you can get some money from this <3

Always gotta war.
 
One thing is clear, the success of this new platform will be driven by developers providing compelling experiences through software. The relative hardware differences will to a certain extent dictate the 'quality' of those experiences, but at it's core the games and how well the leverage VR will be key.

Naturally, higher priced products will require more compelling experiences to succeed in a price sensitive market.
 
Vive is adding audio and presumably this HTC communication software will mean they have a microphone too. You forgot the Xbox One pad.
Wasn't too sure about the built in Audio for Vive. The Xbox One controller is not a VR controller, it is just a regular controller a lot of people already own and was a halfass attempt at adding a controller because the touch would not be ready for launch.
 
$799????

jaa7pj5.jpg
 
Do you have a source? Because they have yet to even unveil the price and structure yet, let alone a date. First half I could have sworn was speculation for the announcement of all of that. E3 would technically be in the 'first half'.

I swear I first read about it somewhere with a direct quote from Shu, but this will have to do.

Also, do you think Sony would announce all the important details at E3 and launch within a month? Very unlikely.
 
Will be interesting to see how far first adopter enthusiasm will carry the ball. What is the best example for comparison? Other prohibitively priced products eventually produced at scale -- televisions, smartphones -- offer much great utility than VR does.
 
The Bluetooth for phone connectivity and chaperone systems sound like such smart additions that I can't believe Oculus didn't incorporate something like them in CV1.
 
Do you have a source? Because they have yet to even unveil the price and structure yet, let alone a date. First half I could have sworn was speculation for the announcement of all of that. E3 would technically be in the 'first half'.

http://www.bbc.co.uk/news/technology-31723030

BBC reported (last year) that Yoshida saying its within the first six months of 2016.
Mr Yoshida said the current version was "near final", suggesting there were further improvements to be made before it goes on sale, which is scheduled to happen within the first six months of 2016.


https://www.youtube.com/watch?v=VdyIkzxQIsY

Last week, Gamestop CEO saying that they will launch the Sony VR this fall.
 
Sony absolutely domination this generation is going to extend into VR, they are firing on all cylinders and competition being so weak helps them alot aswell.

PS VR has already won its Ps4 all over again.

Edit : HTC I still love you, I hope you can get some money from this <3
This post has been posted , sponsored and endorsed by viHuGi
 
Lower than expected tbh, and I think it has more value than the rift due to the 2 controllers and lighthouses included. That said, unfortunately my room is too small to be able to walk around in anyway, so most likely it will be PSVR for me, as long as the price is right.
 
Will be interesting to see how far first adopter enthusiasm will carry the ball. What is the best example for comparison? Other prohibitively priced products eventually produced at scale -- televisions, smartphones -- offer much great utility than VR does.
Early Tesla cars :P
 
PSVR was at one point confirmed for Q1/Q2 2016.....even for Europe. At this point I imagine a delay might have more to do with assembling a good software lineup than production troubles.

http://www.playstationlifestyle.net...rt-out-playstation-vr-price-and-release-date/
https://www.vg247.com/2015/10/29/sony-must-break-the-mould-with-vr-detroit-wild/

Also discussing PlayStation VR in an interview with VG247, Sony Computer Entertainment Europe President Jim Ryan said, &#8220;Well, we&#8217;ve said it&#8217;s the first half of 2016 [for a release date]. We&#8217;re not altering that statement.&#8221;
 
Not surprised by some reactions here.

This is life changing tech. The price will go down in future. Stop bitching about it.
 
Like I said. The biggest drawbacks for PSVR is that its running on a closed plattform. If I want to have experimental apps, I would go for the PC plattform. I mean Indies are huge on PC and some of the "tech"-demos already available are really great.

That could also be its greatest strength as well. No fluctuations in hardware and a closed ecosystem is a big plus in general and the experimentation is already happening, just on the developer end and not the mods.

If anything PSVR could benefit by letting the PC world tinker and experiment and pick up the finished or polished products for their larger more causal audience who already has no desire to fuck about with PCs out dropping a ton of cash on a beefy enough PC and VR headset.
 
Sony absolutely domination this generation is going to extend into VR, they are firing on all cylinders and competition being so weak helps them alot aswell.

PS VR has already won its Ps4 all over again.

Edit : HTC I still love you, I hope you can get some money from this <3

Dude... you do that in every thread, seriously.
 
Price seems in line w/ OR adding in the extras. I have a March/April Rift order already, but, might throw in an order here and do a bake off in my house.
 
no, but it is nonetheless relevant discussion.

Wait so him coming into a topic and going "haha PSVR is best" and not mentioning a single word about Vive when the topic title clearly says "HTC Vive is $799, ships early April 2016 Reply to Thread" is relevant?
 
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