PS4K information (~2x GPU power w/ clock+, new CPU, price, tent. Q1 2017)

If they planned to have iterative consoles all along I wish they would tell us from the start.

I agree with this.

I understand that you as users/consumers wish you learn of this, but no consumer electronics company will disclose their roadmap for a product more than 2-3 years, and they will do it the closest the possible to a release of the new upgrade/version so not to lose sales.
 
I just don't know about all of this, especially with the parts about the current PS4 and it's games being left in the dust. No upgrade program stings too, I could see this not going well if they don't nail the messaging. Even then, when this many people on an enthusiast forum aren't sold... Good luck.

Question from a computer dummy, but do these rumored specs really sound like it will be able to play games reliably at 4K? Wouldn't we see some effect/fidelity reduction as a result?
 
It was also stated that these games will in fact work for the PS4 but with considerable sacrifices made to performance.

Just knew this would happen (should this post be true). With the majority of the XONE games I was interested in being released on PC and this mid-gen stop gap malarky I seriously regret purchasing current gen consoles.

Should this and the xbox 1.5 prove to be true I will be selling both current consoles to upgrade my PC and save for an NX. I will look to buy the PS4K second hand at the end of the generation to play the first party games I miss.
 
I think it is funny that those hate this idea because there will be PS4 owners getting a lower end version of the game and the PS4K folks getting a better version of games and then these same people say "Fuck Sony", "I am going PC". Well would it not be the same thing on PC? If you go PC, there will be PC players playing the same game with better resolution, better shadows, better frame rate, better AA solutions, unless all these people going PC will be building Titan X Rigs, which I doubt.

The difference is that as a PC owner you're conditioned to knowing that you will eventually have to upgrade your system. Console owners are conditioned to buying a console and then playing it for five or so years before buying the new wave of platforms. They're not conditioned to upgraded. In fact, upgrades in the past have been completely rejected in the console space.
 
id be happy with this. They do need a trade in system though.

I want xbox to do it as well.




The irony here is that it was Phil who first spoke of an upgraded XB1. It's almost as if that sparked something somewhere because ever since then it's been nothing but PS4K full steam ahead.
 
I think it's funny how people constantly complain about lazy devs, day 0 patches, bugs that they can't fathom how the game shipped with, and performance issues, but now that we have two targets, people are defending developers with well they'll do a great job optimizing for both targets.
 
A lot of anger here but I'm kinda excited to see what games will be possible with this, especially in VR. I'd be very surprised if retailers don't offer some sort of upgrade pathway.
 
a $500 ps4k and a $500 ps vr means only one of those two will live. it will probably not be the peripheral.

in 2019 i can definitely see a $500 ps5 with vr included from the start though.

although i have my doubts on $500 hardware in general. it hasn't really lit the market on fire yet, even though microsoft did a fairly good job with it in 2013 and early 2014.
 
I see no problem with this if developers treat it like they have been for PC. Make the weaker base consoles the development target and anything extra can be used for the PC/high-end version of the console. But only if these things are extra graphics/sound/physics effects upgrades like you would find in the settings panel of a modern PC game.
 
If this is true I'm curious as to what devs think about this and the possible iterative console future as some still haven't released their games yet.
 
25 years ago Sega went down a similar road, fragmenting the very market they were trying to nail down from the competition, it began with the Mega CD and the rest is history..
 
this is bad for early adopters

I want to note in advance here that I'm not excited about the prospect of the half-step upgrade. I'm not going to pre-order it, and am very prepared to wait and see how this all plays out before I assess what this really means for the generation. And to be clear, I want to again state that I understand consumer apprehension among current owners. There's every reason in the world to be raising a skeptical eyebrow right now if you weren't looking to buy another piece of PlayStation hardware until the PS5 came out.

But with that disclaimer out of the way, I will say that I'm not entirely convinced that it's fair to call current owners "early adopters" when we're closing in on 2.5 years of the machine existing. It will be at least 3 years old more likely by the time the 4K launches.
 
No, AMD and NVIDIA FLOPS aren't directly comparable in terms of performance. In current graphics cards, this would be closer to a R9 380 or GTX 960.

No. 2X PS4 is ~Radeon 7970 or R280X which is more or less a GTX680.

If this true than 4K gaming has no hope apart from maybe indies. The Trine 2 developers said they could run the game at 4K/30FPS on the PS4 if Sony allowed it.

Are they really going to target 4k resolutions for gaming though? When a minority of people have TV's at that resolution and not even the PSVR goes to that resolution.

Well if the system is called PS4K then I think it's misleading if a game console with that name doesn't play games/target 4K. If the PS4K is intended for better VR games then that is also a dumb decision imo. If PS5 comes out 3 years later, then we'll have 6-year console cycles with mid-gen updates. It would make more sense imo to just have 5 year console cycles with no updates if this is what Sony wants. Or alternatively, having 6-7 year console cycles with an optional second GPU adaptor attachment so you can Crossfire for like $200 would be much more desireable than buying a new console for $400-$500 mid-gen.
 
I just don't buy that nothing will change for me. Not a bit. I believe we will see shinier versions of games that run on the ps4k like ps4 games run now and the ps4 version will become an afterthought. Not right away obviously but that's always how it goes. Otherwise we would have many more devs prioritising performance over shoving too many effects into every frame that look great on the back of the box.
 
Aren't people kinda overestimating the performance differences between the PS4 and PS4k? Even at 2x the power the games will be still in the same ballpark gfx-wise.

It honestly does more harm than good seeing as how devs cant focus on a single sku now.

