NX Controller Rumor [Up5: Original was fake, and thus this is too]

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Wow, this is probably my favourite Neogaf thread in years!!! What a ride!! Dectective GAF, trees, gifs, awesome mock ups, semi-confirmations, rebuttals...

I thought first white controller image screamed fake, you will say wow note + unreal image (hey guys it totally runs unreal4!!) + exactly the same form as the patents really seemed like trying too hard.

New images made me doubt because of the quality of the device, but I'm still in Fake team since I want my buttons!!!

#teamFake


So awesome!!

Crap compared to what? Compared to what we're used to we just get a much bigger screen than usual here.

Lets see if this works, scruffy sketches

This
JYtIpeI.jpg

compared to this
TOSBg3E.jpg

This so much, I can't stand the whole "it's going to be crap anyway because your fingers hide some of it", you get a much, much better looking device with an extended screen.
 
Yeah it failed on the Wii U because only one user could use it or because it wasn't fully fleshed or just a bad idea?
If the Nx can support multiple controllers I think design teams would be more serious in support it.

What kind of performance could you expect out of that? 30 FPS would be the best you could expect from 2 controllers.

And since most games aren't based around local-multiplayer (outside of Nintendo games), how much value would this really add fro the developers perspective?
 
That's why I think we should try shopping some UIs instead of gameplay footage.

CuufvOY.png


(shamelessly plugging my mock-up for a new page)

Yeah! I've been saying that Off-TV play is a bit too cumbersome with this design, but the full screen technology could allow for some beautiful UI, custom controls schemes and gameplay fluff.

I'm about to step out of the office, so I can't really create a mock-up, but I could imagine a game like Luigi's Mansion where, not only HUD elements are present, but the ghosts you've captured are flying around inside your controller. Perhaps they're even flying into the glass in an attempt to escape? Maybe the screen around the right stick starts to glow while your capturing a ghost. When you've got him, he pops out of the control stick.

There are a lot of ideas that could add to the experience of the game without focusing on two screens. It's always fun to speculate.
 
I would argue that one of the complaints from newcomers to gaming is that controllers can look daunting and intimidating to use. We take them for granted, but i think that is a valid criticism of the gamepad.

I was thinking how many buttons on a controller a game uses it any one time. Out of the 12 buttons (Take 4 away for d-pad, how many are used at any given time?

Shooters - Maybe 4 ? Movement, sights, shoot and reload
Adventure - maybe 4 or 5? Movement, jump/climb , light fight, heavy fight
Driving - 4- Movement, Accelerate, Gas, Brake, Rear view mirror
Sports - actually probably the most complicated of the lot where most of them are used.

But if you offer a controller that has exactly the same functions but removes a lot of stuff you don't need game to game, it makes it look a lot more accessible for a lot of people. So instead of having 16 buttons looking at you, you only have a 4 or 5. And the functions of the button presses may change considering what you are doing, say in GTA you walk past a car, the top button may change to hijack, walk past it and it may continue to be run or something.

Games have gotten more complex since the 90s. In your average shooter, you will need way more than 4 or 5 buttons. There's melee, selection, grenade/secondary, jump.

GTA wouldn't work as an example because you definitely need to have more than 5 or 6 buttons at your disposal at one time

According to the pictures and various people it has scrollable shoulder buttons but no triggers, and we are not sure if the analogs are clickable. So you would have to compensate for that functionality as well in the traditional gaming genres.
 
I can't stand the whole "it's going to be crap anyway because your fingers hide some of it", you get a much, much better looking device with an extended screen.

It´s not crap because your fingers are hiding the screen but because there are no physical buttons.

This is definitely a no-go.
 
I'm pretty sure what you are pointing out as monitor more closely resembles a haircut


That's a face not a monitor lol.

FFS people, I was pointing at the entirety of what I circled.

All of what you see in the larger selection is a reflection of the monitor, the guy backlit by the light included.
That sharp vertical line that crosses the left thumbstick is the EDGE of the monitor which is being reflected.

I mean at this point some of you don't understand how reflections work, I'm not sure I trust your ability to discern between what is real or fake.

ugh
oCUGWVC.jpg
 
What kind of performance could you expect out of that? 30 FPS would be the best you could expect from 2 controllers.

And since most games aren't based around local-multiplayer (outside of Nintendo games), how much value would this really add fro the developers perspective?

