PS4K information (~2x GPU power w/ clock+, new CPU, price, tent. Q1 2017)

PSVR this year and I will pick up the PS UltraHD next year, the only thing to mess that up would be a timed upgrade deal.
 
Also if HD almost killed Japan, you can be sure 4K will be the final nail in the coffin. Just count how many devs are still developing games nowadays in that country. There's a reason most of them now develop for mobile. I can't imagine what the costs of making a 4K game will be. This will actually limit the creativity in our industry. Less developers = less products and less innovation.

Also can't get over how stupid it is to think console players are OK with the idea of having to upgrade every 2-3 years. If this keeps up I might as well call it quits. Industry is nosediving into an absolutely mess. Great for Sony if people actually shell out so much money just for 4K and VR (+ a new TV too while we're at it), but I don't think this is what we need. We need more quality games and developers that don't shit down our throats with anemic content, season passes, online-only, DRM and more. We need to go back to FUN. I just don't see where's the fun in having to upgrade like a PC. I want games to define a generation, not peripherals.
 
Waiting and seeing for official word. Glad we're getting some supposed details, but honestly we don't know much just yet.

That won't likely come from Sony directly in the form of a PR response until E3 unless they feel they need to do additional damage control to fully explain the info already out there.
 
So the games will run at lower specs on PS4 and high specs on PS4k

I'm fine with that.

Like two PCs playing the same game.
 
It was stated plainly and with no room for interpretation that there are developers that already have development kits for the PS4K and that they are making games that will directly target and take advantage of the higher specs of the PS4K. It was also stated that these games will in fact work for the PS4 but with considerable sacrifices made to performance.

Consoles are becoming clumsy PC's.
 
If I can still play new upcoming games, why should I be upset?

1) Because you're not even 3 years removed from giving them $400 and now being told, give us $400 more (or maybe even $500 because why the hell not) or you'll be playing hand-me-down versions of future titles released for this platform.

2) Because this almost assuredly signals the beginning of Remaster 2.0 .. Heard you liked GTA5! We're re-releasing it later this summer on PS4K for $39.99 Expect increased visuals, higher framerates, and if you pre-order today, AN EXCLUSIVE UNLOCKABLE MOTORCYCLE.

3) Not having to deal with this sort of crap is precisely why console gaming is appealing. We're not talking incremental upgrade if OP is correct
 
Well, this is certainly unexpected. This business is certainly taking a wild turn. This sort of news a few years ago would be hidden in the coffer until a proper unveil at E3 or a special reveal event, now is just crapped out (not a jab to the OP, just the method of revealing) through an approved leak. This only shows that Sony wasn't so sure how this news would be received by the public and these last weeks drip drop leaks from insiders and news outlets (kotaku, WSJ, etc) were the testbed for the public reaction.

This whole hubris aside. I'm in. I haven't bought a new gen console yet so this is almost custom made for me. I'm happy!
 
There is literally no reason for anyone to give a fuck about optimising for OG PS4 if this is real.

  1. More hassle for devs when they can just optimise for the more powerful system and turn down sliders til it "works"
  2. Sony is sure as hell not going to encourage good optimisation for OG when they stand to make money selling PS4Ks
  3. History has already shown us time and time again that most pubs don't give a fuck about acceptable performance standards with down-ports, as evidenced by the myriad of dreadful cross-gen releases that we JUST escaped from

Seriously. This gen JUST started. Such a terrible idea.

For the people saying "more options" - there is already an option for you where you can pay as much as you want for as much power as you want. For the people saying the phone cycle works - phone sales are DRAMATICALLY slowing down because they've got to a point where people don't care about the improvements because they're happy where they are. This is a terrible, terrible idea.

So what do you think third parties are going to do when MS has a 1.5 and they are porting to the half speed PS4. Will those be good ports. You'll be screwed either way. Not sure you can stop this train, and at this point at least you've heard what MSs plan is for software at this point
 
There is literally no reason for anyone to give a fuck about optimising for OG PS4 if this is real.

  1. More hassle for devs when they can just optimise for the more powerful system and turn down sliders til it "works"
  2. Sony is sure as hell not going to encourage good optimisation for OG when they stand to make money selling PS4Ks
  3. History has already shown us time and time again that most pubs don't give a fuck about acceptable performance standards with down-ports, as evidenced by the myriad of dreadful cross-gen releases that we JUST escaped from
.

If the PS4 is still the dominant and most popular SKU, then the games need to work and perform adequately.

Nintendo didn't let the 3DS become obsolete with the N3DS. 3DS games going forward will be fine. Same here.
 
For the people saying "more options" - there is already an option for you where you can pay as much as you want for as much power as you want. For the people saying the phone cycle works - phone sales are DRAMATICALLY slowing down because they've got to a point where people don't care about the improvements because they're happy where they are. This is a terrible, terrible idea.
Not to mention phones have trade-in plans that make it so planned obsolescense isn't something you have to worry about.
If the PS4 is still the dominant and most popular SKU, then the games need to work and perform adequately.
Publishers are unlikely to spend money in order to properly optimize for another platform - hell, multiplats barely work on 3, let alone 4.