They are either going to focus on the PS4 (as they should) and the PS4k becomes pointless because there isnt much of a difference between the two consoles

Or the far worse scenario

They focus on the PS4k and the PS4 runs the game at sub 30 FPS, pissing off the 40 million PS4 owners who made the console a success in the first place.

This makes absolutely no sense. The only benefit i see to this is that publishers wont stand around for 2 years waiting to see if the PS5 is worth making games for or not.
 
The fact that it won't automatically run older games better makes it a lot less appealing.

However I might jump on board with this and skip ps5 at launch and get the 5.5 when that comes out instead. If it's indeed 399 hopefully I can sell my ps4 with a couple games I don't play to cover most of the cost of upgrading.

Hopefully we can get some impressions and video comparisons of games that take advantage of the 4.5 before release so we can know what to expect.
 
I still don't understand the meltdowns, this is a positive change.

Almost every AAA release in the recent past has been met with concerns about performance in current consoles.

We can't complain about console performance (sub 1080p, sub 30 fps, fps drops) and at the same time denounce new hardware which would allow games to run closer to PC spec.

I understand that money is an issue for some, but nothing will change for you.. you will still be able to run the same games, albeit at a lower spec (which we would be getting anyway with the status quo).

See, this is where you're speculating. And so am I. But maybe, if that better machine wouldn't exist, the pub would pay the dev for polishing it more on the older one?

Make no mistake, development isn't a case of some devs randomly making a game, then putting it on a fixed platform and releasing it after some debugging with timing disregarding performance. If the game already works well, then they won't spend time and optimize it. Only if it works badly but there's improvement potential, then they'll improve it.

What happens when you have two SKUs that take mostly identical optimizations (let's say PS4K has better CPU too), and one runs well enough but other doesn't but is still "roughly acceptable", and so many people have this one but so many have the other? Here's the thing. We don't really know. This situation was previously mostly exclusive to PC exclusive releases, which work completely differently anyway since there are loads of PC configs, QA if any is pub enforced etc. But experiences with that and mobile suggest a mess. Something consoles are actually supposed to remove.
 
So instead of playing the same version of games that you would now, you'll sell your PS4 for $200 or so and stop playing those games just because someone else is playing a prettier version of those games?

That makes no sense to me whatsoever.

I say I would never support Sony again, which I do since PSOne. And yeah I can live without those games. This is disrespect with the installed base.
 
So what would be Microsoft's best response?

- Follow a similar path to Sony and introduce a mid gen upgrade.

Or

- Wait and see Sony's PS4k spec, wait a year and then try and jump start the 'next gen' with a totally new machine that out-specs the PS4k for around the same price.

Is it worth it for Microsoft to try and keep competing with Sony this gen? Or should they just cut short this gen and try and leapfrogging the competition?
 
Release-day owner here and I'm not dismayed over this at all. I don't think the PS4 is providing us with great performance or graphics for a generational leap product so I'm cool with an upgrade. I'd be happier with an even more expensive model that was better just because I'm not interested in getting into PC gaming.

The only thing I'd want is a trade-in system because last gen I sold my PS3 the minute they announced the PS4 and had a rough time between systems with no games. I made good money on the PS3 at that time, but the downtime sucked.
 
I understand that you as users/consumers wish you learn of this, but no consumer electronics company will disclose their roadmap for a product more than 2-3 years, and they will do it the closest the possible to a release of the new upgrade/version so not to lose sales.

The thing is, you get away with this once. Once you establish that it's the norm, then the cat is out of the bag and everyone expects it. So what's the point in hiding it the first time if from now on everyone knows this will happen?
 
People who just bought a PS4:

Xn5A64k.gif


This is complete bullshit, but I know myself, and I know I'll most likely be getting one when it comes out. Which makes me part of the problem, because you'll know they're going this route with PS5 as well.
 
I want to note in advance here that I'm not excited about the prospect of the half-step upgrade. I'm not going to pre-order it, and am very prepared to wait and see how this all plays out before I assess what this really means for the generation. And to be clear, I want to again state that I understand consumer apprehension among current owners. There's every reason in the world to be raising a skeptical eyebrow right now if you weren't looking to buy another piece of PlayStation hardware until the PS5 came out.

But with that disclaimer out of the way, I will say that I'm not entirely convinced that it's fair to call current owners "early adopters" when we're closing in on 2.5 years of the machine existing. It will be at least 3 years old more likely by the time the 4K launches.

Or by the sounds of things, probably 3.5 years.
 
bad for early adopters? I guess it's bad for late adopters too because you just bought the weaker machine.

but just wait until the PS4K? well doesn't that just make you an early adopter again? lol

Yep, early adopters are early adopters because they want only the latest and greatest.

I say I would never support Sony again, which I do since PSOne. And yeah I can live without those games. This is disrespect with the installed base.

You keep using the word "disrespect". Why.
 
So I guess I cancel my PSVR so I can get the new PS4k. But is there any point? Sony will just bring out a better version in 2-3 yrs time. I don't know if I like this.
 
Exactly this. The software coming out of the gates this cycle was garbage. Things are just about to hit their stride and the focus is about to be shifted to the next box

With the NX power rumours coming out, I really don't want the bext 3 years to be focused on the consoles instead of the games.
 
Just thought... One Gran Turismo ever 2 consoles?

1 Exclusive game per console cycle from Sony Studios....

Rest obviously being multiplats.

Extrapolate that to cost per game over buying it on PC.

Ah fudge.....

I need to work out the real cost savings of a PC v Console (if any)
 
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