Dark Souls III [Import OT] Kindle the fire, one last time

This isn't true at all. Phalanx from Demon's was ridiculously easy compared to some of the later bosses, and the bosses in Dark Souls were cake until Capra (who wasn't technically "hard", you simply didn't have enough time to figure out what the fuck was going on during the first few attempts). This is somewhat true with Bloodborne, but it was more of a case of your current stats and the fact that low level weapon upgrades sucked rather than their actual difficulty. I'm not sure many would agree that the first two bosses in Bloodborne were more difficult than Rom. Or at least nowhere near as tedious anyway.

Regardless of the early bosses, Bloodborne and Dark Souls 1 were far easier in the second half for both games. They both felt like victory laps and you it's not implausible to one shot nearly every boss.

IMO Bloodborne had a bigger problem with difficulty for the entire game. The only truly challenging bosses are upfront, but after that the game felt far easier and more forgiving than any Souls game. The hardest bosses were all optional.
 
most of the hard bosses were in the 1st half of Dark Souls (not counting the DLC)...meaning before Anor Londo...only Four Kings was difficult after Anor Londo...Bloodborne was the same way...Dark Souls 2 was pretty easy throughout until the DLC

This just isn't true. All of the bosses were relatively easy in Dark Souls until Capra, and then again at O&S. Bed of Chaos counts as a boss too. Pinwheel's relevancy just depends on when you actually decided to face him. Similarly with Sif. It also depends on if you actually just played through the game normally, or if you spent extra time leveling up.

I also don't know what you consider the halfway point in Bloodborne, but the only early bosses that you could legitimately say had any real difficulty would be Gascoigne and Blood-Starved Beast (who was easily the most annoying early fight). Bosses like Rom, Paarl, Logarius and even One Reborn, Ebrietas and Shadow of Yharnam were all more difficult in some way. That's not even counting some of the bullshit found in the Chalice Dungeons.
 
just started playing this....loving it so far in my very, very short time...def. seems more true to DeS/DaS in feel/atmosphere . but yeah woof..that performance so far...not that I expect technical wizardry out of From but it this is seems rougher than BB to me thus far. Got my ripostes down tho!
 
Started playing it last night and im really enjoying it. The environments are gorgeous!

Does anyone have any advice on what starting gift to go with?
 
Can anyone tell me how to upgrade my estus?...can't find it translating these menus..Pretty sure it's the right item as it looks similar and translates to pieces of est.

Nevermind, found it..seems a bit stupid to do it that way.
 
I have been playing for almost 11 hours and I just finished the second area

I think I got most of things/npcs

there is only 1 locked door in the high wall of lothric that I still have no idea where it's key.

Can anyone tell me how to upgrade my estus?...can't find it translating these menus..Pretty sure it's the right item as it looks similar and translates to pieces of est.

just like DS2 you will find estus shards in the world and take them to the blacksmith

unless you are talking about upgrading the amount of HP restored in that case I have no clue.
 
Can anyone tell me how to upgrade my estus?...can't find it translating these menus..Pretty sure it's the right item as it looks similar and translates to pieces of est.

Nevermind, found it..seems a bit stupid to do it that way.

this and how can i make jumping a tapping O/X thing
 
Thanks bamco...for the pain & torture...This is what I am doing right now..how fun! Also thanks GAF such seductive serpents..you keep calling us to the dark side...yet you offer no resort from the pain..
12kvEwR.jpg
 
I think it's safe to say that this is one of the most pathetic, botched launches of any videogames ever. NB fucked this up terribly.
 
I think it's safe to say that this is one of the most pathetic, botched launches of any videogames ever. NB fucked this up terribly.
The delay didn't bother me, but the streamers getting it early and then the whole XB1 thing has just rubbed salt in the wound. It sucks.
 
I am still very early on in Dark 3, but so far it feels vastly more like a next gen Demon's Souls (mainly thanks to the hub/stage layout and the Bolateria-ness of the first areas) than a Dark Souls 2 to me, and so far the level design is miles ahead.

This is all I needed to hear to know that I'm going to fucking love this game. Bring on the launch day. Going to pick myself up the PC Collector's Edition, the CE guidebook & an Elite Controller. My body is ready.
 
The delay didn't bother me, but the streamers getting it early and then the whole XB1 thing has just rubbed salt in the wound. It sucks.

Kay didn't get it early. It's like these goddamn morons are utterly out of touch with their audience.
 
Kay didn't get it early. It's like these goddamn morons are utterly out of touch with their audience.

Are you sure it's not you who is out of touch? I am watching Peeve right now and there are 2600 people watching. Seems like getting the popular dark souls players early access was a good idea.
 
Well shit. Did they finish the game in less than 24 hours or something? If that's the case, then it sounds even shorter than Bloodborne; which is not good at all.

Honestly who cares about the length? So long as its quality throughout it will be fine. This isnt BB with few weapons and NPC questlines.
 
Are you sure it's not you who is out of touch?

Considering that Kay is one of the most beloved Souls players around with multiple OTs on GAF. That thousands of players had to circumvent the system to play a fully translated, finished game that is held back for absolutely no reason.

No...I am not out of touch. At all. Give me ONE reason why Namco didn't release the game here while it's finished. Give me ONE reason.
 
Honestly who cares about the length?

A lot of people, that's who. The first two games were rather meaty, and even if you were to remove some of the later areas of Dark Souls, it was still a lot longer than Bloodborne (which tried to make up for the shortness of the main game with the Chalice Dungeon shit). I don't need, or want it to be 60+ or anything ridiculous either, but sub 30 hours just seems ridiculously short, if that's the case here.
 