The examples I gave don't need high FPS they are just static information. This gives more value to the player and depending on the SDK Nintendo gives out with this thing it might nope be difficult to get up and running.
 
Again why should the hardcore gamers not be the market and why should the controller appeal to the casual gamer at the cost of superior traditional controllers whole the price of the system will go up for this touchscreen. Finally having to keep looking down at the screen for controls is not intuitive. In fact it's even more confusing. Chasing the smartphone market is not a good idea and a huge gamble. And the likely situation will be casuals won't care and hardcore would be upset which would lead to another Wii U disaster.

I don't think casuals or smartphones have much to do with it. Well they do, but they can be tailored to hardcore gamers as well.

The controller could give you options. Each user as different preferences and changing the layout to suit your own needs is surely beneficial?

You don't have to look at the screen as well, if the controller offers haptics you will feel the buttons and where they are, you should be able to form muscle memory from it.

I think this is what it comes down to: Whether the haptic buttons offer reliable, and tangle feedback and feel good and accessible, whether they feel like buttons and have the same performance.

I don't think Nintendo would pursue this route if they didn't.
 
You know what I think?

People told Nintendo that the Wii casuals have moved on to playing games on phones and iPads and they have taken that a little too literally with the NX...

Not to be an ass, but I couldn't care less if you think that.

Simply cause we literally don't know what the NX is lol.
 
If this doesn't have the technology where the screen raises to form buttons than this thing is gonna flop so hard.

There has to be more than just two clickable scroll wheels on top. I'm willing to bet there will be paddles or buttons on the rear.
 
AGITΩ;199127220 said:
Dunno man, we can't all just freeze ourselves.

Everyone always talks about their backlog though, I know I have one. I'm not particularly looking forward to new tech as it means I need to buy it. Every way I want the games industry to evolve it could do it using modern tech, in fact it could do it using 6th gen consoles. If I was in to crazy specs or peripherals I'd just be a PC gamer instead.

Hope it's good though :)
 
Someone mentioned that the thumb competing for important buttons is an issue that controllers have had to grapple with and I was responding to his post but accidentally closed the window (CTRL + Q instead of SHIFT + Q ugh).

Anyway, what I was thinking was the the stick/nub will really have a clear dual function like the shoulder buttons. These are premium positions occupied by our most agile fingers and it seems Nintendo is experimenting with putting more complex knobs there. That will not only save space on the controller but minimize the need for those fingers to "travel".

If we consider a push of the nub to be like a tilt and a press to be a downwards force like that applied to a button, ordinary pushes of the R-stick could control the camera as usual in a 3D game while pressed pushes in various directions could have functions like face buttons. The sceen could label those directions once the nub is pressed. For example, the character could jump when when the R-stick is pressed and pushed up and could ground pound when it's pressed and pushed down while the character is airborne.

I was thinking that octogonal guides like those on the GC controller could be useful when directions have specific functions then I remembered another rumored feature: the motor in the stick/nub. This could be configured in software to make the stick easier to push in certain directions. The player would feel a certain resistance when going across the configured cardinal directions. Such an analog stick could approximate a d-pad quite well and render it redundant.

As for the touchscreen, there is a technology that uses electrostatic forces to modify the friction of the screen in order to mimic various surfaces. This would enable the user to feel texture just by running a finger across the screen without applying a significant force. I don't know if Nintendo is using this but it would be a great way to give the buttons "feel" before pressing them. After applying enough pressure, a beefier motor could give vibrational feedback for a "clicking" sensation.

Anyway, I like the visual design of this leak/fake and I think it's way to early to write if off as non-functional when all we have is pictures of dubious authenticity. This thread (and the Wii reveal thread) proves that most people are devoid of imagination. I don't blame Nintendo for clamming up until they have a fully baked product to show. The only NX controller leak that wouldn't get bashed on neogaf is one that looked exactly like the DS4. Why? Because people have already used it and know how it works.

I meant to add to this too, that this is quite sleek in the way that it is somewhat reminiscent of smartphones. It reminds me of a quote from Tezuka (I think) that Nintendo likes to create products that are in sync with the times.

[Also stealth repost as I'm always ending up as the last post on a page]
 
What kind of performance could you expect out of that? 30 FPS would be the best you could expect from 2 controllers.

And since most games aren't based around local-multiplayer (outside of Nintendo games), how much value would this really add fro the developers perspective?

