Microsoft announces Xbox Live cross-network (PSN and other networks) play

I know they can, the question was what if a Dev does not, they want to use a different architecture for their online component. Right now if course if it's azure based ms is fine cause they are buying the time on azure. Will ms allow it if a Dev say wants to use rackspace or amazon
Ohhhh I got it now but I don't have the answer :)
 
If MS uses that stipulation they might as well call this non-news and fuck-off.

What's stopping Sony from signing a deal with Amazon for exclusive rights to server access and basically take the same stance. In short, nothing.

Just cause MS has a server farm doesn't mean jack bleep.

Oh hey I agree 100% thats the way it should be. Until we get more info though I'm going with the idea that Azure will be a requirement.

Hope I'm wrong though for sure
 
The only thing we have is from SE saying that they didn't want to split their player base. This can be interpreted as Sony was OK with it but not MS. It can also mean nothing.

It was supposedly MS when it comes to Rocket league.

Jeremy Dunham(Rocket Leauge) in February was on Greg & Colin and he said it was a political reason and a MS rule that they had asked about getting by.

https://www.twitch.tv/kindafunnygames/v/50010064
skip to 34:00

This is good news for everyone. It's how it should be but understandable why it hasn't been. If it actually becomes a common thing, this generation will move into my top 3 instantly.


This also has me thinking about the possibility of Titanfall 2 being cross play if they want since it's multiplat now.
 
It's over, period. Sony lost their last ace, and that's the end of their PS4 hopes and dreams.

It's not hyperbole, it's not fanboy drivel. It is LITERALLY it for PS4. Sony has nothing left, nothing they can reveal tomorrow would fix the hole now created. There is no reason left for any one, hardcore or casual, to substantively invest in a PS4. Except if they want to play SF5. Which will also come to Xbone at some point.

The age of Sony is done.

That doesn't make sense since they're already fine with cross play.



They are already allowing it.

If I am Sony, I wouldn't allow Xbox cross play with PS4 and keep PC cross play.
Why should I let them have my hard earn community? It's like Lonely kid want to join cool PC/PS4 party and his excuse is, I allow you to invite me now, if you don't do it, you are bad person.
 
i think the internet is going to melt....

wow its happening.

but i want to say that xbl as a network is more stable, better environment... i have somehow the feeling that ms better infrastructure is getting dragged down by poor pc/ps4 networks...
 
More like Microsoft announces we stop being stupid.

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Ok.. Let me entertain this idea.

Get on board with what? What has Microsoft done that Sony needs to get on board with?
Cross platform play with xbox :) Sony obviously had it first with their own platforms and PC and we're yet to see if they'll be okay with it on xbox. Not accusing them of anything and tbh they were the ones that backed it in the first place so good on them.
 
fanboys would be speaking shit non stop.

not sure how you could even tell who is on what console

If this takes off this eliminates customers from choosing a platform based on "what their friends have", because unless it's an exclusive title, they'll be able to play with their friends no matter what.

if voice chat is restricted then the "friends" thing is kinda moot. all we're looking at here is a bigger player pool.
 
Ohhhh I got it now but I don't have the answer :)

Exactly, none of us do, only Microsoft does, which us why some of us question this rather than blindly follow. Wouldn't put it past Microsoft to make Xbox/ps4 cross play need azure to double dip.
 
New 4K Sony TVs are Android TV and I suspect that Sony will allow cross play with the PS4. It then would be an artificial barrier if they don't allow the PS4 cross play with other Android/NX/ ARM game consoles. Sony has plans, I believe, to allow the PS4 to support Playready ND and media sharing over the home network with iOS and Android platforms; Phones, Tablets, TVs, STBs...likely UHD Blu-ray digital bridge too. Game and Media sharing over the home network and outside possibly with DTCP+.

This Playready, Playready ND, Vidipath sharing is I think part of the Microsoft-Sony.com domain registration that happened within weeks of Sony choosing Playready DRM for all their platforms (June 2011).

...This might be the first jeff_rigby post I've actually been able to follow.

Today is full of surprises.
 
I'm trying to think what this does for a game's lifespan or community. On GAF, for example, the Destiny community was largely PS4. Finding (dependable) GAF X1 players to play with was tough.

Same with something where a specific community might be dying. If a PC player wants to play Battlefront, matchmaking can sometimes be a bitch due to the low player count.

Kinda the same with Rainbow Six: Siege. The GAF Siege community is really organized, has private/custom matches, etc., because there are a lot of players. Being able to be a part of that would be fantastic.
 
Really curious as to what you think we are actually talking about...
My 2cps on this.

One of the most cited reason to be on Xbox this gen (and last too), including on this very forum, is "My friends are on Xbox" (which is imo a corolary to the Nielsen most cited reason "Brand").
What this announcement potentially implies is that you can (perhaps) get a PC or PS4 and -still- play with your friends who remain on Xbox.
The PS4 has, to a point, that reason too (as market leader) but also happens to be the more attractive option in general as far as consoles go (power/ VR/ number of exclusives, etc).

Personally I think that MS made the move out of necessity (feature parity), and because it goes along with their "move to Win10 PC" plan, but time will tell if it costs them further...
 
Oh hey I agree 100% thats the way it should be. Until we get more info though I'm going with the idea that Azure will be a requirement.

Hope I'm wrong though for sure

On paper, this announcement seems great, but like everything else with MS, reading the fine print is going to be required, I totally agree. My big question is do they lock this behind UWA on PC, so only UWAs are eligible for this sort of compatibility.

This is an exciting time though, to be sure. Just the fact that MS/Xbox, one of the bigger barriers to such a thing in the past, is open to talking about it so forwardly is a huge step in the right direction for what we ultimately should get. This does go back to reinforcing the notion that they are continuing to further move away from Xbox being a closed-platform environment, but at this point who really cares.
 
I really hope AAA devs embrace this. The Division is the first game in a while where I want a larger player pool. A lot of people I played Destiny with are on PC this time, leaving me without my usual groups. A number of AAA shooters on PC also seem to suffer from dwindling populations, something that's far less common on console.
 
I'm hesitant to think there isn't a twist to this.

The wording refers to Xbox live enabled Games on Windows 10. I feel a large part of this just Microsoft putting good PR on bringing XBL gold to its restricted windows apps and AppStore, the same windows apps that many people are up in arms over lost and restricted features.

What I am not seeing mentioned is Steamworks. I think that it's more what they are hinting at is keeping Steam/non windows 10 store games on the same servers, not just PSN. I can't wait to have a unified multiplayer but I'm sure there is a lot to be figured out before we see this in action.
 
i think the internet is going to melt....

wow its happening.

but i want to say that xbl as a network is more stable, better environment... i have somehow the feeling that ms better infrastructure is getting dragged down by poor pc/ps4 networks...

Parity, it works both ways.
 
Terminology suggestion for thread:

Cross-play: Multiple platforms are able to play with and against eachother in multiplayer servers.
Example: Shuhei searches for a Rocket League match on his PS4 and gets matched into the same server as Gabe, who is playing on Steam.

Cross-party: Players can add friends from, and create parties with, other players from multiple platforms.
Example: Adam, who is playing Destiny on his PS4, sends a party invite to Phil, who is playing on Xbox One.

The gates on cross-play have been thrown open, but a lot of people in the thread are conflating this with cross-party, which is a different beast entirely, and one MS/Sony may stop well short of enabling for a myriad of reasons.
 
i think the internet is going to melt....

wow its happening.

but i want to say that xbl as a network is more stable, better environment... i have somehow the feeling that ms better infrastructure is getting dragged down by poor pc/ps4 networks...

That has not been true for ages............
 
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