the best Capcom can do without angering SP owners is to offer colors unlocked.
or just give us like 50k FM, i'd be happy with that
the best Capcom can do without angering SP owners is to offer colors unlocked.
How many hours till the servers go down?
I'll never be good with timezones.![]()
Necalli imediatly seems easier to use than Rashid. not surprisingly but still
is it me or he has no crossup? MK maybe? seems hard to hit if so
Via EVO's facebook:
In 4 days, SFV has broken the record for the most entrants at Evo in a single game! This is going to be a crazy year! ‪#‎Evo2016‬
Damn! At least I made it to top 10 in something SF related.Wall of Shame for OT1
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I've been slacking since the SF4 days :/
I really don't agree with this. This would only split the community. And it's so nice and comfy with a great atmosphere in here. I had no problem with the people asking for games in the first OT. It didn't make the reading of said thread any less enjoyable.Semi-popular fighting game OT's go fast since a good percentage of the posts are:
"looking for a match..add me"
"GG"
"anyone down for some matches"
Smash OT was kinda the same way.
Seems like there should be a different thread dedicated to people looking for matches.
j.MK is his crossup but it seems to have relatively little hitstun. Doing j.MK, cr.MK doesn't combo if you do j.MK high enough for instance.
Can you unlock colours from survival in offline mode?
Command grabs doesnt beat a normal grab if I time it right, right? However it sure as fuck feels like it whenever I fight someone with a command grab
Many command grabs can be beat with a normal grab if you get yours in first (but some are grab invincible).
Rage Quit Fucks! ><
I'm not even that good! =(
Wall of Shame for OT1
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I've been slacking since the SF4 days :/
Yep, you just won't earn any FM.
Wall of Shame for OT1
![]()
I've been slacking since the SF4 days :/
A bit of both. There are less moves in SF5, but there was never a neutral, forward and back version of every move in any SF.
SF2 had close and/or far standing normals. 2 variations at most. And, a lot of those moves were useless. People would just distill everyone's moves down to the ones that didn't suck, and exclusively used those. So, Capcom streamlined the movelists in SF5, so every button has a purpose.
Also, they got rid of proximity normals (attacks changing depending on how close you are), and now allow you to chose which move you want to use independent of distance.
All these survival posts are making me reconsider never touching it again... Dare I?
That's some dedication right there.
Maybe I should start to read all those bookmarks I make about SFV too learn stuff.
Sometimes it's still the servers. I thought this guy raged quitting me and he messaged me like dude, why U quit? So it's best to just play and deal with it. If you are getting matches every 2-3 minutes, you should get long stretches of players who aren't quitting. Also, people are trying to reach 4K for the trophy, once that's accomplished it should slow down some.How about a name and shame thread with videos exposing rage quitters. I've had enough of ranked now until the penalty gets introduced. I'm not going to beat my head against the wall trying to rank up when people rage quit anytime I get a win. A french Vega player by the tag 'junyko' was the straw that broke this camel's back.
Had some time to start/finish story mode yesterday. FANG's origin story is actually pretty cool, and I was happy with some of the cameos. The Karin/Birdie dynamic is fun.
Capcops can have my fight $ for colors. Fuck it.
It wouldn't be bad if it was the AI from 40-50. But grinding idiots for 39 matches before the game starts up is just tiring. :/
~3 hours to go
Anyone mind sharing some of Vega's BnBs with me?
All I know are his target combos and two combos that go into v-trigger into super. It was enough to get into bronze but I'm becoming too predictable.
I tried messing around in training mode but couldn't find anything else.
Edit:
Just found out that standing fierce + qcb mp works too.
It gets a lot of negative talk, but I really enjoyed it as a prologue / showing how everyone knows each other / what everyone is doing before the shit hits the fan. Plus, a good amount are actually silly/funny and the voice acting is fun (or at least I thought so).
This is depressing...Ucchedavāda;196247522 said:Not even Poongko can beat Survival on Hell difficulty. He just lost at stage 70-something, to Dhalsim ...
Ucchedavāda;196247522 said:Not even Poongko can beat Survival on Hell difficulty. He just lost at stage 70-something, to Dhalsim ...
Ucchedavāda;196247522 said:Not even Poonkgo can beat Survival on Hell difficulty. He just lost at stage 70-something, to Dhalsim ...
This is depressing...![]()
the unfortunate health rngUcchedavāda;196247522 said:Not even Poongko can beat Survival on Hell difficulty. He just lost at stage 70-something, to Dhalsim ...
Ucchedavāda;196247522 said:Not even Poongko can beat Survival on Hell difficulty. He just lost at stage 70-something, to Dhalsim ...
Nah man, everything here is good, it's just not enough for a lot of people. And that's reasonable. Imagine this prologue intro, and then you go into the story mode with all the boss fights, daily challenges like perfect an opponent for 5k FM, or win 10 in a row. Trials, spectating, trash talking with chat and text Windows, it by all means should come together to me something amazing, hopefully Capcom does it right.It gets a lot of negative talk, but I really enjoyed it as a prologue / showing how everyone knows each other / what everyone is doing before the shit hits the fan. Plus, a good amount are actually silly/funny and the voice acting is fun (or at least I thought so).
Via EVO's facebook:
In 4 days, SFV has broken the record for the most entrants at Evo in a single game! This is going to be a crazy year! ‪#‎Evo2016‬
I need Trials/Challenges.
I NEED THEM!
I honestly enjoy both the Bendus art (yeah, shame on me) and the small stories it tells.
the unfortunate health rng
poongko was so upset when he lost
Is Nash's Crack Shoot (Sonic Moonsault or something) punishable on block? Or is the only real solution to stuff it before it reaches you?
Sometimes it's still the servers. I thought this guy raged quitting me and he messaged me like dude, why U quit? So it's best to just play and deal with it. If you are getting matches every 2-3 minutes, you should get long stretches of players who aren't quitting. Also, people are trying to reach 4K for the trophy, once that's accomplished it should slow down some.
Sounds like input leniency issues. For example if you are walking forward, and immediately input QCF + P, you will get a DP. This is because of the forward input you were using to walk forward being considered the first active input, and forward, down, forward is a DP input shortcut. The input window is long enough that the forward is still within the window at the start.
It can help to train yourself to go to down back instead of down when you need to start a QCF move from forward movement. That's basically how I learned to get Ryu's low forward into fireball cleanly from the walking forward state instead of accidentally getting a DP.
As for the super inputs, leniency has changed there from SF4. Previously the middle inputs had leniency; you could do down, down forward, down back, forward and actually get a QCF x2 super (because the second input is looking for any variation of forward, and the third is looking for any variation of down). You no longer have leniency on the middle inputs; you need a down, a forward, a second down, and a second forward in the input window to get QCF x 2.
Necalli and KenAnyone start trying to learn an alt yet? Who?