Dunno. There's a patent for local cloud and upgrades to the system too. Nintendo's definitely looking at a lot of angles to increase performance of their systems in various ways post release of the system.
 
Yeah! I've been saying that Off-TV play is a bit too cumbersome with this design, but the full screen technology could allow for some beautiful UI, custom controls schemes and gameplay fluff.

Beautiful and minimalistic UI - unlike on Wii U where developers kind of have to shove lots and lots of icons and elements due to the fact that the screen is just too big. (Or just mirror TV image and call it a day.)
 
Your point was on taking the thumb of the analog nub, no? In this case, how is moving your thumb up/down/left/right of the central nub worse than moving it to a Dpad on a controller? You take your finger off (and have to stop moving for a second) in both cases, and in fact with this controller, the movement is less distant (and there's more alternate methods to do it real-time, without having to stop running).

And if your concern is instead "I don't know where the items are", why are you assuming the main TV screen will have no HUD at all? Disregarding also that without question you will quickly know that touching above the nub is for the Bombs, below for the Bow, etc.
Eh it just seem janky.. alot if it just seems like.. lets try this cause it look cool with no benefits
How are you supposed to jump in Halo if you are turning?
Change the controls
 
FFS people, I was pointing at the entirety of what I circled.

All of what you see in the larger selection is a reflection of the monitor, the guy backlit by the light included.
That sharp vertical line that crosses the left thumbstick is the EDGE of the monitor which is being reflected.

I mean at this point some of you don't understand how reflections work, I'm not sure I trust your ability to discern between what is real or fake.

I'm afraid not, you pointed at the head and said it's a monitor, how big of s this monitor? How come the ceiling light shines through it?
 
I'm afraid not, you pointed at the head and said it's a monitor,how big of s this monitor?How come the ceiling light shines through it?


I'm not sure if you're just not smart, or trolling, but you can see the monitor in both pictures pretty clearly.

What you see in the controller thing is a reflection of a reflection.
 
Holy shit a the tree at #1747, just saw it!!!
Detective GAF is super scary, if I could leak anything, I sure as hell would never do anything in the Games-Sector, that's for sure.

BTW I think it was aza(?) Who made the awesome Zelda mock up GIF, imagine that with tactus haptic touch screen technology, which is rumored to be somehow patented by Nintendo.

https://m.youtube.com/watch?v=JelhR2iPuw0

If this would be the thing, it would be absolutely awesome and almost unpayable in my imagination.
I hope I'm wrong with the latter.
 
I've been gone for the last couple of hours, Nintendo still doomed?

Joking aside, some of the mock ups and artwork in this thread are incredible
 
I'm not sure if you're just not smart, or trolling, but you can see the monitor in both pictures pretty clearly.

What you see in the controller thing is a reflection of a reflection.

Ahh I see what you mean now, like the man in orthopedic shoes, I stand corrected.
 
This thing isn't real for the single reason that it's entirely too out of the box and doesn't seem to present any real advantages for playing. None of the concepts or ideas I've seen come close to being practical. It's just completely not in line with what they would create. If I'm wrong I'd be flabbergasted honestly.
 
The concept of the Wii U seems to be a pet project they've wanted to implement for a long time.

Also, say what you will, but a touch screen on the controller is amazing and should be standard on all consoles going forward. It is amazingly handy and other controllers feel outdated without it.

I agree with both of these things, but I don't know if it adds up to mass market success. Nintendo has clearly cared about a second screen since the days of GB/N64 connectivity, and it's clearly been something they're passionate about, and it has resulted in a lot of awesome gameplay innovations with the Wii U, and also with the DS/3DS honestly. But I don't know if it being the standard is a good idea from a purely business-based perspective (from a usability perspective it's awesome). It adds an extra cost to the system and the market heavily rejected it with the Wii U. I don't think Nintendo needs to go a "traditional," route but I don't think it's necessary or sensible for them to keep barking up this tree when there are other ways they could innovate.

That being said, while I'm personally heavily skeptical about this controller, I also think it's different enough from the Wii U one and succeeds in crucial areas where the Gamepad failed which makes it success a distinct possibility.

Nintebdo trying to produce and sell Gamepads to any extent post-Wii U sounds nuts. Emulation is absolutely the better route.