So we have two scenarios here, either the PS4 is the lead and PS4K owners are left in the dust with meaningless features - see cross gen games early in this gen - or the PS4K is the lead and the PS4 will get shitty ports - see cross gen games one year in this gen. Either way someone is gonna get the short end of the stick.
 
This is ALL IN on VR, like it or not.
That's the only way this kind of move makes sense to me. Purely a VR play to market graphical VR bling at a locked 60fps minimum, but with some pretty significant repercussions/side-effects/considerations for the non-VR side as well.
 
Here is the cut down Polaris 10 chip posted over at WCCFTECH:

The SiSoft entry points to an 8GB GDDR5/X, 256bit GPU with 2304 4th generation GCN cores.

Listed as running at a down clocked 800Mhz. The PS4 has exactly half the cores (1152), same amount of RAM, same clock speed and 256bit bus.
 
Let me help you: those who really care for spec bumps and are willing to buy every console Sony releases from now on are going to spend as much as PC enthusiasts.

Do the math:
You have bought PS4 in 2014 400$
You are buying PS4K in 2016 400$
You are buying PS 5 in 2018 400$


And don't fool yourselves - the PS4K power advantage won't last forever. In two years games will be released targetting at the specs of PS5 and you suckahs will once again play with 30pfs and below ;P
This is good news for everyone who was going to buy a PS4 soon. Existing PS4 users are
basically fucked, if they feel that their investment hasn't paid off yet when looking at the games being release in that time-frame.

I've gotten quality time out of my ps4 and continue to do so. That said this is a direct response to consumers and devs complaining that these consoles are powerful enough. No doubt the industry is heading this way unless there is a complete rejection.

If these things come every 3 years. I'm down
 
There is literally no reason for anyone to give a fuck about optimising for OG PS4 if this is real.

  1. More hassle for devs when they can just optimise for the more powerful system and turn down sliders til it "works"
  2. Sony is sure as hell not going to encourage good optimisation for OG when they stand to make money selling PS4Ks
  3. History has already shown us time and time again that most pubs don't give a fuck about acceptable performance standards with down-ports, as evidenced by the myriad of dreadful cross-gen releases that we JUST escaped from

Seriously. This gen JUST started. Such a terrible idea.

For the people saying "more options" - there is already an option for you where you can pay as much as you want for as much power as you want. For the people saying the phone cycle works - phone sales are DRAMATICALLY slowing down because they've got to a point where people don't care about the improvements because they're happy where they are. This is a terrible, terrible idea.
There aren't many developers except for maybe Nintendo that are putting technically rock solid games. Games are still coming with dips in frame rates.
 
How is people that already own a PS4 okay with this? Basically an half-gen upgrade for full price, and no news about a trade-in option. I hope this doesn't become a trend, I'd rather have a new full gen after 5 years than an half-assed one after half the time.

I really hope this won't be confirmed.

I'm not poor, have disposable income and like new things. Not so hard to understand.
 
Hopefully this drives used PS4s way down in price faster than usual so I can grab one for Bloodborne and a couple other games.

Either way I don't really see this is as a bad idea, also I would expect the leap from this to the PS5 to be similar (and still carry forward(when possible)/backwards compat).
 
2x GPU power plus clock increase

This is confusing though. If the same GPU would have increased clock speed, it would already be more powerful.

Is the OP saying that it'll be a GPU with more CU plus an increase in clock speed? That'd put it above the 3.6 TF mark wouldn't it?
 
kMjGwM7.gif

This thread, the smell. Ahhh.
 
There is literally no reason for anyone to give a fuck about optimising for OG PS4 if this is real.

  1. More hassle for devs when they can just optimise for the more powerful system and turn down sliders til it "works"
  2. Sony is sure as hell not going to encourage good optimisation for OG when they stand to make money selling PS4Ks
  3. History has already shown us time and time again that most pubs don't give a fuck about acceptable performance standards with down-ports, as evidenced by the myriad of dreadful cross-gen releases that we JUST escaped from

Seriously. This gen JUST started. Such a terrible idea.

For the people saying "more options" - there is already an option for you where you can pay as much as you want for as much power as you want. For the people saying the phone cycle works - phone sales are DRAMATICALLY slowing down because they've got to a point where people don't care about the improvements because they're happy where they are. This is a terrible, terrible idea.

Literally no reason? Uh, how about the Xbox One? Not a dev but the boxes aren't that different and if you are optimizing for the Xbox One I'm sure devs will optimize for OG PS4
 
Until they release a PS8K three years later and you find yourself on the same position PS4 buyers are now.

If this takes off I'd bet it's less than three years before the next inevitable marginal upgrade.