Managed to get in an hour but it's time for bed now.

Haven't quite got that magical feeling of past games from FROM, but I'm hoping it will kick in as I play more. Only managed to beat that tutorial boss and mess around in Lothric (sp?) a bit.

The game sure does look like it's reusing a ton of assets from Bloodborne, but I suppose that was to be expected. Kind of disappointed in the performance on PS4, too. Seems to have the same frame pacing issues from Bloodborne where everything feels like it's stuttering but even worse?

On the plus side, I really like the interface. The explanations are quite clear this time around and it seems like they went and made all of the stats pretty important.

Looking forward to spending a lot more time on this in the next couple of days!
 
Considering that Kay is one of the most beloved Souls players around with multiple OTs on GAF. That thousands of players had to circumvent the system to play a fully translated, finished game that is held back for absolutely no reason.

No...I am not out of touch. At all. Give me ONE reason why Namco didn't release the game here while it's finished. Give me ONE reason.

Dude calm down. Im just as upset about it as you. But put into perspective what youre saying. Kay is a much, much smaller figure in the community compared to Twitch streamers who pull in thousands of viewers when a new game is released.
 
Considering that Kay is one of the most beloved Souls players around with multiple OTs on GAF. That thousands of players had to circumvent the system to play a fully translated, finished game that is held back for absolutely no reason.

No...I am not out of touch. At all. Give me ONE reason why Namco didn't release the game here while it's finished. Give me ONE reason.

They could have paid a ton of money to line up marketing for release week, they could be waiting for copies to be manufactured and shipped or even waiting on a patch. The servers are not even up if you have the english xbox version so it is clearly not ready.

Also, distributing enough copies for larger regions like North America or Europe takes considerably more effort and time compared to distribution in Japan.
 
In the right hands all souls games can be beat in under an hour so length is kind of arbitrary if judging by a single streamer.

That said for me I beat DeS in 40, DS in 100, DS2 in 65, and BB in 25 in my first runs. Length in a first run isn't as important as options. Ds3 looks like it has that in spades in my limited exposure.
 
I think this game has my favorite
forest/woods
area in the series, but then again I still havn't explored half of it so, I might change my mind later.
 
I can finish Bloodborne in like two hours on a bad run. Still love it to death, and replay it often. If the game is good, length doesn't matter.
 
Dude calm down. Im just as upset about it as you. But put into perspective what youre saying. Kay is a much, much smaller figure in the community compared to Twitch streamers who pull in thousands of viewers when a new game is released.

They could have paid a ton of money to line up marketing for release week, they could be waiting for copies to be manufactured and shipped or even waiting on a patch. The servers are not even up if you have the english xbox version so it is clearly not ready.

You are both right...I'm sorry I got carried away,
 
"Oh cool, my first ring..App isn't working properly so I'll just equip it and maybe see what it does."
*Died 10min later*
"Ohhhh...It was the ring of soul protection..."

YO, did it break permanently or can it be fixed? I loved how cheap fixing the ring of soul protection was in DkS2
 
I can finish Bloodborne in like two hours on a bad run. Still love it to death, and replay it often. If the game is good, length doesn't matter.

Man. How? What path do you take? I once beat the game in 3 hours on NG+ when I was overleveled and 1-2 hitting everything and was proud as punch about that.

On topic, I agree speculating about game length is pretty much pointless at the moment, it's different for everyone and you just know they haven't found/fought everything.

YO, did it break permanently or can it be fixed? I loved how cheap fixing the ring of soul protection was in DkS2

Didn't SOTFS fix that in DS2? When I realised how cheap it was in vanilla DS2 it was kinda shite since I never wasted a humanity after that.
 
In the right hands all souls games can be beat in under an hour so length is kind of arbitrary if judging by a single streamer.

That said for me I beat DeS in 40, DS in 100, DS2 in 65, and BB in 25 in my first runs. Length in a first run isn't as important as options. Ds3 looks like it has that in spades in my limited exposure.

I've spent going on 10 hours now in Dark Souls 3 and have only beaten 3 bosses. For most players, the length is fine.
 
I can finish Bloodborne in like two hours on a bad run. Still love it to death, and replay it often. If the game is good, length doesn't matter.

Yep. If I get 20-30 hours on a first run (with high replayability, of course), I'm good. Souls has never been a series I expect extremely long playtimes from. I just want a satisfying, challenging, consistent experience with amazing bosses and level design.

I mean, Demon's and Bloodborne are my two favorite Soulsborne games, and they're both shorter than Dark 1 and Dark 2 by probably a significant margin. Give me consistent quality and a shorter length rather than a longer length with a caveat like Dark 1's second half or Dark 2's overall "okayness" any day. Ideally I'd always want a lengthy playtime with nearly every aspect of the game also being great, but I've learned not to expect it. And that's fine, too.
 
Didn't SOTFS fix that in DS2? When I realised how cheap it was in vanilla DS2 it was kinda shite since I never wasted a humanity after that.

Well, I dunno about fixing, but yeah, it does look like it costs over 10k souls to fix in SOTFS according to the wiki. So they upped the price a ton.
 
Spoiled myself on the
Abyss Watchers
fight. No regrets. So good.
Dukemnukem is at hour 2 on that particular battle on his live youtube and twitch stream.

The man got through 4 bosses and hit a brick, no STEELE wall in that boss. He doesn't seem to have mastered rolling into attacks and observing enemy patterns, don't know if he's a souls noob but I have a feeling that overall, that fight will definitely separate the Lords from the lads.
 
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