This is true. I guess it would be more like something they'd do in limited quantities, or they'd emulate it by having their handheld platform pair with the console platform.
 
Orange Port?

During the pre-announcement days of the Wii on GAF, leaked images of the hardware came in(similar to now) and the forum went into a hilarious tizzy trying to figure out what the orange port(obviously just the sensor bar plug-in) was in the images.

This was back in the Codename "Revolution" days before the tech was fully announced, but the gif's were out of control as was the page count.
 
People actually thinking this is a good idea. How and why. Did you some how forget A button is jump, did you somehow forget B Button is attack etc. Basically the system will cost more for people who don't know how to use buttons, this does not benefit us at all. UI, Maps etc taken away from the onscreen screen to have at more expensive system is not worth it as Wii U has shown. I'm fact sometimes I prefer having it all on the TV such as a map as I don't want to look down on the controller.

Press right stick (a) to jump
Press left stick (b) to attack
 
During the pre-announcement days of the Wii on GAF, leaked images of the hardware came in(similar to now) and the forum went into a hilarious tizzy trying to figure out what the orange port(obviously just the sensor bar plug-in) was in the images.

This was back in the Codename "Revolution" days before the tech was fully announced, but the gif's were out of control as was the page count.

Didn't people go nuts about the flap on Wii as well? Or was that Wii U?
 
I hold firm that this thing is a fake, the hints of ABS plastic threading on the nubs, shopped UE4 screenshot, and identical paint job on nubs and casing are too obvious for me to ignore. However, I wouldn't be surprised if the actual controller incorporates the same ideas or looks very similar to the patent. And some of the mockups people have done of the screen display are fantastic. I'm not sure how I feel about the lack of physical buttons, but the possibilities gained from their absence are interesting.
 
I meant to add to this too, that this is quite sleek in the way that it is somewhat reminiscent of smartphones. It reminds me of a quote from Tezuka (I think) that Nintendo likes to create products that are in sync with the times.

[Also stealth repost as I'm always ending up as the last post on a page]

This is essentially what you're talking about:
http://spectrum.ieee.org/tech-talk/...eeling-and-texture-to-touchscreens-and-beyond

I'm not sure where the research is today, but I remember the concept from a few years back.
 
This thing isn't real for the single reason that it's entirely too out of the box and doesn't seem to present any real advantages for playing. None of the concepts or ideas I've seen come close to being practical. It's just completely not in line with what they would create. If I'm wrong I'd be flabbergasted honestly.
I wouldn't be surprised at all. Ever since Wii
One might argue it started with the DS, but whatever.
, Nintendo's been chasing that ephemeral "cool" factor at the expense of ergonomics, playability, and horsepower.

3DS' glasses-free display was unprecedented at the time, but it cut the GPU at the knees and left the screen with a dreadful pixel density without actually presenting more than a handful of gameplay enhancements.

Wii U...was Wii U. Expensive, uncomfortable, underutilized, all in the name of striking that tablet cool factor. But utterly impractical, and the development community and gaming community's collective disinterest bore that out.

And now this. A sleek, fashion-forward gimmick not unlike 3D that will bring very little in the way of gameplay innovation.

Prepare to be flabbergasted.

Nintendo hasn't been "practical" for a very long time. Sony's the utilitarian workhorse now.
 
The main problem I see with this idea is third party devs not willing to take the time and effort to conform to this new control style and therefore decide to not put their games on the system.
 
I'm still wondering how they can get away with not having pressure sensitive triggers akin to the PS4 or Xbox 360. Nintendo out right ignored them for the Wii U game pad for the sake of two basic buttons, seriously hindering the pads potential for racing and FPS titles. If this device actually turns out to be a legit home console controller then entire genres could suffer. Having to put up with such significant compromises for the sake of portability just doesn't seem worthwhile when such a risk is at hand. Hopefully they are included along with a grip attachment or else this thing is an absolute bust along with the long list of other potential issues at a glance.
 
During the pre-announcement days of the Wii on GAF, leaked images of the hardware came in(similar to now) and the forum went into a hilarious tizzy trying to figure out what the orange port(obviously just the sensor bar plug-in) was in the images.

This was back in the Codename "Revolution" days before the tech was fully announced, but the gif's were out of control as was the page count.

I suppose people were wondering about sensor bar port (which is literally just a power outlet for a bunch of IR LEDs, LOL).

People reaching to unknown depths lol
 
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