First smartphone styled software infected console gaming (mocrotransactions, F2P, etc.), now smartphone styled hardware practices are are starting to happen. It's too much.

*waits for NX news*
 
There is literally no reason for anyone to give a fuck about optimising for OG PS4 if this is real.

  1. More hassle for devs when they can just optimise for the more powerful system and turn down sliders til it "works"
  2. Sony is sure as hell not going to encourage good optimisation for OG when they stand to make money selling PS4Ks
  3. History has already shown us time and time again that most pubs don't give a fuck about acceptable performance standards with down-ports, as evidenced by the myriad of dreadful cross-gen releases that we JUST escaped from

Seriously. This gen JUST started. Such a terrible idea.

For the people saying "more options" - there is already an option for you where you can pay as much as you want for as much power as you want. For the people saying the phone cycle works - phone sales are DRAMATICALLY slowing down because they've got to a point where people don't care about the improvements because they're happy where they are. This is a terrible, terrible idea.
QFT, took the words right out of my mouth.

NX save us.
 
Because games won't be optimized for vanilla PS4 and a console isn't a PC where you can tweak the settings to your liking for better performance.

Quantum Break, Killer Instinct, and Forza 6 all run fine on the Xbox One. They all run and look amazing on a high end PC too.


Pretty sure the developers can handle it. Such an easy concept to understand.
 
Look at how many PS4 (and Xbone) games run badly or sub-par. This is with only one SKU to develop for where they know the limits of the system but they still try and push more for "oooh more pretty!" so we get games that look nice but still stutter or have frame drops. This will get even worse now there will be another SKU that is more powerful. I highly doubt devs will bother optimising their game on the old PS4 hardware, we'll get games that still run at 30fps with dips and looking pretty on the 4K and run even worse on the PS4.

there are 35 million PS4 users out there...there are 0 PS4k users. I dont think this is going to be aproblem before we have 20 million PS4k users. PS4 is still the primary console for them to develop for. once PS4K starts reaching crazy numbers in sales then we can worry but then most have moved on to PS4K anyway.
 
I hope this isn't true. I love my PS4, and to think Sony is going to shoot it in the head after 3 years is infuriating to me. I don't want crappier versions of 4k games. It just means no one will attempt to draw more power out of it. 4k is a useless tech at this point anyways. You would think a company that has sold a huge amount of consoles like Sony wouldn't want to piss it users off, but no, I guess not.
They want to make money. This makes money. It could also backfire but Microsoft must no doubt have a similar thing in the works this year. They can't afford to be even further behind in terms of power. So... I guess this is it now.
 
Welp, guess I'm out on consoles after I run my PS4 out of its usable life. I buy consoles because I don't need to maintain them the way I do a PC.
 
So reading this, I just think Osiris' wording is pretty rough. If Sony markets this as a device for 60fps framerates for enthusiasts with added 4k media capabilities while PS4 owners still get the standard 30fps I don't think many would be too angry. Saying "significant cutbacks to performance" for the PS4 versions is not how marketing should or would approach this.

Sony's PS division has been really smart in recent years, I can't imagine they'll want to be seen as burning PS4 owners.
 
LOL at people saying they're moving to PC.

You guys do know that PC gaming updates faster than consoles right? You're gonna be forking out more or same in the long run.
It's not liked you're forced to upgrade your GPU every year or whatever; you can just dial some settings down to maintain your target performance and likewise crank up and downsample older titles after upgrading.

While - if the info in this thread is to be believed - you're at the mercy of developers/publishers on both sides.
Most likely degrading performance in newer titles without any way to compensate for on PS4 and no immediate upgrade on PS4K.
And you better bet most developers won't (or aren't allowed to) invest money into updating games which have already exceeded their sales lifespawn.
 
It's super funny that Sony went from the "10 year" lifespan plan for the PS3 to the "make it irrelevant as quickly as possible" plan for the PS4.

Imagine how amazing Cyberpunk 2077 will look on consoles.

By the time it comes out it won't run on PS4, run badly on PS4K and run at 30fps at lower settings than the PC version on PS8K.
 
And no, I don't mean the average Neogaf member. So please only answer if you know %100.


Aren't there significant software challenges here? I know the x86 architecture is here, but when software is created around a certain set of specifications (and a crappy tablet cpu, wouldn't there be tons of technical challenges that would arise if the internals get scrambled around for software that was built and tailor made with certain specs in mind?
 
2) Because this almost assuredly signals the beginning of Remaster 2.0 .. Heard you liked GTA5! We're re-releasing it later this summer on PS4K for $39.99 Expect increased visuals, higher framerates, and if you pre-order today, AN EXCLUSIVE UNLOCKABLE MOTORCYCLE.

I wouldn't worry about that.
 
Should I cancel my PSVR preorder?

I'll wait for confirmation from Sony of course. But if this is true, why the fuck would I buy PSVR when only the launch window games maybe will be designed with OG Ps4 in mind?
 
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